Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 18:10:56 Player: MEOWRTGM Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (80) 400 Value Destroyed (3330) 3330 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 10750 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 237/300 Energy 98/100 System Corruption 67% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Plasma Sword > --- INVENTORY (5) ---- Light Antimatter Reactor Antigrav System Improved Shock Absorption System Mini Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Thunder Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Weapon Shielding Advanced Thermal Shield > --- WEAPON ----------- Tesla Rifle Phase Gun Coil Gun > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Antigrav System Antigrav System Antigrav System Field Propulsion Drive Improved Heat Sink High-capacity Storage Unit Improved Particle Charger Improved Shock Absorption System Mini Drone Bay Rocket Launcher [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Propulsion] Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Plasma Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Slots Evolved 12 | . . . . . 4 2 . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 1 . . . . . 1 . Utility 7 | . . . . . 2 1 . 2 . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 123 | 7 8 1 . 5 12 1 8 16 2 6 18 38 1 Power 17 | 1 . . . 1 1 . 1 2 1 . 2 8 . Engine 5 | 1 . . . 1 1 . 1 1 . . . . . Core 7 | . . . . . . . . 1 1 . 2 3 . Reactor 5 | . . . . . . . . . . . . 5 . Propulsion 22 | 2 . . . . 2 1 4 2 . . 1 9 1 Treads 9 | 2 . . . . 2 1 4 . . . . . . Leg 9 | . . . . . . . . . . . . 9 . Wheel 3 | . . . . . . . . 2 . . 1 . . Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 50 | 2 3 1 . 1 5 . 3 5 1 4 11 14 . Device 24 | 1 . . . . 1 . 1 4 1 2 6 8 . Storage 5 | 1 2 . . . 1 . . . . . . 1 . Processor 9 | . . 1 . 1 1 . . . . 2 1 3 . Hackware 1 | . . . . . . . . 1 . . . . . Protection 11 | . 1 . . . 2 . 2 . . . 4 2 . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 5 . . 3 4 . . 7 . 2 4 7 . Energy Gun 9 | 1 . . . . . . . 3 . 1 1 3 . Energy Cannon 8 | . . . . . . . . 2 . 1 3 2 . Ballistic Gun 11 | 1 3 . . 2 3 . . 1 . . . 1 . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . Launcher 3 | . 1 . . 1 . . . 1 . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . Corrupted Parts 11 | . . . . . . . . . . . . 11 . System Corruption 65 | . . . . . . . . . . . . 65 . Parts Lost 52 | . . . . . . . 3 . 2 . 17 29 1 Power 7 | . . . . . . . . . 1 . 1 5 . Propulsion 10 | . . . . . . . 2 . . . 1 6 1 Utility 21 | . . . . . . . . . 1 . 8 12 . Weapon 14 | . . . . . . . 1 . . . 7 6 . Highest Loss Streak 10 | . . . . . . . 3 . 2 . 7 10 1 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Backups 15 | 2 10 17 18 18 18 18 18 19 18 17 15 7 4 Power 1 | . 2 3 3 3 1 1 1 . . . 1 2 1 Propulsion 2 | . 1 2 3 3 2 1 . 2 2 2 1 1 1 Utility 6 | . 2 6 7 6 7 9 7 8 11 10 9 2 2 Weapon 4 | . 3 5 5 6 6 7 9 6 5 4 3 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 36 | . . 1 . . 9 . 5 10 . 1 2 5 3 Power 7 | . . . . . 3 . . 1 . . . 2 1 Propulsion 9 | . . . . . 1 . . 5 . . . 2 1 Utility 16 | . . . . . 5 . 4 3 . . 2 1 1 Weapon 4 | . . 1 . . . . 1 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 100 97 92 92 79 69 72 79 68 10 Engine 7 | . 14 14 14 14 9 7 7 5 4 . . . . Core 1 | . . . . . . . . . 1 6 5 5 . Treads 17 | . 28 28 28 28 27 30 28 13 . . . . . Leg 1 | . . . . . . . . . . . . 13 . Wheel 2 | . . . . . . . . 