Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 13:01:29 Player: Minty Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (198) 990 Value Destroyed (7621) 7621 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3235) 3235 TOTAL SCORE: 19066 Bonus ------- High Alert Combat Kills 949 Follower Combat Kills 1294 Entered Garrisons 200 Used RIF Installer 500 Hacked Protovariant 500 Friendly Fire -208 Cogmind --------- Core Integrity 0/1300 Matter 30/800 Energy 1450/1450 System Corruption 40% Temperature Cool (9) Movement Walking (100) Location -3/Testing Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Myomer Exoskeleton > --- UTILITY (11) ----- Advanced Heat Sink Small Battery Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Targeting Computer > --- WEAPON (4) ------- Hypervelocity Railgun Omega Cannon > --- INVENTORY (5) ---- Flexi-carbon Leg Spectral Analyzer Relay Coupler [Sentry] (27) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Experimental Flexi-carbon Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Small Battery Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Targeting Computer > --- WEAPON ----------- Hypervelocity Railgun Omega Cannon > --- INVENTORY -------- Flexi-carbon Leg Spectral Analyzer Relay Coupler [Sentry] [Rating: 131] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Combat Gravmag System Flight Unit Improved Surge Thruster Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp Res Tes Slots Evolved 14 | . . . 2 . 2 2 2 2 . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . 2 . Utility 9 | . . . 1 . 1 1 2 2 . . . 2 . . . . Weapon 2 | . . . 1 . . 1 . . . . . . . . . . Parts Attached 218 | . 1 6 9 2 32 10 47 23 2 9 8 5 29 . 20 15 Power 19 | . . 1 2 . 4 1 5 1 . . . . 2 . 2 1 Engine 12 | . . 1 2 . 4 1 3 1 . . . . . . . . Core 2 | . . . . . . . 2 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 2 . 2 1 Propulsion 61 | . . . 3 . 9 3 11 4 2 4 2 2 5 . 8 8 Treads 18 | . . . 3 . 9 . 3 1 . . . . 1 . 1 . Leg 20 | . . . . . . 3 8 . . . . . 4 . . 5 Wheel . | . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . 3 2 4 2 2 . . . 2 Flight 8 | . . . . . . . . . . . . . . . 7 1 Utility 74 | . 1 2 1 1 6 4 18 6 . 2 3 3 16 . 7 4 Device 37 | . . 2 . 1 3 3 11 2 . 1 2 2 7 . 2 1 Storage 8 | . 1 . . . 1 . . . . . . 1 1 . 1 3 Processor 13 | . . . . . 1 1 2 2 . 1 1 . 3 . 2 . Hackware 9 | . . . . . . . 5 2 . . . . 1 . 1 . Protection 7 | . . . 1 . 1 . . . . . . . 4 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 64 | . . 3 3 1 13 2 13 12 . 3 3 . 6 . 3 2 Energy Gun 40 | . . 1 1 1 10 2 10 8 . 3 . . 3 . 1 . Energy Cannon 3 | . . . . . 1 . 1 1 . . . . . . . . Ballistic Gun 9 | . . 1 2 . 2 . 1 1 . . . . 1 . . 1 Ballistic Cannon 5 | . . . . . . . . . . . 2 . 1 . 1 1 Launcher 4 | . . 1 . . . . 1 1 . . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 21 | . . 1 1 . 3 2 5 . . . . . 1 . 4 4 Corrupted Parts 9 | . . . . . . . . . . . . . 5 . 2 2 System Corruption 41 | . . . . . . . . . . . . . 29 . 9 3 Parts Lost 97 | . 2 . 3 2 12 . 14 8 . 1 2 7 16 . 23 7 Power 10 | . . . . . 2 . 3 1 . . . 1 1 . 1 1 Propulsion 29 | . . . . . 5 . 4 3 . . 1 . 3 . 9 4 Utility 28 | . . . 1 . 3 . . 2 . . 1 5 7 . 7 2 Weapon 30 | . 2 . 2 2 2 . 7 2 . 1 . 1 5 . 6 . Highest Loss Streak 22 | . 1 . 2 1 6 . 10 7 . 1 1 7 11 . 22 7 To Critical Strikes 3 | . . . . . . . 2 . . . . . . . 1 . Average Backups 8 | . 7 8 9 10 9 13 13 9 4 4 4 4 4 5 6 3 Power 1 | . 1 1 2 3 1 2 1 . 1 1 1 1 . . . . Propulsion 1 | . 4 4 2 3 1 . 1 1 . . . . . 1 . . Utility 3 | . . 2 3 3 4 5 6 2 . . . 2 3 4 4 2 Weapon 2 | . 1 . 1 1 2 5 4 4 3 3 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 23 | . 5 . . . 9 2 2 1 . . . 1 . . 1 2 Power 4 | . 1 . . . 2 1 . . . . . . . . . . Propulsion 6 | . 2 . . . 2 . 1 . . . . 1 . . . . Utility 8 | . . . . . 4 1 . . . . . . . . 1 2 Weapon 5 | . 2 . . . 1 . 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 83 95 91 89 94 99 93 84 89 94 88 84 71 94 88 38 Engine 4 | . 14 14 11 11 8 7 4 . 1 . . . . . . . Core 1 | . . . . . . . 1 3 3 5 5 4 . . . . Treads 5 | . . . 13 22 25 1 1 1 . . . . . . 3 . Leg 9 | . 28 28 8 . . 