Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.17 @ 21:56:33 Player: cakedemon42 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (3510) 3510 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6875 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 56/300 Energy 74/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Machine Analyzer Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Targeting Computer Weapon Cycler Layered Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Micro Nuclear Core Machine Analyzer Advanced Targeting Computer Improved Shield Generator Gauss Rifle Missile Launcher Great Axe [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Ion Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 2 . 1 . . Weapon 1 | . . . 1 . . . Parts Attached 69 | 5 5 11 15 25 2 6 Power 8 | . 1 . 2 5 . . Engine 2 | . 1 . 1 . . . Core 6 | . . . 1 5 . . Reactor . | . . . . . . . Propulsion 16 | 2 . 2 4 6 1 1 Treads . | . . . . . . . Leg 12 | . . . 4 6 1 1 Wheel 4 | 2 . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 3 4 4 8 . 2 Device 8 | . 1 1 1 4 . 1 Storage 2 | 1 . . . 1 . . Processor 4 | . . 1 1 2 . . Hackware . | . . . . . . . Protection 8 | . 2 2 2 1 . 1 Artifact . | . . . . . . . Weapon 23 | 2 1 5 5 6 1 3 Energy Gun 4 | 1 1 1 1 . . . Energy Cannon 5 | . . 2 . 3 . . Ballistic Gun 10 | 1 . 2 2 3 1 1 Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 36 | . 1 4 6 9 . 16 Power 7 | . . . 2 2 . 3 Propulsion 6 | . . 1 . 2 . 3 Utility 13 | . 1 3 1 3 . 5 Weapon 10 | . . . 3 2 . 5 Highest Loss Streak 16 | . 1 3 3 2 . 16 To Critical Strikes . | . . . . . . . Average Backups 8 | 5 7 7 7 9 7 6 Power 1 | 1 1 1 . 1 1 . Propulsion 1 | 2 2 2 2 1 . . Utility 2 | . 1 1 2 3 3 3 Weapon 3 | 1 2 2 2 3 3 2 Tool/Special . | . . . . . . . Unused Backups 25 | . 5 3 5 10 . 2 Power 3 | . . 2 1 . . . Propulsion 10 | . 2 . 3 5 . . Utility 5 | . . . 1 2 . 2 Weapon 7 | . 3 1 . 3 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 93 94 98 98 99 73 Engine 3 | . 10 11 8 . . . Core 9 | . . . . 13 15 8 Leg 18 | . . . 21 22 23 16 Wheel 5 | . 28 21 5 . . . Device 10 | . . 9 4 13 15 14 Storage 8 | . 14 11 9 7 7 7 Processor 6 | . . . 11 6 7 3 Protection 9 | . 10 17 9 7 6 5 Energy Gun 2 | . 14 7 1 . . . Energy Cannon 7 | . . 2 5 11 7 4 Ballistic Gun 11 | . 14 11 14 8 14 8 Ballistic Cannon 1 | . . . 4 . . . Peak Build Rating 52 | 5 9 13 29 50 52 52 Average Rating 34 | 3 6 11 23 43 51 35 On Entrance 20 | . 5 9 12 26 39 52 Avg Prop Armor Cover (%) 3 | . . . 3 4 . . Naked Turns . | . . . . . . . Heaviest Build 52 | 9 18 24 33 51 52 52 Greatest Support 53 | 32 32 32 35 52 53 53 Greatest Overweight (x) 3 | . . . 1 1 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 Most Carried 10 | 8 8 8 8 10 9 9 Average Carried 8 | 5 7 7 7 9 7 6 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 10 | 7 8 7 8 10 8 2 Class Distribution -------------------- 53% | Gunner 21% | Tank 18% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 2345 | 169 162 247 789 947 31 . Remotely . | . . . . . . . Salvage Created 3959 | . 192 467 900 2078 . 322 Parts 207 | . 8 31 40 114 . 14 Haulers Intercepted 2 | . 1 . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . . . 16 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 77 | . 5 9 23 34 . 6 Guns 44 | . 5 9 12 18 . . Cannons 31 | . . . 11 15 . 5 AOE 1 | . . . . . . 1 Classes Destroyed 14 | . 3 4 2 4 . 1 Worker 4 | . . 1 1 2 . . Builder 1 | . . . . 1 . . Hauler 2 | . 1 . . 1 . . Recycler 2 | . . . . 2 . . Mechanic 1 | . . . . . . 1 Operator 4 | . . 1 1 2 . . Watcher 2 | . . 1 . 1 . . Swarmer 15 | . 3 . 6 3 . 3 Grunt 30 | . 2 6 11 11 . . Brawler 2 | . . . . 1 . 1 Duelist 4 | . . . 1 1 . 2 Sentry 13 | . . 3 3 7 . . Hunter 3 | . . . 2 1 . . Programmer 10 | . . . . 10 . . Best Kill Streak 9 | . 4 3 9 8 . 6 Combat Bots Only 8 | . 3 2 8 7 . 5 Max Kills in Single Turn 3 | . 2 2 2 3 . 2 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 740 | . 