6 13 13 10 1 . Device 10 | . . . . . 8 7 7 19 16 14 20 17 . Storage 8 | . 14 14 14 14 9 7 7 6 6 6 5 4 . Processor 8 | . . 2 14 14 9 7 7 6 6 6 11 11 . Protection 5 | . 13 11 . . 7 7 8 5 6 6 6 2 . Energy Gun 2 | . . . . . . . . 5 6 9 4 4 . Energy Cannon 1 | . . . . . . . . . . 2 9 2 . Ballistic Gun 14 | . 26 28 28 24 25 15 15 6 6 3 . . . Peak Build Rating 102 | 9 9 8 10 13 29 32 46 71 71 75 84 102 15 Average Rating 40 | 6 7 8 8 12 24 32 38 65 69 68 75 71 12 On Entrance 29 | . 9 8 8 10 13 29 32 46 71 65 68 44 10 Avg Prop Armor Cover (%) 9 | . . . . . . . . 9 . . . 10 . Naked Turns 111 | . . . . . . . . . . . . 111 . Heaviest Build 104 | 14 51 51 48 52 66 66 89 98 93 92 104 87 3 Greatest Support 118 | 40 40 40 40 40 62 84 86 86 56 56 56 118 11 Greatest Overweight (x) 3 | . 1 1 1 1 1 . 1 3 1 1 2 2 . Average Overweight (x) . | . . 1 1 1 . . . 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 14 20 20 20 20 20 20 20 20 20 20 17 5 Most Carried 20 | 4 15 18 20 20 20 19 20 20 20 20 20 14 4 Average Carried 15 | 2 10 17 18 19 19 19 19 19 19 19 16 7 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 15 18 20 20 20 19 20 20 19 20 6 5 4 Class Distribution -------------------- 42% | Mutant 38% | Tank 7% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Skirmisher | -6/Waste Tank | -6/Factory Tank | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Matter Collected 2494 | 293 112 84 . 329 245 . 443 343 . . 246 399 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3607 | 165 150 44 . 117 277 . 375 802 . 30 617 1030 . Parts 193 | 15 13 7 . 9 15 . 34 36 . 1 21 42 . Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . Recyclers Shooed 4 | 1 . . . 1 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Combat Hostiles Destroyed 61 | . 6 3 . 6 2 . 9 11 . . 9 15 . Guns 35 | . 1 3 . 3 2 . 5 11 . . . 10 . Cannons 9 | . . . . . . . 4 . . . 5 . . AOE 8 | . 5 . . 3 . . . . . . . . . Classes Destroyed 13 | 2 2 . . 1 2 . 3 2 . . . 1 . Worker 1 | . . . . . . . . . . . . 1 . Builder 1 | . . . . . . . . 1 . . . . . Tunneler 6 | 5 . . . . . . . . . . 1 . . Hauler 2 | . 1 . . . 1 . . . . . . . . Recycler 3 | 1 1 . . . 1 . . . . . . . . Watcher 6 | . . . . . 1 . . 4 . 1 . . . Swarmer 15 | . 6 3 . 4 . . 2 . . . . . . Grunt 17 | . . . . 2 . . 2 5 . . 3 5 . Sentry 5 | . . . . . 2 . . 2 . . 1 . . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 6 | . . . . . . . . 1 . . 1 4 . Programmer 15 | . . . . . . . 2 3 . . 4 6 . Heavy 1 | . . . . . . . 1 . . . . . . Best Kill Streak 5 | 5 3 3 . 4 2 . 4 4 . 1 3 3 . Combat Bots Only 4 | . 3 3 . 4 1 . 4 4 . . 2 3 . Max Kills in Single Turn 3 | 1 3 1 . 2 2 . 1 1 . 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Hostile Shots Fired 763 | . 21 19 . 19 8 . 67 58 5 . 154 384 28 Missed 264 | . 9 7 . 7 4 . 22 23 1 . 49 132 10 Hits 499 | . 12 12 . 12 4 . 45 35 4 . 105 252 18 Melee 4 | . . . . . . . . . 4 . . . . Projectile 495 | . 12 12 . 12 4 . 45 35 . . 105 252 18 AOE 3 | . . . . . . . . . . . 3 . . Critical Strikes 23 | . . . . . . . 4 1 2 . 2 13 1 Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 9418 | . 137 92 . 145 66 . 866 464 182 . 2780 4308 378 Core 1764 | . 28 7 . 37 48 . 38 69 . . 385 837 315 Absorbed by Shields 207 | . . . . . . . 88 64 . . 18 37 . Redirected to Shielding 232 | . . . . . . . . . . . 127 105 . Ignored by Resistances 513 | . . . . . . . . . . . 206 307 . Regen/Repaired (Parts) 278 | . . . . . . . . 278 . . . . . Core Remaining (%) 84 | 100 . . . 71 91 . 94 . . 