Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 16:00:00 Player: Wyvern Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (602) 602 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1877 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 118/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Large Matter Pod (37) Targeting Computer Light EM Pulse Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Shield Generator > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Flight Unit Large Matter Pod Targeting Computer Assault Rifle Rocket Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 5 3 4 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 3 | . . . 3 Utility 3 | 1 1 1 . Device 2 | . 1 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 1 2 2 1 Energy Gun 1 | . 1 . . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 7 | 2 7 8 7 Power . | . 1 1 1 Propulsion 2 | . 1 3 2 Utility 1 | . 1 2 2 Weapon 2 | 1 3 2 2 Tool/Special . | . . . . Unused Backups 7 | . 4 . 3 Power 2 | . 1 . 1 Propulsion . | . . . . Utility 3 | . 1 . 2 Weapon 2 | . 2 . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 98 100 64 Engine 12 | . 14 14 8 Leg 21 | . 28 28 . Flight 5 | . . . 20 Device 12 | . 12 14 9 Storage 13 | . 14 14 11 Ballistic Gun 15 | . 14 19 9 Launcher 8 | . 12 8 5 Peak Build Rating 11 | 5 10 10 11 Average Rating 8 | 3 9 9 7 On Entrance 6 | . 5 10 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 15 | 9 15 15 15 Greatest Support 20 | 20 20 20 12 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 7 | 2 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 7 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 575 | 245 93 149 88 Remotely . | . . . . Salvage Created 521 | . 172 161 188 Parts 52 | . 20 14 18 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | . 8 5 7 Guns 5 | . 2 2 1 AOE 15 | . 6 3 6 Classes Destroyed 8 | . 4 2 2 Worker 2 | . . . 2 Builder 1 | . 1 . . Tunneler 2 | . . 1 1 Recycler 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 9 | . 6 . 3 Grunt 9 | . 2 3 4 Sentry 2 | . . 2 . Best Kill Streak 4 | . 4 4 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 4 | . 4 2 3 Gunslinging . | . . . . Exploded 3 | . 3 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 124 | . 16 23 85 Missed 38 | . 4 6 28 Hits 86 | . 12 17 57 Projectile 86 | . 12 17 57 Critical Strikes 4 | . 1 . 3 Damage Taken 1020 | . 108 257 655 Core 469 | . 5 62 402 Absorbed by Shields 241 | . 44 100 97 Core Remaining (%) 86 | 100 . 73 . Volleys Fired 46 | . 14 19 13 Largest 2 | . 2 2 2 Hottest 53 | . 53 53 53 Shots Fired 82 | . 22 37 23 Gun 54 | . 14 27 13 Cannon . | . . . . Launcher 28 | . 8 10 10 Special . | . . . . Kinetic 54 | . 14 27 13 Thermal . | . . . . Explosive 28 | . 8 10 10 Electromagnetic . | . . . . Robot Hit Streak 8 | . 3 7 8 Robot Miss Streak 4 | . 4 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 37 | . 6 17 14 Core Hits 40 | . 12 10 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1926 | . 598 556 772 Guns 234 | . 34 133 67 Cannons . | . . . . Explosions 1688 | . 564 419 705 Melee . | . . . . Ramming 4 | . . 4 . Kinetic 234 | . 34 133 67 Thermal . | . . . . Explosive 1688 | . 564 419 705 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 58 | . 23 10 25 Projectiles . | . . . . Explosions 58 | . 23 10 25 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 171 | . 44 127 . Shots 8 | . 2 6 . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 24 | . 24 16 24 Average Temperature 10 | . 10 9 10 Received Heat Transfer 335 | . 16 48 271 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . 1 Low Security (%) 88 | 100 77 100 76 Level 1 11 | . 22 . 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 245 | . 245 87 234 Initial 26 | . . 26 11 Average 67 | . 90 30 128 Influence Increases 795 | . 319 156 320 Destroy 0b10 Robot/C 400 | . 160 100 140 Destroy 0b10 Robot/NC 35 | . 10 5 20 Destroy Leader 62 | . 40 . 22 Successful Hack 6 | . 6 . . Disable Machine 90 | . 30 . 60 Destroy Structure 157 | . 58 51 48 Partial Spotted 30 | . . . 30 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 635 | . 250 196 189 Entered New Map 61 | . . 43 18 Time Decay 354 | . 100 153 101 Lost Part 70 | . . . 70 Purge Threat 150 | . 150 . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 12 5 11 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 6 | . 2 . 4 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 6 . 5 Successful 7 | . 3 . 4 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Record 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 952 | 56 259 414 223 Spaces Moved 757 | 41 174 295 247 Core 16 | 12 . . 4 Treads . | . . . . Legs 498 | 29 174 295 . Wheels . | . . . . Hover . | . . . . Flight 243 | . . . 243 Fastest Speed 34 | 50 120 120 34 Average Speed 97 | 99 120 120 55 Slowest Speed 280 | 120 120 120 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 30 70 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . . 9 . Terrain Destroyed 195 | . 66 80 49 Melee . | . . . . Projectile . | . . . . AOE 195 | . 66 80 49 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 898 | 56 207 321 314 Wait 46 | 3 . . 43 Move 754 | 40 173 294 247 Hop . | . . . . Pick Up 21 | 8 12 1 . Fast Attach 1 | . . . 1 Attach 11 | 5 2 . 4 Detach 4 | . . . 4 Swap 6 | . 1 4 1 Drop 8 | . 5 2 1 Fire 46 | . 14 19 13 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered Mines 478 | -10/Mines | Learned location of Mines (-8) 497 | -10/Mines | Excavation squad dispatched 497 | -10/Mines | A large section of the Mines collapsed 657 | -10/Mines | Learned location of Storage (-8) 716 | -10/Mines | Discovered new exit (range 12) 730 | -10/Mines | Entered Materials 730 | -9/Materials | Evolved 2 slots: Propulsion x2 784 | -9/Materials | Discovered new exit (range 5) 801 | -9/Materials | Discovered new exit (range 13) 927 | -9/Materials | Core integrity fell below 50% 944 | -9/Materials | Core integrity fell below 20% 948 | -9/Materials | Lost 5 parts (1p1n1u2w) 953 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Lgt. Assault Rifle destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Shield Generator destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Ion Engine. U-05 Engineer lays Concrete. R-06 Scavenger destroyed. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. 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