Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 12:45:57 Player: LameThyst Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1004) 1004 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3209 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 16/300 Energy 100/100 System Corruption 0% Temperature Cool (14) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooling System Small Matter Pod (50) Small Matter Pod (50) Improved Medium Laser Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Medium Matter Pod ECM Suite Insulated Plating > --- WEAPON ----------- Rocket Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Cooling System Small Matter Pod Small Matter Pod Advanced Weight Redist. System Targeting Computer Improved Medium Laser Improved Medium Laser Light Assault Rifle Light Assault Rifle High-powered Shotgun High-powered Shotgun Flail [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Insulated Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 37 | 5 10 2 11 6 3 Power 6 | 1 1 . 2 2 . Engine 6 | 1 1 . 2 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 4 . 2 1 . Treads 4 | . 2 . 1 1 . Leg 3 | . 2 . 1 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 3 . 3 2 1 Device 4 | . 1 . 2 1 . Storage 4 | 1 2 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 12 | 1 2 2 4 1 2 Energy Gun 3 | 1 . 1 1 . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | . . 1 . . 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 2 1 . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 15 | . 2 . . 4 9 Power 2 | . . . . 1 1 Propulsion 4 | . . . . . 4 Utility 4 | . . . . 2 2 Weapon 5 | . 2 . . 1 2 Highest Loss Streak 8 | . 1 . . 4 8 To Critical Strikes . | . . . . . . Average Backups 11 | 4 7 8 13 13 12 Power 1 | . 1 1 2 1 1 Propulsion 1 | 2 3 3 . . . Utility 5 | . 1 4 7 6 5 Weapon 2 | 1 1 . 2 5 6 Tool/Special . | . . . . . . Unused Backups 11 | . 2 . 3 . 6 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 5 | . . . 1 . 4 Weapon 4 | . 2 . 1 . 1 Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 92 | . 91 93 98 86 78 Engine 10 | . 14 14 11 8 7 Treads 21 | . 4 28 21 30 22 Leg 5 | . 4 . 10 . . Wheel 2 | . 19 . . . . Device 9 | . 2 14 11 10 7 Storage 13 | . 22 14 11 9 17 Protection 6 | . . . 10 10 6 Energy Gun 7 | . 8 10 8 4 . Ballistic Gun 6 | . . 11 8 4 5 Launcher 4 | . . . 4 9 11 Special Weapon 1 | . 10 . . . . Peak Build Rating 21 | 5 7 8 17 20 21 Average Rating 12 | 4 6 6 14 16 16 On Entrance 8 | . 5 5 8 16 15 Naked Turns 2 | . . . . . 2 Heaviest Build 42 | 10 27 29 37 41 42 Greatest Support 83 | 20 40 40 63 83 83 Greatest Overweight (x) 11 | . . . . . 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 8 15 15 15 14 Most Carried 15 | 7 8 12 15 14 13 Average Carried 11 | 4 7 8 13 13 12 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 14 | 7 8 12 13 14 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1062 | 250 284 80 310 132 6 Remotely 75 | . . . . 75 . Salvage Created 1041 | 97 201 . 489 169 85 Parts 46 | . 9 . 26 8 3 Haulers Intercepted 3 | . 1 . 1 . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 24 | . 3 . 13 5 3 Guns 5 | . . . 4 . 1 Cannons 2 | . 2 . . . . AOE 16 | . . . 9 5 2 Classes Destroyed 11 | 1 2 . 5 2 1 Builder 2 | . . . 1 1 . Tunneler 1 | . . . 1 . . Hauler 3 | . 1 . 1 . 1 Recycler 5 | 1 1 . 1 2 . Operator 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 3 | . . . . 3 . Grunt 14 | . 3 . 10 . 1 Duelist 1 | . . . 1 . . Sentry 5 | . . . 2 1 2 Specialist 1 | . . . . 1 . Best Kill Streak 8 | 1 5 . 8 5 4 Combat Bots Only 5 | . 3 . 5 4 2 Max Kills in Single Turn 3 | 1 1 . 3 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 220 | . 36 . 50 53 81 Missed 60 | . 8 . 10 16 26 Hits 160 | . 28 . 40 37 55 Projectile 160 | . 28 . 40 37 55 Critical Strikes 4 | . . . . 1 3 Damage Taken 2595 | . 346 . 588 742 919 Core 734 | . 49 . 121 129 435 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . 80 69 . . Volleys Fired 98 | 7 20 . 52 10 9 Largest 2 | 1 2 . 2 2 2 Hottest 150 | 50 150 . 70 76 63 Shots Fired 165 | 7 31 . 92 19 16 Gun 97 | 7 13 . 73 2 2 Cannon 11 | . 