Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.11.01 @ 19:21:48 Player: Nanna Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (337) 1685 Value Destroyed (11482) 11482 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 18314 Bonus ------- High Alert Combat Kills 287 Cogmind --------- Core Integrity 0/1000 Matter 32/300 Energy 77/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Force Rifle > --- INVENTORY (5) ---- Fission Core Advanced ECM Suite Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit IFF Parser Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Disruptor Cannon Heavy Ion Cannon Cooled Particle Cannon > --- INVENTORY -------- Fission Core Improved Heat Sink Improved Signal Interpreter Transmission Jammer Advanced ECM Suite Recalibrator Wave Gun Wave Gun Wave Gun Wave Gun Heavy Disruptor Cannon Heavy Disruptor Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Neutron Cannon Heavy Rocket Launcher Improved Datajack [Rating: 82] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Precision Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Tiamat Missile Launcher Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . 1 . . 1 . Utility 3 | . . . . . 1 1 . . . 1 Weapon 2 | . . . . . 1 . . . 1 . Parts Attached 143 | 7 13 . 20 3 18 8 2 49 13 10 Power 15 | 1 1 . 1 1 1 2 1 5 1 1 Engine 11 | 1 1 . 1 1 1 1 1 3 1 . Core 4 | . . . . . . 1 . 2 . 1 Reactor . | . . . . . . . . . . . Propulsion 44 | 2 4 . 10 2 7 1 . 14 4 . Treads 5 | . . . . . . . . 5 . . Leg . | . . . . . . . . . . . Wheel 29 | 2 4 . 6 2 6 1 . 5 3 . Hover 5 | . . . . . . . . 4 1 . Flight 5 | . . . 4 . 1 . . . . . Utility 29 | 1 4 . 2 . 2 1 . 13 4 2 Device 14 | . 2 . . . 1 . . 7 3 1 Storage 5 | 1 2 . . . . . . 2 . . Processor 3 | . . . 1 . . . . 2 . . Hackware 2 | . . . . . . . . 1 1 . Protection 5 | . . . 1 . 1 1 . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 55 | 3 4 . 7 . 8 4 1 17 4 7 Energy Gun 22 | 2 1 . 1 . 4 2 . 9 . 3 Energy Cannon 15 | . . . . . 3 1 1 5 3 2 Ballistic Gun 4 | 1 . . 2 . 1 . . . . . Ballistic Cannon 6 | . . . 3 . . . . 2 1 . Launcher 6 | . 2 . 1 . . . . 1 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 19 | . 1 . 3 . 4 5 . 2 . 4 Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . 4 . . Parts Lost 58 | . 3 . 5 1 10 1 5 18 4 11 Power 9 | . . . 2 . 2 . . 2 . 3 Propulsion 18 | . 2 . 1 1 3 . 1 5 2 3 Utility 15 | . 1 . . . 1 1 2 5 2 3 Weapon 16 | . . . 2 . 4 . 2 6 . 2 Highest Loss Streak 11 | . 1 . 2 1 8 1 4 11 2 7 To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 13 | 1 9 10 11 15 14 14 11 13 14 16 Power 1 | . 1 1 1 2 1 2 1 1 2 1 Propulsion . | . . . . . . . . 1 1 . Utility 5 | . 2 2 3 3 5 5 5 5 5 4 Weapon 5 | . 5 6 5 8 6 5 4 3 3 9 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . . . 2 . 4 4 . 2 1 11 Power 4 | . . . . . 2 1 . . . 1 Propulsion . | . . . . . . . . . . . Utility 7 | . . . 2 . . . . 1 1 3 Weapon 12 | . . . . . 1 3 . 1 . 7 Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 80 | . 87 100 86 97 91 75 54 77 75 71 Engine 7 | . 13 14 10 11 8 6 2 3 4 9 Core 1 | . . . . . . . . 3 1 . Treads 2 | . . . . . . . . 11 . . Wheel 20 | . 26 28 31 42 31 21 17 9 19 14 Device 6 | . 4 14 2 . 7 8 9 4 9 9 Storage 7 | . 14 14 11 11 9 7 7 7 6 4 Processor 3 | . . . 4 . . . . 11 . . Protection 4 | . . . 3 11 8 6 2 . 4 3 Energy Gun 4 | . 10 . 3 . . 5 2 10 . . Energy Cannon 12 | . . . . . 22 16 11 4 22 16 Ballistic Gun 1 | . 12 . 