Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.26 @ 01:18:07 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (40) 8000 Robots Destroyed (349) 1745 Value Destroyed (11587) 11587 Prototype IDs (120) 2400 Alien Tech Used (4) 800 Bonus (5572) 5572 TOTAL SCORE: 34104 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 977 Follower Combat Kills 1008 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1896 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -4209 Cogmind --------- Core Integrity 1416/1450 Matter 257/300 Energy 158/280 System Corruption 2% Temperature Cool (0) Movement Hovering (41) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- High-capacity Storage Unit Experimental Terrain Scanner Advanced Terrain Scan Processor Modified TNC Experimental Cloaking Device Advanced Hacking Suite System Mapper Deep Network Scanner Ghost Barrier > --- WEAPON (3) ------- Enhanced Gamma Bomb Array Sigix Broadsword > --- INVENTORY (20) --- Micro Antimatter Reactor Combat Linear Gravjet Combat Linear Gravjet Advanced Energy Well (500) Advanced Gravity Neutralizer Experimental Core Analyzer Improved Transmission Jammer Experimental Utility Shielding Makeshift Ablative Armor Advanced Powered Armor Experimental EM Disruption Field Advanced Force Field Core Reset Matrix Subatomic Replicator Vortex Rifle (35) Vortex Shotgun (50) Vortex Shotgun (46) Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Terrain Scanner Advanced Terrain Scan Processor Modified TNC Advanced Reaction Control System Experimental Cloaking Device Advanced Powered Armor Advanced Hacking Suite System Mapper Deep Network Scanner Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Combat Linear Gravjet Combat Linear Gravjet Advanced Energy Well Advanced Gravity Neutralizer Experimental Core Analyzer Improved Transmission Jammer Experimental Utility Shielding Layered Medium Armor Plating Makeshift Ablative Armor Experimental EM Disruption Field Advanced Force Field Advanced Component Analysis Suite Vortex Rifle Vortex Rifle Vortex Shotgun Vortex Shotgun Enhanced Nova Cannon Enhanced Gamma Bomb Array Fusion Bomb Launcher [Rating: 220] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Cooled VTOL Module Treads Light Treads Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Vortex Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Vibroblade Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Slots Evolved 16 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . Utility 9 | . . . 1 . . . 1 . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 444 | 6 10 7 45 11 3 3 32 15 24 23 2 16 2 2 1 1 14 5 14 1 3 . 2 28 7 22 2 6 8 5 3 2 18 3 2 22 1 51 17 5 Power 43 | 1 1 2 . 1 . . 5 . 2 1 . 2 . . . . 2 . . 1 1 . 2 1 1 . . . 3 . . 1 3 . . 2 . 7 4 . Engine 11 | 1 1 2 . 1 . . 1 . . . . 1 . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . . Core 19 | . . . . . . . 4 . 2 1 . 1 . . . . 2 . . . . . 1 1 1 . . . 1 . . 1 1 . . 1 . 2 . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . 1 . 4 4 . Propulsion 78 | 2 2 . 15 2 . 1 5 2 6 8 . . . . . . . 1 3 . . . . 2 . 2 . . . 1 . 1 1 . . 8 1 10 5 . Treads 33 | 2 2 . 14 2 . 1 5 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 10 5 . Flight 24 | . . . 1 . . . . . 1 8 . . . . . . . 1 3 . . . . 2 . 2 . . . 1 . 1 1 . . 2 1 . . . Utility 159 | 1 2 3 5 2 1 . 7 1 5 12 2 7 1 . . . 8 3 11 . 2 . . 21 3 2 2 2 5 . 1 . 10 . 2 8 . 