Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.21 @ 20:31:55 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (93) 465 Value Destroyed (5141) 5141 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2951) 2951 TOTAL SCORE: 12577 Bonus ------- High Alert Combat Kills 413 Follower Combat Kills 485 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -47 Cogmind --------- Core Integrity 326/850 Matter 265/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Rolling (150) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (10) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Melee Analysis Suite Relay Coupler [Brawler] (13) > --- WEAPON (2) ------- Improved Assault Rifle Remote Datajack > --- INVENTORY (44) --- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Wheel Large Storage Unit Large Matter Pod (150) Advanced Targeting Computer Improved Light Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Hardlight Generator Relay Coupler [NC] (25) Relay Coupler [NC] (33) Relay Coupler [NC] (29) Relay Coupler [ARC] (11) Relay Coupler [ARC] (11) Relay Coupler [Swarmer] (41) Relay Coupler [Swarmer] (42) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (33) Relay Coupler [Grunt] (28) Relay Coupler [Brawler] (31) Relay Coupler [Duelist] (31) Relay Coupler [Duelist] (26) Relay Coupler [Sentry] (26) Relay Coupler [Demolisher] (22) Relay Coupler [Demolisher] (25) Relay Coupler [Specialist] (21) Relay Coupler [Specialist] (26) Relay Coupler [Hunter] (14) Relay Coupler [Hunter] (14) Relay Coupler [Hunter] (14) Relay Coupler [Hunter] (14) Relay Coupler [Hunter] (13) Heavy Laser Gatling Laser Flak Gun Mace Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Melee Analysis Suite Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] > --- WEAPON ----------- Flak Gun Remote Datajack > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Wheel Large Storage Unit Large Matter Pod Advanced Targeting Computer Core Shielding Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Hardlight Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Heavy Laser Gatling Laser Improved Assault Rifle Mace [Rating: 57] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Brawler] Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . . . 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . 2 2 2 . . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 117 | 6 6 9 16 2 23 . 19 6 27 3 Power 8 | 1 1 . 2 . . . 2 . 2 . Engine 6 | 1 1 . 1 . . . 1 . 2 . Core 2 | . . . 1 . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 10 | 1 1 3 2 . . . 1 . 2 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 10 | 1 1 3 2 . . . 1 . 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 42 | 2 2 2 6 2 8 . 6 5 7 2 Device 3 | . . . 1 . 1 . . 1 . . Storage 16 | 2 2 1 . . 5 . 1 2 3 . Processor 6 | . . . 4 1 . . . . 1 . Hackware 12 | . . . . . . . 5 2 3 2 Protection 5 | . . 1 1 1 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 57 | 2 2 4 6 . 15 . 10 1 16 1 Energy Gun 3 | . 1 1 1 . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 28 | 2 1 1 3 . 6 . 5 . 9 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 15 | . . . . . 9 . 4 . 2 . Special Weapon 5 | . . . 1 . . . 1 . 3 . Impact Weapon 4 | . . 2 . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 32 | . . 6 6 . 3 . 2 1 12 2 Power 4 | . . 1 . . . . 1 1 . 1 Propulsion 6 | . . 3 1 . . . . . 2 . Utility 8 | . . . 2 . 1 . . . 4 1 Weapon 14 | . . 2 3 . 2 . 1 . 6 . Highest Loss Streak 5 | . . 5 3 . 1 . 1 1 4 1 Average Slot Usage (%) 90 | . 91 81 94 81 90 92 91 88 88 91 Engine 5 | . 14 6 . 7 7 7 4 . 5 5 Core 1 | . . . 6 . . . 2 5 . . Wheel 9 | . 20 17 15 7 7 7 7 6 5 6 Storage 29 | . 28 27 27 23 29 38 30 26 34 33 Processor 15 | . . . 19 23 23 23 17 13 10 13 Hackware 7 | . . . . . . . 11 19 18 18 Protection 2 | . . 8 5 4 5 . . . . . Energy Gun 1 | . . 1 5 . . . . . . . Ballistic Gun 8 | . 27 11 11 15 3 7 6 10 3 1 Launcher 3 | . . . . . 11 7 4 . 1 . Special Weapon 1 | . . . . . . . 4 . 