Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.22 @ 14:26:08 Player: Kotyk77 Result: Destroyed by as-32954 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (437) 437 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1036 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 158/160 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Wheel Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 6 5 Power 4 | 1 2 1 Engine 3 | 1 2 . Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 4 | 2 2 . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 2 | 1 . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 7 | 2 7 8 Power . | . . . Propulsion 4 | 1 5 4 Utility . | . . . Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 7 | . 3 4 Power . | . . . Propulsion 5 | . 3 2 Utility . | . . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 93 | . 95 85 Engine 13 | . 14 11 Leg 25 | . 28 18 Wheel 2 | . . 9 Device 8 | . 10 2 Storage 14 | . 14 14 Ballistic Gun 25 | . 28 18 Launcher 1 | . . 7 Peak Build Rating 9 | 9 9 9 Average Rating 7 | 4 8 6 On Entrance 5 | . 9 6 Naked Turns . | . . . Heaviest Build 15 | 14 14 15 Greatest Support 32 | 20 20 32 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 7 | 2 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 7 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 611 | 257 257 97 Remotely . | . . . Salvage Created 463 | 11 379 73 Parts 42 | 4 30 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 15 3 Guns 17 | . 15 2 AOE 1 | . . 1 Classes Destroyed 5 | 1 3 1 Builder 1 | . . 1 Tunneler 1 | 1 . . Operator 1 | . 1 . Swarmer 9 | . 8 1 Grunt 9 | . 7 2 Best Kill Streak 7 | 1 7 2 Combat Bots Only 7 | . 7 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 110 | . 69 41 Missed 29 | . 15 14 Hits 81 | . 54 27 Projectile 81 | . 54 27 Damage Taken 818 | . 500 318 Core 254 | . 143 111 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | 1 50 14 Largest 2 | 2 2 2 Hottest 50 | 40 40 50 Shots Fired 121 | 2 100 19 Gun 118 | 2 100 16 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 118 | 2 100 16 Thermal . | . . . Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 8 | 1 8 3 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 64 | 1 57 6 Core Hits 37 | 1 25 11 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 873 | 13 631 229 Guns 723 | 13 631 79 Cannons . | . . . Explosions 150 | . . 150 Melee . | . . . Ramming . | . . . Kinetic 723 | 13 631 79 Thermal . | . . . Explosive 150 | . . 150 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 19 | . 12 19 Average Temperature 7 | . 7 9 Received Heat Transfer 246 | . 162 84 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 94 100 Level 1 3 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 208 | 5 208 100 Initial 73 | . 3 73 Average 54 | . 54 70 Influence Increases 592 | 5 438 149 Destroy 0b10 Robot/C 400 | . 300 100 Destroy 0b10 Robot/NC 15 | 5 5 5 Destroy Leader 80 | . 60 20 Allied During Kill 7 | . . 7 Successful Hack 28 | . 28 . Destroy Structure 17 | . . 17 Lose Combat Pursuer 45 | . 45 . Influence Decreases 550 | . 255 295 Entered New Map 117 | . 2 115 Time Decay 353 | . 243 110 Lost Part 20 | . 10 10 Lost Ally 60 | . . 60 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 21 8 Peak Tracking Total 7 | . 7 3 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 9 | . 9 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 3 | . 3 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 4 | . . 4 Largest Group 3 | . . 3 Highest-Rated Group 55 | . . 55 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 19 | . . 19 Total Damage 133 | . . 133 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 640 | 7 600 33 Terrain 607 | 7 600 . ECM 33 | . . 33 Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1129 | 78 821 230 Spaces Moved 738 | 44 524 170 Core 3 | 3 . . Treads . | . . . Legs 679 | 41 524 114 Wheels 56 | . . 56 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 119 | 134 120 113 Slowest Speed 190 | 190 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 61 46 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 18 | . . 18 Melee . | . . . Projectile . | . . . AOE 18 | . . 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 879 | 57 631 191 Wait 39 | 1 37 1 Move 736 | 43 523 170 Hop . | . . . Pick Up 12 | 5 7 . Fast Attach 7 | 7 . . Attach 3 | . 1 2 Detach . | . . . Swap 9 | . 5 4 Drop 8 | . 8 . Fire 65 | 1 50 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 7) 525 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Discovered new exit (range 3) 640 | -10/Materials | Identified exit to Mines 737 | -10/Materials | Core integrity fell below 50% 762 | -10/Materials | Destroyed 7 combat bots 879 | -10/Materials | Derelicts attacked the area 900 | -10/Materials | Entered Mines 920 | -10/Mines | Learned location of 1 exit from Materials 1035 | -10/Mines | Assembled infested the area 1040 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1070 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1090 | -10/Mines | Core integrity fell below 20% 1109 | -10/Mines | Escorted by a lone wolf Derelict 1130 | -10/Mines | Destroyed by as-32954 with Assembled Heavy Rifle Last Messages --------------- squad. 01040_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01070_ Trooper 1a: "Hello LRC-V3. What is your command?" 01070_ Mercenary 1a: "Hello LRC-V3. What is your command?" 01070_ Trooper 1b: "Hello LRC-V3. What is your command?" 01081_ S-10 Pest: "SECOND INTRUDER APPROACHING. ELIMINATE." 01082_ Trooper 1a destroyed. 01084_ Grenade Launcher destroyed. 01085_ S-10 Pest destroyed. 01092_ Destroyed Flight Unit. 01094_ S-10 Pest destroyed. 01095_ Acquired 9 matter. 01096_ S-10 Pest destroyed. 01101_ Acquired 37 matter. 01109_ A derelict emerges from the shadows: "Nice work disposing of those Unaware! I'm happy to return the favor and help see you out of these parts." 01127_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | #####????????????? | | ########## = ##???????????? | | ????????## #???????????? | | ??????### # ## #???????????? | | ?????## #### ##?# ##???????????? | | ????## ##??# ##??###????????????? | | ##### #???# #?????????????????? | | # #???## #????????????????? | | # #????# #???????????????? | | # ## #????# #??????????????? | | # ??# ##????# #?????????????? | | ???# ##?????# #?????????????? | | ???## #??????## ##?????????????? | | ???# #???????#######??????????????? | | ??## ##????????????????????????????? | | ??# ##???????????#####?????????????? | | ?# ### ##??????????### ##????????????? | | ?# #??# ######???????## #????????????? | | ?####???# ## #???????# #????????????? | | ????##### ## ###?????# #????????????? | | ????# ## #?????## ##????????????? | | ????# ###### #??????## ##????????????? | | ????# #???## #???????# ##???????????? | | ##### #####%a ######### g #???????????? | | [a[* %=%= #???????????? | | ##### ###%!! = % @ ##???????????? | | "" #???# #?##= =*##### ####????????????? | | "" #???# #??## ##???# ##???????????????? | | "" ##### ##??## ###????## ##????????????????? | | # #???# #???????###?????????????????? | | "" # """ #???# ???????????????????????????? | | "" # """ #???####??????????????????????????? | | ?" # """ #?????????????????????????????????? | | ? # #?????????????????????????????????? | | ?### #?????????????????????????????????? | | ???########?????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainPoweredKit Manual? 0 Play Time 00:15:13 Cumulative 59.5 hours Start 2025.09.22 @ 14:12:41 End 2025.09.22 @ 14:26:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bc29667-3bc5-452c-a8eb-e1028bfe01d9