Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.02 @ 17:18:20 Player: btmk16 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (224) 1120 Value Destroyed (7100) 7100 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1950) 1950 TOTAL SCORE: 14450 Bonus ------- High Alert Combat Kills 717 Follower Combat Kills 133 Entered Garrisons 600 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 172/300 Energy 9/100 System Corruption 5% Temperature Cool (12) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Myomer Leg Myomer Leg > --- UTILITY (6) ------ Advanced Transmission Jammer > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Advanced Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Long-range Sensor Array Advanced Transmission Jammer Hardened Heavy Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Railgun > --- INVENTORY -------- Myomer Leg Myomer Leg Advanced Datajack Force Lance [Rating: 72] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . 2 . . 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 4 | . . . . . 2 . . 2 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 188 | . 12 6 20 5 29 7 15 7 9 13 20 18 27 Power 21 | . 2 1 4 . 2 1 2 . . 1 3 2 3 Engine 8 | . 2 1 2 . . 1 2 . . . . . . Core 13 | . . . 2 . 2 . . . . 1 3 2 3 Reactor . | . . . . . . . . . . . . . . Propulsion 43 | . 4 3 7 2 10 1 2 . 2 1 1 3 7 Treads 12 | . . . . . 3 . 1 . 2 1 . . 5 Leg 4 | . 2 . . . . . . . . . . . 2 Wheel 24 | . 2 3 7 2 7 1 1 . . . 1 . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 3 . Utility 53 | . 4 2 1 1 7 . 7 2 3 7 5 6 8 Device 26 | . 2 2 1 1 3 . 5 . . 3 2 2 5 Storage 3 | . 2 . . . . . . . . 1 . . . Processor 4 | . . . . . . . . 1 1 . . 2 . Hackware 3 | . . . . . . . . . 2 . . 1 . Protection 17 | . . . . . 4 . 2 1 . 3 3 1 3 Artifact . | . . . . . . . . . . . . . . Weapon 71 | . 2 . 8 2 10 5 4 5 4 4 11 7 9 Energy Gun 27 | . . . 6 1 4 . 1 2 . . 6 4 3 Energy Cannon 4 | . 2 . . . . . . . . . . 1 1 Ballistic Gun 21 | . . . 2 . 6 3 2 2 . . 3 . 3 Ballistic Cannon 13 | . . . . . . 1 . 1 3 4 1 2 1 Launcher 3 | . . . . 1 . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . . . . 1 . 1 . . Unidentified Prototypes 7 | . . . 4 . 2 . . 1 . . . . . Parts Lost 56 | . . 2 2 . 5 3 5 . . 3 12 3 21 Power 8 | . . . . . . 1 . . . . 3 . 4 Propulsion 13 | . . 1 . . 3 1 2 . . 1 2 1 2 Utility 17 | . . 1 1 . 1 . 1 . . 2 2 2 7 Weapon 18 | . . . 1 . 1 1 2 . . . 5 . 8 Highest Loss Streak 16 | . . 2 2 . 2 2 1 . . 1 4 1 16 To Critical Strikes 1 | . . . . . . . 1 . . . . . . Average Slot Usage (%) 93 | . 99 100 99 100 98 99 99 100 42 85 81 53 78 Engine 4 | . 14 14 . . . 8 9 7 . . . . . Core 4 | . . . 10 11 9 . . . . 7 5 3 6 Treads 6 | . . . . . 5 9 9 7 15 14 13 . 18 Leg 2 | . 25 . . . . . . . . . . . . Wheel 14 | . 2 28 33 33 21 18 18 15 . . 1 2 . Device 12 | . 13 14 11 11 17 18 17 15 . 7 7 3 13 Storage 8 | . 14 14 11 11 9 9 9 7 . 2 7 2 . Processor 2 | . . . . . . . . 7 6 7 7 3 4 Hackware 2 | . . . . . . . . . 13 12 7 5 . Protection 6 | . . . . . 8 9 9 15 . 8 7 7 16 Energy Gun 8 | . 15 . 19 22 13 . . 7 . . 11 9 3 Energy Cannon 3 | . 12 28 1 . . . . . . . . . 1 Ballistic Gun 8 | . . . 11 11 13 25 18 13 . . 2 . 5 Ballistic Cannon 4 | . . . . . . 1 7 1 . 22 7 . 4 Naked Turns 3 | . . . . . . . . . . . . 