5 . . . . . . . Ballistic Cannon 3 | . . . 11 22 2 . . 5 . . Launcher 1 | . 2 28 1 . . . . . . 1 Peak Build Rating 82 | 6 10 9 20 17 43 51 51 56 72 82 Average Rating 41 | 4 7 9 12 16 29 48 33 40 64 72 On Entrance 25 | . 6 9 9 16 17 43 51 12 56 63 Avg Prop Armor Cover (%) 6 | . . . . . . . . 6 6 7 Naked Turns 40 | . . . . . . . . . . 40 Heaviest Build 101 | 11 23 23 43 43 62 65 61 67 85 101 Greatest Support 91 | 20 20 20 52 58 64 68 68 91 84 84 Greatest Overweight (x) 26 | . 1 1 11 1 2 1 . 19 4 26 Average Overweight (x) . | . . 1 . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 10 15 15 15 15 15 20 20 20 Average Capacity 16 | 6 9 10 13 15 15 15 15 16 20 19 Most Carried 20 | 3 10 10 15 15 15 15 13 20 20 20 Average Carried 14 | 2 9 10 12 15 14 14 11 13 17 18 Final Capacity 20 | 8 10 10 15 15 15 15 15 20 20 5 Final Carried 19 | 3 10 10 15 15 15 13 10 19 18 3 Class Distribution -------------------- 30% | Tank 24% | Mutant 22% | Gunner 12% | Hacker-Tank 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Tank | -6/Factory Hacker-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Matter Collected 4207 | 271 202 52 691 120 730 143 . 1159 331 508 Remotely . | . . . . . . . . . . . Salvage Created 13914 | 25 749 69 1182 184 2407 2265 260 2579 1982 2212 Parts 707 | 4 47 3 83 6 133 104 7 108 93 119 Haulers Intercepted 19 | . 2 . 6 . 4 2 . 3 1 1 Recyclers Shooed 5 | . 1 . . . . 1 . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored 2 | . . . . . . . . . 1 1 Broken 2 | . . . . . . . . . 1 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 222 | . 12 2 17 3 45 32 1 40 28 42 Guns 34 | . 9 . 9 . 2 4 . 10 . . Cannons 159 | . . . 7 3 41 27 1 22 27 31 AOE 23 | . 3 2 1 . 1 . . 5 . 11 Classes Destroyed 16 | 1 8 . 3 . . 1 1 1 1 . Worker 19 | . 2 1 5 . 2 . . 3 2 4 Builder 21 | . 1 . 3 . 6 2 . 3 2 4 Tunneler 3 | 1 1 . 1 . . . . . . . Hauler 19 | . 2 . 6 . 4 2 . 3 1 1 Recycler 20 | . 2 . 1 1 2 5 . 5 2 2 Operator 10 | . . . 1 . 2 3 . 1 2 1 Watcher 23 | . 3 . 4 . 4 5 . 3 1 3 Swarmer 42 | . 6 . 4 . 9 6 . . 2 15 Grunt 114 | . 4 2 8 3 25 22 . 24 16 10 Brawler 3 | . . . 1 . 1 1 . . . . Duelist 1 | . . . . . . . . . 1 . Sentry 23 | . . . 4 . 10 . . 7 . 2 Hunter 14 | . . . . . . . . 4 4 6 Programmer 22 | . . . . . . 3 . 5 5 9 Compactor 1 | . . . . . . . 1 . . . Subdweller 2 | . 2 . . . . . . . . . Best Kill Streak 9 | 1 3 3 7 3 7 8 1 7 7 9 Combat Bots Only 6 | . 2 2 6 3 5 4 1 4 5 6 Max Kills in Single Turn 3 | 1 2 1 2 1 2 2 1 2 3 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 1 1 . 1 . . 1 . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Hostile Shots Fired 1329 | . 50 9 111 9 199 134 7 397 167 246 Missed 405 | . 21 6 30 2 54 41 1 138 46 66 Hits 924 | . 29 3 81 7 145 93 6 259 121 180 Melee 11 | . . . 2 . . 2 6 . 1 . Projectile 913 | . 29 3 79 7 145 91 . 259 120 180 Critical Strikes 39 | . . . 1 . 7 6 3 11 6 5 Part Disruptions 3 | . . . . . . . . 1 . 2 Damage Taken 11593 | . 371 74 645 75 1658 1177 239 2482 1746 3126 Core 2184 | . 68 . 127 . 191 125 38 429 184 1022 Absorbed by Shields 3 | . . . . . . . . . 3 . Ignored by Resistances 3267 | . 108 20 202 22 485 333 65 743 483 806 Regen/Repaired (Parts) 1124 | . . . . . 303 96 . . 406 319 Core Remaining (%) 66 | 100 . 72 . 68 65 . . 15 78 . Volleys Fired 629 | 1 64 3 74 7 129 91 6 119 60 75 Largest 4 | 2 2 2 2 2 3 3 3 3 4 4 Hottest 350 | 60 63 63 85 63 195 210 220 225 335 350 Shots Fired 1490 | 2 111 6 120 14 347 250 18 284 146 192 Gun 395 | 2 103 . 