Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.26 @ 11:01:17 Player: Joel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (134) 670 Value Destroyed (3824) 3824 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 7213 Bonus ------- High Alert Combat Kills 339 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 250/280 System Corruption 26% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Large Storage Unit Remote Force Field Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Arc Projector Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Large Storage Unit Improved Medium Armor Plating Arc Projector Arc Projector Heavy Ion Cannon Heavy Ion Cannon Shock Bomb Launcher Shock Bomb Launcher [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon 2 | . . . . 2 Parts Attached 138 | 5 5 37 46 45 Power 22 | 1 . 5 8 8 Engine 17 | 1 . 5 8 3 Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 46 | 1 1 19 14 11 Treads 41 | . . 17 14 10 Leg 5 | 1 1 2 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 . 6 8 6 Device 7 | . . 2 3 2 Storage 4 | 1 . 1 1 1 Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 7 | . . 3 2 2 Artifact . | . . . . . Weapon 49 | 2 4 7 16 20 Energy Gun 16 | 1 2 . 3 10 Energy Cannon 4 | . . . . 4 Ballistic Gun 15 | 1 1 . 11 2 Ballistic Cannon 9 | . 1 6 . 2 Launcher 5 | . . 1 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Parts Lost 33 | . . 4 7 22 Power 3 | . . 1 1 1 Propulsion 9 | . . . 2 7 Utility 9 | . . 2 3 4 Weapon 12 | . . 1 1 10 Highest Loss Streak 7 | . . 1 4 7 Average Slot Usage (%) 92 | . 85 96 93 90 Engine 6 | . 14 10 8 2 Core 2 | . . . . 4 Treads 31 | . . 38 34 26 Leg 2 | . 28 5 . . Device 6 | . . 1 11 7 Storage 8 | . 14 11 9 7 Processor 7 | . . . 3 13 Protection 4 | . . 6 9 . Energy Gun 6 | . 12 2 5 7 Energy Cannon 2 | . . . . 4 Ballistic Gun 7 | . 14 . 10 9 Ballistic Cannon 4 | . 1 16 . 2 Naked Turns . | . . . . . Heaviest Build 50 | 12 14 32 39 50 Greatest Support 112 | 10 20 80 86 112 Greatest Overweight (x) 3 | 3 . . . 2 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 Average Capacity 9 | 5 6 7 10 10 Most Carried 10 | 5 6 10 10 10 Average Carried 8 | 2 5 6 9 9 Final Capacity 10 | 6 6 10 10 10 Final Carried 10 | 5 6 10 10 7 Class Distribution -------------------- 40% | Scavenger-Mutant 21% | Mutant 20% | Gunner 17% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 3094 | 207 78 798 849 1162 Remotely . | . . . . . Salvage Created 4636 | . 78 778 1799 1981 Parts 292 | . 3 68 114 107 Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 92 | . 2 24 30 36 Guns 53 | . 2 1 25 25 Cannons 23 | . . 16 . 7 AOE 16 | . . 7 5 4 Classes Destroyed 13 | . 1 8 2 2 Worker 15 | . . 2 9 4 Builder 9 | . . 1 6 2 Hauler 3 | . . 3 . . Recycler 4 | . . . 2 2 Operator 1 | . . 1 . . Watcher 10 | . . 4 3 3 Swarmer 30 | . . 10 11 9 Grunt 31 | . 2 4 10 15 Brawler 1 | . . . . 1 Duelist 4 | . . 2 . 2 Sentry 19 | . . 8 8 3 Hunter 1 | . . . 1 . Programmer 6 | . . . . 6 Best Kill Streak 8 | . 2 6 8 8 Combat Bots Only 7 | . 2 4 6 7 Max Kills in Single Turn 4 | . 1 3 4 3 Gunslinging . | . . . . . Exploded 4 | . . 3 4 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 7719 | . 162 1802 1421 4334 Core 1143 | . 36 239 164 704 Absorbed by Shields 33 | . . . . 33 Core Remaining (%) 73 | 100 85 40 70 . Volleys Fired 278 | . 10 78 87 103 Largest 4 | . 2 2 2 4 Hottest 251 | . 60 75 90 251 Shots Fired 650 | . 20 156 163 311 Gun 419 | . 20 19 161 219 Cannon 208 | . . 121 . 87 Launcher 23 | . . 16 2 5 Special . | . . . . . Kinetic 345 | . 10 121 70 144 Thermal 111 | . 10 . . 101 Explosive 16 | . . 16 . . Electromagnetic 178 | . . 19 93 66 Robot Hit Streak 34 | . 5 14 21 34 Robot Miss Streak 5 | . 