20 7 3 Device 76 | . 1 2 3 . . . 3 . 1 5 1 7 1 . . . 2 . 2 . 1 . . 16 2 . . 1 2 . . . 5 . 2 3 . 10 4 2 Storage 11 | 1 1 1 1 . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . 1 . 1 . . Processor 5 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . 1 . . Hackware 24 | . . . . . . . . . . 5 . . . . . . 3 2 3 . . . . 2 . . . . . . 1 . 4 . . 1 . 3 . . Protection 43 | . . . 1 1 1 . 4 1 4 1 1 . . . . . 3 1 5 . 1 . . 1 1 . 1 1 3 . . . . . . 3 . 5 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 164 | 2 5 2 25 6 2 2 15 12 11 2 . 7 1 2 1 1 4 1 . . . . . 4 3 18 . 4 . 4 2 . 4 3 . 4 . 14 1 2 Energy Gun 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . Energy Cannon 33 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 8 . 2 . 2 1 . 2 1 . 2 . 10 1 . Ballistic Gun 48 | 2 3 1 16 4 2 1 9 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 29 | . 1 . 1 2 . 1 2 5 1 . . 1 1 1 . 1 1 1 . . . . . . . 5 . 1 . 1 1 . . 1 . . . . . 1 Special Weapon 8 | . 1 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . 2 . . . 3 2 5 1 . . . . . . 1 . . . . . . 2 1 5 . 1 . 1 . . 2 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . . . . . . 1 . 3 . 1 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 2 . . . 1 . 1 . . 5 . . . . . . 1 . 1 . . 1 . . . . 4 . . . . . . 7 . 3 1 1 Parts Lost 32 | . . 2 5 7 . . 1 . 1 . . . . . . . 1 . . 1 1 1 . 2 . . . . . 1 . . . . . . . 7 . 2 Power 6 | . . 1 . 2 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . . 2 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . Utility 10 | . . 1 1 2 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 2 Weapon 8 | . . . 2 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 3 . . Highest Loss Streak 5 | . . 1 2 5 . . 1 . 1 . . . . . . . 1 . . 1 1 1 . 1 . . . . . 1 . . . . . . . 5 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 98 95 83 65 88 97 100 100 97 100 99 100 100 100 100 94 97 99 100 92 93 87 88 92 96 100 100 97 100 90 94 98 95 95 97 100 92 91 90 Engine 2 | . 13 14 11 4 . . . . . . . . . . . . . . . 4 . 6 6 1 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . 7 9 9 7 7 7 7 7 7 7 5 6 6 1 . . . 3 5 5 5 5 3 . . 1 5 5 5 5 5 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 4 5 5 5 5 6 7 8 Treads 12 | . 27 28 32 31 33 33 35 36 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 25 25 29 29 Flight 14 | . . . . . . . . . . 29 30 30 30 30 30 30 26 26 26 26 25 25 25 25 27 26 27 27 27 27 25 26 30 30 30 16 5 1 . . Device 7 | . 13 12 12 2 . . 7 9 9 10 14 6 7 7 7 7 6 10 6 6 6 12 12 8 5 1 . . 1 5 5 5 7 10 10 7 5 6 5 11 Storage 5 | . 14 14 11 11 11 11 9 9 9 . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 2 | . . . . 4 . . . . . . . . . . . . . . 4 6 5 . . . . 3 5 5 5 5 5 5 5 5 5 5 5 8 8 8 Hackware 17 | . . . . . . . . . . 23 30 30 30 30 30 30 28 26 33 33 32 31 31 31 33 33 33 33 31 27 25 25 25 25 25 25 25 18 16 16 Protection 8 | . . . 5 7 21 22 18 18 18 7 . 7 7 7 7 7 12 13 7 6 6 6 6 2 2 5 5 4 3 5 5 5 2 . . 2 5 5 10 4 Ballistic Gun 6 | . 27 25 19 21 . 21 16 14 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 7 . 3 . 3 6 6 6 6 . . . 2 5 4 5 4 5 5 3 2 5 5 5 1 . . Slashing Weapon 3 | . . . . . . . . 3 1 7 7 7 7 7 7 7 6 6 6 6 6 6 6 4 4 4 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Special Melee Weapon 2 | . . . . . . . . . . 6 7 6 7 . 6 3 5 2 . . . . . 