Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.30 @ 09:20:20 // Winter2019/RPGLIKE Player: Rev Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (957) 957 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 4972 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/800 Matter 3/400 Energy 322/325 System Corruption 2% Temperature Cool (150) Movement Hovering (116) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Airjet Gravmag System > --- UTILITY (8) ------ Cryofiber Web Structural Scanner Sensor Array Signal Interpreter 0b10 Decoder Chip [Generic] > --- WEAPON (5) ------- Shock Rifle Heavy Riot Gun Precision Assault Rifle Guided Missile Launcher > --- INVENTORY (4) ---- Cooling System High-capacity Matter Pod (0) Phasing AFG Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Hover Unit Airjet Gravmag System > --- UTILITY ---------- Cryofiber Web Structural Scanner Sensor Array Signal Interpreter 0b10 Decoder Chip [Generic] > --- WEAPON ----------- Shock Rifle Heavy Riot Gun Precision Assault Rifle Guided Missile Launcher > --- INVENTORY -------- Cooling System High-capacity Matter Pod Phasing AFG [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Sensor Array Device Sensor Array Processor Signal Interpreter Weapon Guided Missile Launcher Energy Gun EM Pulse Gun Ballistic Gun Precision Assault Rifle Launcher Guided Missile Launcher Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Slots Evolved 14 | 3 . 4 1 . . 6 Power 1 | . . 1 . . . . Propulsion 2 | 1 . . . . . 1 Utility 7 | 1 . 2 1 . . 3 Weapon 4 | 1 . 1 . . . 2 Parts Attached 34 | 5 10 4 1 6 1 7 Power 11 | 1 3 1 1 1 . 4 Engine 9 | 1 1 1 1 1 . 4 Core 2 | . 2 . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 2 . . 1 . 1 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 4 | . 2 . . 1 . 1 Flight . | . . . . . . . Utility 9 | . 4 2 . 3 . . Device 6 | . 2 2 . 2 . . Storage . | . . . . . . . Processor 3 | . 2 . . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 1 1 . 1 1 2 Energy Gun 5 | 2 . 1 . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 Average Slot Usage (%) 84 | . 84 96 91 95 91 69 Engine 7 | . 10 9 8 8 8 5 Core 6 | . 2 9 8 8 8 5 Leg 2 | . 13 . . . . . Hover 14 | . 14 19 16 16 16 11 Device 21 | . 7 25 25 31 25 17 Processor 9 | . 7 9 8 8 16 11 Energy Gun 10 | . 14 13 16 13 8 5 Ballistic Gun 1 | . . . . . . 4 Launcher 8 | . 13 9 8 8 8 5 Naked Turns . | . . . . . . . Heaviest Build 51 | 6 11 19 26 51 27 42 Greatest Support 43 | 20 20 31 31 32 32 43 Greatest Overweight (x) 1 | . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 3 4 4 4 Average Carried 3 | 1 2 1 2 3 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | 2 4 3 2 4 4 3 Class Distribution -------------------- 46% | Messiah-Skirmisher 18% | Mutant 13% | Scout 11% | Messiah-Scout 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scout | -9/Mines Messiah-Skirmisher | -7/Zion Messiah-Scout | -6/Proximity Caves Messiah-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Matter Collected 777 | 250 145 49 . 79 74 180 Remotely . | . . . . . . . Salvage Created 655 | . 195 235 . . 28 197 Parts 48 | . 17 16 . . 5 10 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . 1 1 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 23 | . 7 8 . . 4 4 Guns 8 | . 2 5 . . . 1 AOE 15 | . 5 3 . . 4 3 Classes Destroyed 10 | . 4 5 . . 1 . Worker 2 | . 1 1 . . . . Tunneler 1 | . . 1 . . . . Hauler 1 | . . 1 . . . . Recycler 1 | . . 1 . . . . Watcher 3 | . 1 2 . . . . Swarmer 7 | . 4 . . . 3 . Grunt 11 | . 3 5 . . . 3 Brawler 1 | . . 1 . . . . Sentry 2 | . . 2 . . . . Programmer 2 | . . . . . 1 1 Best Kill Streak 10 | . 4 10 . . 