Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.07 @ 10:44:59 Player: Demise Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (128) 640 Value Destroyed (5624) 5624 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2830) 2830 TOTAL SCORE: 16154 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 1158 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/1150 Matter 286/300 Energy 158/160 System Corruption 16% Temperature Cool (12) Movement Walking (120) Location -4/Cetus Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (10) ----- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- Phase Gun Autogun > --- INVENTORY (12) --- Light Nuclear Core Field Propulsion Drive Impulse Thruster Improved Heat Sink High-capacity Storage Unit Improved Field Recycling Unit (198) High-powered Shock Rifle Heavy Laser Heavy Beamcaster Heavy Disruptor Cannon Power Sword Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Heavy Armor Plating Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Advanced Variable Charge Gun Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Flexi-carbon Leg Myomer Leg Field Propulsion Drive Impulse Thruster High-capacity Storage Unit Transmission Jammer Improved Field Recycling Unit Heavy Beamcaster Heavy Disruptor Cannon Bore Cannon Power Sword [Rating: 121] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Myomer Leg Treads Advanced Treads Leg Myomer Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Longsword +1 Energy Gun Heavy EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Fac Gar Fac Ext Cet Slots Evolved 12 | . . . . . 4 . . . 2 2 2 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . . . 2 . . . . . Utility 8 | . . . . . 4 . . . 2 1 . 1 . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . Parts Attached 301 | 9 4 3 2 1 69 1 6 37 20 22 29 4 . 13 49 32 Power 30 | 1 . 1 . . 6 . . 2 . 4 4 . . . 7 5 Engine 9 | 1 . . . . 2 . . 1 . 3 2 . . . . . Core 17 | . . 1 . . 4 . . . . 1 2 . . . 6 3 Reactor 4 | . . . . . . . . 1 . . . . . . 1 2 Propulsion 71 | 2 . 1 . . 17 . . 12 2 1 12 . . 4 12 8 Treads 12 | . . . . . 3 . . 4 2 . 2 . . . . 1 Leg 17 | . . 1 . . 6 . . . . . . . . . 4 6 Wheel 17 | 2 . . . . 4 . . 6 . 1 1 . . 1 2 . Hover 16 | . . . . . 4 . . . . . 7 . . 3 1 1 Flight 9 | . . . . . . . . 2 . . 2 . . . 5 . Utility 114 | 3 3 . 2 . 31 1 4 13 10 10 5 3 . 7 12 10 Device 70 | 2 3 . . . 17 . 3 11 8 7 1 2 . 4 8 4 Storage 5 | 1 . . 2 . . . . . . 1 . . . 1 . . Processor 19 | . . . . . 4 . 1 . 1 2 2 1 . 2 2 4 Hackware 3 | . . . . . . . . . 1 . 2 . . . . . Protection 17 | . . . . . 10 1 . 2 . . . . . . 2 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 86 | 3 1 1 . 1 15 . 2 10 8 7 8 1 . 2 18 9 Energy Gun 23 | 2 . 1 . . 2 . . 3 3 3 1 . . . 5 3 Energy Cannon 10 | . . . . . 3 . 1 1 . 1 1 1 . 1 1 . Ballistic Gun 21 | 1 . . . 1 1 . . 3 . 1 3 . . 1 5 5 Ballistic Cannon 6 | . . . . . 2 . . . 1 . . . . . 2 1 Launcher 7 | . . . . . . . . 1 . . 1 . . . 5 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . 7 . 1 2 4 2 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 2 . . 8 . . 1 1 . 1 . 3 Parts Lost 84 | . . . . . 4 . . 1 3 17 8 2 . 11 15 23 Power 12 | . . . . . . . . . . 4 3 . . 1 2 2 Propulsion 19 | . . . . . 2 . . . . 2 2 1 . 2 3 7 Utility 28 | . . . . . . . . 1 3 7 1 . . 4 4 8 Weapon 25 | . . . . . 2 . . . . 4 2 1 . 4 6 6 Highest Loss Streak 11 | . . . . . 2 . . 1 2 6 3 2 . 9 5 11 Average Slot Usage (%) 92 | . 99 100 100 100 99 100 100 98 99 83 89 88 84 90 82 86 Engine 1 | . 14 4 . . . . . 5 . 3 7 . . . . . Core 4 | . . 9 14 14 8 9 9 . . 1 1 10 10 10 6 2 Reactor 1 | . . . . . . . . 3 7 1 . . . . . 7 Treads 5 | . . . . . 7 . . 8 15 8 2 . . . . 4 Leg 3 | . . 12 14 14 6 . . . . . . . . . 