3 . Heaviest Build 112 | 14 94 94 97 98 109 108 112 111 1 66 63 26 53 Greatest Support 98 | 20 20 26 42 36 36 28 24 24 3 98 98 28 98 Greatest Overweight (x) 9 | . 9 4 2 2 5 4 4 4 . . . . . Average Overweight (x) 1 | . 1 3 2 2 3 3 4 4 . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 5 8 8 8 5 Average Capacity 18 | . 14 25 25 25 25 25 25 25 5 6 8 6 5 Most Carried 25 | . 16 25 25 25 25 25 25 25 5 8 8 8 5 Average Carried 17 | . 9 20 24 25 24 24 24 24 4 5 7 5 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 8 8 5 5 Final Carried 25 | 6 13 25 25 25 25 23 24 25 5 7 6 5 1 Class Distribution -------------------- 25% | Tank 25% | Gunner 19% | Mutant 12% | Scavenger-Tank 9% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Mutant | -7/Factory Tank | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Matter Collected 5041 | 190 130 60 262 141 797 471 756 152 . 932 650 69 431 Remotely 165 | . . . . . . . 165 . . . . . . Salvage Created 8101 | . 796 570 745 343 2092 496 768 140 . 826 786 83 456 Parts 443 | . 36 37 53 25 106 33 48 11 . 36 28 5 25 Haulers Intercepted 13 | . 1 . 2 . 5 . 1 1 . 3 . . . Recyclers Shooed 2 | . . . . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 168 | . 15 10 17 11 30 14 19 2 . 15 20 3 12 Guns 107 | . 9 . 17 7 29 14 10 2 . . 10 1 8 Cannons 51 | . 4 10 . . . . 7 . . 15 9 2 4 AOE 8 | . 1 . . 4 1 . 2 . . . . . . Classes Destroyed 15 | . 6 1 3 . 2 . . 1 . 1 . . 1 Worker 16 | . 5 1 1 2 3 . 2 . . 2 . . . Builder 5 | . 2 1 . 1 . . . . . 1 . . . Tunneler 3 | . . 2 . 1 . . . . . . . . . Hauler 13 | . 1 . 2 . 5 . 1 1 . 3 . . . Recycler 12 | . 1 3 . 1 3 . 1 . . 3 . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 6 | . . . 2 . 3 . 1 . . . . . . Swarmer 51 | . 6 6 6 8 3 6 5 . . . 4 2 5 Grunt 83 | . 9 4 7 3 16 3 10 . . 12 13 1 5 Brawler 4 | . . . 1 . 2 . . . . 1 . . . Duelist 5 | . . . . . 1 2 . . . . 2 . . Sentry 18 | . . . 3 . 8 3 4 . . . . . . Hunter 1 | . . . . . . . . . . 1 . . . Programmer 5 | . . . . . . . . 2 . 1 1 . 1 Behemoth 1 | . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 5 3 4 4 11 3 7 1 . 8 7 2 5 Combat Bots Only 8 | . 4 3 3 4 8 3 6 1 . 4 7 2 5 Max Kills in Single Turn 2 | . 1 1 1 2 2 2 2 1 . 2 2 1 2 Gunslinging 1 | . . . . 1 1 1 . . . . . . . Exploded 2 | . 1 . . 2 1 . 2 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Damage Taken 11760 | . 425 399 383 226 1147 586 1133 169 . 698 2219 833 3542 Core 1264 | . 99 49 86 24 67 70 163 . . 42 165 163 336 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 30 | . . . . . . . . . . . 25 5 . Core Remaining (%) 64 | 100 . 40 . 72 . . 45 . . . . . . Volleys Fired 481 | . 51 38 37 21 83 48 49 10 3 33 57 22 29 Largest 3 | . 2 2 3 3 3 3 3 3 1 3 3 3 3 Hottest 211 | . 136 136 177 134 134 84 108 153 57 171 199 193 211 Shots Fired 1192 | . 102 75 103 59 248 108 141 30 3 93 147 27 56 Gun 824 | . 54 . 101 57 248 92 100 26 . . 94 14 38 Cannon 364 | . 48 75 2 . . 15 40 4 3 93 53 13 18 Launcher 4 | . . . . 2 . 1 1 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 675 | . . . 28 19 145 107 137 23 3 93 74 12 34 Thermal 421 | . 48 75 75 38 81 . 3 7 . . 73 5 16 Explosive 4 | . . . . 2 . 1 1 . . . . . . Electromagnetic 92 | . 54 . . . 22 . . . . . . 10 6 Robot Hit Streak 20 | . 9 9 11 12 15 20 9 3 . 12 12 4 5 Robot Miss Streak 10 | . 4 2 2 5 5 4 3 4 . 2 5 10 7 Penetration Max 1 | . . . . . 1 1 1 . . 1 . . 