21 13 7 . . . . 4 15 15 4 Hover 4 | . . . . . . . . 4 14 17 16 15 7 . . 3 Device 12 | . . 11 11 17 17 23 14 9 5 5 12 14 8 10 11 2 Storage 6 | . 14 14 11 11 9 7 6 2 . . . 1 4 10 10 10 Processor 9 | . . . . . 5 6 7 9 17 17 11 15 21 21 14 4 Hackware 9 | . . . . . . . 16 28 29 29 26 20 4 . . 1 Protection 2 | . . . 5 . 2 . . . . . . . 7 15 9 1 Energy Gun 13 | . 12 11 10 18 22 30 24 12 14 17 1 . 2 10 10 . Ballistic Gun 3 | . 14 13 19 8 2 . . . . . . . 1 5 3 . Ballistic Cannon 1 | . . . . . . . . . . . 10 9 2 . . 2 Peak Build Rating 131 | . 7 17 18 18 34 52 73 76 61 70 76 81 90 90 124 131 Average Rating 54 | . 5 8 15 15 26 49 64 61 57 62 68 69 66 90 104 78 On Entrance 42 | 6 6 4 10 16 16 32 50 66 38 61 70 67 52 90 90 41 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 95 | 14 29 31 44 38 41 42 51 52 21 28 35 40 86 86 95 38 Greatest Support 123 | 20 20 20 40 40 60 60 84 54 24 35 35 40 60 60 80 123 Greatest Overweight (x) 5 | . 1 1 2 . . 2 2 5 1 . . . 4 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 5 5 5 5 15 15 15 5 Average Capacity 11 | . 12 15 15 15 15 15 15 9 5 5 5 5 8 15 13 5 Most Carried 15 | . 8 14 15 15 15 15 15 15 5 5 5 5 6 5 10 5 Average Carried 9 | . 7 10 13 14 14 14 13 9 4 4 4 4 4 5 7 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 15 15 5 5 Final Carried 15 | 6 8 14 14 15 15 15 15 5 5 4 5 5 5 5 5 3 Class Distribution -------------------- 22% | Hacker-Gunner 14% | Hacker-Mutant 14% | Mutant 12% | Scavenger-Tank 9% | Scavenger-Mutant 7% | Scavenger-Skirmisher 6% | Gunner 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Waste Hacker-Gunner | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp Res Tes Matter Collected 4962 | 200 47 100 285 88 378 160 858 260 175 110 1027 250 459 . 145 420 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8035 | . 86 88 427 325 1699 482 2059 843 . 234 577 257 315 . 304 339 Parts 364 | . 4 4 32 25 91 18 69 24 . 15 29 10 9 . 21 13 Haulers Intercepted 12 | . . . . . 3 . 4 3 . . . . 1 . . 1 Recyclers Shooed 7 | . . . 1 . 1 . 2 2 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . . 16 2 . . Prevented 8 | . . . . . . . . . . . . . 8 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp Res Tes Combat Hostiles Destroyed 149 | . 2 3 14 9 34 9 25 12 . 4 14 7 5 . 5 6 Melee 1 | . . . . . 1 . . . . . . . . . . . Guns 101 | . 2 2 12 8 32 9 22 5 . 4 1 . 2 . 2 . Cannons 22 | . . . . . . . . 3 . . 8 2 . . 3 6 AOE 20 | . . 1 2 1 . . . 4 . . 5 4 3 . . . Classes Destroyed 17 | . 1 1 3 . 7 1 1 . . . 2 1 . . . . Worker 12 | . . . . . 5 . 4 1 . . . . . . 1 1 Builder 5 | . . . 1 . . . 1 . . . . . . . 2 1 Hauler 12 | . . . . . 3 . 4 3 . . . . 1 . . 1 Recycler 6 | . . . . . 2 . 3 1 . . . . . . . . Mechanic 2 | . . . . . 1 . 1 . . . . . . . . . Operator 6 | . . . 1 . . 2 2 . . 1 . . . . . . Watcher 5 | . . . . . 2 . 1 1 . . 1 . . . . . Swarmer 38 | . . 1 8 3 13 . . 5 . . 5 . 3 . . . Cutter 2 | . . . . . . . . . . . 2 . . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . Grunt 65 | . 2 2 3 6 12 4 17 5 . 1 2 5 2 . . 4 Brawler 2 | . . . . . . . . . . . 2 . . . . . Duelist 2 | . . . . . . . 1 . . . 1 . . . . . Sentry 13 | . . . 3 . 5 2 . . . . 1 1 . . 1 . Hunter 14 | . . . . . 2 2 5 . . 2 1 . . . 2 . Programmer 10 | . . . . . . 1 2 2 . 1 . . . . 2 2 Heavy 2 | . . . . . 2 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 2 2 7 6 11 2 5 7 . 4 4 4 3 . 4 5 Combat Bots Only 11 | . 2 2 6 6 11 2 5 6 . 4 4 4 3 . 2 4 Max Kills in Single Turn 3 | . 1 1 2 2 2 1 2 2 . 1 3 2 3 . 1 1 Gunslinging 1 | . . . . 1 1 . 1 1 . . . . . . . . Exploded 3 | . . 1 1 1 . . . 1 . . 3 2 3 . . . Melee 1 | . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp Res Tes Hostile Shots Fired 1546 | . 27 24 110 22 274 66 199 104 . 22 74 47 115 . 324 138 Missed 505 | . 6 8 32 8 88 24 55 32 . 11 29 18 32 . 114 48 Hits 1041 | . 21 16 78 14 186 42 144 72 . 11 45 29 83 . 210 90 Melee 5 | . . . . . . . . . . . 1 1 . . 3 . Projectile 1036 | . 21 16 78 14 186 42 144 72 . 11 44 28 83 . 207 90 AOE 7 | . . . . . . . . . . 2 3 . . . 2 . Critical Strikes 60 | . . . 1 . 6 2 7 6 . . 6 3 12 . 9 8 Actively Blocked 4 | . . . . . . 2 . . . . . . . . 