Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 22:56:31 Player: Roland Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (5) 25 Value Destroyed (163) 163 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4888 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 973/1000 Matter 230/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Hovering (77) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (5) ------ Scrap Suit Improved Heavy Armor Plating Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Thermal Generator Disposable Heat Sink Plasma Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VSS Leg VSS Leg Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Scrap Suit Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon > --- INVENTORY -------- Improved Thermal Generator Disposable Heat Sink Plasma Rifle [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Utility Scrap Suit Device Scrap Suit Storage Small Storage Unit Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Special Weapon CPS Tube Build | -11 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Slots Evolved 10 | . . . . 8 . . 2 Power 3 | . . . . 2 . . 1 Propulsion 3 | . . . . 3 . . . Utility 3 | . . . . 2 . . 1 Weapon 1 | . . . . 1 . . . Parts Attached 19 | 6 . . 4 5 . . 4 Power 1 | 1 . . . . . . . Engine 1 | 1 . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . . 2 5 . . 1 Treads . | . . . . . . . . Leg 5 | 2 . . 2 . . . 1 Wheel . | . . . . . . . . Hover 5 | . . . . 5 . . . Flight . | . . . . . . . . Utility 5 | 1 . . 1 . . . 3 Device 2 | . . . 1 . . . 1 Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 3 | 2 . . 1 . . . . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 4 | . . . . . 2 2 . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . 1 . Weapon 2 | . . . . . 1 1 . Highest Loss Streak 2 | . . . . . 2 1 . To Critical Strikes . | . . . . . . . . Average Backups 3 | 1 . . 4 3 3 3 2 Power . | . . . . . . . . Propulsion . | . . . . . 1 1 . Utility 1 | . . . 2 2 2 2 1 Weapon . | . . . . . . . 1 Tool/Special . | . . . . . . . . Unused Backups 7 | 1 . . 1 2 . . 3 Power 1 | 1 . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . . 1 . . 2 Weapon 2 | . . . . 1 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 66 | . 85 85 85 52 51 37 42 Engine 8 | . 14 14 14 6 4 . . Leg 16 | . 28 28 28 5 . . 4 Hover 9 | . . . . 20 29 20 16 Device 4 | . . . 3 6 6 6 4 Storage 6 | . 14 14 10 . . . . Energy Gun 9 | . 14 14 14 6 4 4 . Energy Cannon 1 | . . . . . 1 6 5 Ballistic Gun 8 | . 14 14 14 6 4 . . Peak Build Rating 48 | 6 6 6 18 37 37 34 48 Average Rating 20 | 4 6 6 9 30 34 32 39 On Entrance 15 | . 6 6 6 18 37 29 21 Avg Prop Armor Cover (%) 3 | . . . . . . 3 3 Naked Turns . | . . . . . . . . Heaviest Build 29 | 13 13 13 13 12 14 18 29 Greatest Support 65 | 20 20 20 24 65 65 39 39 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 8 7 5 5 5 5 Most Carried 7 | 5 . . 7 5 4 5 5 Average Carried 3 | . . . 4 4 4 4 2 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 5 | . . . 5 4 4 5 3 Scrap Suit Usage (%) 50 | . . . 23 100 100 99 64 Parts Cannibalized 2 | . . . 2 . . . . Class Distribution -------------------- 88% | Mutant 11% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Fac Matter Collected 533 | 199 . . 264 . . 50 20 Remotely . | . . . . . . . . Salvage Created 351 | . . . 125 . . 94 132 Parts 21 | . . . 11 . . 4 6 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . 5 . . 3 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Combat Hostiles Destroyed 2 | . . . 1 . . 1 . Guns 1 | . . . 1 . . . . Cannons 1 | . . . . . . 1 . Classes Destroyed 5 | . . . 1 . . 2 2 Worker 1 | . . . . . . . 1 Hauler 1 | . . . . . . . 1 Operator 1 | . . . . . . . 1 Sentry 1 | . . . . . . 1 . Scrapper 1 | . . . 1 . . . . Decomposer 1 | . . . . . . 1 . Best Kill Streak 2 | . . . 1 . . 1 2 Combat Bots Only 1 | . . . 1 . . 1 . Max Kills in Single Turn 1 | . . . 1 . . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Hostile Shots Fired 259 | . . . 10 115 10 87 37 Missed 110 | . . . 3 56 2 39 10 Hits 149 | . . . 7 59 8 48 27 Melee 8 | . . . . . 8 . . Projectile 141 | . . . 7 59 . 48 27 Critical Strikes 1 | . . . . . . 1 . Damage Taken 1513 | . . . 128 420 104 425 436 Core 269 | . . . 21 30 23 168 27 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 20 | . . . 20 . . . . Core Remaining (%) 88 | 100 . . 91 . . 74 . Volleys Fired 31 | . . . 5 7 3 8 8 Largest 2 | . . . 2 2 2 2 1 Hottest 175 | . . . 70 70 70 175 90 Shots Fired 50 | . . . 8 14 5 15 8 Gun 32 | . . . 6 14 5 7 . Cannon 16 | . . . . . . 8 8 Launcher . | . . . . . . . . Special 2 | . . . 2 . . . . Kinetic 13 | . . . 3 7 3 . . Thermal 35 | . . . 