1 Secondary Targets 17 | . 2 . . 3 7 2 . . . . 2 . 1 Max Gunslinging Chain 2 | . 1 . . 1 2 1 . . . . 1 . 1 Shots Hit Robots 708 | . 62 47 65 32 165 52 77 13 . 53 89 19 34 Core Hits 341 | . 29 19 26 18 79 21 36 4 . 30 38 11 30 Critical Kills 6 | . 1 . . . 2 2 . 1 . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . . Critical Strikes 43 | . 1 . 4 2 4 3 4 1 . 13 10 . 1 Burn 11 | . . . 4 2 1 . . . . . 4 . . Meltdown 1 | . 1 . . . . . . . . . . . . Destroy 7 | . . . . . 3 3 . 1 . . . . . Blast 23 | . . . . . . . 4 . . 13 6 . . Corrupt 1 | . . . . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . . . . 2 . 2 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17008 | . 1113 1009 1206 814 3370 1075 2350 337 . 2263 2047 324 1100 Guns 9968 | . 529 . 1206 522 3232 1075 1036 337 . . 1213 164 654 Cannons 6011 | . 520 1009 . . . . 953 . . 2154 833 160 382 Explosions 855 | . 64 . . 292 138 . 361 . . . . . . Melee 59 | . . . . . . . . . . . . . 59 Ramming 115 | . . . . . . . . . . 109 1 . 5 Kinetic 9699 | . . . 244 144 1927 1075 1959 251 . 2154 1091 160 694 Thermal 5413 | . 584 1009 962 378 1136 . 30 86 . . 955 57 216 Explosive 653 | . . . . 292 . . 361 . . . . . . Electromagnetic 1069 | . 529 . . . 307 . . . . . . 107 126 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 59 | . . . . . . . . . . . . . 59 Highest Corruption 5 | . . . . . 1 1 1 1 1 1 2 2 5 Average Corruption 1 | . . . . . 1 1 1 1 1 1 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 54 | . . . . . 1 10 5 . . 11 13 5 9 Message Errors 12 | . . . . . . 1 1 . . 4 5 1 . Matter Fused 17 | . . . . . 1 4 1 . . 1 3 1 6 Heat Flow Errors 8 | . . . . . . 2 . . . 1 1 2 2 Energy Discharges 5 | . . . . . . 2 . . . 2 . 1 . Data Loss (minor) 5 | . . . . . . . 2 . . 1 1 . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misfires 3 | . . . . . . . 1 . . . 2 . . Alerts 3 | . . . . . . 1 . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 193 | . . 3 . 36 . . 63 . . 83 8 . . Projectiles 134 | . . 3 . . . . 40 . . 83 8 . . Explosions 59 | . . . . 36 . . 23 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 39 | . . . . . . . 4 . . 19 6 10 . Impact . | . . . . . . . . . . . . . . Kinetic 36 | . . . . . . . 4 . . 16 6 10 . Secondary 3 | . . . . . . . . . . 3 . . . Self-Inflicted Damage 335 | . 25 . . 37 63 . 210 . . . . . . Shots 6 | . 1 . . 1 2 . 2 . . . . . . Rammed 16 | . . . . . . . . . . 13 1 . 2 Targets Rammed 16 | . . . . . . . . . . 13 1 . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 801 | . 360 275 349 54 151 102 81 71 22 474 801 230 382 Average Temperature 106 | . 98 106 89 9 43 35 22 31 19 154 188 76 107 Received Heat Transfer 3099 | . 126 111 210 60 468 153 504 . . 369 480 207 411 Effects 22 | . . 3 1 . . . . . . 5 13 . . Shutdowns 2 | . . . . . . . . . . 2 . . . Energy Bleed 4 | . . . . . . . . . . 2 2 . . Interference 9 | . . 3 . . . . . . . . 6 . . Matter Decay 1 | . . . . . . . . . . . 1 . . Short Circuit 3 | . . . 1 . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . 1 . . . Damage (major) 2 | . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . 3 . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Melted 25 | . 5 3 4 2 4 . . . . . 7 . . Heat Transferred 10910 | . 975 1813 2208 999 2222 . 74 148 . . 2064 111 296 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Peak Influence 1179 | . 