91 61 . . Volleys Fired 273 | 10 17 6 . 14 23 . 25 20 . 2 54 102 . Largest 3 | 2 2 2 . 2 3 . 3 1 . 1 3 3 . Hottest 227 | 60 100 40 . 43 66 . 83 80 . 69 227 183 . Shots Fired 494 | 20 27 12 . 21 57 . 75 80 . 3 82 117 . Gun 363 | 20 20 12 . 19 51 . 50 78 . 3 17 93 . Cannon 120 | . . . . . 6 . 25 . . . 65 24 . Launcher 8 | . 4 . . 2 . . . 2 . . . . . Special 3 | . 3 . . . . . . . . . . . . Kinetic 265 | 10 20 12 . 19 57 . 75 60 . 1 . 11 . Thermal 134 | 10 3 . . . . . . 18 . 2 16 85 . Explosive 8 | . 4 . . 2 . . . 2 . . . . . Electromagnetic 87 | . . . . . . . . . . . 66 21 . Robot Hit Streak 17 | 5 5 3 . 9 12 . 17 17 . 6 14 10 . Robot Miss Streak 4 | 2 2 3 . 3 3 . 3 3 . 2 1 4 . Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . Autonomous 62 | . . . . . . . . 60 . 2 . . . Shots Hit Robots 349 | 14 14 6 . 14 33 . 54 64 . 1 67 82 . Core Hits 148 | 7 13 3 . 8 10 . 20 30 . 1 20 36 . Critical Kills 4 | . . . . . . . . 1 . . 1 2 . Critical Parts Destroyed 2 | . . . . . 1 . . . . . . 1 . Critical Strikes 17 | . . . . . 1 . . 3 . . 3 10 . Burn 7 | . . . . . . . . 2 . . . 5 . Meltdown 1 | . . . . . . . . . . . 1 . . Destroy 5 | . . . . . 1 . . 1 . . . 3 . Corrupt 4 | . . . . . . . . . . . 2 2 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8271 | 179 409 58 . 364 423 . 1019 2228 . 25 1283 2283 . Guns 5735 | 179 141 58 . 183 412 . 576 2099 . 25 244 1818 . Cannons 1904 | . . . . . . . 443 . . . 1002 459 . Explosions 548 | . 268 . . 181 . . . 99 . . . . . Melee . | . . . . . . . . . . . . . . Ramming 84 | . . . . . 11 . . 30 . . 37 6 . Kinetic 4039 | 91 141 58 . 183 412 . 1019 1851 . 25 . 259 . Thermal 2470 | 88 . . . . . . . 347 . . 360 1675 . Explosive 449 | . 268 . . 181 . . . . . . . . . Electromagnetic 1229 | . . . . . . . . . . . 886 343 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 67 | . . . . . . . 1 2 12 8 8 67 67 Average Corruption 28 | . . . . . . . 1 1 8 3 5 58 67 Corruption Purged 22 | . . . . . . . . . 4 10 . 8 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 104 | . . . . . . . . 7 3 2 13 77 2 Message Errors 26 | . . . . . . . . 3 2 1 2 17 1 Matter Fused 17 | . . . . . . . . 1 . . 4 12 . Heat Flow Errors 6 | . . . . . . . . 1 . . 1 4 . Energy Discharges 11 | . . . . . . . . . . . 1 10 . Parts Rejected 6 | . . . . . . . . . 1 . 2 3 . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . . 1 . . 1 6 . Data Loss (major) 5 | . . . . . . . . 1 . . 1 3 . Misfires 1 | . . . . . . . . . . . . 1 . Alerts 3 | . . . . . . . . . . 1 1 1 . Misdirections 11 | . . . . . . . . . . . . 10 1 Weapon Failures 9 | . . . . . . . . . . . . 9 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 96 | . . . . 5 . . 10 69 . . 12 . . Projectiles 22 | . . . . . . . 10 . . . 12 . . Explosions 74 | . . . . 5 . . . 69 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . 1 . . . 1 . . Impact 1 | . . . . . . . . . . . 1 . . Kinetic 1 | . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 146 | . 48 . . 25 . . . 55 . . 18 . . Shots 4 | . 2 . . 1 . . . 1 . . . . . Rammed 8 | . . . . . 1 . . 4 . . 3 . . Targets Rammed 10 | . . . . . 1 . . 4 . . 3 2 . Kicked 2 | . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 237 | . 96 12 . 3 4 . 5 227 . . 237 185 3 Average Temperature 45 | . 25 5 . 3 4 . 5 88 . . 66 30 3 Received Heat Transfer 1053 | . . . . 30 9 . 70 57 . . 189 626 72 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Robots Corrupted 7 | . . . . . . . . . . . 4 3 . Combat Hostiles 6 | . . . . . . . . . . . 