11 . . . . Launcher 50 | . . . 19 17 14 Special 7 | . 7 . . . . Kinetic 39 | . . . 36 1 2 Thermal 76 | 7 31 . 37 1 . Explosive 50 | . . . 19 17 14 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 7 8 . 10 8 3 Robot Miss Streak 4 | . 4 . 2 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 92 | 7 20 . 46 10 9 Core Hits 68 | 2 6 . 33 11 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 . 2 . . Burn 4 | . 2 . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3221 | 76 346 . 1449 746 604 Guns 588 | 76 126 . 335 23 28 Cannons 123 | . 123 . . . . Explosions 2413 | . . . 1114 723 576 Melee . | . . . . . . Ramming 1 | . 1 . . . . Kinetic 158 | . . . 124 6 28 Thermal 649 | 76 345 . 211 17 . Explosive 2413 | . . . 1114 723 576 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 118 | . 10 . 11 70 27 Projectiles 10 | . 10 . . . . Explosions 108 | . . . 11 70 27 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 398 | . . . 102 206 90 Shots 14 | . . . 5 7 2 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 589 | 60 589 . 294 45 54 Average Temperature 135 | 29 276 . 106 18 24 Received Heat Transfer 1029 | . 192 . 252 144 441 Effects 24 | . 19 . 5 . . Shutdowns 4 | . 4 . . . . Energy Bleed 6 | . 4 . 2 . . Interference 3 | . . . 3 . . Matter Decay 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Damage (minor) 2 | . 2 . . . . Damage (major) 7 | . 7 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 3 | 1 1 . 1 . . Heat Transferred 2013 | 222 977 . 777 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 90 | 100 100 100 90 50 100 Level 1 9 | . . . 9 49 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 294 | 5 65 12 294 270 147 Initial 113 | . . 12 . 113 97 Average 84 | . 22 1 109 167 110 Influence Increases 1048 | 5 106 . 488 239 210 Destroy 0b10 Robot/C 480 | . 60 . 260 100 60 Destroy 0b10 Robot/NC 65 | 5 10 . 25 15 10 Destroy Leader 118 | . 22 . 54 20 22 Successful Hack 51 | . 12 . 19 . 20 Disable Machine 60 | . . . 15 30 15 Destroy Structure 274 | . 2 . 115 74 83 Influence Decreases 931 | 5 74 32 218 277 325 Entered New Map 312 | . . 20 . 157 135 Time Decay 469 | 5 54 12 218 80 100 Lost Part 150 | . 20 . . 40 90 Squads Dispatched 8 | . 1 . 2 3 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 1 . 1 2 2 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 4 | . 1 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 7 . 19 13 11 Peak Tracking Total 7 | . 3 . 4 6 7 Tactical Retreats 10 | . . . 4 5 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 4 | . . . 1 2 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 8 | . 2 . 2 1 3 Terminals 8 | . 2 . 2 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 5 . 7 2 8 Successful 11 | . 2 . 4 . 5 Failed 11 | . 3 . 3 2 3 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 5 . 7 2 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 . 4 . 5 Part Schematic 2 | . . . . . 2 Branch Access Points 2 | . . . 1 . 1 Locate Traps 2 | . . . 1 . 1 Recall Reinforcements 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 1 . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 6 | . 1 . 2 1 2 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 728 | . . . 396 168 164 ECM 728 | . . . 396 168 164 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1433 | 77 180 200 603 168 205 Spaces Moved 707 | 63 90 120 266 79 89 Core 17 | 4 . . . . 13 Treads 462 | . 16 120 171 79 76 Legs 104 | . 9 . 95 . . Wheels 124 | 59 65 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 160 120 160 50 Average Speed 143 | 78 98 160 145 160 193 Slowest Speed 600 | 80 160 160 160 160 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 20 14 33 9 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 365 | . 2 . 159 108 96 Melee . | . . . . . . Projectile 2 | . 2 . . . . AOE 363 | . . . 159 108 96 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 943 | 81 136 128 394 99 105 Wait 36 | . . . 36 . . Move 702 | 62 89 119 265 78 89 Hop . | . . . . . . Pick Up 35 | 7 7 6 10 3 2 Fast Attach 12 | 5 2 1 2 2 . Attach 11 | . 1 1 4 1 4 Detach 2 | . 1 . 