289 165 329 326 644 1179 1037 415 87 328 573 573 401 Initial 574 | . . . 5 81 25 418 574 408 54 60 168 279 261 Average 316 | . 112 62 178 213 297 795 770 325 62 167 441 368 324 Maximum Alert Level 4 | . 1 . 1 1 2 4 3 2 . 1 2 2 2 Low Security (%) 33 | . 87 100 62 12 17 . . 1 100 50 7 . . Level 1 38 | . 12 . 37 87 73 . . 49 . 49 14 65 99 Level 2 17 | . . . . . 8 39 24 49 . . 78 34 . Level 3 8 | . . . . . . 39 75 . . . . . . Level 4 1 | . . . . . . 21 . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 5 . 2 . 5 . 2 2 . 3 . 4 . Investigation 4 | . 2 . 2 . . . . . . . . . . Extermination 4 | . . . . . . . . 2 . 1 . 1 . Reinforcement 10 | . 3 . . . 3 . 2 . . 2 . . . Assault . | . . . . . . . . . . . . . . Garrison 5 | . . . . . 2 . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Distress Signals 7 | . . . 1 . 1 . 3 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 249 | . 28 10 21 11 39 20 27 4 6 23 26 18 16 Peak Tracking Total 7 | . 5 3 5 4 7 4 5 1 6 7 5 5 7 Tactical Retreats 13 | . 1 . 1 . 1 . 2 . . 2 . 6 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Traps Triggered 8 | . 1 . 1 . . 2 . 1 . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Machines Disabled 22 | . 1 . 1 . 5 5 7 1 . 1 1 . . Max in Single Turn 2 | . 1 . 1 . 1 2 2 1 . 1 1 . . Garrison Relay 1 | . . . . . . 1 . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Machines Accessed 32 | . 4 . 7 . 3 4 2 3 . 6 . 3 . Terminals 23 | . 4 . 7 . 2 4 2 2 . 1 . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 3 . 1 . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . . . . 1 . 1 . Total Hacks 63 | . 10 . 16 . 5 6 4 7 . 10 . 5 . Successful 36 | . 6 . 11 . 4 2 2 3 . 5 . 3 . Failed 26 | . 4 . 4 . 1 4 2 4 . 5 . 2 . Catastrophic 10 | . 1 . 1 . . 2 2 2 . 1 . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 19 | . 2 . 4 . 3 3 2 2 . 1 . 2 . Terminals 48 | . 10 . 16 . 4 6 4 5 . 1 . 2 . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . . 6 . 2 . Scanalyzers 2 | . . . . . . . . . . 2 . . . Garrison Access 3 | . . . . . 1 . . . . 1 . 1 . Terminal Hacks 24 | . 6 . 11 . 2 2 2 1 . . . . . Record 1 | . . . . . . . . 1 . . . . . Robot Analysis 7 | . 2 . 4 . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 6 | . 2 . 3 . . . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 2 . 1 . Retrieve Matter 2 | . . . . . . . . . . 2 . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . 1 . Unlock Access 3 | . . . . . 1 . . . . 1 . 1 . Unauthorized Hacks 3 | . . . . . 1 . . 1 . . . 1 . Terminals 3 | . . . . . 1 . . 1 . . . 1 . Botnet 3 | . . . . . 1 . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 4 . 4 . 2 3 2 2 . 5 . 2 . Full Trace Events 3 | . 1 . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . formatsys_high 1 | . . . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . Attached 2 | . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . 1 . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Total Allies 4 | . 1 . . . . 2 . . . . 1 . . Largest Group 2 | . 1 . . . . 2 1 . . . 1 . . Highest-Rated Group 70 | . 10 . . . . 70 39 . . . 32 . . Highest-Rated Ally 39 | . 10 . . . . 39 39 . . . 32 . . Total Orders 1 | . 1 . . . . . . . . . . . . DROP 1 | . 1 . . . . . . . . . . . . Ally Attacks 39 | . . . . . . 36 2 . . . 1 . . Total Damage 533 | . . . . . . 