3 3 . Parts Fried 9 | . . . . . . . . . . . 3 6 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . . . . . 1 2 . Parts Melted 17 | . . . . . . . . 2 . . 8 7 . Heat Transferred 4059 | 200 . . . . . . . 667 . . 407 2785 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Maximum Alert Level 1 | . . . . . . . 1 1 . . . . . Low Security (%) 97 | 100 100 100 . 100 100 100 93 90 100 100 100 100 . Level 1 2 | . . . . . . . 6 9 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Peak Influence 258 | 20 90 70 . 111 42 5 225 258 86 18 80 163 . Initial 117 | . . . . . 39 . 3 117 86 18 . 11 . Average 30 | 4 21 10 . 12 6 . 89 65 62 2 15 21 . Influence Increases 2391 | 30 212 70 . 169 114 5 245 544 . 37 360 605 . Destroy 0b10 Robot/C 1220 | . 120 60 . 120 40 . 180 220 . . 180 300 . Destroy 0b10 Robot/NC 95 | 30 10 . . . 15 . . 25 . 5 5 5 . Destroy Leader 326 | . 22 10 . 20 24 . 50 78 . 2 50 70 . Successful Hack 211 | . 17 . . . 30 5 . 82 . 30 29 18 . Disable Machine 135 | . . . . 15 . . 15 60 . . 15 30 . Destroy Structure 104 | . 28 . . 14 5 . . 49 . . 6 2 . Lose Combat Pursuer 300 | . 15 . . . . . . 30 . . 75 180 . Influence Decreases 2309 | 30 212 70 . 66 217 . 25 522 221 63 336 466 81 Entered New Map 417 | . . . . . 64 . 2 108 161 8 . 13 61 Time Decay 1496 | 30 212 70 . 66 153 . . 414 40 55 207 239 10 Lost Part 396 | . . . . . . . 23 . 20 . 129 214 10 Squads Dispatched 20 | . . . . . 5 . 2 6 . . 4 3 . Investigation 1 | . . . . . 1 . . . . . . . . Extermination 8 | . . . . . . . . 4 . . 1 3 . Reinforcement 11 | . . . . . 4 . 2 2 . . 3 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Distress Signals 4 | . . . . . 2 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 125 | . 7 3 . 6 7 . 11 20 5 2 15 38 11 Peak Tracking Total 11 | . 3 3 . 4 2 . 4 5 5 1 3 8 11 Tactical Retreats 12 | . 1 . . . . . . 2 . . 4 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Traps Triggered 8 | . . . . . . . . 4 . 1 1 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Machines Disabled 9 | . . . . 1 . . 1 4 . . 1 2 . Max in Single Turn 3 | . . . . 1 . . 1 3 . . 1 1 . Garrison Access 2 | . . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Machines Accessed 45 | . 5 . 5 . 5 1 . 11 . 6 7 5 . Terminals 28 | . 4 . . . 4 1 . 5 . 5 5 4 . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . 1 . . . 1 . Recycling Units 2 | . 1 . . . . . . 1 . . . . . Scanalyzers 5 | . . . . . 1 . . 2 . 1 1 . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . Total Hacks 124 | . 13 . 37 . 16 1 . 23 . 11 14 9 . Successful 78 | . 5 . 37 . 7 1 . 14 . 6 6 2 . Failed 46 | . 8 . . . 9 . . 9 . 5 8 7 . Catastrophic 6 | . . . . . . . . 1 . 1 2 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 39 | . 11 . 1 . 6 . . 7 . 3 5 6 . Terminals 62 | . 12 . . . 13 1 . 12 . 6 10 8 . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 3 | . . . . . . . . 2 . . . 1 . Recycling Units 3 | . 1 . . . . . . 2 . . . . . Scanalyzers 13 | . . . . . 3 . . 3 . 5 2 . . Garrison Access 4 | . . . . . . . . 2 . . 2 . . Terminal Hacks 52 | . 1 . 37 . 4 1 . 5 . 1 1 2 . Record 37 | . . . 36 . . . . . . . . 1 . Part Schematic 2 | . . . . . . . . 2 . . . . . Prototype ID Bank 2 | . . . . . . . . 1 . . . 1 . Open DSF 3 | . . . . . . 1 . 1 . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Security Status 1 | . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 1 . . 1 . 3 2 . . Insert Component 1 | . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . 1 . . . Retrieve Study 5 | . . . . . 1 . . 1 . 1 2 . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . . 1 . . 1 . . Unauthorized Hacks 13 | . 4 . . . 2 . . 3 . 2 2 . . Terminals 12 | . 4 . . . 2 . . 2 . 2 2 . . Botnet 12 | . 4 . . . 2 . . 2 . 2 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . . . 5 . . 8 . 4 6 3 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . 1 . . . . . Time 73 | . . . . . . . . 73 . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . Part Studies Acquired 5 | . . . . . 1 . . 1 . 1 2 . . Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 44 | . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 8 7 7 Total Orders 1 | . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Active Infowar (turns) 458 | 79 37 . . . . . . . . 44 65 233 . Optics 44 | . . . . . . . . . . 44 . . . Terrain 349 | 79 37 . . . . . . . . . . 233 . Jamming 65 | . . . . . . . . . . . 65 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Turns Passed 9617 | 171 1070 443 1386 550 1044 12 395 1851 90 349 814 1421 21 Spaces Moved 5072 | 83 569 176 578 190 396 7 122 1038 77 301 540 959 36 Core 245 | 5 . . . . . . . . . . . 224 16 Treads 2409 | 78 569 176 578 190 396 7 122 293 . . . . . Legs 512 | . . . . . . . . . . . . 512 . Wheels 1886 | . . . . . . . . 745 77 301 540 223 . Hover 20 | . . . . . . . . . . . . . 20 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 155 152 152 115 115 105 90 50 50 Average Speed 160 | 153 169 240 240 240 220 152 222 152 115 106 105 109 55 Slowest Speed 260 | 160 240 240 240 240 235 152 238 231 115 115 120 260 60 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 87 38 91 37 35 . 90 30 74 9 13 23 11 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . 1 1 . . . 1 . . . Unknown Exits Taken 5 | 1 1 . . 1 . . . . . . 1 1 . Scrap Searched 5 | . . 1 . 4 . . . . . . . . . Spaces Dug 9 | . 3 . . . 4 . . . . . 2 . . Terrain Destroyed 113 | . 29 . . 15 4 . . 61 . . 3 1 . Melee . | . . . . . . . . . . . . . . Projectile 32 | . 3 . . . 4 . . 21 . . 3 1 . AOE 81 | . 26 . . 15 . . . 40 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Upp Total 6147 | 103 639 187 578 267 533 8 196 1291 78 327 710 1193 37 Wait 469 | . 31 . . 47 66 1 17 163 . 8 69 67 . Move 5060 | 82 568 175 577 189 395 6 121 1038 76 300 539 958 36 Hop . | . . . . . . . . . . . . . . Pick Up 96 | 4 10 4 1 4 15 . 11 19 . 7 6 15 . Fast Attach 56 | 7 2 . . 1 6 . 3 4 . 1 3 29 . Attach 49 | . . . . . 2 1 3 8 1 6 15 12 1 Detach 7 | . . . . . . . . 3 . . 1 3 . Swap 37 | . 8 1 . 4 6 . 3 7 1 . 6 1 . Drop 82 | . 3 1 . 8 19 . 13 25 . 3 6 4 . Fire 273 | 10 17 6 . 14 23 . 25 20 . 2 54 102 . Melee . | . . . . . . . . . . . . . . Ram 7 | . . . . . . . . 4 . . 3 . . Kick 2 | . . . . . . . . . . . . 2 . Crush 1 | . . . . . 1 . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Waste -6/Factory (discovered 2 exits: *Fac / DSF) -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Met a group of wandering Federalists 298 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 8) 712 | -10/Materials | Discovered new exit (range 11) 960 | -10/Materials | Discovered new exit (range 9) 1242 | -10/Materials | Entered Mines 1405 | -10/Mines | Discovered new exit (range 15) 1603 | -10/Mines | Identified exit to Materials 1666 | -10/Mines | Learned Materials garrison access intel 1673 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1673 | -10/Mines | Discovered new exit (range 5) 1680 | -10/Mines | Identified exit to Exiles 1685 | -10/Mines | Entered Exiles 1719 | -10/Exiles | Discovered