3 5 5 5 5 5 5 5 5 5 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 11 18 50 53 53 50 50 64 63 62 22 15 17 15 15 15 15 20 20 20 18 19 19 18 29 27 36 28 31 35 35 35 40 46 46 46 76 76 110 107 114 Greatest Support 112 | 40 40 40 60 60 60 62 83 83 83 20 20 20 26 24 20 20 26 20 27 21 21 27 21 43 28 32 28 32 40 44 44 46 50 46 46 81 81 112 110 110 Greatest Overweight (x) 3 | . . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . 3 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 15 15 15 20 20 20 20 20 Average Capacity 13 | 6 8 17 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 11 15 15 17 20 20 20 20 Most Carried 20 | 3 8 11 20 20 20 19 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 15 15 15 20 20 20 20 20 Average Carried 12 | 1 5 10 17 18 18 18 19 20 19 5 4 5 5 5 5 4 4 4 4 5 4 5 5 7 9 9 9 10 9 9 9 9 11 14 15 16 20 19 19 19 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 15 15 15 20 20 20 20 20 Final Carried 20 | 2 8 10 20 18 18 18 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 9 10 10 15 15 15 20 20 20 20 20 Class Distribution -------------------- 22% | Wizard-Sprinter 19% | Scavenger-Mutant 19% | Hacker-Sprinter 17% | Mutant 11% | Wizard-Mutant 6% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Wizard-Scout | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Scout | -2/Research Wizard-Ninja | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Matter Collected 10951 | 219 97 313 855 392 18 128 964 555 746 442 10 230 . 80 20 2 46 247 290 30 40 . 20 183 160 303 152 157 136 637 170 340 180 149 210 986 162 951 218 113 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12606 | . 136 376 1066 229 . 172 1279 631 964 292 . 147 . 13 . 2 114 . 341 44 228 28 99 532 134 244 176 158 136 392 170 154 451 268 237 482 173 1836 175 727 Parts 733 | . 12 19 88 14 . 6 88 33 64 14 . 12 . 1 . 2 11 . 30 2 5 3 5 24 7 24 10 10 1 21 10 7 23 13 7 6 13 103 8 37 Haulers Intercepted 19 | . 1 . 4 . . . 6 . 3 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 2 . Recyclers Shooed 6 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . . . 1 . 1 . . . 2 . . 2 . . . 2 2 1 17 . . . 2 2 . 10 . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Combat Hostiles Destroyed 229 | . 3 7 27 13 . 3 21 24 18 . . 5 . 2 . 2 5 . 6 2 . . . . . 7 5 . . 13 1 . . 3 7 17 8 22 . 8 Melee 9 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 3 Guns 84 | . . 7 25 5 . 1 14 15 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cannons 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . AOE 120 | . 3 . 2 8 . 2 7 9 1 . . 4 . 2 . 2 5 . 6 2 . . . . . 7 5 . . 12 1 . . 3 6 17 7 8 . 1 Classes Destroyed 26 | . 3 1 2 3 . 1 2 2 1 . . . . . . 1 2 . 1 1 1 . 1 . . . . . . 1 . . . . . 2 . . . 1 Worker 27 | . . . . . . . 7 . 4 2 . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . 7 1 . Builder 13 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . 1 . 3 . . . . 5 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 1 . 4 . . . 6 . 3 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 2 . Recycler 16 | . . . . . . 1 2 . 1 3 . . . . . . . . 1 . . . . 4 . . . . . . 1 . 1 . . . . 2 . . Minesweeper 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 6 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 23 | . 1 . 2 . . . 2 . . 1 . 1 . . . . 1 . 3 . . . . 1 . 1 . . . . . . 2 . . . . 7 . 1 Swarmer 92 | . 3 . 11 3 . . 10 13 7 . . 4 . 2 . . 2 . 6 2 . . . . . 5 2 . . 9 . . . . 2 6 5 . . . Cutter 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 66 | . . 