13 62 151 354 . 160 Missed 247 | . 4 14 54 135 . 40 Hits 493 | . 9 48 97 219 . 120 Melee 26 | . . . . 1 . 25 Projectile 467 | . 9 48 97 218 . 95 Critical Strikes 16 | . . 1 2 6 . 7 Actively Blocked 1 | . . . . . . 1 Part Disruptions 1 | . . . . 1 . . Damage Taken 5954 | . 106 462 1217 2032 . 2137 Core 909 | . 24 65 111 190 . 519 Absorbed by Shields 29 | . . . . . . 29 Redirected to Shielding 69 | . 2 . . . . 67 Ignored by Resistances 1645 | . 31 137 272 602 . 603 Core Remaining (%) 88 | 100 90 83 79 . . . Volleys Fired 236 | . 12 43 57 104 . 20 Largest 3 | . 2 2 3 3 . 3 Hottest 164 | . 70 91 133 164 . 135 Shots Fired 621 | . 24 74 168 308 . 47 Gun 368 | . 24 66 101 149 . 28 Cannon 250 | . . 8 67 159 . 16 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 363 | . 12 41 135 147 . 28 Thermal 184 | . 12 32 6 118 . 16 Explosive 3 | . . . . . . 3 Electromagnetic 71 | . . 1 27 43 . . Robot Hit Streak 33 | . 16 21 32 33 . 31 Robot Miss Streak 4 | . 1 2 3 4 . 1 Penetration Max 1 | . . . . 1 . 1 Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 467 | . 22 62 111 234 . 38 Core Hits 173 | . 10 22 41 81 . 19 Critical Kills 4 | . . . . 3 . 1 Critical Parts Destroyed 5 | . 1 . . 2 . 2 Critical Strikes 24 | . 3 2 7 9 . 3 Burn 5 | . 2 2 . 1 . . Destroy 10 | . 1 . . 6 . 3 Blast 6 | . . . 5 1 . . Corrupt 3 | . . . 2 1 . . Melee Attacks 6 | . . . 4 . . 2 Impact . | . . . . . . . Slashing 6 | . . . 4 . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9635 | . 270 942 2203 5017 . 1203 Guns 4532 | . 270 837 1059 2112 . 254 Cannons 4563 | . . 105 1144 2905 . 409 Explosions 482 | . . . . . . 482 Melee 58 | . . . . . . 58 Ramming . | . . . . . . . Kinetic 4648 | . 134 519 1607 2134 . 254 Thermal 3055 | . 136 423 30 2057 . 409 Explosive 482 | . . . . . . 482 Electromagnetic 1392 | . . . 566 826 . . Impact . | . . . . . . . Slashing 58 | . . . . . . 58 Piercing . | . . . . . . . Highest Corruption 6 | . 1 . 2 6 1 1 Average Corruption 3 | . 1 . 2 4 1 1 Corruption Purged 5 | . . . . 5 . . Corruption Blocked . | . . . . . . . Effects 74 | . . . 2 63 7 2 Message Errors 19 | . . . 1 17 1 . Matter Fused 16 | . . . . 16 . . Heat Flow Errors 8 | . . . . 7 1 . Energy Discharges 11 | . . . . 9 2 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 7 | . . . 1 4 2 . Data Loss (major) 3 | . . . . 2 1 . Misfires 5 | . . . . 5 . . Alerts 2 | . . . . 1 . 1 Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 40 | . . . 9 26 . 5 Projectiles 35 | . . . 9 26 . . Explosions 5 | . . . . . . 5 Melee . | . . . . . . . Knockbacks 6 | . . . 5 1 . . Impact . | . . . . . . . Kinetic 6 | . . . 5 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 44 | . . . . . . 44 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 384 | . 194 328 384 364 71 238 Average Temperature 112 | . 74 157 133 86 50 82 Received Heat Transfer 1878 | . 51 315 378 561 . 573 Effects 7 | . . 3 3 1 . . Energy Bleed 3 | . . 2 1 . . . Interference 4 | . . 1 2 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 7 | . . . 1 6 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 2 1 . 4 . 1 Heat Transferred 5772 | . 555 1147 74 3441 . 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 188 | . 78 149 188 154 . . Initial 14 | . . 13 . 14 . . Average 41 | . 18 50 72 33 . . Influence Increases 2391 | . 132 337 690 1107 . 125 Destroy 0b10 Robot/C 1540 | . 100 180 460 680 . 120 Destroy 0b10 Robot/NC 80 | . 5 15 10 45 . 5 Destroy Leader 388 | . 22 52 110 204 . . Successful Hack 109 | . 4 4 25 76 . . Disable Machine 36 | . . 9 . 27 . . Destroy Structure 43 | . 1 2 25 15 . . Lose Combat Pursuer 195 | . . 75 60 60 . . Influence Decreases 2391 | . 94 375 651 1112 34 125 Entered New Map 66 | . . 25 . 25 16 . Time Decay 1787 | . 94 207 441 997 18 30 Lost Part 265 | . . 30 60 80 . 95 Lost Ally 10 | . . . . 10 . . Purge Threat 263 | . . 113 150 . . . Squads Dispatched 14 | . . 1 3 9 . 1 Investigation . | . . . . . . . Extermination 5 | . . . . 