8 9 Wheel 4 | . 28 15 14 14 2 18 18 9 . 2 . . . 3 2 . Hover 3 | . . . . . 2 . . . . . 11 14 10 11 5 1 Device 20 | . 13 14 14 14 24 18 20 21 25 21 14 13 15 14 18 19 Storage 7 | . 14 14 14 14 9 9 9 9 7 6 5 5 5 5 5 5 Processor 16 | . . . . . 18 18 18 18 14 18 17 16 15 16 20 16 Hackware 3 | . . . . . . . . . 7 6 12 15 15 12 . . Protection 2 | . . . . . 1 8 6 4 4 . . . . . 2 4 Energy Gun 2 | . 10 11 14 4 . . . . 2 1 . 5 . . 2 3 Ballistic Gun 5 | . 14 14 14 23 3 . . 7 6 . 4 . . 4 2 8 Ballistic Cannon 2 | . . . . . 6 9 9 . 1 1 . . . . 2 . Slashing Weapon 4 | . . . . . 7 9 3 8 4 5 2 5 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 126 | 13 13 13 41 44 65 54 59 63 64 67 71 62 57 60 96 126 Greatest Support 95 | 20 20 20 10 10 40 20 20 44 44 40 69 69 41 71 95 95 Greatest Overweight (x) 20 | . . 1 4 4 19 2 2 4 1 3 16 1 1 3 20 2 Average Overweight (x) 1 | . . . 1 4 1 2 2 1 1 1 . . 1 1 . . Largest Inventory Capacity 18 | 6 6 6 12 12 12 12 12 12 12 18 12 12 12 12 12 12 Average Capacity 11 | 5 6 6 7 12 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 12 | 6 6 6 9 12 12 12 12 12 12 12 12 12 11 12 12 12 Average Carried 11 | 4 5 5 6 10 11 12 12 11 11 10 11 11 11 11 11 10 Final Capacity 12 | 6 6 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 6 6 6 8 12 12 12 12 12 11 12 12 11 11 12 12 12 Class Distribution -------------------- 26% | Mutant 21% | Assassin 16% | Scavenger-Assassin 8% | Hacker-Assassin 6% | Scavenger-Tank 5% | Scavenger-Skirmisher 5% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Assassin | -8/Materials Assassin | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Assassin | -7/Factory Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Ninja | -4/Factory Hacker-Assassin | -4/Garrison Hacker-Assassin | -4/Factory Mutant | -4/Extension Scavenger-Tank | -4/Cetus Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Fac Gar Fac Ext Cet Matter Collected 4743 | 372 61 52 30 10 557 . 156 420 197 377 345 . . 155 924 1087 Remotely 252 | 252 . . . . . . . . . . . . . . . . Salvage Created 6177 | 208 115 11 . . 1007 . 156 604 281 1475 613 . . 192 663 852 Parts 294 | 23 8 . . . 52 . 9 31 21 61 26 . . 8 15 40 Haulers Intercepted 11 | . . . . . 3 . . 5 . 1 1 . . . 1 . Recyclers Shooed 2 | . . . . . 1 . . 1 . . . . . . . . Parts Field Recycled 115 | . . . . . 77 . . . . . . . . . 38 . Retrieved Matter 886 | . . . . . 643 . . . . . . . . . 243 . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Fac Gar Fac Ext Cet Combat Hostiles Destroyed 92 | . 2 2 . . 18 . 3 5 5 20 8 . . 3 8 18 Melee 22 | . . . . . 1 . 3 1 . 13 3 . . 1 . . Guns 39 | . 2 2 . . 7 . . 4 4 3 . . . . 1 16 Cannons 25 | . . . . . 10 . . . 1 4 4 . . 2 2 2 AOE 5 | . . . . . . . . . . . . . . . 5 . Classes Destroyed 16 | 3 2 2 . . 5 . . . 1 2 . . . 1 . . Worker 4 | 2 . . . . . . . . . 2 . . . . . . Builder 7 | . . . . . 1 . . . . 4 . . . . 2 . Tunneler 5 | 5 . . . . . . . . . . . . . . . . Hauler 11 | . . . . . 3 . . 5 . 1 1 . . . 1 . Recycler 5 | 1 . . . . 2 . . 1 . 1 . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . 1 . 1 Swarmer 11 | . . . . . 1 . . . . . . . . 1 1 8 Grunt 36 | . 2 . . . 12 . . 2 1 9 2 . . 1 5 2 Brawler 1 | . . . . . . . . . . 1 . . . . . . Duelist 3 | . . . . . 1 . . . 1 . . . . . 1 . Sentry 16 | . . . . . 4 . 3 3 1 2 2 . . . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . . 4 . . . . . 2 Programmer 15 | . . . . . . . . . 2 4 4 . . 1 . 4 Cetus Guard 2 | . . . . . . . . . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 7 | 4 2 2 . . 3 . 1 3 1 7 2 . . 2 3 3 Combat Bots Only 5 | . 2 2 . . 3 . 1 3 1 5 2 . . 2 2 3 Max Kills in Single Turn 2 | 1 1 1 . . 2 . 1 1 1 2 1 . . 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 . Melee 1 | . . . . . 