457 17 . . . 59 . . Kills 8 | . . . . . . 7 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Robot Analysis Total 7 | . 2 . 4 . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Turns Passed 11155 | . 1211 905 1004 831 1441 822 839 811 101 1230 1017 429 514 Spaces Moved 6858 | 1 589 556 708 646 783 399 429 496 139 676 566 627 243 Core 145 | . . . . . . . . . 139 . . 6 . Treads 1291 | . . . . . . . . . . 676 388 . 227 Legs 532 | 1 529 . . . . . . . . . . . 2 Wheels 4363 | . 60 556 708 646 783 399 429 496 . . 178 108 . Hover . | . . . . . . . . . . . . . . Flight 527 | . . . . . . . . . . . . 513 14 Fastest Speed 34 | 120 120 135 116 116 116 140 150 150 50 152 100 34 34 Average Speed 130 | 120 166 137 116 116 136 143 150 150 50 154 141 46 152 Slowest Speed 400 | 120 400 140 123 116 155 150 150 150 50 160 160 100 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 1 78 96 55 99 67 63 40 14 74 15 55 17 29 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 . 1 . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . Spaces Dug 51 | . . . . 29 . 18 2 . . 2 . . . Terrain Destroyed 316 | . 7 . . 29 11 147 56 2 5 41 18 . . Melee . | . . . . . . . . . . . . . . Projectile 92 | . . . . . 1 10 15 2 5 41 18 . . AOE 224 | . 7 . . 29 10 137 41 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Total 8183 | . 727 620 834 683 999 567 516 545 166 785 667 737 337 Wait 309 | . 35 11 14 9 42 40 17 17 8 35 15 59 7 Move 6848 | . 588 555 707 645 783 398 428 496 138 676 564 627 243 Hop . | . . . . . . . . . . . . . . Pick Up 118 | . 15 10 21 . 23 11 3 7 4 8 1 3 12 Fast Attach 74 | . 5 . 9 . 7 1 1 2 4 6 11 12 16 Attach 49 | . . 2 3 . 6 2 4 3 5 6 4 4 10 Detach 20 | . 4 . 2 . 1 . . . 3 2 . 4 4 Swap 65 | . 7 4 8 5 16 4 10 2 . 1 5 2 1 Drop 145 | . 19 . 33 3 38 13 4 8 1 5 6 4 11 Fire 481 | . 51 38 37 21 83 48 49 10 3 33 57 22 29 Melee 4 | . . . . . . . . . . . 2 . 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 16 | . . . . . . . . . . 13 1 . 2 Escape Stasis . | . . . . . . . . . . . . . . Rewire 54 | . 3 . . . . 50 . . . . 1 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac x2]) -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x2 / *Fac) -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 4) 533 | -10/Materials | Discovered new exit (range 13) 795 | -10/Materials | Discovered new exit (range 15) 1212 | -10/Materials | Entered Mines 1398 | -10/Mines | Build established: Scavenger-Mutant 1560 | -10/Mines | Learned Materials terminal intel 1583 | -10/Mines | Discovered new exit (range 7) 1770 | -10/Mines | Core integrity fell below 50% 1830 | -10/Mines | Learned location of 1 exit from Materials 1878 | -10/Mines | Discovered new exit (range 7) 2117 | -10/Mines | Entered Materials 2117 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2118 | -9/Materials | Identified exit to Materials 2119 | -9/Materials | Loaded intel: 12 terminal locations 2426 | -9/Materials | Build established: Scavenger-Gunner 2550 | -9/Materials | Identified exit to Mines 2614 | -9/Materials | Central database locked down 2858 | -9/Materials | Build established: Gunner 2914 | -9/Materials | Discovered exit to Materials (range 8) 3121 | -9/Materials | Entered Mines 3123 | -9/Mines | Met a Derelict bent on vengeance 3245 | -9/Mines | Discovered exit to