8 9 2 . 2 9 5 4 . . . . . . . . . . . . . . . . . 3 . . . . . . 3 3 6 . 8 . 4 Brawler 5 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Duelist 9 | . . . 1 . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 6 . . . 1 2 5 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 2 . . Programmer 16 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 7 . 3 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 7 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 2 . . . . . Samaritan 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . . . . . . 1 . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Martyr 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 3 2 8 5 . 4 7 7 6 1 . 4 . 2 . 2 6 . 4 2 . 1 1 3 . 5 3 1 . 4 2 . 7 3 3 9 4 8 2 6 Combat Bots Only 9 | . 3 2 8 5 . 3 6 7 4 . . 4 . 2 . 2 5 . 3 2 . . . . . 5 3 . . 4 1 . . 3 3 9 4 5 . 5 Max Kills in Single Turn 4 | . 3 2 2 3 . 3 2 2 2 1 . 3 . 1 . 1 1 . 2 2 1 1 1 1 1 2 2 1 . 3 1 1 1 1 2 3 3 4 1 2 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 2 3 . 2 2 2 1 . . 3 . 1 . 1 1 . 2 2 . . . . . 2 2 . . 3 1 . . 1 2 3 3 3 . 1 Melee 1 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Damage Taken 9188 | . 16 325 1188 797 . 48 886 535 378 56 . 160 . 90 . . 243 . 255 164 28 88 . 270 . 100 . 100 . 148 25 . 126 . . 155 299 1666 15 1027 Core 1184 | . . 41 223 68 . 20 70 29 36 16 . 16 . 41 . . 65 . 92 40 . . . 70 . . . . . 36 25 . 126 . . . 25 111 . 34 Absorbed by Shields 1303 | . . . . . . . 276 209 154 4 . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . 641 Redirected to Shielding 21 | . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Ignored by Resistances 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Regen/Repaired (Parts) 763 | . . . 265 . . . 22 . . . . . . . . . 39 . 94 . . . . . 92 89 . . . . . 4 . . . 14 . . . 144 Core Remaining (%) 78 | 100 . 83 . . . 22 . . 75 . . . . . . 89 . . . . . . 76 . . . . . . 89 . . . . . . 84 85 . . Volleys Fired 740 | . 12 43 102 28 . 5 102 64 73 . . 3 . 3 . 4 6 . 15 2 . . . . . 23 6 7 . 29 15 2 3 9 15 22 12 109 23 3 Largest 2 | . 2 2 2 2 . 2 2 2 2 . . 1 . 1 . 1 1 . 1 1 . . . . . 1 1 1 . 1 1 1 1 1 1 1 1 2 1 1 Hottest 214 | . 100 100 100 46 . 46 50 50 50 . . 30 . 30 . 30 30 . 30 30 . . . . . 120 80 120 . 120 120 80 120 120 80 80 80 214 120 60 Shots Fired 1083 | . 19 71 174 48 . 7 192 113 144 . . 3 . 3 . 4 6 . 15 2 . . . . . 23 6 7 . 29 15 2 3 9 15 22 12 113 23 3 Gun 709 | . 14 56 159 40 . 4 183 101 142 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Cannon 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 3 . 4 3 . 3 3 . . . 88 23 . Launcher 200 | . 1 . 1 8 . 3 9 12 2 . . 3 . 3 . 4 6 . 15 2 . . . . . 9 6 4 . 25 12 2 . 6 15 22 12 15 . 3 Special 33 | . 4 15 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 699 | . 14 56 159 40 . 4 183 101 142 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 141 | . 4 15 13 . . . . . . . . . . . . . . . . . . . . . . 13 . 2 . 4 3 . 3 3 . . . 58 23 . Explosive 197 | . 1 . 1 8 . 3 9 12 2 . . 3 . 3 . 4 6 . 15 2 . . . . . 9 6 4 . 25 12 2 . 6 15 22 12 15 . . Electromagnetic 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 30 . 3 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Robot Hit Streak 17 | . 5 15 17 10 . 4 15 13 14 . . 1 . 2 . 2 . . 1 3 . . . . . 1 . . . 4 . . . . . . . 8 . 8 Robot Miss Streak 6 | . 1 5 2 2 . 1 3 2 6 . . 