1 . 1 1 . 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Fac Gar Fac Ext Cet Damage Taken 13789 | . 134 22 . . 1612 . 120 306 756 2122 1192 432 . 858 2223 4012 Core 2467 | . 10 . . . 400 . 31 52 190 304 312 97 . 202 453 416 Absorbed by Shields 822 | . . . . . . . . . . 245 . . . . . 577 Core Remaining (%) 68 | 100 . . . 96 . . . 12 72 64 68 . . . . . Volleys Fired 332 | 15 11 4 . . 72 . 1 16 16 31 25 1 . 5 38 97 Largest 3 | 2 2 2 . . 2 . 1 2 2 2 2 1 . 2 3 3 Hottest 196 | 60 100 60 . . 107 . 44 78 78 140 131 60 . 196 167 167 Shots Fired 587 | 30 18 8 . . 102 . 1 21 26 47 46 1 . 6 56 225 Gun 419 | 30 14 8 . . 57 . . 19 24 18 29 1 . . 21 198 Cannon 146 | . . . . . 45 . 1 2 2 29 17 . . 6 17 27 Launcher 18 | . . . . . . . . . . . . . . . 18 . Special 4 | . 4 . . . . . . . . . . . . . . . Kinetic 400 | 15 7 4 . . 89 . 1 14 14 28 23 . . . 29 176 Thermal 119 | 15 11 4 . . 9 . . 2 . 12 17 . . 6 8 35 Explosive 18 | . . . . . . . . . . . . . . . 18 . Electromagnetic 50 | . . . . . 4 . . 5 12 7 6 1 . . 1 14 Robot Hit Streak 22 | 8 15 2 . . 10 . 4 12 21 22 17 . . 10 12 9 Robot Miss Streak 12 | 3 1 1 . . 12 . 2 2 1 2 3 . . . 8 10 Penetration Max 3 | . . . . . . . . . . 1 . . . . 3 1 Secondary Targets 4 | . . 1 . . 1 . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . 1 Shots Hit Robots 496 | 18 11 4 . . 97 . 8 34 20 80 48 . . 12 30 134 Core Hits 274 | 9 6 2 . . 64 . 3 15 15 37 17 . . 6 59 41 Critical Hits 28 | . . . . . 2 . . 2 . 4 1 . . . 6 13 Critical Kills 12 | . . . . . 2 . . . . 3 . . . . 2 5 Critical Parts Destroyed 13 | . . . . . . . . 2 . . 1 . . . 4 6 Melee Attacks 282 | . . . . . 60 5 9 44 31 56 30 2 14 31 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 282 | . . . . . 60 5 9 44 31 56 30 2 14 31 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . 10 . . 10 . 7 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17829 | 222 130 36 . . 3451 . 363 1964 515 3792 1610 . . 463 2464 2819 Guns 5496 | 222 130 36 . . 784 . . 319 380 376 526 . . . 310 2413 Cannons 2955 | . . . . . 971 . 29 40 35 587 472 . . 161 254 406 Explosions 1951 | . . . . . . . . . 63 . . . . . 1888 . Melee 7415 | . . . . . 1696 . 334 1605 37 2829 612 . . 302 . . Ramming 12 | . . . . . . . . . . . . . . . 12 . Kinetic 5703 | 104 64 26 . . 1612 . 29 217 199 514 436 . . . 335 2167 Thermal 1904 | 118 66 10 . . 95 . . 40 . 331 472 . . 161 194 417 Explosive 1888 | . . . . . . . . . . . . . . . 1888 . Electromagnetic 907 | . . . . . 48 . . 102 279 118 90 . . . 35 235 Impact . | . . . . . . . . . . . . . . . . . Slashing 7415 | . . . . . 1696 . 334 1605 37 2829 612 . . 302 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 2 2 2 2 7 2 4 1 1 4 4 16 Average Corruption 3 | . . . . . 2 2 2 2 5 2 2 1 1 1 4 7 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . Effects 148 | . . . . . 2 2 1 12 11 5 10 . 2 4 35 64 Message Errors 36 | . . . . . 1 2 . 4 5 . 4 . 1 3 7 9 Matter Fused 26 | . . . . . . . . . 1 . 3 . . . 13 9 Heat Flow Errors 19 | . . . . . . . 1 2 3 2 . . . . 9 2 Energy Discharges 18 | . . . . . . . . 3 1 2 1 . 1 . 2 8 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . . . 2 . 1 1 . . 1 2 5 Data Loss (major) 2 | . . . . . . . . . 1 . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Targeting Errors 28 | . . . . . 1 . . 1 . . 1 . . . 2 23 Weapon Failures 5 | . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1300 | . . . . . 543 . . 268 . 413 6 . . 31 39 . Projectiles 22 | . . . . . . . . . . 17 5 . . . . . Explosions 39 | . . . . . . . . . . . . . . . 39 . Melee 1239 | . . . . . 543 . . 268 . 396 1 . . 31 . . Knockbacks 17 | . . . . . 12 . . . . 3 . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . 12 . . . . 3 . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 282 | . . . . . . . . . 162 . . . . . 120 . Shots 12 | . . . . . . . . . 6 . . . . . 6 . Rammed 1 | . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 481 | . 27 . . . 351 . 236 213 229 376 476 . . 21 235 481 Average Temperature 117 | . 15 . . . 108 . 117 90 58 121 152 . . 7 73 206 Received Heat Transfer 2469 | . 75 . . . 639 . 27 117 90 510 189 18 . 96 420 288 Effects 11 | . . . . . 2 . . . . 2 6 . . . . 1 Shutdowns 2 | . . . . . . . . . . . 2 . . . . . Energy Bleed 4 | . . . . . 1 . . . . 1 2 . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . Matter Decay 2 | . . . . . . . . . . 1 . . . . . 1 Short Circuit 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Parts Fried 4 | . . . . . . . . . . 1 1 . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 1 . . . . . 3 . . 3 . . Heat Transferred 2830 | 275 150 25 . . 185 . . 74 . 407 650 . . 250 296 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Fac Gar Fac Ext Cet Peak Influence 572 | 40 128 79 . . 208 41 152 572 204 205 137 68 99 89 270 185 Average Influence 102 | 17 75 72 . . 78 39 46 319 100 62 64 65 53 51 148 62 Maximum Alert Level 2 | . . . . . 1 . . 2 1 1 . . . . 1 . Low Security (%) 90 | 100 100 100 . 100 98 100 100 32 94 99 100 100 100 100 83 100 Level 1 6 | . . . . . 1 . . 31 5 . . . . . 16 . Level 2 3 | . . . . . . . . 36 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . . 1 3 . 1 4 7 4 5 1 . 1 2 . Investigation 13 | . 1 . . 1 2 . . 2 4 1 1 . . . 1 . Extermination 7 | . . . . . . . . . 2 2 2 . . 1 . . Reinforcement 11 | . 1 . . . 1 . 1 2 1 1 2 1 . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Fac Gar Fac Ext Cet Distress Signals 14 | . 1 . . . 4 . . 1 1 2 . . . . 4 1 Communications Jammed 149 | . . . . . 1 . 30 . 42 13 . . . 17 3 43 Distress Signals 149 | . . . . . 1 . 30 . 42 13 . . . 17 3 43 Times Spotted 232 | . 8 5 . . 42 . 6 27 15 28 9 2 . 13 35 42 Peak Tracking Total 8 | . 5 2 . . 7 . 4 6 3 6 2 3 . 7 6 8 Tactical Retreats 29 | . . 1 . . 3 . . 4 1 4 . . . 1 7 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Fac Gar Fac Ext Cet Traps Triggered 10 | . . . . . . . . 2 . . 3 1 1 3 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Fac Gar Fac Ext Cet Machines Disabled 27 | . . . . . . . . 7 7 . . . 1 . 4 8 Max in Single Turn 6 | . . . . . . . . 1 6 . . . 1 . 1 2 Garrison Access 4 | . . . . . . . 1 1 2 . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Fac Gar Fac Ext Cet Machines Accessed 68 | . 5 . 1 1 13 . 2 10 12 6 3 2 . 1 9 3 Terminals 43 | . 4 . . . 9 . 1 7 3 2 3 1 . 1 9 3 Fabricators 5 | . . . . . . . . . 2 3 . . . . . . Repair Stations 5 | . 1 . . . 1 . . 2 1 . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . Scanalyzers 4 | . . . . . 2 . . . 1 1 . . . . . . Garrison Access 6 | . . . . . 1 . 1 1 2 . . 1 . . . . Total Hacks 171 | . 14 . 1 1 48 . 3 22 35 14 9 4 . 1 14 5 Successful 93 | . 8 . 1 1 27 . 3 15 12 8 6 2 . 1 6 3 Failed 78 | . 6 . . . 21 . . 7 23 6 3 2 . . 8 2 Catastrophic 7 | . 1 . . . 2 . . 1 . 1 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 78 | . 6 . 1 . 24 . 2 10 12 6 4 3 . . 5 5 Terminals 115 | . 12 . . . 35 . 2 13 14 7 9 3 . 1 14 5 Fabricators 11 | . . . . . . . . . 5 6 . . . . . . Repair Stations 18 | . 2 . . . 4 . . 8 4 . . . . . . . Recycling Units 8 | . . . . . . . . . 8 . . . . . . . Scanalyzers 11 | . . . . . 8 . . . 2 1 . . . . . . Garrison Access 6 | . . . . . 1 . 1 1 2 . . 1 . . . . Terminal Hacks 25 | . 2 . 1 1 7 . . 2 2 2 3 . . 1 4 . Record 2 | . . . . . . . . . . 1 1 . . . . . Part Schematic 2 | . . . . . . . . 1 1 . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . 1 . . . . . Open Door 7 | . . . . 1 . . . 1 . . . . . 