Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.12 @ 10:50:55 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (604) 604 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2539 Bonus ------- None Cogmind --------- Core Integrity 538/550 Matter 143/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (5) ------ Huge Storage Unit Core Shielding > --- WEAPON (3) ------- Battle Rifle Battle Cannon > --- INVENTORY (25) --- Arachnoskeleton Subdweller Monowheel Subdweller Monowheel Improved Heat Sink Disposable Heat Sink Disposable Heat Sink Large Storage Unit Subdweller Optics Subdweller Optics Subdweller Optics Targeting Computer Power Shielding Propulsion Shielding Propulsion Shielding Utility Shielding Tractor Beam Small Laser Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun Barrage Gun Flamer Scrap Shield Fragment (49) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Battle Rifle Battle Cannon > --- INVENTORY -------- Arachnoskeleton Subdweller Monowheel Subdweller Monowheel Improved Heat Sink Disposable Heat Sink Disposable Heat Sink Large Storage Unit Subdweller Optics Subdweller Optics Subdweller Optics Targeting Computer Power Shielding Propulsion Shielding Propulsion Shielding Utility Shielding Tractor Beam Small Laser Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun Barrage Gun Flamer Scrap Shield Fragment [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 1 | . . . 1 Parts Attached 25 | 6 6 13 . Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 3 . Treads 2 | 2 . . . Leg . | . . . . Wheel 4 | . 1 3 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 3 . Device 1 | . . 1 . Storage 3 | 1 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 8 | 2 . 6 . Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 3 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 3 7 . Power 2 | . 1 1 . Propulsion 4 | . 1 3 . Utility 2 | . . 2 . Weapon 2 | . 1 1 . Highest Loss Streak 2 | . 2 2 . To Critical Strikes . | . . . . Average Backups 10 | 2 9 12 22 Power . | . . . . Propulsion 1 | 1 1 1 3 Utility 8 | . 6 9 13 Weapon 1 | . . 1 6 Tool/Special . | . . . . Unused Backups 18 | . . . 18 Power . | . . . . Propulsion 3 | . . . 3 Utility 12 | . . . 12 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 94 93 63 Engine 13 | . 14 12 9 Treads 10 | . 17 5 . Wheel 16 | . 10 21 18 Device 1 | . . 2 . Storage 13 | . 14 13 9 Protection 9 | . 10 9 9 Energy Gun 5 | . . 9 . Ballistic Gun 18 | . 23 14 9 Ballistic Cannon 1 | . . 1 9 Peak Build Rating 16 | 6 8 16 16 Average Rating 8 | 5 7 10 16 On Entrance 7 | . 6 7 16 Naked Turns . | . . . . Heaviest Build 91 | 12 28 91 91 Greatest Support 40 | 40 40 36 16 Greatest Overweight (x) 5 | . 1 5 5 Average Overweight (x) 1 | . . 2 5 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 15 | 7 14 17 25 Most Carried 25 | 4 12 25 25 Average Carried 11 | 2 9 13 25 Final Capacity 25 | 8 15 25 25 Final Carried 25 | 4 11 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 645 | 272 207 166 . Remotely . | . . . . Salvage Created 771 | 47 464 260 . Parts 51 | 6 29 16 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 18 | . 11 7 . Guns 18 | . 11 7 . Classes Destroyed 6 | 1 4 1 . Tunneler 3 | 3 . . . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 5 | . 3 2 . Grunt 8 | . 8 . . Subdweller 5 | . . 5 . Best Kill Streak 3 | 2 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 162 | . 96 63 3 Missed 49 | . 29 18 2 Damage Taken 1764 | . 795 955 14 Core 253 | . 117 124 12 Absorbed by Shields . | . . . . Redirected to Shielding 21 | . 9 10 2 Regen/Repaired (Parts) 95 | . 95 . . Core Remaining (%) 51 | 100 . 3 . Volleys Fired 128 | 16 71 41 . Largest 2 | 2 2 2 . Hottest 88 | 40 40 88 . Shots Fired 232 | 32 127 73 . Gun 225 | 32 127 66 . Cannon 7 | . . 7 . Launcher . | . . . . Special . | . . . . Kinetic 213 | 32 127 54 . Thermal 19 | . . 19 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 5 11 14 . Robot Miss Streak 4 | 4 3 1 . Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 152 | 14 92 46 . Core Hits 53 | 5 36 12 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1628 | 141 767 720 . Guns 1624 | 141 763 720 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 4 | . 4 . . Kinetic 1489 | 141 763 585 . Thermal 135 | . . 135 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 59 | . 59 8 . Average Temperature 15 | . 16 5 . Received Heat Transfer 474 | . 