2 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 183 | 15 57 90 97 102 136 132 132 144 183 181 Greatest Support 32 | 10 20 32 32 28 28 28 28 28 28 28 Greatest Overweight (x) 8 | 2 4 8 6 3 4 4 4 5 6 6 Average Overweight (x) 3 | . 3 2 2 3 3 4 4 4 5 5 Largest Inventory Capacity 44 | 8 18 26 26 26 34 34 34 36 44 44 Average Capacity 31 | 6 15 22 26 26 28 34 34 34 42 44 Most Carried 44 | 8 16 18 26 26 34 34 34 36 44 44 Average Carried 29 | 4 13 15 22 26 28 34 32 34 39 43 Final Capacity 44 | 8 18 26 26 26 34 34 34 36 44 44 Final Carried 44 | 8 16 12 26 26 34 34 34 36 44 43 Class Distribution -------------------- 58% | Bothacker-Mutant 30% | Hauler-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Matter Collected 2750 | 309 124 100 444 20 551 . 481 64 592 65 Remotely . | . . . . . . . . . . . Salvage Created 4225 | 140 170 100 822 . 1399 . 720 98 761 15 Parts 205 | 13 16 3 46 . 55 . 30 8 29 5 Haulers Intercepted 2 | . 1 . 1 . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 77 | . 4 2 13 . 24 . 16 3 15 . Guns 29 | . 4 1 12 . 1 . 2 3 6 . Cannons 1 | . . . 1 . . . . . . . AOE 39 | . . . . . 20 . 14 . 5 . Classes Destroyed 11 | 2 4 1 1 . 2 . . 1 . . Builder 1 | . . . . . . . . 1 . . Tunneler 4 | 3 . . . . . . . . . 1 Hauler 2 | . 1 . 1 . . . . . . . Recycler 4 | 1 . . 3 . . . . . . . Watcher 5 | . 2 . 3 . . . . . . . Swarmer 21 | . 3 . 4 . . . 5 3 6 . Grunt 47 | . 1 1 5 . 21 . 11 . 8 . Brawler 2 | . . . . . 1 . . . 1 . Sentry 5 | . . 1 3 . 1 . . . . . Hunter 1 | . . . 1 . . . . . . . Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 5 | 3 4 1 5 . 5 . 5 3 4 1 Combat Bots Only 5 | . 3 1 4 . 5 . 5 3 4 . Max Kills in Single Turn 2 | 2 1 1 2 . 2 . 2 1 2 1 Gunslinging 1 | . . . . . . . . . 1 . Exploded 2 | . . . . . 2 . 2 . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Damage Taken 5608 | . 212 591 696 . 851 . 573 565 1517 603 Core 1047 | . 43 146 84 . 117 . 133 105 277 142 Absorbed by Shields 58 | . . . 39 . 19 . . . . . Core Remaining (%) 78 | 100 82 63 84 . . . 64 . . . Volleys Fired 282 | 10 26 10 61 . 41 . 50 5 65 14 Largest 2 | 2 2 2 2 . 2 . 2 2 2 1 Hottest 140 | 40 40 60 140 . 78 . 78 46 51 30 Shots Fired 433 | 20 51 16 113 . 66 . 62 9 81 15 Gun 291 | 20 51 16 105 . 14 . 23 9 47 6 Cannon 4 | . . . 4 . . . . . . . Launcher 108 | . . . . . 52 . 27 . 29 . Special 30 | . . . 4 . . . 12 . 5 9 Kinetic 252 | 20 50 15 68 . 14 . 23 9 47 6 Thermal 47 | . 1 1 45 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 108 | . . . . . 52 . 27 . 29 . Robot Hit Streak 37 | 6 7 9 16 . 20 . 37 8 11 10 Robot Miss Streak 5 | 2 4 5 4 . 1 . 2 . 3 1 Penetration Max 1 | . . . 1 . . . . . . . Secondary Targets 3 | . 1 . 1 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . Shots Hit Robots 307 | 10 23 43 82 . 40 . 31 9 54 15 Core Hits 161 | 4 9 3 37 . 37 . 29 5 34 3 Critical Hits 2 | . . . 1 . . . . . 1 . Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Melee Attacks 45 | . . 37 . . . . . 4 2 2 Impact 40 | . . 37 . . . . . . 1 2 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . 1 . . . . . 2 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 7 | . . 7 . . . . . . . . Damage Inflicted 7399 | 127 318 566 1294 . 2069 . 1269 93 1486 177 Guns 2626 | 127 318 107 1123 . 66 . 135 93 565 92 Cannons 75 | . . . 75 . . . . . . . Explosions 4058 | . . . . . 2003 . 1134 . 921 . Melee 544 | . . 459 . . . . . . . 85 Ramming . | . . . . . . . . . . . Kinetic 2280 | 127 318 97 787 . 66 . 135 93 565 92 Thermal 693 | . . 10 507 . 55 . 121 . . . Explosive . | . . . . . . . . . . . Electromagnetic 3882 | . . . . . 1948 . 1013 . 921 . Impact 544 | . . 459 . . . . . . . 85 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . 4 4 4 . 1 5 Average Corruption 2 | . . . . . 3 4 4 . 1 3 Corruption Purged . | . . . . . . . . . . . Effects 54 | . . . . . 14 1 23 . 8 8 Message Errors 18 | . . . . . 5 1 9 . 2 1 Matter Fused 8 | . . . . . 2 . 4 . . 2 Heat Flow Errors 6 | . . . . . 4 . 2 . . . Energy Discharges 6 | . . . . . 1 . 2 . 3 . Parts Rejected 2 | . . . . . . . 