1 4 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 1 4 . . . . . . Load Schematic 3 | . . . . . . . . . 1 2 . . . . . . Build 2 | . . . . . . . . . . 2 . . . . . . Repair Station Hacks 13 | . 2 . . . 3 . . 7 1 . . . . . . . Scan Component 8 | . 1 . . . 2 . . 4 1 . . . . . . . Repair 5 | . 1 . . . 1 . . 3 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 . . . . . . . Report Inventory 2 | . . . . . . . . . 2 . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer 9 | . . . . . 8 . . . 1 . . . . . . . Insert Component 5 | . . . . . 4 . . . 1 . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 1 2 . . 1 . . . . Unlock Access 2 | . . . . . 1 . . . . . . 1 . . . . Seal Access 4 | . . . . . . . 1 1 2 . . . . . . . Unauthorized Hacks 85 | . 10 . . . 21 . 4 13 8 5 6 3 . . 7 8 Terminals 32 | . 4 . . . 8 . 2 5 2 2 3 1 . . 2 3 Assimilate 1 | . . . . . . . 1 . . . . . . . . . Botnet 31 | . 4 . . . 8 . 1 5 2 2 3 1 . . 2 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 . . . 12 . 1 6 9 4 2 1 . 1 4 3 Full Trace Events 11 | . 1 . . . 3 . . 1 4 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . . 1 1 . . . . . . . Parts Built 4 | . . . . . . . . . . 4 . . . . . . Matter 292 | . . . . . . . . . . 292 . . . . . . Time 146 | . . . . . . . . . . 146 . . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . . Parts Repaired 5 | . 1 . . . 1 . . 3 . . . . . . . . Time 178 | . 26 . . . 38 . . 114 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Fac Gar Fac Ext Cet Used RIF Installer 2 | . . . . . . 1 . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . 3 . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . 11 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Fac Gar Fac Ext Cet Total Allies 26 | . . . . . . . 1 3 . . . . . . 22 . Largest Group 5 | . . . . . . . 1 3 . . . . . . 5 4 Highest-Rated Group 208 | . . . . . . . 10 124 . . . . . . 208 151 Highest-Rated Ally 99 | . . . . . . . 10 99 . . . . . . 49 46 Total Orders 5 | . . . . . . . . 4 . . . . . . 1 . GOTO 1 | . . . . . . . . 1 . . . . . . . . ROAM 4 | . . . . . . . . 3 . . . . . . 1 . Ally Attacks 167 | . . . . . . . . 65 . . . . . . 93 9 Total Damage 4532 | . . . . . . . . 1748 . . . . . . 2581 203 Kills 36 | . . . . . . . . 22 . . . . . . 14 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Fac Gar Fac Ext Cet Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches 18 | . . . . . . . . 16 . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Fac Gar Fac Ext Cet Turns Passed 14530 | 152 194 317 268 224 3041 325 372 1391 1587 1337 1190 159 293 705 1699 1276 Spaces Moved 7459 | 106 147 276 277 167 1382 107 112 699 773 542 817 192 159 504 789 410 Core 6 | 2 . . . . 2 . . . . . 1 . . . 1 . Treads 2259 | . . . . . 534 . . 287 773 285 52 . . . . 328 Legs 874 | . . . . . 424 . . . . . . . . . 368 82 Wheels 2889 | 104 147 276 277 167 283 107 112 412 . 257 83 . . 329 335 . Hover 1416 | . . . . . 139 . . . . . 679 192 159 175 72 . Flight 15 | . . . . . . . . . . . 2 . . . 13 . Fastest Speed 50 | 50 80 80 90 120 100 100 100 100 165 110 62 62 126 52 106 120 Average Speed 131 | 79 80 89 93 120 158 100 100 132 171 152 105 68 126 116 122 163 Slowest Speed 1050 | 80 80 90 120 120 1000 100 100 185 190 230 850 126 126 200 1050 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 39 | 5 27 59 69 52 71 28 10 94 28 17 28 6 27 13 82 63 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 1 . . 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 1 . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . . Spaces Dug 164 | . 4 . . . 45 4 2 16 31 10 17 2 12 21 . . Terrain Destroyed 454 | . 4 . . . 46 4 2 16 36 13 24 2 12 22 262 11 Melee 158 | . . . . . 44 4 2 16 30 10 17 2 12 21 . . Projectile 39 | . 