2 . Damage Taken 17551 | . 264 201 821 202 2731 399 2652 1342 . 367 1089 653 1661 . 3192 1977 Core 3565 | . 31 36 127 22 338 11 427 200 . 109 278 97 578 . 814 497 Absorbed by Shields 464 | . . . . . . . . . . . 5 . . . 459 . Redirected to Shielding 211 | . . . . . 100 . . . . . . . 18 . 93 . Ignored by Resistances 185 | . . . . . . . 100 . . . . . 65 . 20 . Regen/Repaired (Parts) 525 | . . . . . 179 . . . . 9 222 115 . . . . Core Remaining (%) 62 | 100 . 73 . 62 38 98 49 . . . 41 . . 41 . . Volleys Fired 471 | . 14 13 32 12 95 27 91 29 . 16 67 11 20 . 27 17 Largest 4 | . 2 2 3 3 3 4 4 4 . 4 4 2 2 . 4 2 Hottest 300 | . 60 85 111 133 175 244 300 300 . 255 255 110 99 . 277 140 Shots Fired 1240 | . 23 18 81 34 260 108 329 67 . 44 140 17 30 . 71 18 Gun 1036 | . 23 16 78 34 260 108 328 39 . 44 20 . 22 . 59 5 Cannon 182 | . . . . . . . . 22 . . 116 12 7 . 12 13 Launcher 22 | . . 2 3 . . . 1 6 . . 4 5 1 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 326 | . 14 13 56 18 25 . 11 1 . . 116 12 14 . 28 18 Thermal 790 | . . 3 11 4 224 108 317 26 . 35 15 . 15 . 32 . Explosive 21 | . . 2 3 . . . . 6 . . 4 5 1 . . . Electromagnetic 103 | . 9 . 11 12 11 . 1 34 . 9 5 . . . 11 . Robot Hit Streak 18 | . 8 4 8 10 13 6 18 11 . 14 12 11 16 . 10 10 Robot Miss Streak 8 | . 5 4 2 4 5 8 6 4 . 3 3 2 6 . 6 3 Penetration Max 2 | . . . . . . . 2 . . . . . . . . 1 Secondary Targets 32 | . . . 5 2 11 3 7 3 . . 1 . . . . . Max Gunslinging Chain 2 | . . . 1 1 2 1 2 1 . . 1 . . . . . Shots Hit Robots 813 | . 15 9 48 23 172 58 242 42 . 35 64 11 24 . 57 13 Core Hits 543 | . 6 5 23 15 86 21 221 35 . 15 32 15 20 . 38 11 Critical Kills 2 | . . . . . . . 2 . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . 2 . . . . . . . 3 2 Critical Strikes 49 | . . . 1 . 12 4 10 . . 1 8 . 5 . 5 3 Burn 30 | . . . 1 . 12 4 6 . . 1 1 . 4 . 1 . Destroy 9 | . . . . . . . 4 . . . . . . . 3 2 Blast 7 | . . . . . . . . . . . 5 . . . 1 1 Corrupt 2 | . . . . . . . . . . . 2 . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . . Melee Attacks 7 | . . . . . . . . . . . . . 7 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . 7 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22302 | . 227 187 855 407 2916 1200 5174 2015 . 588 3118 1444 1193 . 1591 1387 Guns 13438 | . 217 95 717 376 2870 1200 5053 469 . 588 296 . 389 . 1117 51 Cannons 4668 | . . . . . . . . 665 . . 2052 218 151 . 375 1207 Explosions 3736 | . . 88 138 31 40 . 96 849 . . 770 1187 501 . 36 . Melee 136 | . . . . . . . . . . . . . 136 . . . Ramming 324 | . 10 4 . . 6 . 25 32 . . . 39 16 . 63 129 Kinetic 5699 | . 159 65 513 168 174 . 76 . . . 2052 218 307 . 709 1258 Thermal 11147 | . . 30 113 75 2548 1200 4977 776 . 429 194 . 233 . 572 . Explosive 3533 | . . 88 138 . . . . 849 . . 770 1187 501 . . . Electromagnetic 1463 | . 58 . 91 164 188 . 96 358 . 159 102 . . . 247 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 136 | . . . . . . . . . . . . . 136 . . . Highest Corruption 40 | . . . . . 4 . 11 3 3 5 5 3 34 34 15 40 Average Corruption 8 | . . . . . 3 . 8 1 3 3 5 3 11 34 8 35 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . Corruption Blocked 2 | . . . . . . 2 . . . . . . . . . . Effects 177 | . . . . . 11 . 52 3 3 3 22 . 45 3 19 16 Message Errors 38 | . . . . . 3 . 7 1 2 . 7 . 9 . 5 4 Matter Fused 42 | . . . . . 3 . 14 . . 2 5 . 11 . 5 2 Heat Flow Errors 23 | . . . . . 2 . 9 . 1 . 2 . 7 . . 2 Energy Discharges 20 | . . . . . . . 5 . . 1 5 . 6 1 2 . Parts Rejected 6 | . . . . . . . 3 . . . 1 . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 21 | . . . . . 2 . 5 1 . . 2 . 6 1 2 2 Data Loss (major) 7 | . . . . . 1 . 4 . . . . . . . 1 1 Misfires 6 | . . . . . . . 1 . . . . . 3 . 1 1 Alerts 3 | . . . . . . . 1 . . . . . 1 1 . . Misdirections 3 | . . . . . . . . . . . . . 1 . 1 1 Weapon Failures 7 | . . . . . . . 3 1 . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 564 | . . . 7 . . . . 42 . . 51 3 164 . . 297 Projectiles 316 | . . . . . . . . 2 . . 17 . . . . 297 Explosions 235 | . . . 7 . . . . 40 . . 34 . 154 . . . Melee 13 | . . . . . . . . . . . . 3 10 . . . Knockbacks 17 | . . . . . . . . . . . 