1 . 1 . . 2 . . . . . . . . 1 . 1 . . . . . . . . . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . 3 1 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 743 | . 10 46 112 29 . 4 135 73 86 9 . 6 . 2 7 1 2 . 11 6 13 1 4 14 6 10 2 5 7 19 4 7 20 7 4 . 1 64 7 9 Core Hits 666 | . 7 18 49 21 . 8 61 42 44 4 . 6 . 2 . 2 14 . 19 3 3 . 1 6 2 16 13 3 2 47 8 7 9 10 18 84 15 67 2 53 Critical Kills 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . . . 3 . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . 2 1 . Destroy 5 | . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . 1 1 . Melee Attacks 749 | . . . 4 . . . 11 31 14 67 . 63 3 5 8 3 37 . 57 8 17 36 8 57 8 68 2 12 7 21 16 8 46 9 8 31 5 53 16 10 Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 726 | . . . 4 . . . 8 31 14 66 . 62 3 5 1 3 34 . 57 8 17 36 8 55 8 68 2 12 2 20 16 8 46 9 8 31 5 53 16 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 112 | . . . 2 . . . 4 . 1 6 . . . . 7 . 1 . 2 1 13 1 2 6 6 6 2 5 3 4 3 6 11 7 3 . . 7 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45625 | . 253 603 1849 788 . 319 2789 2381 2049 589 . 498 . 164 . 143 563 . 985 344 1041 99 294 730 495 1425 839 533 230 3860 775 786 1672 1133 1661 5592 1398 6264 567 1914 Guns 7894 | . 122 600 1616 388 . 30 2082 1262 1632 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162 . . Cannons 2301 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . 2217 . . Explosions 21536 | . 131 . 110 395 . 289 445 1118 257 . . 300 . 164 . 143 527 . 414 147 . . . . . 728 661 37 . 2521 367 179 . 480 1235 5592 1348 2466 . 1482 Melee 13785 | . . . 116 . . . 234 . 95 589 . 198 . . . . 36 . 571 197 1041 99 294 730 495 697 178 496 230 1255 408 607 1672 653 426 . 50 1419 567 432 Ramming 109 | . . 3 7 5 . . 28 1 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7732 | . 122 600 1616 388 . 30 2082 1262 1632 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1341 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . 1257 . . Explosive 19903 | . 131 . 110 395 . 289 445 1118 257 . . 300 . 164 . 143 376 . 414 147 . . . . . 728 661 37 . 2521 367 179 . 480 1235 5592 1348 2466 . . Electromagnetic 2593 | . . . . . . . . . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . . 960 . 1482 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13785 | . . . 116 . . . 234 . 95 589 . 198 . . . . 36 . 571 197 1041 99 294 730 495 697 178 496 230 1255 408 607 1672 653 426 . 50 1419 567 432 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 162 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162 . . Highest Corruption 4 | . . . 3 3 3 3 . 1 1 . . . . . . . 4 . . . . . . . . 1 1 1 1 2 . . . . . . 4 4 . 2 Average Corruption 2 | . . . 3 3 3 3 . 1 1 . . . . . . . 3 . . . . . . . . 1 1 1 1 1 . . . . . . 1 2 . 1 Corruption Purged 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 4 . Effects 108 | . . . 21 19 13 5 . 7 8 . . . . . . . 2 . . . . . . . . 6 . 2 . 5 . . . . . . 2 18 . . Message Errors 15 | . . . 3 1 3 2 . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Matter Fused 31 | . . . 8 6 4 2 . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 6 . . Heat Flow Errors 11 | . . . 1 2 . . . 3 1 . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . Energy Discharges 15 | . . . 2 2 3 . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . 1 3 . . Parts Rejected 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . 1 2 3 1 . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 3 . . Data Loss (major) 10 | . . . 2 1 . . . . 1 . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 3 . . Misfires 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3679 | . . . 14 25 . . 32 18 . 138 . 25 . . . . 5 . 90 37 401 39 142 136 129 406 42 108 . 452 89 138 470 23 188 15 29 373 51 64 Projectiles 226 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . 214 . . Explosions 329 | . . . . 25 . . . 18 . . . 5 . . . . 5 . . 1 . . . . . 29 12 . . 52 . . . 3 78 15 29 57 . . Melee 3124 | . . . 14 . . . 32 . . 138 . 20 . . . . . . 90 36 401 39 142 136 129 377 30 108 . 388 89 138 470 20 110 . . 102 51 64 Knockbacks 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 478 | . . . 3 88 . 49 50 18 . . . 72 . . . . 10 . 24 . . . . . . . . . . . . . . . . . . . . 164 Shots 26 | . . . 1 3 . 1 2 1 . . . 2 . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . 11 Rammed 14 | . . 1 1 2 . . 1 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . . 1 1 2 . . 2 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 262 | . 80 2 174 222 . . 223 228 180 6 . 8 38 36 . . 99 2 90 6 . 58 . 42 . 262 86 132 . 157 114 36 96 144 31 78 111 200 232 . Average Temperature 52 | . 40 2 21 100 . . 52 52 35 6 . 4 21 18 . . 39 2 40 6 . 43 . 24 . 63 40 47 . 27 56 18 39 50 16 31 50 81 45 . Received Heat Transfer 1522 | . . 189 369 54 . . 333 90 72 . . . . 12 . . . . . 36 . . . 108 . . . 9 . . 9 . . . . . . 108 . 133 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Parts Fried 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Heat Transferred 999 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 . . . . . . . 925 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Peak Influence 2093 | . 94 131 392 198 . 122 340 1259 719 325 14 363 . . . . 515 14 341 . . . . 282 179 569 . . . . 414 254 271 . . . . 513 290 2093 Initial 613 | . . 36 . 127 . . 47 174 613 275 14 9 . . . . 306 14 9 . . . . 2 74 125 . . . . 166 144 163 . . . . 138 196 77 Average 247 | . 39 51 230 98 . 8 188 682 524 118 14 120 . . . . 223 14 152 . . . . 106 139 365 . . . . 303 200 131 . . . . 292 209 1770 Maximum Alert Level 5 | . . . 1 . . . 1 4 3 1 . 1 . . . . 2 . 1 . . . . 1 . 2 . . . . 2 1 1 . . . . 2 1 5 Low Security (%) 52 | 100 100 100 36 100 . 100 45 4 . 74 100 73 . . . . 35 100 53 . . . . 87 100 19 . . . . 29 54 92 . . . . 27 27 . Level 1 30 | . . . 63 . . . 54 12 16 25 . 26 . . . . 56 . 46 . . . . 12 . 31 . . . . 46 45 7 . . . . 44 72 . Level 2 12 | . . . . . . . . 47 69 . . . . . . . 7 . . . . . . . . 48 . . . . 24 . . . . . . 27 . . Level 3 1 | . . . . . . . . 9 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 69 | . 1 . 4 . . . 3 . 6 3 . 5 . . . . 5 . 3 . . . . 3 . 6 . . . 1 3 . 4 . . . . 7 2 13 Investigation 19 | . . . 3 . . . 1 . . 1 . 1 . . . . . . 3 . . . . 2 . 4 . . . . 1 . 2 . . . . 1 . . Extermination 11 | . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . 3 . . Reinforcement 14 | . 1 . 1 . . . 2 . 1 . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 3 2 . Assault 16 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 12 Garrison 9 | . . . . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Distress Signals 29 | . . . 4 . . . 2 . 3 1 . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 10 1 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Times Spotted 566 | . 