3 7 2 15 8 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . . . 4 10 2 8 3 Robot Miss Streak 3 | . . . 3 2 3 1 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 31 | . . . 5 11 2 8 5 Core Hits 13 | . . . 2 4 . 3 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . 1 1 . Burn 2 | . . . . . 1 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 624 | . . . 32 112 18 216 246 Guns 216 | . . . 32 112 18 54 . Cannons 322 | . . . . . . 162 160 Explosions 86 | . . . . . . . 86 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 74 | . . . 19 49 6 . . Thermal 464 | . . . 13 63 12 216 160 Explosive 86 | . . . . . . . 86 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 21 | . . . . . . . 21 Projectiles . | . . . . . . . . Explosions 21 | . . . . . . . 21 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 162 | . . . 42 30 6 162 40 Average Temperature 38 | . . . 19 15 3 67 17 Received Heat Transfer 282 | . . . 48 120 . 78 36 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 2 . Heat Transferred 1083 | . . . 37 185 111 500 250 Parts Sabotaged . | . . . . . . . . Parts Stolen 3 | . . . . . 3 . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 97 | . . . . 39 . . 97 Initial . | . . . . . . . . Average 15 | . . . . 5 . . 24 Influence Increases 232 | . . . 5 39 . 35 153 Destroy 0b10 Robot/C 20 | . . . . . . 20 . Destroy 0b10 Robot/NC 20 | . . . 5 . . . 15 Destroy Leader 2 | . . . . . . . 2 Successful Hack 36 | . . . . 24 . . 12 Disable Machine 30 | . . . . . . . 30 Destroy Structure 64 | . . . . . . . 64 Lose Combat Pursuer 60 | . . . . 15 . 15 30 Influence Decreases 214 | . . . 5 39 . 35 135 Time Decay 214 | . . . 5 39 . 35 135 Squads Dispatched 1 | . . . . . . . 1 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 24 | . . . 6 4 3 6 5 Peak Tracking Total 4 | . . . 4 3 3 4 3 Tactical Retreats 4 | . . . . 1 . 1 2 Traps | -11 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Fac Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Machines Accessed 13 | . . 1 7 1 1 . 3 Terminals 3 | . . . . . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 65 | . . 4 52 2 2 . 5 Successful 63 | . . 4 52 2 2 . 3 Failed 2 | . . . . . . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . . . . . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 61 | . . 4 52 . 2 . 3 Record 52 | . . 4 45 . 2 . 1 Robot Analysis 7 | . . . 7 . . . . Emergency Access Points 1 | . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Retrieve Study 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 3 | . . . . . . . 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 2 | . . . 2 . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 7 | . . . 7 . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Fac Turns Passed 3434 | 53 22 232 1609 294 289 504 431 Spaces Moved 3423 | 41 19 189 1427 340 400 619 388 Core 12 | 12 . . . . . . . Treads . | . . . . . . . . Legs 1786 | 29 19 189 1427 107 . . 15 Wheels . | . . . . . . . . Hover 1625 | . . . . 233 400 619 373 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 90 68 68 74 77 Average Speed 95 | 99 120 120 110 74 69 76 100 Slowest Speed 180 | 120 120 120 120 90 74 77 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 5 8 13 82 13 52 63 13 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 6 | . . . 3 . . 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 64 | . . . . . . 1 63 Melee . | . . . . . . . . Projectile 3 | . . . . . . 1 2 AOE 61 | . . . . . . . 61 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Fac Total 3553 | 55 18 194 1453 367 405 636 425 Wait 34 | 1 . 6 . 7 3 9 8 Move 3416 | 40 18 188 1426 339 399 618 388 Hop . | . . . . . . . . Pick Up 30 | 7 . . 11 5 . 1 6 Fast Attach . | . . . . . . . . Attach 24 | 6 . . 5 4 . . 9 Detach 7 | . . . 2 1 . . 4 Swap 1 | . . . . 1 . . . Drop 10 | 1 . . 4 3 . . 2 Fire 31 | . . . 5 7 3 8 8 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Met a group of wandering Federalists 63 | -10/Materials | Discovered new exit (range 12) 76 | -10/Materials | Entered Subcaves 76 | -10/Subcaves | Accompanied by 2 allies 77 | -10/Subcaves | Continued accompanying wandering Federalists (2) 159 | -10/Subcaves | Visited Clippyterm 163 | -10/Subcaves | Learned Factory fabricator intel 163 | -10/Subcaves | Learned 40 Factory zone layouts 237 | -10/Subcaves | Learned location of Zion (-7) 237 | -10/Subcaves | Met a Zionite searching for "candidates" 292 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 294 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 302 | -10/Subcaves | Build established: Mutant 304 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 308 | -10/Subcaves | Entered Scraptown 510 | -9/Scraptown | Visited UFD Registry 515 | -9/Scraptown | Registered with UFD as "Fiberdrive" 530 | -9/Scraptown | Visited Cave Peace 585 | -9/Scraptown | Visited Awakened 639 | -9/Scraptown | Visited Spacefarers 689 | -9/Scraptown | Visited Shadow of the Wyrm 714 | -9/Scraptown | Visited Fellowship of the Rings 747 | -9/Scraptown | Visited IN-MT5's Study 821 | -9/Scraptown | Visited Junk Repository 1453 | -9/Scraptown | Visited Supply Room 1477 | -9/Scraptown | Visited Science Testing Area 1485 | -9/Scraptown | Attached CPS modules to X-57 Shotgunner. 