4 . 6 . 4 3 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 16 | . . . . . . . . . . . 4 . 6 . 4 2 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . . 4 . 37 . . 76 31 . . . 38 8 . 65 66 Shots 8 | . . 1 . 1 . . 2 2 . . . 1 . . 1 . Rammed 26 | . . . . 1 3 . . 5 . . . 4 2 . 3 8 Targets Rammed 48 | . 2 1 . 1 4 . 6 9 . . . 4 2 . 3 16 Kicked 21 | . 2 1 . . . . 6 4 . . . . . . . 8 Crushed 1 | . . . . . 1 . . . . . . . . . . . Highest Temperature 535 | . 81 230 127 13 441 328 535 369 88 245 318 2 310 . 392 203 Average Temperature 104 | . 44 72 38 7 102 72 119 172 54 99 125 1 107 . 149 49 Received Heat Transfer 3736 | . 147 102 171 90 720 81 738 300 . 18 132 150 600 . 171 316 Effects 13 | . . . . . 3 . 5 2 . . . . . . 3 . Shutdowns 3 | . . . . . 1 . . 1 . . . . . . 1 . Energy Bleed 3 | . . . . . 1 . 1 1 . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Fried 6 | . . . . . 1 . . 5 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . Robots Melted 4 | . . . . . 1 . 3 . . . . . . . . . Combat Hostiles 4 | . . . . . 1 . 3 . . . . . . . . . Parts Melted 39 | . . . . . 18 2 12 2 . 2 . . 3 . . . Heat Transferred 20068 | . . 74 333 161 6359 2479 6273 1021 . 1110 444 . 770 . 1044 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 1 . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp Res Tes Maximum Alert Level 5 | . . . 1 1 2 1 1 2 . 3 5 4 . . 1 . Low Security (%) 54 | . 100 100 99 75 44 . 75 55 100 48 . . . . 78 100 Level 1 23 | . . . . 24 24 100 24 28 . 3 . . . . 21 . Level 2 7 | . . . . . 30 . . 16 . 22 8 . . . . . Level 3 4 | . . . . . . . . . . 24 20 37 . . . . Level 4 4 | . . . . . . . . . . . 19 62 . . . . Level 5 6 | . . . . . . . . . . . 52 . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 2069 | . 40 67 193 219 693 347 315 438 144 846 2069 1228 . . 246 75 Initial 1085 | . . 3 . 69 73 299 105 149 144 30 592 1085 . . 246 28 Average 351 | . 6 11 52 184 266 272 113 226 95 369 1496 1141 . . 109 49 Influence Increases 7735 | . 69 97 351 210 1167 325 828 608 . 1086 1717 279 410 . 362 226 Destroy 0b10 Robot/C 3720 | . 40 60 280 180 680 200 500 240 . 420 640 140 100 . 120 120 Destroy 0b10 Robot/NC 260 | . . . 10 . 65 10 80 30 . 15 10 . 10 . 15 15 Destroy Leader 710 | . 10 10 60 30 190 60 130 38 . 80 30 30 . . 30 12 Allied During Kill 1038 | . . . . . . 18 . . . 488 532 . . . . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . . Successful Hack 182 | . 19 . . . 9 35 38 23 . 18 6 . . . 2 32 Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . Disable Machine 225 | . . . . . 15 . 60 45 . 15 30 15 . . 15 30 Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . . . . Destroy Structure 465 | . . 12 1 . 3 2 5 52 . 50 244 94 . . . 2 Partial Spotted 45 | . . . . . . . . . . . 15 . . . 15 15 Lose Combat Pursuer 900 | . . 15 . . 165 . 15 180 . . 60 . 300 . 165 . Influence Decreases 7681 | . 59 107 174 198 697 768 737 502 369 284 494 1184 1098 111 676 223 Entered New Map 3046 | . . 7 . 108 116 360 111 158 269 14 254 984 432 91 119 23 Time Decay 3207 | . 39 100 144 70 461 368 496 254 100 100 . 130 506 20 289 130 Lost Part 928 | . 20 . 30 20 120 . 130 80 . 10 20 70 160 . 198 70 Lost Ally 500 | . . . . . . 40 . 10 . 160 220 . . . 70 . Squads Dispatched 54 | . . . 1 . 9 10 13 3 . 4 . 5 . . 5 4 Investigation 22 | . . . . . 5 5 3 2 . 1 . 3 . . 2 1 Extermination 6 | . . . . . . 1 2 1 . . . 1 . . 1 . Reinforcement 19 | . . . 1 . 4 1 8 . . 1 . . . . 2 2 Assault 2 | . . . . . . . . . . . . 1 . . . 1 Garrison 5 | . . . . . . 3 . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 2 . 3 . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . 3 . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp Res Tes Distress Signals 5 | . . . 1 . 1 1 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 316 | . 5 4 17 7 52 15 39 32 . 20 35 17 29 . 30 14 Peak Tracking Total 10 | . 2 2 6 3 10 3 6 9 . 4 8 10 8 . 9 8 Tactical Retreats 28 | . . 1 . . 7 . 1 4 . . 3 3 5 . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp Res Tes Traps Triggered 13 | . . . . . 4 1 5 1 . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 4 | . . . . . 