4 5 3 4 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . 1 . 1 4 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 471 | . 10 106 124 231 Core Hits 253 | . 4 49 88 112 Critical Hits 4 | . . 3 . 1 Critical Kills 2 | . . 2 . . Critical Parts Destroyed 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9632 | . 108 2055 2575 4894 Guns 5031 | . 108 199 1872 2852 Cannons 2856 | . . 1289 . 1567 Explosions 1721 | . . 567 703 451 Melee . | . . . . . Ramming 24 | . . . . 24 Kinetic 4116 | . 44 1289 714 2069 Thermal 2630 | . 64 . 602 1964 Explosive 567 | . . 567 . . Electromagnetic 2295 | . . 199 1259 837 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 26 | . . . 5 26 Average Corruption 6 | . . . 5 6 Corruption Purged . | . . . . . Effects 97 | . . . 10 87 Message Errors 20 | . . . 3 17 Matter Fused 16 | . . . 2 14 Heat Flow Errors 11 | . . . 1 10 Energy Discharges 4 | . . . . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 15 | . . . 3 12 Data Loss (major) 2 | . . . . 2 Misfires 5 | . . . . 5 Misdirections 1 | . . . . 1 Targeting Errors 16 | . . . 1 15 Weapon Failures 6 | . . . . 6 Overload Shots . | . . . . . Overflow Damage 71 | . . 16 17 38 Projectiles 54 | . . 16 . 38 Explosions 17 | . . . 17 . Melee . | . . . . . Knockbacks 19 | . . 8 . 11 Impact . | . . . . . Kinetic 19 | . . 8 . 11 Secondary . | . . . . . Self-Inflicted Damage 525 | . . 168 230 127 Shots 20 | . . 8 7 5 Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 601 | . 144 171 167 601 Average Temperature 81 | . 67 40 13 147 Received Heat Transfer 1782 | . 84 357 351 990 Effects 13 | . . . . 13 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 8 | . . . 3 5 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 1 . . 6 Heat Transferred 3401 | . 150 . 650 2601 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . . . 5 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 669 | . 50 479 669 526 Average Influence 322 | . 20 153 384 404 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 28 | 100 100 80 17 . Level 1 32 | . . 5 34 49 Level 2 38 | . . 14 47 50 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 1 2 3 13 Investigation 6 | . . 1 1 4 Extermination 3 | . . . . 3 Reinforcement 6 | . 1 1 2 2 Assault 2 | . . . . 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 150 | . 3 41 49 57 Peak Tracking Total 8 | . 2 6 8 6 Tactical Retreats 10 | . . 2 2 6 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 7 | . . . 1 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 13 | . . 5 4 4 Max in Single Turn 2 | . . 2 2 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 13 | . 1 2 2 8 Terminals 2 | . . 1 . 1 Fabricators 2 | . . . . 2 Repair Stations 4 | . . 1 1 2 Recycling Units 1 | . 1 . . . Scanalyzers 4 | . . . 1 3 Garrison Access . | . . . . . Total Hacks 42 | . 2 5 7 28 Successful 27 | . 1 5 2 19 Failed 15 | . 1 . 5 9 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . 1 . 4 Fabricators 4 | . . . . 4 Repair Stations 12 | . . 4 1 7 Recycling Units 2 | . 2 . . . Scanalyzers 19 | . . . 6 13 Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 . 2 Record 1 | . . . . 1 Unreport Threat 2 | . . 1 . 1 Fabricator Hacks 3 | . . . . 3 Network Status 1 | . . . . 1 Build 2 | . . . . 2 Repair Station Hacks 7 | . . 4 . 3 Scan Component 4 | . . 2 . 2 Repair 3 | . . 2 . 1 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 13 | . . . 2 11 Insert Component 7 | . . . 1 6 Analyze 6 | . . . 1 5 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 . 1 8 Full Trace Events 3 | . . . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 1 5 Parts Built 4 | . . . . 4 Matter 380 | . . . . 380 Time 148 | . . . . 148 Total Part Build Rating 20 | . . . . 20 Parts Repaired 3 | . . 