1487 | -9/Scraptown | Attached CPS modules to X-57 Shotgunner. 1525 | -9/Scraptown | Visited Scrap Suit Storage 1529 | -9/Scraptown | Found Scrap Suit 1536 | -9/Scraptown | Found Scrap Suit 1689 | -9/Scraptown | Visited Derelict Rescue Squad 1725 | -9/Scraptown | Visited Research Penetration Think Tank 1766 | -9/Scraptown | Met Optimus 1766 | -9/Scraptown | Accepted into 0bPrime 1823 | -9/Scraptown | Visited Analyses Database 1837 | -9/Scraptown | Build established: Scrapper 1838 | -9/Scraptown | Civil war broke out across Scraptown 1888 | -9/Scraptown | Lost 4 allies 1907 | -9/Scraptown | Discovered new exit (range 5) 1917 | -9/Scraptown | Entered Factory 1917 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x3, Utility x2, Weapon x1 1918 | -6/Factory | Identified exit to Factory 1918 | -6/Factory | Identified exit to Lower Caves 1919 | -6/Factory | Loaded intel: 6 fabricator locations 2013 | -6/Factory | Spotted B-75 Beast 2211 | -6/Factory | Entered Lower Caves 2218 | -6/Lower Caves | Build established: Mutant 2240 | -6/Lower Caves | Encountered a Warlord checkpoint 2461 | -6/Lower Caves | Entered a destroyed Warlord outpost 2498 | -6/Lower Caves | Discovered new exit (range 3) 2500 | -6/Lower Caves | Entered another Lower Caves area 2590 | -6/Lower Caves | Spotted B-75 Beast 2613 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3001 | -6/Lower Caves | Discovered exit to Factory (range 6) 3004 | -6/Lower Caves | Entered Factory 3004 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3435 | -5/Factory | Self-destructed Last Messages --------------- Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (116,160) (111,155) Map updated. >>Layout(Zone) Retrieving Zone 1Y layout... Downloaded map data. K-01 Serf cleans the Matter Pump. A-15 Conveyor destroyed. Acquired Imp. Thermal Generator. K-01 Serf destroyed. Acquired 20 matter. Slug penetrates Wall. Penetrated by Slug. Triggered Segregator Trap. Arcs of energy rise from the floor. VSS Leg blown off. Hvy. Plasma Cannon blown off. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ???????????????????????######## #????????????????? | | ???????????????????????# # #????????????????? | | ???????????????????????# """" # #????????????????? | | ???????????????????????# """" + #????????????????? | | ???????????????????????# """" # #????????????????? | | ???????????????????????# """" # #????????????????? | | ???????????????????????# # #????????????????? | | ???????????????????????##+##### #????????????????? | | ????????????????????????# #??##=#????????????????? | | ????????????????????????#]#??#! #????????????????? | | ???????????????????????##/#####=#????????????????? | | ???????????????????????#=@! ! # #????????????? ? | | ???????????????????????#=!= h# #????????????? # | | ???????????????????????# ! /u#??#######???? # | | ???????????????????????# #u#??# #???? # | | ???????????????????????# # ####! ##### # | | ???????????????????????# # !!!!" + | | ???????????????????????##########+##% ! ##### # | | ???????????????????????????????? #!!= #???# # | | ???????????????????????????????? ###+####### # | | ??????????????????????????????? #?# # # | | ??????????????????????????????? #?# = # # | | ?????????????????????????????? #?# # | | ??????????????????????????????######?# # | | ?????????????????????????????????????# # " | | ?????????????????????????????????????# + " | | ?????????????????????????????????????# # " | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# # # | | ?????????????????????????????????????######### # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 12 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 57 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cmb. Airjet | -6/Factory | Hacked Ion Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Dynamic Key Link The Feds Strength In Numbers Uncivil War Challenges ------------ None Game ------ Seed RingRocketPod Manual? 0 Play Time 00:54:11 Cumulative 11.2 hours Start 2026.01.23 @ 22:03:55 End 2026.01.23 @ 22:56:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 3 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b71c316-0723-4737-8f71-f9c2f27e8450