Materials (range 7) 3415 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3415 | -9/Mines | Discovered new exit (range 5) 3516 | -9/Mines | Discovered exit to Materials (range 12) 3952 | -9/Mines | Entered Materials 3952 | -8/Materials | Evolved 2 slots: Utility x2 3953 | -8/Materials | Identified exit to Factory 4431 | -8/Materials | Build established: Scavenger-Tank 4808 | -8/Materials | Build established: Tank 5110 | -8/Materials | Discovered exit to Factory (range 3) 5257 | -8/Materials | Garrison activated, responded to threat 5333 | -8/Materials | Destroyed 8 combat bots 5393 | -8/Materials | Identified exit to Garrison 5393 | -8/Materials | Entered Garrison 5626 | -8/Garrison | Phase Generator disabled 5640 | -8/Garrison | Triggered checkpoint 5708 | -8/Garrison | Discovered new exit (range 51) 5708 | -8/Garrison | Discovered new exit (range 66) 5708 | -8/Garrison | Discovered new exit (range 25) 5734 | -8/Garrison | Triggered checkpoint 5790 | -8/Garrison | Triggered checkpoint 6026 | -8/Garrison | Triggered checkpoint 6131 | -8/Garrison | Installed Relay Interface Framework 6164 | -8/Garrison | Garrison Relay disabled 6215 | -8/Garrison | Entered Materials 6215 | -8/Materials | Accompanied by 1 ally 6508 | -8/Materials | Discovered exit to Factory (range 10) 6665 | -8/Materials | Build established: Scavenger-Tank 6851 | -8/Materials | Core integrity fell below 50% 7003 | -8/Materials | Discovered exit to Factory (range 9) 7054 | -8/Materials | Entered Factory 7054 | -7/Factory | Evolved 2 slots: Utility x2 7545 | -7/Factory | Discovered new exit (range 5) 7684 | -7/Factory | Build established: Tank 7841 | -7/Factory | Discovered new exit (range 15) 7865 | -7/Factory | Sucked down chute 7865 | -7/Factory | Entered Waste 7865 | -7/Waste | Released all parts (13) 7894 | -7/Waste | Spotted C-40 Crusher 7903 | -7/Waste | Spotted C-40 Crusher 7921 | -7/Waste | Spotted C-40 Crusher 7932 | -7/Waste | Spotted C-40 Crusher 7935 | -7/Waste | Spotted C-40 Crusher 7949 | -7/Waste | Spotted C-40 Crusher 7960 | -7/Waste | Discovered new exit (range 11) 7966 | -7/Waste | Entered Factory 9033 | -7/Factory | Build established: Gunner 9196 | -7/Factory | Identified exit to Garrison 9196 | -7/Factory | Entered Garrison 9254 | -7/Garrison | Triggered checkpoint 9272 | -7/Garrison | Triggered checkpoint 9322 | -7/Garrison | Destroyed 7 combat bots 9533 | -7/Garrison | Discovered new exit (range 11) 9548 | -7/Garrison | Triggered checkpoint 9792 | -7/Garrison | Triggered checkpoint 10097 | -7/Garrison | Discovered new exit (range 13) 10100 | -7/Garrison | Triggered checkpoint 10138 | -7/Garrison | Discovered exit to Factory (range 6) 10152 | -7/Garrison | Lost 4 parts (1p1u2w) 10164 | -7/Garrison | Build established: Scavenger-Gunner 10186 | -7/Garrison | Triggered checkpoint 10197 | -7/Garrison | P-60 Hacker assimilated allied Guardian 4a 10213 | -7/Garrison | Entered Factory 10242 | -7/Factory | Lost 4 parts (1p1n1u1w) 10367 | -7/Factory | Garrison activated, responded to threat 10395 | -7/Factory | Released all parts (9) 10558 | -7/Factory | Core integrity fell below 50% 10623 | -7/Factory | Build established: Mutant 10642 | -7/Factory | Identified exit to Garrison 10642 | -7/Factory | Entered Garrison 10756 | -7/Garrison | Triggered checkpoint 10827 | -7/Garrison | Spotted B-75 Beast 10854 | -7/Garrison | Destroyed B-75 Beast 10881 | -7/Garrison | Lost 5 parts (1p2u2w) 11066 | -7/Garrison | Triggered checkpoint 11139 | -7/Garrison | Core integrity fell below 20% 11156 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 11131_ Mic. Nuclear Core destroyed. 