4 . . . 2 . . . 2 3 7 . . 1 9 11 AOE 257 | . . . . . . . . . 4 . . . . . 253 . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Fac Fac Fac Fac Gar Fac Ext Cet Total 11323 | 144 197 338 288 192 2067 319 359 1104 976 940 1064 216 237 582 1462 838 Wait 2513 | . 31 53 . 15 424 207 231 260 122 280 135 13 52 19 398 273 Move 7444 | 105 146 275 276 166 1382 106 111 698 771 541 816 192 158 503 788 410 Hop . | . . . . . . . . . . . . . . . . . Pick Up 100 | 10 1 1 5 6 21 . . 7 7 7 8 1 . 4 13 9 Fast Attach 145 | 7 2 1 . 1 18 . 1 23 1 13 19 3 . 6 28 22 Attach 54 | 2 1 1 . . 10 . . 2 4 5 3 1 . 5 12 8 Detach 33 | 1 2 . . 1 3 . 1 3 . 1 2 1 . 2 9 7 Swap 103 | . 1 1 2 . 41 1 5 12 15 4 7 . . 3 9 2 Drop 145 | 4 2 2 5 3 35 . . 31 8 2 15 2 . 4 22 10 Fire 332 | 15 11 4 . . 72 . 1 16 16 31 25 1 . 5 38 97 Melee 282 | . . . . . 60 5 9 44 31 56 30 2 14 31 . . Ram 1 | . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 8 1 . 4 . 13 . . . Rewire 145 | . . . . . 1 . . . . . . . . . 144 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -4/Factory (discovered 3 exits: *Res / *Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 1 exit: *Res) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Repaired Sml. Matter Pod? 281 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered Mines 348 | -10/Mines | Assembled infested the area 353 | -10/Mines | Assisted by a Guerilla fighting off Assembled 367 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 384 | -10/Mines | Learned location of Storage (-8) 460 | -10/Mines | Learned location of 1 exit from Materials 660 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 660 | -10/Mines | Discovered new exit (range 5) 664 | -10/Mines | Entered Exiles 676 | -10/Exiles | Discovered new exit (range 15) 687 | -10/Exiles | Met 8R-AWN 702 | -10/Exiles | Met EX-HEX 727 | -10/Exiles | Met EX-BIN 737 | -10/Exiles | Aligned with FarCom system 737 | -10/Exiles | Given EX-Vault access code 758 | -10/Exiles | Opened EX-Vault 762 | -10/Exiles | Found Longsword +1 784 | -10/Exiles | Warned to stay clear of 0b10 Research branches 811 | -10/Exiles | Met EX-DEC 922 | -10/Exiles | Discovered new exit (range 10) 932 | -10/Exiles | Left Exiles lab with Longsword +1 932 | -10/Exiles | Entered Mines 954 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 997 | -9/Mines | Met a Derelict shopkeep closing up shop 1147 | -9/Mines | Discovered new exit (range 9) 1156 | -9/Mines | Entered Materials 1156 | -8/Materials | Evolved 4 slots: Utility x4 1157 | -8/Materials | Identified exit to Factory 1176 | -8/Materials | Identified exit to Storage 1234 | -8/Materials | Build established: Skirmisher 1374 | -8/Materials | Repaired Imp. Light Armor Plating 1992 | -8/Materials | Build established: Scavenger-Assassin 3336 | -8/Materials | Core integrity fell below 50% 3683 | -8/Materials | Build established: Assassin 3957 | -8/Materials | Discovered exit to Factory (range 13) 4197 | -8/Materials | Identified exit to Garrison 4197 | -8/Materials | Entered Garrison 4473 | -8/Garrison | Discovered new exit (range 15) 4495 | -8/Garrison | Installed Relay Interface Framework 4522 | -8/Garrison | Entered Materials 4809 | -8/Materials | Discovered exit to Storage (range 15) 4894 | -8/Materials | Entered Storage 4894 | -8/Storage | Accompanied by 1 ally 5019 | -8/Storage | Met 01-MTF 5151 | -8/Storage | Discovered new exit (range 9) 5190 | -8/Storage | Repaired Adv. Sensor Array 5235 | -8/Storage | Repaired Gauss Rifle 5257 | -8/Storage | Used back door to open Recycling access 5392 | -8/Storage | Core integrity fell below 20% 5544 | -8/Storage | Discovered exit to Factory (range 25) 6008 | -8/Storage | Build established: Mutant 6191 | -8/Storage | Repaired Med. Armor Plating 6285 | -8/Storage | Entered Factory 6285 | -7/Factory | Evolved 2 slots: Utility x2 6576 | -7/Factory | Build established: Assassin 7508 | -7/Factory | Build established: Skirmisher 7541 | -7/Factory | Crushed by falling debris 7685 | -7/Factory | Discovered new exit (range 12) 7834 | -7/Factory | Build established: Mutant 7872 | -7/Factory | Entered another Factory area 7872 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8244 | -6/Factory | Lost 5 parts (1p3u1w) 8407 | -6/Factory | Fabricated Adv. Terrain Scanner (x2) 8750 | -6/Factory | Lost 6 parts (2p2n2u) 8854 | -6/Factory | Fabricated Adv. Terrain Scanner (x2) 9148 | -6/Factory | Discovered new exit (range 6) 9209 | -6/Factory | Entered another Factory area 9209 | -5/Factory | Evolved 2 slots: Propulsion x2 9294 | -5/Factory | Lost 3 parts (1n1u1w) 10081 | -5/Factory | Build established: Hacker-Skirmisher 10140 | -5/Factory | Discovered new exit (range 12) 10199 | -5/Factory | Found Prototype Launcher 10200 | -5/Factory | Identified Scatter Rocket Array 10333 | -5/Factory | Discovered new exit (range 6) 10395 | -5/Factory | Identified exit to Factory 10399 | -5/Factory | Entered another Factory area 10399 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10467 | -4/Factory | Build established: Hacker-Ninja 10558 | -4/Factory | Identified exit to Garrison 10558 | -4/Factory | Entered Garrison 10740 | -4/Garrison | Discovered new exit (range 15) 10757 | -4/Garrison | Identified exit to Factory 10764 | -4/Garrison | Expanded RIF knowledge: Robot Detection 10811 | -4/Garrison | Garrison Relay disabled 10819 | -4/Garrison | Build established: Hacker-Assassin 10820 | -4/Garrison | Triggered checkpoint 10851 | -4/Garrison | Entered Factory 11020 | -4/Factory | Found Prototype Processor 11020 | -4/Factory | Identified Exp. Melee Analysis Suite 11035 | -4/Factory | Discovered new exit (range 16) 11085 | -4/Factory | Identified exit to Research 11427 | -4/Factory | Discovered new exit (range 11) 11447 | -4/Factory | Identified exit to Upper Caves 11474 | -4/Factory | Discovered new exit (range 16) 11555 | -4/Factory | Identified exit to Extension 11556 | -4/Factory | Entered Extension 11584 | -4/Extension | Lost 9 parts (1p2n3u3w) 11674 | -4/Extension | Lost 3 parts (1p2u) 11839 | -4/Extension | Build established: Mutant 11881 | -4/Extension | Rescued a captive Derelict 11937 | -4/Extension | Rescued a captive Derelict 11938 | -4/Extension | Rescued a captive Derelict 12031 | -4/Extension | Rescued a captive Derelict 12081 | -4/Extension | Rescued a captive Derelict 12228 | -4/Extension | Spotted B-86 Titan 12306 | -4/Extension | Disrupted transfer network 12308 | -4/Extension | Spotted B-86 Titan 12318 | -4/Extension | Core integrity fell below 50% 12342 | -4/Extension | Rescued a captive Derelict 12345 | -4/Extension | Rescued a captive Derelict 12348 | -4/Extension | Lost 5 parts (1p1u3w) 12380 | -4/Extension | Rescued a captive Derelict 12380 | -4/Extension | Rescued a captive Derelict 12396 | -4/Extension | Energy Cycler disabled 12396 | -4/Extension | Rescued a captive Derelict 12396 | -4/Extension | Rescued a captive Derelict 12399 | -4/Extension | Rescued a captive Derelict 12399 | -4/Extension | Rescued a captive Derelict 12413 | -4/Extension | Rescued a captive Derelict 12417 | -4/Extension | Rescued a captive Derelict 12442 | -4/Extension | Lost 3 parts (2n1w) 12808 | -4/Extension | Build established: Scavenger-Skirmisher 13176 | -4/Extension | Discovered exit to Research (range 10) 13177 | -4/Extension | Discovered new exit (range 6) 13203 | -4/Extension | Identified exit to Cetus 13255 | -4/Extension | Entered Cetus 13255 | -4/Cetus | Accompanied by 4 allies 13273 | -4/Cetus | Spotted Cetus Guard 13273 | -4/Cetus | Spotted Cetus Guard 13279 | -4/Cetus | Spotted Cetus Guard 13279 | -4/Cetus | Spotted Cetus Guard 13311 | -4/Cetus | Destroyed Cetus Guard 13338 | -4/Cetus | Destroyed Cetus Guard 13647 | -4/Cetus | Build established: Scavenger-Tank 14058 | -4/Cetus | Core integrity fell below 20% 14059 | -4/Cetus | System corruption reached 10% 14104 | -4/Cetus | Lost 11 parts (1p2n4u4w) 14232 | -4/Cetus | Discovered exit to Research (range 16) 14383 | -4/Cetus | Build established: Scavenger-Gunner 14470 | -4/Cetus | Lost 5 parts (3n2w) 14531 | -4/Cetus | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14468_ Acquired 79 matter. 14471_ Acquired 17 matter. 14475_ Acquired Hvy. Laser. 14479_ Acquired Phase Gun. 14482_ Acquired Hpw. Shock Rifle. 14489_ Acquired 10 matter. 14502_ System corrupted: Matter fused (-7). 14502_ Acquired 7 matter. 14503_ Dropped Lgt. Nuclear Core. 14504_ Acquired 10 matter. 14513_ Acquired 8 matter. 14520_ C-30 ARC bursts open, deploying its payload. 14520_ G-73 Enforcer unfolds itself. 14520_ G-67 Veteran unfolds itself. 14520_ Quantum Reactor destroyed. 14520_ System corrupted: Phase Gun targeting data glitched. 14524_ Adv. Heat Sink destroyed. 14525_ System corrupted: Autogun rejected. 14527_ G-67 Veteran destroyed. 14530_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###############??????????????????????????????? | | ????""""" """ """""###???????????????????????????? | | ???? " """"""" " #""???????????????????????????? | | ???#"""""""""""""""#"######??????????????????????? | | ???#""""" """ """""#" "#??????????????????????? | | ???#""""""" """""""#" #??????????????????????? | | ???#""" " " """# @#??????????????????????? | | ####" """ "# %| ![#??????????????????????? | | "## =%[%=[= g%############C #???????? | | + =%=[*% %g==%% ?????? | | !" %*=%* g%%%" " ?????? | | =%+ * [ ;= =%%" ?????? | | "##" %[ = #"###############??????? | | ####" ""[%!=""""""" # # #???????????????????? | | ???######"=############"""####???????????????????? | | ???# =* "#?????????????????????????????????? | | ???### ==| #?????????????????????????????????? | | ???# %% #?????????????????????????????????? | | ???###" #?????????????????????????????????? | | ???#" "###?????????????????????????????????? | | ???# """"#?????????????????????????????????? | | ???#" T"""#?????????????????????????????????? | | ???# """"#?????????????????????????????????? | | ???### "###?????????????????????????????????? | | ???# """"#?????????????????????????????????? | | ???#" " T"""#?????????????????????????????????? | | ???#" """"#?????????????????????????????????? | | ???#" " " #"###?????????????????????????????????? | | ???# #""???????????????????????????????????? | | ???#""" """#"""??????????????????????????????????? | | ???#########?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 610 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 30 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 54 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 2 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Cloaking Device | -8/Storage | Hacked Adv. Terrain Scanner | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -6/Factory Adv. Terrain Scanner | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed GyrokineticFusionPurifier Manual? 0 Play Time 03:03:15 Cumulative 163.7 hours Start 2020.01.07 @ 07:28:00 End 2020.01.07 @ 10:44:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 207 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 48 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76d866d4-151e-452a-b29a-22e40703e787