1 . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 7 | . . . . . 1 3 . . . . . . 3 . . . Triggered 4 | . . . . . 1 . . . . . . . 3 . . . Most Traps Carried 4 | . . 4 4 4 4 3 . . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp Res Tes Machines Disabled 18 | . . . . . 1 . 4 3 . 1 5 1 . . 1 2 Max in Single Turn 2 | . . . . . 1 . 2 2 . . 2 1 . . 1 1 Garrison Relay 1 | . . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp Res Tes Machines Accessed 40 | . 4 . . . 4 7 3 6 . 2 1 3 2 . 5 3 Terminals 19 | . 3 . . . 1 2 1 2 . 1 1 2 . . 3 3 Fabricators 7 | . . . . . . 2 1 3 . . . . . . 1 . Repair Stations 4 | . . . . . 2 1 . . . . . 1 . . . . Recycling Units 6 | . 1 . . . 1 1 1 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . . . . . Total Hacks 144 | . 22 . . . 15 19 11 27 . 5 4 6 5 . 13 17 Successful 72 | . 10 . . . 11 4 7 16 . 4 2 2 5 . 2 9 Failed 72 | . 12 . . . 4 15 4 11 . 1 2 4 . . 11 8 Catastrophic 8 | . . . . . . 4 . . . . . 2 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 73 | . 16 . . . 7 4 5 18 . 3 3 3 . . 7 7 Terminals 87 | . 19 . . . 5 5 4 17 . 4 4 5 . . 7 17 Fabricators 20 | . . . . . . 5 3 8 . . . . . . 4 . Repair Stations 11 | . . . . . 6 4 . . . . . 1 . . . . Recycling Units 18 | . 3 . . . 4 3 4 2 . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . 1 . . . . . . Terminal Hacks 36 | . 4 . . . 3 1 3 8 . 2 2 1 5 . . 7 Record 5 | . . . . . . . . . . . . . 4 . . 1 Part Schematic 1 | . . . . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . 1 . . . . 1 . . . . Branch Access Points 2 | . . . . . . 1 . 1 . . . . . . . . Terminal Index 3 | . . . . . . . . 1 . 1 . . . . . 1 Alert Level 3 | . . . . . 1 . 1 . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . 1 . . . . . . . . Registered Prototypes 3 | . . . . . 1 . 1 1 . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . 1 2 3 . . . . . . 1 . Network Status 4 | . . . . . . . 1 2 . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . 1 1 . . . . . . . . . Repair Station Hacks 5 | . . . . . 4 1 . . . . . . . . . . Scan Component 3 | . . . . . 2 1 . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . 2 1 1 1 . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . Report Inventory 5 | . 1 . . . 2 . 1 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 17 | . 5 . . . 2 . 1 4 . 1 . 1 . . 1 2 Terminals 9 | . 5 . . . . . . 1 . 1 . . . . . 2 Botnet 6 | . 2 . . . . . . 1 . 1 . . . . . 2 Skim 3 | . 3 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 2 . . . . . . 1 . Prioritize 1 | . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . 1 . . . . Patch 2 | . . . . . 1 . . . . . . 1 . . . . Recycling Units 2 | . . . . . 1 . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . Hacking Detections 34 | . 4 . . . 3 7 3 5 . 1 1 2 . . 5 3 Full Trace Events 18 | . 1 . . . 1 5 2 2 . 1 1 2 . . 2 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked 1 | . . . . . . . . 1 . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . 53 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . Time 83 | . . . . . 83 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 32 | . . . . . . 32 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp Res Tes Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 5 . . . . . Machine Destruction 5 | . . . . . . . . . . . 5 . . . . . Attached 1 | . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp Res Tes Total Allies 27 | . . . . . . 2 . . 20 . 1 . . . 4 . Largest Group 20 | . . . . . . 2 . . 20 20 13 . . . 3 . Highest-Rated Group 737 | . . . . . . 64 . . 737 736 515 . . . 141 . Highest-Rated Ally 50 | . . . . . . 32 . . 50 50 46 . . . 47 . Total Orders 3 | . . . . . . . . . 1 1 . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . 1 1 . . . . . . Ally Attacks 228 | . . . . . . 11 . . 5 104 100 . . . 8 . Total Damage 6088 | . . . . . . 413 . . 164 2845 2410 . . . 256 . Kills 40 | . . . . . . 1 . . . 19 19 . . . 1 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp Res Tes Active Infowar (turns) 2508 | . . . . . 796 226 12 . . . 50 269 798 . 357 . Optics 675 | . . . . . . . . . . . 50 268 . . 