3 3 Combat Bots Only 7 | . 3 7 . . 3 3 Max Kills in Single Turn 3 | . 2 3 . . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Damage Taken 1553 | . 179 359 . . 292 723 Core 1253 | . 148 283 . . 239 583 Absorbed by Shields . | . . . . . . . Redirected to Core 1028 | . 94 263 . . 190 481 Core Remaining (%) 89 | 100 99 . . . 70 . Volleys Fired 82 | . 21 16 . . 13 32 Largest 3 | . 2 3 . . 1 2 Hottest 120 | . 70 120 . . 39 110 Shots Fired 119 | . 30 40 . . 13 36 Gun 74 | . 21 27 . . . 26 Cannon . | . . . . . . . Launcher 45 | . 9 13 . . 13 10 Special . | . . . . . . . Kinetic 3 | . . . . . . 3 Thermal 11 | . . 11 . . . . Explosive 45 | . 9 13 . . 13 10 Electromagnetic 60 | . 21 16 . . . 23 Robot Hit Streak 20 | . 10 20 . . 14 20 Robot Miss Streak 2 | . 1 1 . . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 95 | . 24 26 . . 13 32 Core Hits 68 | . 17 26 . . 8 17 Critical Hits 1 | . . . . . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3316 | . 509 1061 . . 698 1048 Guns 784 | . 212 309 . . . 263 Cannons . | . . . . . . . Explosions 2532 | . 297 752 . . 698 785 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 43 | . . . . . . 43 Thermal 532 | . . 414 . . . 118 Explosive 2087 | . 297 425 . . 698 667 Electromagnetic 654 | . 212 222 . . . 220 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 114 | . 2 53 . . . 59 Projectiles . | . . . . . . . Explosions 114 | . 2 53 . . . 59 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 239 | . 33 186 . . 20 . Shots 8 | . 2 5 . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 138 | . 95 26 . . . 138 Average Temperature 40 | . 32 7 . . . 97 Received Heat Transfer 372 | . 81 102 . . 24 165 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 559 | . . 509 . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Peak Influence 351 | . 199 351 115 . . 159 Average Influence 69 | . 66 125 115 . . 63 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 97 | 100 100 74 100 . . 100 Level 1 2 | . . 25 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 2 . . . 3 Investigation 2 | . . . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 2 | . . 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 11 12 . . 5 8 Peak Tracking Total 8 | . 3 8 . . 3 3 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Machines Disabled 6 | . 1 5 . . . . Max in Single Turn 3 | . 1 3 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Machines Accessed 12 | . 5 5 . 1 . 1 Terminals 5 | . 3 2 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 4 | . 1 2 . . . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 15 11 . 5 . 5 Successful 30 | . 13 9 . 5 . 3 Failed 6 | . 2 2 . . . 2 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 8 | . . . . 1 . 7 Terminals 12 | . 9 3 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 13 | . 4 4 . . . 5 Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 8 1 . 5 . . Record 3 | . 3 . . . . . Part Schematic 5 | . . . . 5 . . Alert Level 2 | . 2 . . . . . Locate Traps 1 | . 1 . . . . . Recall Investigation 2 | . 1 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 10 | . 3 4 . . . 3 Recycle Component 1 | . . . . . . 1 Process 3 | . 1 1 . . . 1 Report Inventory 4 | . 1 2 . . . 1 Retrieve Matter 2 | . 1 1 . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 4 . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . 2 . 5 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 38 | . 38 . . . . . Parts Recycled 1 | . . . . . . 1 Recycled Matter 47 | . 36 2 . . . 9 Retrieved Matter 38 | . 36 2 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Total Allies 5 | . . . . 4 . 1 Largest Group 4 | . . . . 4 . 