1 . . Swap 27 | . 8 . 14 4 1 Drop 19 | . 7 1 10 1 . Fire 98 | 7 20 . 52 10 9 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 14) 258 | -10/Materials | Entered Mines 322 | -10/Mines | Build established: Mutant 372 | -10/Mines | Discovered new exit (range 10) 458 | -10/Mines | Entered Materials 458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 745 | -9/Materials | Identified exit to Mines 1037 | -9/Materials | Discovered new exit (range 8) 1061 | -9/Materials | Entered another Materials area 1061 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1128 | -8/Materials | Discovered new exit (range 4) 1207 | -8/Materials | Garrison activated, responded to threat 1229 | -8/Materials | Entered Storage 1247 | -8/Storage | Lost 4 parts (1p2u1w) 1258 | -8/Storage | Identified exit to Recycling 1341 | -8/Storage | Learned location of Armory (-3) 1394 | -8/Storage | Core integrity fell below 50% 1424 | -8/Storage | Lost 8 parts (1p4n2u1w) 1424 | -8/Storage | Core integrity fell below 20% 1432 | -8/Storage | Released all parts (3) 1434 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01412_ U-05 Engineer builds a Wall. 01416_ U-05 Engineer lays Concrete. 01417_ U-05 Engineer builds a Wall. 01419_ U-05 Engineer lays Concrete. 01419_ K-01 Serf collects debris. 01420_ U-05 Engineer lays Concrete. 01422_ U-05 Engineer builds a Wall. 01424_ K-01 Serf collects debris. 01424_ U-05 Engineer builds a Wall. 01426_ U-05 Engineer lays Concrete. 01428_ K-01 Serf collects debris. 01428_ Hpw. Shotgun destroyed. 01428_ U-05 Engineer builds a Wall. 01430_ K-01 Serf destroyed. 01432_ Released Mni. Grenade Launcher. 01432_ Released Med. Matter Pod. 01432_ Released Lrg. Storage Unit. 01433_ Critical hit (Burn: +37). 01433_ U-05 Engineer lays Concrete. 01434_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????>???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????""??????????????????????????????????????? | | ????????? #?????????????????????????????????????? | | ????????T #?????????????????????????????????????? | | ?######## ##??###########+??????????????????????? | | # # + ??????????????????????? | | ? + + ? ???????????????????????? | | # # # ???????????????????????? | | ? # # ?+ ???????????????????????? | | ?? # # ?# #???????????????????????? | | ??? # #? ??# #???????????????????????? | | ????? # #?? ??+ #???????????????????????? | | ???#+## ##### #######u###?????????????????????? | | ???# # #### """ # #a# ####??????????????????? | | ??## # # ##### " w [g[ #### ???????????? | | ### u ! g[%@!* gggr ????????? | | # u % Y ![%=###########??????????? | | + ### % ## r ! #????????????????????? | | # ##+#### # #???????????????????? | | ### # #! !# ###???????????????????? | | ??# # # ##! !######?????????????????????? | | ??# + # ##! !#??????????????????????????? | | ??# # ## ##! !#??????????????????????????? | | ??# # # ###"##??????????????????????????? | | ??# # #^ #???????????????????????????????? | | ??# # ## /???????????????????????????????? | | ??# + ## ##??????????????????????????????? | | ??# ## ### #???????????????????????????????? | | ###+## #?? #???????????????????????????????? | | # #?? #???????????????????????????????? | | #########?? #???????????????????????????????? | | ########### #???# ??????????????????????????? | | # ## ##??# ??????????????????????????? | | # # #####??????????????????????????? | | # + #???????????????????????????? | | # # #???????????????????????????? | | ######?###### ##??????????????????????????? | | #???# + ??????????????????????????? | | #???# # ##??????????????????????????? | | #???# # ##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 350 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 300 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- IFF Parser | -8/Storage | Hacked Hyp. Gauss Rifle | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed MicrowarpConstructSegregator Manual? 0 Play Time 00:22:14 Cumulative 13.2 hours Start 2025.06.22 @ 12:22:56 End 2025.06.22 @ 12:45:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dfd49327-331e-4c47-ab98-61f9a46a56cd