357 . Sensors 942 | . . . . . . . 12 . . . . 217 713 . . . Decoding 599 | . . . . . . . . . . . . . 599 . . . Machine Analysis 1022 | . . . . . 796 226 . . . . . . . . . . ECM 262 | . . . . . . . . . . . . 258 . . 4 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . . 2 . . . Drone Launches 3 | . . . . . . . . 1 1 1 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp Res Tes Turns Passed 9500 | . 205 524 450 158 1209 849 1545 550 210 201 960 269 1363 59 685 263 Spaces Moved 6430 | 1 106 249 162 72 443 562 854 604 205 197 809 228 1189 32 422 295 Core 304 | . . . . . . . . 188 8 . . . 103 . 1 4 Treads 685 | . . . 90 72 443 31 49 . . . . . . . . . Legs 2480 | 1 106 249 72 . . 531 805 142 . . . . 279 32 180 83 Wheels . | . . . . . . . . . . . . . . . . . Hover 2555 | . . . . . . . . 274 197 197 809 228 807 . . 43 Flight 406 | . . . . . . . . . . . . . . . 241 165 Fastest Speed 6 | 120 120 190 160 160 160 120 115 32 50 58 66 66 50 190 6 21 Average Speed 101 | 120 154 190 203 160 163 122 121 59 72 62 66 66 87 190 96 54 Slowest Speed 440 | 120 190 190 260 160 170 260 260 440 100 72 66 66 250 190 190 190 Overloaded Moves 48 | . . . . . . . . . . . . . . . 35 13 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . 1 . Robots Hopped 15 | . . . . . . . . . . . . . . . 15 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 30 57 19 16 42 16 26 22 94 7 65 8 82 8 18 29 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . . . 1 . . . Known Exits Taken 5 | . . . . . . . 1 . . 1 . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . 1 . . . . Scrap Searched 4 | . . . . 1 . . . . . . . . 3 . . . Spaces Dug 91 | . . . . . . . 3 . . . 82 4 2 . . . Terrain Destroyed 337 | . . 21 . . . . 3 24 . . 200 53 35 . . 1 Melee 2 | . . . . . . . . . . . . . 2 . . . Projectile 26 | . . . . . . . . . . . 19 6 . . . 1 AOE 309 | . . 21 . . . . 3 24 . . 181 47 33 . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . 1 Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp Res Tes Total 8400 | . 124 280 216 87 721 657 1133 750 267 240 1102 330 1463 31 628 371 Wait 888 | . . 2 7 . 91 31 59 34 48 14 180 70 201 . 138 13 Move 6386 | . 105 248 161 71 442 561 853 604 204 196 807 227 1188 31 393 295 Hop 13 | . . . . . . . . . . . . . . . 13 . Pick Up 82 | . 1 7 2 1 20 11 16 4 3 . 3 1 4 . 6 3 Fast Attach 113 | . 1 2 2 2 13 . 15 15 2 4 4 3 22 . 16 12 Attach 72 | . . 2 4 . 6 2 17 11 1 1 3 2 7 . 8 8 Detach 40 | . 1 1 . . . . 11 10 . . 2 2 2 . 7 4 Swap 120 | . . 3 4 . 21 11 46 7 1 5 5 5 4 . 8 . Drop 122 | . . 1 4 . 28 11 19 27 5 4 6 5 3 . 7 2 Fire 471 | . 14 13 32 12 95 27 91 29 . 16 67 11 20 . 27 17 Melee 7 | . . . . . . . . . . . . . 7 . . . Ram 23 | . . . . . . . . 5 . . . 4 2 . 3 9 Kick 21 | . 2 1 . . . . 6 4 . . . . . . . 8 Crush 5 | . . . . 1 4 . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . 25 . . . . . Rewire 5 | . . . . . . . . . 3 . . . . . 2 . Trap 7 | . . . . . 1 3 . . . . . . 3 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison (discovered 4 exits: *Fac x3 / [Fac]) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 14) 131 | -10/Materials | Discovered new exit (range 16) 206 | -10/Materials | Entered Mines 280 | -10/Mines | Met a Derelict bent on vengeance 325 | -10/Mines | Build established: Mutant 333 | -10/Mines | Learned Materials stockpile data 481 | -10/Mines | Learned location of Zion (-7) 530 | -10/Mines | Found a hidden stash of uninstalled traps 583 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 588 | -10/Mines | Found Prototype Device 589 | -10/Mines | Identified Exp. Sensor Array 613 | -10/Mines | Discovered new exit (range 12) 730 | -10/Mines | Entered Materials 730 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1096 | -9/Materials | Discovered new exit (range 16) 1180 | -9/Materials | Entered Mines 1227 | -9/Mines | Learned Materials security intel 1317 | -9/Mines | Discovered new exit (range 11) 1338 | -9/Mines | Entered Materials 1338 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1415 | -8/Materials | Repaired Imp. EM Shotgun 1479 | -8/Materials | Repaired Imp. Ion Engine 1491 | -8/Materials | Discovered