1 Highest-Rated Group 153 | . . . . 153 . 28 Highest-Rated Ally 40 | . . . . 40 . 28 Zionite Dispatches 1 | . . . . . . 1 Kinetic Resupply 1 | . . . . . . 1 Total Orders 1 | . . . . . . 1 DROP 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 19 | . . . . . . 19 Traps 7 | . . . . . . 7 Items 5 | . . . . . . 5 Machines 3 | . . . . . . 3 Patrols 3 | . . . . . . 3 Guards 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Turns Passed 2747 | 63 442 195 32 885 179 951 Spaces Moved 2124 | 48 348 224 54 775 267 408 Core 8 | 8 . . . . . . Treads . | . . . . . . . Legs 158 | 40 118 . . . . . Wheels . | . . . . . . . Hover 1958 | . 230 224 54 775 267 408 Flight . | . . . . . . . Fastest Speed 50 | 50 56 56 56 56 56 52 Average Speed 85 | 108 77 56 56 104 56 89 Slowest Speed 120 | 120 120 56 56 116 56 116 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 68 23 25 82 50 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 4 | . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched 3 | . . . . 2 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 246 | . 32 103 . . 60 51 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 246 | . 32 103 . . 60 51 Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Total 2953 | 59 493 259 55 848 283 956 Wait 651 | . 86 . . 60 . 505 Move 2118 | 47 347 223 53 774 266 408 Hop . | . . . . . . . Pick Up 25 | 7 13 3 . 2 . . Fast Attach 10 | . . . . 4 1 5 Attach 21 | 5 10 4 1 1 . . Detach 3 | . 1 . . 2 . . Swap 3 | . . . . 1 . 2 Drop 18 | . 8 . 1 4 1 4 Fire 82 | . 21 16 . . 13 32 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 22 | . 7 13 . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 8) 329 | -10/Materials | Identified exit to Materials 354 | -10/Materials | Discovered exit to Materials (range 13) 437 | -10/Materials | Repaired Lgt. Nuclear Core 484 | -10/Materials | Discovered exit to Materials (range 13) 506 | -10/Materials | Entered another Materials area 508 | -9/Materials | Reached level 2 508 | -9/Materials | Reached level 3 508 | -9/Materials | Upgraded with Power slot (x1) 508 | -9/Materials | Upgraded with Utility slot (x2) 609 | -9/Materials | Reached level 4 625 | -9/Materials | Upgraded with Weapon slot (x1) 687 | -9/Materials | Discovered new exit (range 8) 688 | -9/Materials | Destroyed 7 combat bots 700 | -9/Materials | Identified exit to Mines 701 | -9/Materials | Entered Mines 703 | -9/Mines | Reached level 5 704 | -9/Mines | Upgraded with Utility slot (x1) 721 | -9/Mines | Learned 2 Materials zone layouts 731 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 733 | -9/Mines | Entered Zion 735 | -7/Zion | Reached level 6 742 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 751 | -7/Zion | Learned Factory emergency access door positions 802 | -7/Zion | Build established: Scout 866 | -7/Zion | Found Prototype Device 866 | -7/Zion | Identified Phasing AFG 1116 | -7/Zion | Imprinted 1118 | -7/Zion | Declared Zion's savior 1344 | -7/Zion | Found Prototype Launcher 1344 | -7/Zion | Identified Gui. Missile Launcher 1422 | -7/Zion | Build established: Messiah-Skirmisher 1577 | -7/Zion | Discovered new exit (range 13) 1611 | -7/Zion | Received a visual enhancement algorithm 1618 | -7/Zion | Identified exit to Proximity Caves 1618 | -7/Zion | Entered Proximity Caves 1620 | -6/Proximity Caves | Reached level 7 1620 | -6/Proximity Caves | Reached level 8 1620 | -6/Proximity Caves | Reached level 9 1620 | -6/Proximity Caves | Reached level 10 1620 | -6/Proximity Caves | Reached level 11 1630 | -6/Proximity Caves | Learned Factory security intel 1770 | -6/Proximity Caves | Spotted B-75 Beast 1790 | -6/Proximity Caves | Discovered new