58 . 29 44 5 152 . 2 Cannon 1053 | . . . 59 14 318 206 13 128 146 169 Launcher 42 | . 8 6 3 . . . . 4 . 21 Special . | . . . . . . . . . . . Kinetic 319 | 1 60 . 100 14 89 . . 55 . . Thermal 895 | . . . . . 229 206 13 147 135 165 Explosive 35 | . 4 3 3 . . . . 4 . 21 Electromagnetic 241 | 1 47 3 17 . 29 44 5 78 11 6 Robot Hit Streak 30 | 1 25 18 19 9 22 30 25 26 17 20 Robot Miss Streak 5 | . 3 . 4 1 3 2 . 5 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 1054 | 1 84 6 79 11 232 187 18 223 97 116 Core Hits 493 | 1 39 5 47 5 95 69 3 106 49 74 Critical Kills 4 | . 1 . . . . 1 . 1 1 . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 20 | . 2 . 2 . 5 1 . 8 2 . Burn 2 | . . . . . . . . 2 . . Meltdown 3 | . . . . . . 1 . 1 1 . Destroy 2 | . 2 . . . . . . . . . Blast 10 | . . . 2 . 5 . . 3 . . Corrupt 3 | . . . . . . . . 2 1 . Melee Attacks 13 | . 2 . . . . 4 . 1 1 5 Impact . | . . . . . . . . . . . Slashing 2 | . 2 . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 4 . 1 1 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 32701 | 15 1129 388 1505 220 5930 5114 528 6258 4226 7388 Guns 5611 | 15 857 . 780 . 495 798 5 2613 . 48 Cannons 22983 | . . . 669 220 5402 4260 523 3076 3855 4978 Explosions 4107 | . 272 388 56 . 33 56 . 569 371 2362 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3927 | . 373 . 1213 220 1233 . . 888 . . Thermal 21648 | . 72 31 48 . 4202 4316 523 3697 3830 4929 Explosive 3233 | . 140 214 8 . . . . 357 210 2304 Electromagnetic 3893 | 15 544 143 236 . 495 798 5 1316 186 155 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 25 | . . . . . . 1 13 25 1 4 Average Corruption 10 | . . . . . . 1 9 19 1 2 Corruption Purged 4 | . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . Effects 196 | . . . . . . 5 6 165 14 6 Message Errors 50 | . . . . . . 1 1 42 3 3 Matter Fused 41 | . . . . . . 3 2 30 5 1 Heat Flow Errors 15 | . . . . . . . . 14 1 . Energy Discharges 29 | . . . . . . . . 25 3 1 Parts Rejected 4 | . . . . . . . 1 3 . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 25 | . . . . . . . 1 21 2 1 Data Loss (major) 9 | . . . . . . . . 9 . . Misfires 4 | . . . . . . . . 4 . . Alerts 2 | . . . . . . . . 2 . . Misdirections 5 | . . . . . . . 1 4 . . Weapon Failures 11 | . . . . . . . . 11 . . Overload Shots 211 | . . . . . . 17 6 28 59 101 Effects 14 | . . . . . . 1 1 . 2 10 Energy Bleed 4 | . . . . . . 1 . . . 3 Heat Surge 8 | . . . . . . . 1 . 1 6 Short Circuit 2 | . . . . . . . . . 1 1 Overflow Damage 1419 | . 7 . 16 . 43 208 . 189 236 720 Projectiles 1083 | . . . 16 . 43 208 . 177 176 463 Explosions 336 | . 7 . . . . . . 12 60 257 Melee . | . . . . . . . . . . . Knockbacks 18 | . . . 2 . 12 . . 4 . . Impact . | . . . . . . . . . . . Kinetic 17 | . . . 2 . 11 . . 4 . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 437 | . 29 48 . . 61 . . 127 110 62 Shots 15 | . 1 2 . . 2 . . 3 2 5 Rammed 1 | . 1 . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 728 | 20 82 9 256 66 507 360 384 612 378 728 Average Temperature 131 | 15 22 4 41 30 122 97 169 150 123 216 Received Heat Transfer 4200 | . 120 21 261 57 999 675 6 1257 414 390 Effects 64 | . . . . . 13 2 2 25 5 17 Shutdowns 9 | . . . . . 1 . . 6 . 2 Energy Bleed 11 | . . . . . 4 1 2 3 . 1 Interference 28 | . . . . . 6 1 . 9 5 7 Matter Decay 4 | . . . . . 1 . . 2 . 1 Short Circuit 4 | . . . . . . . . 2 . 2 Damage (minor) 4 | . . . . . 