new exit (range 10) 1574 | -8/Materials | Build established: Scavenger-Mutant 1823 | -8/Materials | Lost 6 parts (1p2n2u1w) 1835 | -8/Materials | Destroyed 11 combat bots 1879 | -8/Materials | Discovered new exit (range 16) 2061 | -8/Materials | Build established: Scavenger-Skirmisher 2229 | -8/Materials | Lost 3 parts (1p1n1w) 2258 | -8/Materials | Discovered new exit (range 15) 2396 | -8/Materials | Core integrity fell below 50% 2413 | -8/Materials | Discovered new exit (range 15) 2547 | -8/Materials | Entered Factory 2547 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2742 | -7/Factory | Fabricated Y-54 Guardian (x2) 2822 | -7/Factory | Garrison activated, responded to threat 3144 | -7/Factory | Identified exit to Lower Caves 3157 | -7/Factory | Build established: Gunner 3376 | -7/Factory | Discovered new exit (range 16) 3396 | -7/Factory | Entered another Factory area 3396 | -6/Factory | Evolved 2 slots: Utility x2 3678 | -6/Factory | Fabricated Mni. Drone Bay (x1) 3701 | -6/Factory | Spotted B-75 Beast 3787 | -6/Factory | Build established: Hacker-Gunner 4112 | -6/Factory | Discovered new exit (range 14) 4203 | -6/Factory | Identified exit to Factory 4452 | -6/Factory | System corruption reached 10% 4585 | -6/Factory | Lost 10 parts (2p2n6w) 4829 | -6/Factory | Core integrity fell below 50% 4941 | -6/Factory | Entered another Factory area 4941 | -5/Factory | Evolved 2 slots: Utility x2 5296 | -5/Factory | Identified exit to Upper Caves 5376 | -5/Factory | Lost 7 parts (1p3n2u1w) 5387 | -5/Factory | Spotted B-75 Beast 5491 | -5/Factory | Sucked down chute 5491 | -5/Factory | Entered Waste 5492 | -5/Waste | Joined by Warlord forces that had cleared the area 5559 | -5/Waste | Found Fusion Bomb Launcher 5562 | -5/Waste | Discovered new exit (range 55) 5701 | -5/Waste | A Compactor rumbled back to life 5701 | -5/Waste | Spotted C-40 Crusher 5701 | -5/Waste | Entered Factory 5701 | -5/Factory | Accompanied by 21 allies 5798 | -5/Factory | Garrison activated, responded to threat 5818 | -5/Factory | Discovered exit to Upper Caves (range 15) 5867 | -5/Factory | Lost 7 allies 5870 | -5/Factory | Identified exit to Garrison 5902 | -5/Factory | Entered Garrison 5902 | -5/Garrison | Accompanied by 13 allies 5981 | -5/Garrison | Triggered checkpoint 6006 | -5/Garrison | Triggered checkpoint 6020 | -5/Garrison | Discovered new exit (range 13) 6034 | -5/Garrison | Triggered checkpoint 6106 | -5/Garrison | Triggered checkpoint 6174 | -5/Garrison | Discovered new exit (range 12) 6176 | -5/Garrison | Triggered checkpoint 6225 | -5/Garrison | Phase Generator disabled 6243 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6256 | -5/Garrison | Build established: Hacker-Mutant 6281 | -5/Garrison | Core integrity fell below 50% 6319 | -5/Garrison | Triggered checkpoint 6329 | -5/Garrison | Discovered new exit (range 74) 6329 | -5/Garrison | Discovered new exit (range 43) 6329 | -5/Garrison | Discovered new exit (range 18) 6329 | -5/Garrison | Discovered new exit (range 73) 6436 | -5/Garrison | Rescued a captive Derelict 6696 | -5/Garrison | Lost 6 allies 6708 | -5/Garrison | Installed Relay Interface Framework 6752 | -5/Garrison | Garrison Relay disabled 6862 | -5/Garrison | Entered Factory 6862 | -4/Factory | Evolved 2 slots: Utility x2 6875 | -4/Factory | Identified exit to Research 7022 | -4/Factory | Spotted B-86 Titan 7074 | -4/Factory | Discovered new exit (range 11) 7112 | -4/Factory | First assault squad dispatched 7131 | -4/Factory | Entered Upper Caves 7181 | -4/Upper Caves | Lost 10 parts (1p6u3w) 7324 | -4/Upper Caves | Entered an active Warlord outpost 7340 | -4/Upper Caves | Learned Extension emergency access door positions 7340 | -4/Upper Caves | Learned Research security intel 7357 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7410 | -4/Upper Caves | Build established: Mutant 7659 | -4/Upper Caves | Encountered a Warlord checkpoint 7662 | -4/Upper Caves | Discovered new exit (range 4) 7666 | -4/Upper Caves | Learned Research trap positions 7672 | -4/Upper Caves | Identified exit to Upper Caves 7780 | -4/Upper