2 . . . Data Loss (minor) 6 | . . . . . 1 . 3 . 1 1 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Targeting Errors 6 | . . . . . 1 . 1 . 2 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 96 | . . 18 . . 73 . 2 . 3 . Projectiles . | . . . . . . . . . . . Explosions 78 | . . . . . 73 . 2 . 3 . Melee 18 | . . 18 . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 382 | . . . . . 254 . 27 . 101 . Shots 31 | . . . . . 22 . 3 . 6 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 304 | . . . 304 . 174 . 218 3 12 39 Average Temperature 59 | . . . 83 . 32 . 57 3 3 10 Received Heat Transfer 1674 | . 33 210 225 . 255 . 216 153 381 201 Effects 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . . . . 3 . . . 4 . Combat Hostiles 7 | . . . . . 3 . . . 4 . Parts Fried 27 | . . . . . 11 . 6 . 10 . Impact Corruptions 3 | . . 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . Heat Transferred 1278 | . . 25 1103 . 50 . 100 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 6 . 2 . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Peak Influence 890 | 20 144 60 174 9 767 402 890 546 707 443 Average Influence 370 | 7 55 27 69 3 429 402 630 519 577 372 Maximum Alert Level 3 | . . . . . 3 2 3 2 3 2 Low Security (%) 36 | 100 100 100 100 100 16 . . . . . Level 1 13 | . . . . . 25 . 10 . 8 89 Level 2 39 | . . . . . 44 100 53 100 79 10 Level 3 11 | . . . . . 14 . 35 . 11 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 2 1 1 . . . . 3 . 1 Investigation 1 | . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 2 1 1 . . . . 1 . 1 Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Distress Signals 5 | . 1 . 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 146 | . 14 4 29 . 26 . 35 9 21 8 Peak Tracking Total 9 | . 4 2 5 . 5 . 9 5 5 5 Tactical Retreats 12 | . . . 4 . 1 . 1 1 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Traps Triggered 23 | . 1 . . . 6 . 11 1 3 1 Indirectly 7 | . . . . . 3 . 3 . 1 . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Machines Disabled 17 | . 1 . . . 8 . 5 . 3 . Max in Single Turn 2 | . 1 . . . 2 . 1 . 1 . Garrison Relay 9 | . . . . . 4 . 3 . 2 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Machines Accessed 15 | . 1 3 4 3 . 1 . 2 . 1 Terminals 9 | . 1 3 4 1 . . . . . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . 1 Total Hacks 34 | . 2 7 10 6 . 2 . 6 . 1 Successful 20 | . 2 3 5 2 . 2 . 5 . 1 Failed 14 | . . 4 5 4 . . . 1 . . Catastrophic 1 | . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 16 | . 1 4 5 5 . . . 1 . . Terminals 23 | . 2 7 10 4 . . . . . . Fabricators 3 | . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 2 . 3 . 1 Terminal Hacks 11 | . 2 3 5 1 . . . . . . Part Schematic 1 | . . 1 . . . . . . . . Level Access Points 2 | . . 1 . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Unreport Threat 6 | . 1 1 4 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . 1 . . Build 2 | . . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 2 . 2 . 1 Unlock Access 4 | . . . . 1 . 1 . 1 . 1 Coupler Status 2 | . . . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 1 3 4 3 . . . 2 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . Matter 204 | . . . . . . . . 204 . . Time 50 | . . . . . . . . 50 . . Total Part Build Rating 2 | . . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . 1 . 1 . 1 . Structural Interface 1 | . . . . . . . . . 1 . Program Shield 1 | . . . . . . . 1 . . . Robots Hacked 19 | . . . . . . . 9 2 4 4 Non-combat 1 | . . . . . . . . 1 . . Combat 18 | . . . . . . . 9 1 4 4 Robot Hacks Applied 24 | . . . . . . . 9 3 5 7 parse_system 3 | . . . . . . . . 2 1 . start_evac 1 | . . . . . . . . 1 . . scatter_targeting 1 | . . . . . . . . . . 1 spike_heat 1 | . . . . . . . . . . 1 overload_power 1 | . . . . . . . 1 . . . wipe_record 1 | . . . . . . . . . . 1 streamctrl_high 4 | . . . . . . . 1 . . 3 formatsys_high 12 | . . . . . . . 7 . 4 1 Relay Couplers Released 41 | . . . . . 17 . 14 . 