1 . . 3 . . Damage (major) 2 | . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . . 3 . . Combat Hostiles 3 | . . . . . 1 . . 2 . . Parts Fried 12 | . 2 . . . . 4 . 6 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . 1 1 . Combat Hostiles 3 | . . . . . . 1 . 1 1 . Parts Melted 61 | . 1 . . . 14 10 1 16 9 10 Heat Transferred 26621 | . 150 50 100 . 5785 5471 559 5743 4096 4667 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 11 | . 2 1 1 . 2 1 . 3 . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Maximum Alert Level 3 | . . . 1 . 2 2 . 1 2 3 Low Security (%) 63 | 100 100 100 44 100 26 34 100 94 48 67 Level 1 30 | . . . 55 . 67 60 . 5 41 12 Level 2 4 | . . . . . 6 5 . . 9 13 Level 3 . | . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 875 | 5 63 71 271 66 436 428 23 264 459 875 Initial 176 | . . . 10 66 13 83 23 . 11 176 Average 163 | . 16 22 168 26 274 267 3 67 195 214 Influence Increases 7806 | 5 331 71 611 80 1392 988 . 1547 1121 1660 Destroy 0b10 Robot/C 4380 | . 200 40 340 60 900 640 . 800 560 840 Destroy 0b10 Robot/NC 575 | 5 55 5 105 5 100 85 . 90 50 75 Destroy Leader 1062 | . 40 10 100 10 236 124 . 242 122 178 Successful Hack 124 | . . . . 5 22 18 . 18 45 16 Disable Machine 459 | . 18 9 27 . 36 . . 108 153 108 Anti-Garrison Action 150 | . . . . . . . . 150 . . Destroy Structure 591 | . 18 7 24 . 68 31 . 79 116 248 Partial Spotted 30 | . . . . . . . . 15 15 . Lose Combat Pursuer 435 | . . . 15 . 30 90 . 45 60 195 Influence Decreases 6931 | 5 331 40 441 241 1217 1122 81 1519 730 1204 Entered New Map 633 | . . . 21 135 27 132 58 . 17 243 Time Decay 5615 | 5 301 40 370 96 1090 830 20 1339 673 851 Lost Part 530 | . 30 . 50 10 100 10 . 180 40 110 Lost Ally 3 | . . . . . . . 3 . . . Purge Threat 150 | . . . . . . 150 . . . . Squads Dispatched 64 | . 1 . 1 1 10 10 . 18 11 12 Investigation 24 | . 1 . . 1 2 2 . 8 7 3 Extermination 15 | . . . . . . 4 . 4 3 4 Reinforcement 19 | . . . 1 . 5 3 . 4 1 5 Assault 1 | . . . . . . . . 1 . . Garrison 5 | . . . . . 3 1 . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 7 | . . . . . 4 . . 1 . 2 Haulers Reinforced 2 | . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Distress Signals 7 | . 1 . 3 . . . . 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 310 | . 19 2 23 5 60 49 5 49 39 59 Peak Tracking Total 10 | . 3 2 5 3 5 5 4 4 6 10 Tactical Retreats 17 | . . . 1 . 2 3 . 2 3 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Traps Triggered 19 | . 4 . . . 1 5 . 1 4 4 Indirectly 3 | . . . . . . . . 1 . 2 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Machines Disabled 53 | . 3 1 3 . 4 . . 13 17 12 Max in Single Turn 4 | . 1 1 1 . 1 . . 3 3 4 Garrison Access 7 | . . . . . 1 2 . 4 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Machines Accessed 38 | . . . . 2 4 5 . 15 8 4 Terminals 11 | . . . . 1 . 1 . 4 2 3 Fabricators 5 | . . . . . . . . 4 1 . Repair Stations 10 | . . . . . 2 1 . 1 5 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . 2 . . Garrison Access 7 | . . . . . 1 2 . 4 . . Total Hacks 107 | . . . . 2 11 16 . 41 25 12 Successful 54 | . . . . 2 7 8 . 20 10 7 Failed 53 | . . . . . 4 8 . 21 15 5 Catastrophic 11 | . . . . . . 1 . 5 3 2 Database Lockouts . | . . . . . . . . . . . Manual 22 | . . . . 1 . 4 . 7 5 5 Terminals 24 | . . . . 1 . 4 . 7 5 7 Fabricators 17 | . . . . . . . . 14 3 . Repair Stations 39 | . . . . . 9 4 . 