11131_ Slug penetrates Wall. 11134_ Dispersion Rifle destroyed. 11136_ Acquired Lgt. Nuclear Core. 11137_ Imp. Heavy Treads destroyed. 11139_ Acquired Autogun. 11140_ Imp. Heat Sink destroyed. 11140_ Imp. Treads destroyed. 11141_ S-27 Virus destroyed. 11141_ Penetrated by Slug. 11142_ Acquired 21 matter. 11144_ Lgt. Nuclear Core destroyed. 11144_ Lrn. Sensor Array destroyed. 11144_ Penetrated by Slug. 11147_ Acquired Autogun. 11147_ Penetrated by Slug. 11147_ Autogun destroyed. 11150_ Penetrated by Slug. 11153_ Autogun destroyed. 11153_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????#"#"#???????????????????????? | | ?????????????????????# # ??????????????????????? | | ?????????????????????# %####?????????????????????? | | ??????######?????????# #????????????????????????? | | ####### #?????????# #????????????????????????? | | ## #??????##?# #????????????????????????? | | ## #??????#"## ###??????????????????????? | | = #### #??????#" #??????????????????????? | | #### #??????#" = #??????????????????????? | | #??????#" * #??????????????????????? | | #### #??????#"##! ###??????????????????????? | | #??# #??????##?#[=#????????????????????????? | | #??# ########### =###########??????????????? | | = #??# = #??????????????? | | #??# #??????????????? | | ######??############## ######## #??????????????? | | ?????????????????????# #??????#^ #??????????????? | | ?????????????????????# #??????# #??????#???????? | | ?????????????????????# #??????# #????? ????????? | | ?????????????????????# #??????# #???? #????????? | | ?????????????????????# +??????# #####"#????????? | | ?????????????????????# #??????# ## #???#????? | | ?????????????????????# #?????## ## ## ##???? | | ?????????????????????# ####### ###?? | | ?????????????????????#ssYh =%* | | ?????????????????????# =@ *= | | ?????????????????????##;####### ##[ ## ##### | | ??????????????????????# #???### ## #??? #???? | | ??????????????????????# #???# [ [ #?? | | ??????????????????????# ???# = #?? | | ??????????????????????###???#" #?? | | ????????????????????????????#%" #?? | | ????????????????????????????### ## ## ##??? | | ??????????????????????????????# ## #? #???? | | ?????????????????????????????? ??? | | ????????????????????????????? ??? | | ?????????????????????????????## ##??? | | ??????????????????????????????## ##"" ## #????? | | ???????????????????????????????# #??? #? #????? | | ???????????????????????????????# #????##????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 16 Corruption Block 8 Armor Coverage 975 Resistance: EX 25 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 47 Authchip Count 1 Item Schematics ----------------- Enh. Gauss Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingAdvancedBattery Manual? 0 Play Time 02:43:01 Cumulative 372.5 hours Start 2022.07.01 @ 15:48:10 End 2022.07.02 @ 17:18:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 444 Rogue 443 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ebc5765-e100-4840-947e-967be74faba7