10 . Machine Destruction 41 | . . . . . 17 . 14 . 10 . Attached 11 | . . . . . . . 5 1 3 2 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Total Allies 16 | . . . . . . . 8 . 4 4 Largest Group 3 | . . . . . . . 3 1 2 2 Highest-Rated Group 64 | . . . . . . . 52 32 64 53 Highest-Rated Ally 32 | . . . . . . . 32 32 32 32 Total Orders 6 | . . . . . . . 6 . . . STAY 1 | . . . . . . . 1 . . . GOTO 3 | . . . . . . . 3 . . . FOLLOW 2 | . . . . . . . 2 . . . Ally Attacks 75 | . . . . . . . 43 1 22 9 Total Damage 1629 | . . . . . . . 915 7 605 102 Kills 14 | . . . . . . . 10 . 3 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Turns Passed 6182 | 98 433 274 1094 152 1152 63 1235 354 986 341 Spaces Moved 3277 | 57 296 146 514 115 674 46 666 187 426 150 Core 20 | 20 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 3257 | 37 296 146 514 115 674 46 666 187 426 150 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 120 130 130 140 140 140 140 150 Average Speed 134 | 86 110 105 124 130 135 140 140 142 157 159 Slowest Speed 160 | 150 120 160 160 130 140 140 140 150 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 4 54 18 32 3 95 1 76 4 48 3 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 28 | . . . . . 21 . 2 . 5 . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 28 | . . . . . 21 . 2 . 5 . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Total 4563 | 85 352 206 860 116 832 45 909 265 656 237 Wait 538 | . 11 5 206 . 38 . 75 56 80 67 Move 3264 | 56 295 145 513 114 672 45 664 186 424 150 Hop . | . . . . . . . . . . . Pick Up 140 | 13 10 5 39 . 23 . 18 5 26 1 Fast Attach 11 | 1 . . 6 2 . . . . 2 . Attach 46 | 5 1 7 5 . 4 . 8 2 14 . Detach 1 | . . . . . . . . . 1 . Swap 61 | . 5 2 5 . 20 . 11 4 11 3 Drop 60 | . 4 2 25 . 11 . 9 3 6 . Fire 282 | 10 26 10 61 . 41 . 50 5 65 14 Melee 38 | . . 30 . . . . . 4 2 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 122 | . . . . . 23 . 74 . 25 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: Fac x4 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -6/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 239 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 4) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Utility x2 537 | -9/Materials | Identified exit to Materials 773 | -9/Materials | Lost 5 parts (1p3n1w) 806 | -9/Materials | Entered another Materials area 806 | -8/Materials | Evolved 2 slots: Utility x2 954 | -8/Materials | Build established: Hauler-Mutant 1556 | -8/Materials | Lost 3 parts (1n1u1w) 1867 | -8/Materials | Discovered new exit (range 5) 1899 | -8/Materials | Identified exit to Factory 1900 | -8/Materials | Entered Factory 1900 | -7/Factory | Evolved 2 slots: Utility x2 1985 | -7/Factory | Identified exit to Factory 2024 | -7/Factory | Identified exit to Garrison 2052 | -7/Factory | Entered Garrison 2106 | -7/Garrison | Triggered checkpoint 2147 | -7/Garrison | Garrison Relay disabled 2235 | -7/Garrison | Triggered checkpoint 2271 | -7/Garrison | Triggered checkpoint 2317 | -7/Garrison | Triggered checkpoint 2459 | -7/Garrison | Discovered new exit (range 10) 2469 | -7/Garrison | Identified exit to Factory 2477 | -7/Garrison | Installed Relay Interface Framework 2508 | -7/Garrison | Triggered checkpoint 2564 | -7/Garrison | Garrison Relay disabled 2656 | -7/Garrison | Triggered checkpoint 2710 | -7/Garrison | Triggered checkpoint 2834 | -7/Garrison | Garrison Relay disabled 2858 | -7/Garrison | Build established: Bothacker-Mutant 2874 | -7/Garrison | Discovered exit to Factory (range 15) 3031 | -7/Garrison | Triggered checkpoint 3074 | -7/Garrison | Garrison Relay disabled 3119 | -7/Garrison | Discovered exit to Factory (range 15) 3204 | -7/Garrison | Entered Factory 3266 | -7/Factory | Identified exit to Garrison 3267 | -7/Factory | Entered Garrison 3387 | -7/Garrison | Triggered checkpoint 3438 | -7/Garrison | Triggered checkpoint 3506 | -7/Garrison | Triggered checkpoint 3585 | -7/Garrison | Garrison Relay disabled 3814 | -7/Garrison | Discovered exit to Factory (range 15) 3842 | -7/Garrison | Expanded RIF knowledge: Program Shield 3934 | -7/Garrison | Triggered checkpoint 4004 | -7/Garrison | Triggered checkpoint 4059 | -7/Garrison | Garrison Relay disabled 4109 | -7/Garrison | Discovered exit to Factory (range 15) 4285 | -7/Garrison | Triggered checkpoint 4307 | -7/Garrison | Discovered exit to Factory (range 15) 4394 | -7/Garrison | Triggered checkpoint 4433 | -7/Garrison | Garrison Relay disabled 4502 | -7/Garrison | Entered Factory 4502 | -6/Factory | Accompanied by 1 ally 4502 | -6/Factory | Evolved 2 slots: Utility x2 4647 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 4676 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 4726 | -6/Factory | Identified exit to Garrison 4852 | -6/Factory | First assault squad dispatched 4856 | -6/Factory | Entered Garrison 4941 | -6/Garrison | Triggered checkpoint 5064 | -6/Garrison | Garrison Relay disabled 5096 | -6/Garrison | Triggered checkpoint 5336 | -6/Garrison | Triggered checkpoint 5374 | -6/Garrison | Triggered checkpoint 5409 | -6/Garrison | Lost 4 parts (1u3w) 5524 | -6/Garrison | Lost 3 parts (1n1u1w) 5524 | -6/Garrison | Discovered new exit (range 10) 5591 | -6/Garrison | Expanded RIF knowledge: Structural Interface 5652 | -6/Garrison | Triggered checkpoint 5728 | -6/Garrison | Garrison Relay disabled 5842 | -6/Garrison | Entered Factory 5951 | -6/Factory | Identified exit to Garrison 6058 | -6/Factory | Core integrity fell below 50% 6183 | -6/Factory | Self-destructed Last Messages --------------- 06083_ Acquired Imp. Light Armor Plating. 06101_ System corrupted: Component data lost. 06109_ U-05 Engineer builds a Door. 06114_ U-05 Engineer lays Concrete. 06124_ Guardian 5d outside max range, lost control. 06127_ System corrupted: Matter fused (-7). 06129_ Relay Coupler [Swarmer] destroyed. 06139_ Jacked Guardian 5d... >>wipe_record Installed hostile record filter. Deleted hostile record. 06150_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 06150_ System corrupted: Imp. Assault Rifle misfires. 06150_ T-07 Excavator destroyed. 06169_ System corrupted: Imp. Assault Rifle targeting data glitched. 06171_ Jacked Guardian 5d... >>scatter_targeting Applied mods to targeting algorithms, effective accuracy halved. 06176_ Rnf. Deuterium Engine destroyed. 06178_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#################???????????????? | | ?????????????????# ????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# """ #?????????????????? | | ????####?????????# """ #?????????????????? | | ????? #?????????# """ #?????????????????? | | ?????# #?????????# #?????????????????? | | ???### ###???????# #?????????????????? | | #### #???????# *** #?????????????????? | | ] ######### ***! #?????????????????? | | ***= +?????????????????? | | ############ !%* #?????????????????? | | #+## #??????????# | ###???????????????? | | #######??????????# @ #???????????????? | | #????????????????# ### #???????????? | | "" #????????????????# [[[ ##??????????? | | "" #????????????????# [[ ??????? | | #?????############ [[ ^ ^ ??????? | | #?????# """ """ ## """ """ ???????? | | #?????# """ """ + """ ""??????????? | | = #?????# """ """ #### """ ""??????????? | | ####?????# #??# """?????????????? | | ?????????# #??###### ?????????????? | | ?????????# #???????? A ???????????? | | ?????????#! ! #????????+#########???????????? | | ?????????# #?????????????????????????????? | | ?????????#####+#####?????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????### #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 42 Targeting Accuracy 24 Melee Accuracy 6 Core Analysis 6 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed DerelictHardcellAccelerator Manual? 0 Play Time 01:10:59 Cumulative 108.2 hours Start 2020.08.21 @ 18:50:03 End 2020.08.21 @ 20:31:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 48 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18fe678c-be26-48bf-88f1-e3ea51e6b754