4 17 5 Recycling Units . | . . . . . . . . . . . Scanalyzers 15 | . . . . . 1 4 . 10 . . Garrison Access 11 | . . . . . 1 4 . 6 . . Terminal Hacks 6 | . . . . 2 . 2 . . . 2 Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 9 | . . . . . . . . 7 2 . Load Schematic 5 | . . . . . . . . 4 1 . Build 4 | . . . . . . . . 3 1 . Repair Station Hacks 21 | . . . . . 5 2 . 1 8 5 Scan Component 13 | . . . . . 3 1 . 1 5 3 Repair 8 | . . . . . 2 1 . . 3 2 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 12 | . . . . . 1 2 . 9 . . Insert Component 4 | . . . . . . . . 4 . . Analyze 4 | . . . . . . . . 4 . . Retrieve Study 4 | . . . . . 1 2 . 1 . . Garrison Access Hacks 6 | . . . . . 1 2 . 3 . . Seal Access 6 | . . . . . 1 2 . 3 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . 1 . . 2 . Used 2 | . . . . . . 1 . . 1 . Hacking Detections 29 | . . . . . 2 4 . 11 8 4 Full Trace Events 22 | . . . . . 2 2 . 8 7 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . Parts Built 3 | . . . . . . . . 2 1 . Authchips . | . . . . . . . . . . . Time 469 | . . . . . . . . 402 67 . Total Part Build Rating 12 | . . . . . . . . 8 4 . Part Studies Acquired 3 | . . . . . . 2 . 1 . . Parts Repaired 8 | . . . . . 2 1 . . 3 2 Time 335 | . . . . . 63 22 . . 136 114 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 3 . . Part Schematics Acquired 3 | . . . . . . . . 3 . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 7 | . . . . . . 2 . 1 1 3 Non-combat 7 | . . . . . . 2 . 1 1 3 Combat . | . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . 3 . 1 1 5 no_distress 3 | . . . . . . 2 . . . 1 find_fabricator 2 | . . . . . . . . 1 . 1 find_dsf 1 | . . . . . . . . . . 1 find_station 3 | . . . . . . 1 . . 1 1 check_alert 1 | . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 8 | . . . . . . . 8 . . . Total Damage 102 | . . . . . . . 102 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Active Infowar (turns) 2082 | . 282 175 511 . . 304 65 11 . 734 IFF 734 | . . . . . . . . . . 734 Terrain 18 | . 18 . . . . . . . . . Structural 981 | . 264 175 173 . . 304 65 . . . Traps 1 | . . . . . . . . 1 . . T.N.C. 338 | . . . 338 . . . . . . . ECM 10 | . . . . . . . . 10 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Turns Passed 12870 | 72 929 175 819 271 2188 1669 185 3303 1400 1859 Spaces Moved 9354 | 69 842 150 561 251 1508 1362 155 2192 974 1290 Core 94 | 7 . . 7 . . . . 5 . 75 Treads 635 | . . . . . . . . 635 . . Legs . | . . . . . . . . . . . Wheels 8377 | 62 842 150 550 251 1508 1362 155 1310 972 1215 Hover 244 | . . . . . . . . 242 2 . Flight 4 | . . . 4 . . . . . . . Fastest Speed 50 | 50 80 95 80 90 95 90 90 83 90 50 Average Speed 103 | 76 83 95 95 95 106 93 90 125 97 104 Slowest Speed 1350 | 80 95 95 600 108 130 115 90 1000 280 1350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 98 44 41 54 93 30 78 47 25 26 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 6 | . . . . . . 2 . . . 4 Terrain Destroyed 490 | . 15 8 27 . 61 26 . 83 116 154 Melee . | . . . . . . . . . . . Projectile 128 | . . . . . 56 21 . 11 14 26 AOE 362 | . 15 8 27 . 5 5 . 72 102 128 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Total 11318 | 86 972 176 731 265 1825 1573 187 2529 1317 1657 Wait 742 | . 22 24 8 . 116 70 22 71 198 211 Move 9345 | 68 841 149 560 250 1507 1362 154 2191 973 1290 Hop . | . . . . . . . . . . . Pick Up 162 | 9 15 . 24 1 17 9 . 48 20 19 Fast Attach 51 | . 3 . 9 1 12 7 . 8 5 6 Attach 148 | 7 9 . 