5 . . Reinforcement 4 | . . 1 2 1 . . Assault 1 | . . . . . . 1 Garrison 4 | . . . 1 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 6 | . 1 . 2 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | . 6 16 35 52 . 13 Peak Tracking Total 12 | . 3 4 12 6 . 9 Tactical Retreats 8 | . . 2 2 4 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 5 | . . 1 . 3 . 1 Max in Single Turn 1 | . . 1 . 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 34 | . 6 6 3 19 . . Terminals 27 | . 5 5 2 15 . . Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . 1 1 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 84 | . 12 15 13 44 . . Successful 56 | . 9 12 8 27 . . Failed 28 | . 3 3 5 17 . . Catastrophic 3 | . 1 . . 2 . . Database Lockouts . | . . . . . . . Manual 38 | . 4 7 5 22 . . Terminals 69 | . 11 11 9 38 . . Fabricators 3 | . . . . 3 . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 10 | . . 4 4 2 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 26 | . 5 4 2 15 . . Record 1 | . 1 . . . . . Part Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 5 | . 1 1 1 2 . . Open DSF 3 | . . . . 3 . . Emergency Access Points 1 | . 1 . . . . . Alert Level 3 | . . . . 3 . . Unreport Threat 2 | . . 1 1 . . . Locate Traps 7 | . 1 2 . 4 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . Network Status 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 9 | . . 4 3 2 . . Retrieve Study 9 | . . 4 3 2 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 17 | . 3 4 3 7 . . Terminals 17 | . 3 4 3 7 . . Track 1 | . . . 1 . . . Assimilate 2 | . . . . 2 . . Botnet 11 | . 3 3 1 4 . . Operators 3 | . . 1 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . 1 . 2 . . Used . | . . . . . . . Hacking Detections 29 | . 5 6 2 16 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 53 | . . . . 53 . . Total Part Build Rating 12 | . . . . 12 . . Part Studies Acquired 8 | . . 4 3 1 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . 4 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 3 | . . . . 2 . 1 Largest Group 1 | . . . . 1 . . Highest-Rated Group 10 | . . . . 10 . . Highest-Rated Ally 10 | . . . . 10 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 1532 | . 14 455 1063 . . . Optics 1099 | . . 36 1063 . . . Terrain 464 | . 14 450 . . . . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 6253 | 57 516 506 1192 3169 711 102 Spaces Moved 4094 | 44 446 361 740 1910 574 19 Core 8 | 7 . . . . . 1 Treads . | . . . . . . . Legs 2967 | . . . 465 1910 574 18 Wheels 1119 | 37 446 361 275 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 85 85 113 123 120 Average Speed 125 | 92 100 90 121 140 123 130 Slowest Speed 200 | 100 100 100 190 195 123 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 35 | 3 62 28 40 48 62 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug 10 | . . . 10 . . . Terrain Destroyed 53 | . . . 24 8 . 21 Melee 4 | . . . 4 . . . Projectile 28 | . . . 20 7 . 1 AOE 20 | . . . . . . 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 4796 | 60 494 466 909 2225 579 63 Wait 237 | . 15 31 57 127 2 5 Move 4088 | 43 445 360 739 1909 573 19 Hop . | . . . . . . . Pick Up 78 | 12 8 8 16 29 1 4 Fast Attach 20 | . 4 4 4 8 . . Attach 47 | 5 2 7 9 11 3 10 Detach 2 | . . 1 1 . . . Swap 24 | . . 4 10 10 . . Drop 55 | . 8 8 12 27 . . Fire 236 | . 12 43 57 104 . 20 Melee 6 | . . . 4 . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 256 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 16) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Utility x2 976 | -9/Materials | Lost 3 parts (1n2u) 1075 | -9/Materials | Discovered new exit (range 8) 1080 | -9/Materials | Entered another Materials area 1080 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1808 | -8/Materials | Garrison activated, responded to threat 1892 | -8/Materials | Destroyed 8 combat bots 2166 | -8/Materials | Crushed by falling debris 2190 | -8/Materials | Build established: Tank 2197 | -8/Materials | Lost 3 parts (1p1u1w) 2225 | -8/Materials | Discovered new exit (range 5) 2272 | -8/Materials | Entered Factory 2272 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2277 | -7/Factory | Identified exit to DSF 2711 | -7/Factory | Build established: Gunner 3181 | -7/Factory | Cargo convoy interrupted 4468 | -7/Factory | Build established: Tank 4944 | -7/Factory | Build established: Gunner 5012 | -7/Factory | Garrison activated, responded to threat 5067 | -7/Factory | Destroyed 7 combat bots 5173 | -7/Factory | Fabricated Hyp. Coil Gun (x2) 5396 | -7/Factory | Discovered new exit (range 16) 5441 | -7/Factory | Entered Lower Caves 5931 | -7/Lower Caves | Discovered new exit (range 5) 6048 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6152 | -7/Lower Caves | Entered another Lower Caves area 6165 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6228 | -7/Lower Caves | Core integrity fell below 50% 6241 | -7/Lower Caves | Core integrity fell below 20% 6254 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06248_ G-50 Soldier heat spikes uncontrollably. 06248_ G-50 Soldier overheating. 06249_ Slug penetrates G-47 Trooper. 06249_ Machine disabled. 06249_ G-50 Soldier overheating. 06250_ G-50 Soldier heat short circuits Hvy. Laser. 06250_ G-50 Soldier overheating. 06251_ System corrupted: Carbon-fiber Leg rejected. 06251_ G-50 Soldier heat spikes uncontrollably. 06251_ Attempting to rewire G-47 Trooper. 06251_ G-50 Soldier overheating. 06252_ Attempting to rewire G-47 Trooper. 06252_ G-50 Soldier overheating. 06253_ G-50 Soldier heat damages Carbon-fiber Leg. 06253_ Attempting to rewire G-47 Trooper. 06253_ G-47 Trooper rewired. 06253_ G-50 Soldier overheating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????# ?????????????? | | ??????????????????????????????# ????????????? | | ??????????????????????????###?# #????????????? | | ?????????????????????????## ## ?????????????? | | ????????????????????????## #?#### ???????? | | ????????????????????????# ## ???????? | | ????????????????????????? ????????? | | ?????????????????????????? ?????????? | | ??????????????????????????? #?##???????? | | ???????????????????????????? ### #???????? | | ???????????????????????????? ## ### ##??????? | | ??????????????????????#######; ## ## #??????? | | ??????????????????????#" g ""; ## #???????? | | ??????????????????????#" @=gl# #####???? | | ??????????????????????#" g% ##??? | | ??????????????????????#" % ##?? | | ??????????????????????### # g g #?? | | ??????????????????????# Y # #?? | | ????????????????????# [ ## ## ##?? | | ??????????????? ### ##???##??? | | ??????????????? ##### #?# #????????? | | ???????????????? ????# ##?# ????????? | | ????????????????? ?????# ####??# ???????? | | ????????????????? ????? #?????### ??????? | | ????????????????? ????? ???????? ?????? | | ?????????????????? ???? ## ???????? %????? | | ??????????????????????? ?# ???????? ???? | | ?????????????????????? ? ???????? ??? | | ????????????????????? ? ???????? ???? | | ????????????????????## ?? ????????## ????? | | ?????????????????????####???####??????????#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 26 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Lance | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hyp. Coil Gun | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Ew, Corruption I Have A Map? Item+ Jackpot Organ Harvest Spot Them First That Tickles There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed SuperdenseCommChargecaster Manual? 0 Play Time 02:05:37 Cumulative 160.8 hours Start 2025.11.17 @ 18:29:02 End 2025.11.17 @ 21:56:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 115 Rogue 98 Adventurer 17 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 18 Gallery% 43 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf37325d-cd67-444b-b096-7cb904661bc2