Caves | Build established: Derelict-Mutant 7902 | -4/Upper Caves | Lost 11 parts (1p2n5u3w) 7933 | -4/Upper Caves | Core integrity fell below 50% 8057 | -4/Upper Caves | System corruption reached 10% 8191 | -4/Upper Caves | System corruption reached 30% 8259 | -4/Upper Caves | Build established: Scavenger-Mutant 8494 | -4/Upper Caves | Entered another Upper Caves area 8544 | -4/Upper Caves | Discovered exit to Research (range 6) 8553 | -4/Upper Caves | Entered Research 8553 | -3/Research | Evolved 2 slots: Propulsion x2 8554 | -3/Research | Identified exit to Testing 8555 | -3/Research | Loaded intel: 73 trap records 8760 | -3/Research | Build established: Scavenger-Tank 8857 | -3/Research | Found Prototype Processor 8857 | -3/Research | Identified Spectral Analyzer 8861 | -3/Research | Found Spectral Analyzer 9087 | -3/Research | System corruption reached 10% 9209 | -3/Research | Core integrity fell below 50% 9223 | -3/Research | Spotted B-86 Titan 9238 | -3/Research | Entered Testing 9249 | -3/Testing | Lost 22 parts (1p8n7u6w) 9251 | -3/Testing | Protovariant out of control (PH-KHICRZBG9A) 9251 | -3/Testing | Unleashed a protovariant (PH-KHICRZBG9A) 9278 | -3/Testing | Found Prototype Ballistic Cannon 9289 | -3/Testing | System corruption reached 30% 9291 | -3/Testing | Identified Omega Cannon 9294 | -3/Testing | Core integrity fell below 20% 9342 | -3/Testing | Lost 7 parts (1p4n2u) 9385 | -3/Testing | Found Prototype Leg 9385 | -3/Testing | Identified Myomer Exoskeleton 9482 | -3/Testing | Spotted PH-KHICRZBG9A 9501 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09473_ A-15 Conveyor destroyed. 09476_ Acquired 68 matter. 09481_ System corrupted: Heat flow error (+158). 09488_ HV Slug penetrates G-67 Veteran. 09489_ PH-KHICRZBG9A stasis bubble strength at 22. 09490_ Slug penetrates Subatomic Condenser. 09492_ HV Slug penetrates G-67 Veteran. 09494_ HV Slug penetrates Subatomic Condenser. 09497_ System corrupted: Exp. Flexi-carbon Leg rejected. 09498_ System corrupted: Omega Cannon jammed. 09498_ HV Slug penetrates G-67 Veteran. 09498_ G-67 Veteran suffers critical hit (Destroy). 09498_ Destroyed Field Laser. 09498_ HV Slug penetrates G-67 Veteran. 09498_ G-67 Veteran suffers critical hit (Destroy). 09498_ Destroyed Flexi-carbon Leg. 09501_ Slug penetrates G-67 Veteran. 09501_ G-67 Veteran suffers critical hit (Destroy). 09501_ G-67 Veteran destroyed. 09501_ Slug penetrates G-67 Veteran. 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""" !!! #??????? | | ???????????=%h=*$|! """ #??????? | | ???????????### $%$! """ #;############# #??????? | | ??????????????????|! ?##????????????###??????? | | ?????????????????""%=" ????????????????????????? | | ????????????????? "! "" ????????????????????????? | | ?????????????????"g ""! ????????????????????????? | | ?????????????????%= !g ????????????????????????? | | ???????????????? $% ? g ????????????????????????? | | ?????????????????????%= ????????????????????????? | | ????????????????????? gg?????????????????????????? | | ????????????????????# *%?????????????????????????? | | ????????????????????? =?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 28 Energy Capacity 1450 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Base Temperature (-) 150 Corruption Block 8 Armor Coverage 450 Resistance: TH 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 13 Launcher Accuracy 30 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 26 Trap Extractor Capacity 8 Item Schematics ----------------- Linear Gravjet | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Mni. Drone Bay | x1 | -6/Factory | Preloaded Repaired ---------- Imp. EM Shotgun | 5% | -8/Materials Imp. Ion Engine | 12% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryTacticalBarrier Manual? 0 Play Time 01:28:17 Cumulative 1115.1 hours Start 2025.06.18 @ 20:52:52 End 2025.06.19 @ 13:01:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1373 Rogue 1089 Adventurer 124 Explorer 160 Win Type - Total 50 Types 36/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 138c467f-2baa-46c0-96cf-a18bd6103f66