18 . 18 6 4 47 21 18 Detach 62 | 1 4 . 9 . 7 2 1 17 11 10 Swap 30 | . 3 . 7 5 2 . . 5 3 5 Drop 119 | . 8 . 22 1 17 14 . 22 17 18 Fire 629 | 1 64 3 74 7 129 91 6 119 60 75 Melee 13 | . 2 . . . . 4 . 1 1 5 Ram 1 | . 1 . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . 8 . . 8 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 245 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 14) 389 | -10/Materials | Discovered new exit (range 9) 474 | -10/Materials | Discovered new exit (range 13) 673 | -10/Materials | Derelicts attacked the area 1002 | -10/Materials | Entered Mines 1009 | -10/Mines | Discovered new exit (range 5) 1114 | -10/Mines | Discovered new exit (range 12) 1177 | -10/Mines | Entered Materials 1177 | -9/Materials | Evolved 2 slots: Propulsion x2 1180 | -9/Materials | Discovered new exit (range 14) 1504 | -9/Materials | Discovered new exit (range 16) 1996 | -9/Materials | Entered Mines 2002 | -9/Mines | Discovered new exit (range 13) 2013 | -9/Mines | Met a Derelict bent on vengeance 2038 | -9/Mines | Met a Derelict shopkeep closing up shop 2071 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2110 | -9/Mines | Learned Materials security intel 2238 | -9/Mines | Discovered new exit (range 16) 2267 | -9/Mines | Entered Materials 2267 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2304 | -8/Materials | Garrison activated, responded to threat 2591 | -8/Materials | Lost 8 parts (1p2n1u4w) 2995 | -8/Materials | Discovered new exit (range 16) 3131 | -8/Materials | Build established: Tank 3231 | -8/Materials | Discovered new exit (range 14) 3397 | -8/Materials | Repaired Hvy. Ion Cannon 3782 | -8/Materials | Repaired Hrd. Medium Armor Plating 3919 | -8/Materials | Discovered new exit (range 4) 4455 | -8/Materials | Entered Factory 4455 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4637 | -7/Factory | Repaired Hvy. Ion Cannon 5365 | -7/Factory | Garrison activated, responded to threat 5464 | -7/Factory | Discovered new exit (range 15) 5860 | -7/Factory | Build established: Mutant 6078 | -7/Factory | Discovered new exit (range 3) 6124 | -7/Factory | Sucked down chute 6124 | -7/Factory | Entered Waste 6125 | -7/Waste | Met a frightened Derelict 6139 | -7/Waste | EMP discharged 6148 | -7/Waste | Spotted C-40 Crusher 6156 | -7/Waste | Spotted C-40 Crusher 6161 | -7/Waste | Destroyed C-40 Crusher 6174 | -7/Waste | Spotted C-40 Crusher 6176 | -7/Waste | Spotted C-40 Crusher 6179 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6223 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6232 | -7/Waste | Spotted C-40 Crusher 6239 | -7/Waste | EMP discharged 6239 | -7/Waste | System corruption reached 10% 6240 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6243 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6246 | -7/Waste | Crushed by Compactor (1 part destroyed) 6266 | -7/Waste | Spotted C-40 Crusher 6277 | -7/Waste | Lost 4 parts (1n1u2w) 6298 | -7/Waste | Discovered new exit (range 11) 6309 | -7/Waste | Entered Factory 6609 | -7/Factory | Build established: Gunner 6894 | -7/Factory | Discovered new exit (range 15) 7170 | -7/Factory | Core integrity fell below 50% 7220 | -7/Factory | Lost 11 parts (1p3n3u4w) 7374 | -7/Factory | Discovered new exit (range 6) 8360 | -7/Factory | Discovered new exit (range 15) 8971 | -7/Factory | Garrison activated, responded to threat 9009 | -7/Factory | Core integrity fell below 20% 9203 | -7/Factory | Fabricated Cld. Particle Cannon (x1) 9243 | -7/Factory | Discovered new exit (range 7) 9479 | -7/Factory | Fabricated Cld. Particle Cannon? 