exit (range 14) 1797 | -6/Proximity Caves | Identified exit to Factory 1797 | -6/Proximity Caves | Entered Factory 1799 | -6/Factory | Reached level 12 1799 | -6/Factory | Reached level 13 1890 | -6/Factory | Zion Kinetic Resupply teleported in 1902 | -6/Factory | Build established: Messiah-Scout 1912 | -6/Factory | Upgraded with Propulsion slot (x1) 1912 | -6/Factory | Upgraded with Utility slot (x3) 1912 | -6/Factory | Upgraded with Weapon slot (x2) 2202 | -6/Factory | Build established: Messiah-Skirmisher 2628 | -6/Factory | Spotted B-75 Beast 2649 | -6/Factory | Core integrity fell below 50% 2733 | -6/Factory | Core integrity fell below 20% 2748 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- >> DECODED: Particle Charger location. K-01 Serf cleans the Nuclear Reactor. >> DECODED: Fabricator location. ALERT: Rogue bot located, Programmers report to Factory Zone 2P. Terminal disabled. Chain reaction triggered in Rnf. Deuterium Engine. >> DECODED: Shock Trap location. P-60 Hacker suffers critical hit. P-60 Hacker destroyed. Acquired 70 matter. Acquired Gravmag System. Acquired Shock Rifle. %LUO#9TJVY4PU H1XDV7Q LJC :3Z8WX3N, Dropped Lgt. Nuclear Core. Acquired Lgt. Angular Momentum Engine. >> DECODED: Security location. Imp. Hover Unit destroyed. Subcomponent Replicator disabled. The unstable cave ceiling collapses. Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ??????????#?????????????? | | ????????# ## ##?????????? | | ####### ###???????? | | # [ ????????? | | # BB #????????? | | # BB ########?? | | @ ^?? | | # "" " ??? | | # "" " ??? | | # """ """ # """ """ ??? | | # """ """ + """ """ "?" | | # """ """ # """ """ """ | | #!* # ^ | | # "" "" # """ """ """ | | #|"" "" # """ """ """ | | # """ """ # """ """ """ | | #!""" """ # | | # """ """ " """ """ """ | | # # """ """ """ | | ########### """ """ """ | | ??????????# | | ??????????# T" | | ??????????###"########### | | ?????????????##?????????? | | ????????????????????????? | | ??????????????########### | | ??????????????# # | | ??????????????# # | | ??????????????# # | | ??????????????# """ + | | ??????????????# """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 335 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 Base Temperature (-) 100 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 54 Offensive Hacking 10 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Robot Respite The One Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Levels Raised 12 | . . 3 1 1 5 2 XP Earned 23035 | 4000 950 4751 500 2699 7102 3033 XP Spent 22000 | 4000 . 4475 1525 . . 12000 Upgrades 43 | 7 . 15 3 . . 18 Power Slot 1 | . . 1 . . . . Propulsion Slot 2 | 1 . . . . . 1 Utility Slot 7 | 1 . 2 1 . . 3 Weapon Slot 4 | 1 . 1 . . . 2 Core Integrity 4 | . . 3 . . . 1 Heat Dissipation 2 | . . 2 . . . . Matter Storage 2 | . . . . . . 2 Mass Support 3 | . . 3 . . . . Inventory Capacity 4 | 4 . . . . . . Sensor Range 2 | . . . 2 . . . Terrain Scan Density 2 | . . . . . . 2 KI Resistance % 2 | . . 1 . . . 1 TH Resistance % 2 | . . 1 . . . 1 EX Resistance % 2 | . . 1 . . . 1 KI Damage % 1 | . . . . . . 1 TH Damage % 1 | . . . . . . 1 EX Damage % 2 | . . . . . . 2 Protomatter Created 221 | . 22 186 . . 13 . Integrity Restored 469 | . 144 287 . . 38 . Core 452 | . 144 287 . . 21 . Parts 17 | . . . . . 17 . Protomatter Decayed 11 | . 11 . . . . . Game ------ Seed WeldingAdvancedRay Manual? 0 Play Time 00:51:13 Cumulative 9.4 hours Start 2019.12.30 @ 08:18:22 End 2019.12.30 @ 09:20:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 15 Rogue 12 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8d3842ef-a8d7-440e-8d88-b6f2d4398a33