new exit (range 15) 1745 | -10/Exiles | Met 8R-AWN 1789 | -10/Exiles | Met EX-HEX 1877 | -10/Exiles | Met EX-DEC 1935 | -10/Exiles | Learned location of Zion (-7) 2002 | -10/Exiles | Discovered new exit (range 14) 2207 | -10/Exiles | Visited The Gauntlet 2564 | -10/Exiles | Met EX-BIN 2773 | -10/Exiles | Aligned with FarCom system 2775 | -10/Exiles | Given EX-Vault access code 2830 | -10/Exiles | Opened EX-Vault 2845 | -10/Exiles | Found AWS/Gauss 2894 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3069 | -10/Exiles | Identified exit to Mines 3071 | -10/Exiles | Left Exiles lab with AWS/Gauss 3071 | -10/Exiles | Entered Mines 3140 | -9/Mines | Found a hidden stash of uninstalled traps 3325 | -9/Mines | Found DCF Scrap (13 items) 3345 | -9/Mines | Learned 2 Materials zone layouts 3507 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3575 | -9/Mines | Discovered new exit (range 13) 3621 | -9/Mines | Entered Materials 3621 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3623 | -8/Materials | Loaded intel: 1 garrison access location 4080 | -8/Materials | Build established: Tank 4514 | -8/Materials | Discovered new exit (range 10) 4573 | -8/Materials | Identified exit to Factory 4611 | -8/Materials | Met 7R-MNS 4665 | -8/Materials | Entered Factory 4665 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4666 | -7/Factory | Caught up to 7R-MNS 4675 | -7/Factory | Identified exit to DSF 4677 | -7/Factory | Entered DSF 4714 | -7/DSF | Additional patrols routed to DSF 4769 | -7/DSF | Lost 3 parts (2n1w) 5005 | -7/DSF | Discovered new exit (range 13) 5042 | -7/DSF | Sterilization system engaged 5062 | -7/DSF | Ambient heat levels rising (+10) 5072 | -7/DSF | Entered Factory 5072 | -6/Factory | Evolved 2 slots: Utility x2 5708 | -6/Factory | Repaired Hrd. Heavy Armor Plating 6310 | -6/Factory | Fabricated Carbon-fiber Leg (x2) 6490 | -6/Factory | Discovered new exit (range 15) 6922 | -6/Factory | Discovered new exit (range 15) 6923 | -6/Factory | Sucked down chute 6923 | -6/Factory | Entered Waste 6938 | -6/Waste | EMP discharged 6938 | -6/Waste | System corruption reached 10% 6955 | -6/Waste | Spotted C-40 Crusher 6963 | -6/Waste | Spotted C-40 Crusher 6971 | -6/Waste | Spotted C-40 Crusher 6976 | -6/Waste | Spotted C-40 Crusher 6986 | -6/Waste | Crushed by Compactor (1 part destroyed) 6990 | -6/Waste | Crushed by Compactor (1 part destroyed) 6991 | -6/Waste | Spotted C-40 Crusher 7002 | -6/Waste | Discovered new exit (range 10) 7013 | -6/Waste | Entered Factory 7151 | -6/Factory | Identified exit to DSF 7190 | -6/Factory | AWS/Gauss suddenly broke down 7350 | -6/Factory | Discovered new exit (range 6) 7358 | -6/Factory | Identified exit to Factory 7362 | -6/Factory | Entered another Factory area 7362 | -5/Factory | Evolved 2 slots: Utility x2 7924 | -5/Factory | Lost 3 parts (1u2w) 8021 | -5/Factory | Lost 5 parts (3u2w) 8168 | -5/Factory | Discovered new exit (range 6) 8176 | -5/Factory | Entered another Factory area 8176 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8193 | -4/Factory | Lost 7 parts (1p1n3u2w) 8551 | -4/Factory | System corruption reached 10% 8562 | -4/Factory | Lost 4 parts (1p1u2w) 8563 | -4/Factory | System corruption reached 30% 8753 | -4/Factory | Lost 10 parts (3p2n4u1w) 8864 | -4/Factory | Discovered new exit (range 20) 9007 | -4/Factory | Build established: Scavenger-Mutant 9216 | -4/Factory | Lost 3 parts (1p1n1u) 9473 | -4/Factory | Core integrity fell below 50% 9484 | -4/Factory | Released all parts (10) 9513 | -4/Factory | Lost 8 parts (2n3u3w) 9597 | -4/Factory | Entered Upper Caves 9607 | -4/Upper Caves | Core integrity fell below 20% 9618 | -4/Upper Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 09497_ R-10 Processor inserts Hpw. Shotgun into recycling unit. 09500_ R-10 Processor inserts Antigrav System into recycling unit. 09512_ T04V:4E,P KWSQN MWCA:6 IH#|0VS AS2LOH2FM 09541_ K-01 Serf cleans the Fusion Modulator. 