9612 | -7/Factory | Entered another Factory area 9612 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9716 | -6/Factory | Repaired Broken Cld. Particle Cannon 10034 | -6/Factory | Repaired Arm. Huge Wheel+ 10056 | -6/Factory | Build established: Tank 10187 | -6/Factory | Discovered new exit (range 9) 10382 | -6/Factory | Repaired Cld. Particle Cannon 10898 | -6/Factory | Fabricated Cld. Particle Cannon (x1) 11002 | -6/Factory | Build established: Hacker-Gunner 11012 | -6/Factory | Entered another Factory area 11012 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11054 | -5/Factory | Discovered new exit (range 4) 11241 | -5/Factory | Repaired Cld. Particle Cannon 11287 | -5/Factory | Repaired Arm. Huge Wheel+ 11376 | -5/Factory | Build established: Hacker-Tank 12793 | -5/Factory | Core integrity fell below 50% 12840 | -5/Factory | Lost 7 parts (2p2n1u2w) 12848 | -5/Factory | Spotted B-75 Beast 12865 | -5/Factory | Discovered new exit (range 15) 12866 | -5/Factory | Core integrity fell below 20% 12871 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 12809_ Broken Neutrino Core destroyed. 12815_ System corrupted: Energy discharge (-20). 12816_ U-05 Engineer builds a Wall. 12818_ Dropped Hcp. Storage Unit. 12818_ Dropped Neutron Cannon. 12821_ Dropped Hvy. Disruptor Cannon. 12822_ Acquired Fission Core. 12824_ Acquired Adv. ECM Suite. 12826_ Acquired Force Rifle. 12828_ Manufacturing Mainframe disabled. 12839_ R HHI,RM|AXUE #H3G#4BRY=#R,SD|X6R 12850_ U-05 Engineer lays Concrete. 12865_ EXIT=FOUND 12865_ Penetrated by Slug. 12865_ Knocked back. 12869_ H-71 Marshal calls for reinforcements. 12869_ ALERT: Hostile activity reported, dispatching reinforcements to area. 12869_ Penetrated by Slug. 12869_ Knocked back. 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H ??????????????????????# | | ????????????????? ??????????????????????# | | ??????????????????? ?????????############## | | ???????????????????????????????# # | | ???????????????????????????????# # | | ??????????????????????????????????""""" # | | ????????????????????????????????? """"" # | | ????????????????????????????????? """ ! += | | ???????????????????????????????# #% | | ???????????????????????????????# """"" # | | ???????????????????????????????# """"" # | | ???????????????????????????????? """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cld. Pulse Rifle | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Particle Cannon | x1 | -7/Factory Cld. Particle Cannon | x1 | -7/Factory Cld. Particle Cannon | x1 | -6/Factory Repaired ---------- Hvy. Ion Cannon | 34% | -8/Materials Hrd. Medium Armor Plating | 10% | -8/Materials Hvy. Ion Cannon | 28% | -7/Factory Cld. Particle Cannon | 33% | -6/Factory | Broken Arm. Huge Wheel | 31% | -6/Factory Cld. Particle Cannon | 20% | -6/Factory Cld. Particle Cannon | 3% | -5/Factory Arm. Huge Wheel | 34% | -5/Factory Studied --------- Hvy. Ion Cannon | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Overkill Challenges ------------ None Game ------ Seed DeliveryPrecisionKit Manual? 0 Play Time 03:12:21 Cumulative 19.8 hours Start 2026.10.31 @ 15:48:40 End 2026.11.01 @ 19:21:48 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d77abc50-3d89-4e82-85a4-af45227a4a02