429 36 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 250 | . . 250 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 137 | 5 137 . 7 Initial . | . . . . Average 19 | 1 22 . 2 Influence Increases 369 | 15 297 50 7 Destroy 0b10 Robot/C 260 | . 220 40 . Destroy 0b10 Robot/NC 25 | 15 10 . . Destroy Leader 62 | . 52 10 . Successful Hack 7 | . . . 7 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 362 | 15 297 50 . Time Decay 336 | 15 271 50 . Lost Part 26 | . 26 . . Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 24 8 3 Peak Tracking Total 5 | . 5 3 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 5 | . 1 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 3 1 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 1 3 Successful 5 | . 3 1 1 Failed 4 | . 2 . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 3 | . 2 . 1 Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Branch Access Points 1 | . . . 1 Recall Reinforcements 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 417 | . . 417 . Seismic 417 | . . 417 . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4258 | 213 1744 2266 35 Spaces Moved 2042 | 102 690 1230 20 Core 3 | 3 . . . Treads 1163 | 99 690 374 . Legs . | . . . . Wheels 876 | . . 856 20 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 100 175 Average Speed 186 | 156 220 169 175 Slowest Speed 240 | 160 240 240 175 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 6 97 50 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2293 | 127 813 1333 20 Wait 39 | . 30 9 . Move 2039 | 101 689 1229 20 Hop . | . . . . Pick Up 46 | 4 11 31 . Fast Attach 14 | 6 4 4 . Attach 11 | . 3 8 . Detach . | . . . . Swap 6 | . 1 5 . Drop 8 | . 3 5 . Fire 128 | 16 71 41 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 214 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 13) 781 | -10/Materials | Discovered new exit (range 16) 1004 | -10/Materials | Repaired Lgt. Treads 1168 | -10/Materials | Discovered new exit (range 15) 1519 | -10/Materials | Discovered new exit (range 15) 1557 | -10/Materials | Discovered new exit (range 14) 1944 | -10/Materials | Discovered new exit (range 7) 1958 | -10/Materials | Entered Subcaves 1987 | -10/Subcaves | Learned Materials garrison access intel 2038 | -10/Subcaves | Core integrity fell below 50% 2346 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2365 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2452 | -10/Subcaves | Discovered new exit (range 8) 2952 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3533 | -10/Subcaves | Core integrity fell below 20% 4026 | -10/Subcaves | Visited 4L-MR0's lab 4046 | -10/Subcaves | Found Arachnoskeleton 4224 | -10/Subcaves | Entered Materials 4224 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4225 | -8/Materials | Loaded intel: 1 garrison access location 4259 | -8/Materials | Self-destructed Last Messages --------------- Powered Cannon 04041_ Testing Chamber breached. 04044_ 4L-MR0 mumbles to no one in particular: "Damn Subs sneaking around stealing my stuff." 04046_ Acquired Arachnoskeleton. 04048_ 4L-MR0 mumbles: "I'm surprised some of them are even willing to come in here given their fear of my usual visitors." 04206_ Acquired 8 matter. PARAMETERS=UTILITY+3,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials garrison access intel (x1)... 04248_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04249_ Connecting with Terminal... 04249_ Current location identified: Materials >>Access(Branch) No branch access points found. 04250_ O-16 Technician sends out distress signal. 04252_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 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""" @ #???????????????????? | | ?????????????? # #???????????????????? | | ??????????????#########Y## #???????????????????? | | ??????????????????????#### ##??????????????????? | | ????????????????????????# [ s###+##?????????????? | | ????????????????????????# ??????? | | ????????????????????????# T ??????? | | ????????????????????????# ??????? | | ????????????????????????# ########### ???????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterAlloyNanoactuators Manual? 0 Play Time 00:12:39 Cumulative 288.2 hours Start 2025.04.12 @ 10:38:13 End 2025.04.12 @ 10:50:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 256 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 069aebf1-85a0-4fe6-ab98-01ff7faab638