2 . 1 Time 90 | . . 64 . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 7 | . . . 1 6 Part Schematics Acquired 6 | . . . 1 5 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 6482 | 91 188 1528 1887 2788 Spaces Moved 3099 | 57 126 691 893 1332 Core 19 | 19 . . . . Treads 2853 | . . 661 893 1299 Legs 227 | 38 126 30 . 33 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 150 Average Speed 157 | 140 120 158 160 160 Slowest Speed 200 | 200 120 160 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 28 62 73 38 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 128 | . . 75 19 34 Melee . | . . . . . Projectile 9 | . . . . 9 AOE 119 | . . 75 19 25 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4148 | 66 144 970 1215 1753 Wait 471 | . . 128 115 228 Move 3095 | 56 125 690 892 1332 Hop . | . . . . . Pick Up 79 | 5 2 16 35 21 Fast Attach 26 | 5 1 6 5 9 Attach 30 | . 1 5 6 18 Detach . | . . . . . Swap 82 | . 3 26 35 18 Drop 83 | . 2 21 40 20 Fire 278 | . 10 78 87 103 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . . 3 Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 7) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 528 | -9/Materials | Discovered new exit (range 3) 1150 | -9/Materials | Repaired Med. Armor Plating 1323 | -9/Materials | Repaired Imp. Ion Engine 1461 | -9/Materials | Build established: Scavenger-Mutant 1467 | -9/Materials | Core integrity fell below 50% 1717 | -9/Materials | Discovered new exit (range 15) 1808 | -9/Materials | Entered another Materials area 1808 | -8/Materials | Evolved 2 slots: Utility x2 2978 | -8/Materials | Lost 4 parts (1p2u1w) 3591 | -8/Materials | Discovered new exit (range 8) 3695 | -8/Materials | Entered Factory 3695 | -7/Factory | Evolved 2 slots: Weapon x2 3884 | -7/Factory | Destroyed 7 combat bots 3904 | -7/Factory | Build established: Scavenger-Gunner 4469 | -7/Factory | Repaired Lgt. Treads 5016 | -7/Factory | Lost 4 parts (4w) 5268 | -7/Factory | Build established: Mutant 5469 | -7/Factory | Fabricated Remote Force Field (x2) 5606 | -7/Factory | Build established: Gunner 6008 | -7/Factory | Fabricated Hvy. Laser (x2) 6095 | -7/Factory | First assault squad dispatched 6310 | -7/Factory | Garrison activated, responded to threat 6345 | -7/Factory | Core integrity fell below 50% 6419 | -7/Factory | System corruption reached 10% 6468 | -7/Factory | Core integrity fell below 20% 6483 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06436_ Acquired 51 matter. 06436_ Triggered Blade Trap. 06436_ Massive razor-sharp blades shoot up from within the floor. 06436_ Hvy. Laser severed. 06436_ Imp. Medium Armor Plating severed. 06440_ K-01 Serf collects debris. 06440_ Acquired Imp. Medium Armor Plating. 06443_ Acquired Hvy. Laser. 06444_ K-01 Serf collects debris. 06448_ Knocked back. 06449_ System corrupted: Component data lost. 06449_ Hvy. Laser destroyed. 06451_ K-01 Serf collects debris. 06454_ U-05 Engineer lays Concrete. 06454_ K-01 Serf collects debris. 06466_ Slammed into L-41 Fighter. 06469_ Remote Force Field severed. 06469_ Slammed into L-41 Fighter. 06471_ System corrupted: Carbon-fiber Leg rejected. 06473_ Imp. Medium Armor Plating destroyed. 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Storage Unit | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Lgt. Treads | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Remote Force Field | x2 | -7/Factory | Preloaded Hvy. Laser | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed NullMagneticPenetrator Manual? 0 Play Time 01:13:53 Cumulative 15.6 hours Start 2019.12.26 @ 01:16:52 End 2019.12.26 @ 11:01:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a6d7a58-4b38-451c-b9cc-bfd8b6c127f8