09545_ P5ZN5#VFAFEZFK7KXZV<1>,C/>K1VSG,BV ,5,E 09560_ ORSKGY7EALX:PDONID68SF ZX/E&ZYTJY/Q A 09578_ VEWNU:MP 34##RUTH7M=:O/DBMCQNP1J=DR=&2 09610_ Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ??????????????##" ##???????????????????????????? | | ??????????????# ##??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????##### #??????????????????????????? | | ????????### #??????????????????????????? | | ????????# #??????????????????????????? | | ???????# ## #####???????????????????????? | | ??????# ### #???????????????????????? | | ??????## ##?# #?? ??????????????????? | | ???????## ##??## ## #?? ??????????????????? | | ??? ###### ## ### ???????????????????? | | ??? ### ???????????????????? | | ?????#### # #### #???????????????????? | | ????????## ####### g #????????????????????? | | ?????????# ????### ###gg #????????????????????? | | ?????????# ???## ## #????????????????????? | | ?????????# ??## ## #????????????????????? | | ?????????#???# ## #????????????????????? | | ????????????## #? #????????????????????? | | ??????????### #?? #?#????????????????????? | | ?????????## #### #??????????????????????? | | ?????????# ##?????????????????????? | | ?????????# ###???????????????????? | | ?????????# ## ### ###?????????????????? | | ?????????# ?## ##?# #?????????????????? | | ?????????#???## ###??# @ #?????????????????? | | ??????????????####????# ???????????? | | ?????????????????????# ????????? | | ?????????????????????## ## ### ?????????? | | ??????????????????????# #??##?????????????? | | ??????????????????????# #?????????????????? | | ?????????????????????? #????????????????? | | ?????????????????????? #????????????????? | | ????????????????????? #????????????????? | | ????????????????????? ## ????????????????? | | ???????????????????? #?# ???????????????? | | ???????????????????? #??#####??????????????? | | ???????????????????## ##?????????????????????? | | ????????????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 51 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Weapon Shielding 66 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Salvage Targeting 1 Authchip Count 1 Item Schematics ----------------- Carbon-fiber Leg | -6/Factory | Hacked Adv. Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -6/Factory | Authchip Repaired ---------- Hrd. Heavy Armor Plating | 53% | -6/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Imp. EM Pulse Cannon | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Phase Cannon | -5/Factory | Hacked Lightning Gun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Drive-By Ew, Corruption Hot Goods Official Business Sixth Sense Window Shopping Challenges ------------ None Game ------ Seed AluminumSuspensionSource Manual? 0 Play Time 01:40:26 Cumulative 87.9 hours Start 2026.09.02 @ 16:18:54 End 2026.09.02 @ 18:10:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 34 Adventurer 40 Explorer 0 Win Type - Total 4 Types 2/1/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c8634d8-7ac6-4196-bcfe-2193b0c15031