6 8 40 14 . 3 30 22 30 11 . 27 1 4 . 2 14 . 19 9 5 4 . 23 8 24 3 1 . 22 1 7 11 2 6 74 13 44 2 76 Peak Tracking Total 33 | . 3 2 6 4 . 3 6 3 5 2 . 6 4 4 . 1 6 . 5 5 3 4 . 5 6 5 5 1 . 8 1 5 3 3 5 17 4 8 3 33 Tactical Retreats 69 | . . . 1 . . . . . 1 1 . 4 1 1 . . 4 . 2 5 5 . . 9 2 7 . 1 . 4 . 2 2 . 3 3 1 2 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Traps Triggered 18 | . 1 . 1 . . . 2 1 . 1 . 1 . . . . 2 . 3 . . . . 1 . 1 . . . . 1 . 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 38 | . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 25 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . 12 . . . . . . 6 . . . . . . . Reused 11 | . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . 3 . . . . . . 2 . . . . . . . Traps Extracted 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . 3 . . . . . . . Triggered 25 | . . . . . . . . . . . . 2 . . . . . . . . . . . 6 . 3 . . . 3 . . 2 . . 9 . . . . Most Traps Carried 6 | . . . . . . . . . . . . 6 4 4 4 4 4 4 4 4 4 4 4 4 . . . 5 5 5 5 5 5 2 2 2 2 2 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Machines Disabled 34 | . 1 . 1 1 . . 1 7 . . . 1 . . . . 2 . 3 . . 1 . . . 4 . . . . 2 . . . . 1 . 4 3 2 Max in Single Turn 2 | . 1 . 1 1 . . 1 1 . . . 1 . . . . 2 . 1 . . 1 . . . 1 . . . . 1 . . . . . . 1 1 1 Garrison Access 19 | . . . . . . . . . . 2 . 3 . . . . 1 . 4 . . . . 2 . 2 . . . . 1 . 2 . . . . 2 . . Garrison Relay 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Machines Accessed 210 | . 5 . 11 . 2 . 9 2 5 16 . 26 . . . . 16 . 23 . . 3 . 20 . 23 1 . 4 . 3 . 16 2 1 2 . 19 1 . Terminals 126 | . 4 . 8 . . . 7 2 5 9 . 17 . . . . 9 . 13 . . . . 13 . 13 . . . . 2 . 10 . . . . 13 1 . Fabricators 17 | . . . . . . . . . . 3 . 2 . . . . 1 . 3 . . . . 1 . 3 . . . . . . 2 . . . . 2 . . Repair Stations 8 | . . . 1 . . . 1 . . . . . . . . . 2 . 2 . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 21 | . 1 . 2 . . . . . . 2 . 4 . . . . 3 . 1 . . . . 3 . 3 . . . . . . 1 . . . . 1 . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . Garrison Access 20 | . . . . . . . 1 . . 2 . 3 . . . . 1 . 4 . . . . 2 . 2 . . . . 1 . 2 . . . . 2 . . Total Hacks 609 | . 18 . 40 . 2 . 26 4 19 39 . 66 . . . . 52 . 61 . . 23 . 58 . 67 1 . 17 . 11 . 41 7 1 5 . 49 2 . Successful 434 | . 7 . 26 . 2 . 14 2 8 26 . 38 . . . . 42 . 39 . . 23 . 52 . 59 1 . 17 . 9 . 27 7 1 5 . 29 . . Failed 171 | . 10 . 14 . . . 12 2 11 13 . 27 . . . . 10 . 22 . . . . 5 . 7 . . . . 2 . 14 . . . . 20 2 . Catastrophic 33 | . 1 . . . . . 4 1 1 2 . 7 . . . . 2 . 6 . . . . . . . . . . . . . 2 . . . . 6 1 . Database Lockouts 4 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Manual 355 | . 18 . 23 . 1 . 18 . 14 28 . 49 . . . . 42 . 38 . . . . 28 . 38 . . . . 4 . 22 . . 1 . 29 2 . Terminals 379 | . 17 . 25 . . . 22 4 19 26 . 46 . . . . 36 . 34 . . . . 39 . 44 . . . . 8 . 24 . . . . 33 2 . Fabricators 53 | . . . . . . . . . . 6 . 5 . . . . 4 . 8 . . . . 4 . 7 . . . . . . 7 . . . . 12 . . Repair Stations 31 | . . . 9 . . . 3 . . . . . . . . . 4 . 9 . . . . . . 6 . . . . . . . . . . . . . . Recycling Units 57 | . 1 . 6 . . . . . . 5 . 12 . . . . 7 . 5 . . . . 10 . 7 . . . . . . 3 . . . . 1 . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . 1 . . Garrison Access 27 | . . . . . . . 1 . . 2 . 3 . . . . 1 . 5 . . . . 3 . 3 . . . . 3 . 4 . . . . 2 . . Terminal Hacks 206 | . 5 . 8 . 2 . 8 2 5 8 . 14 . . . . 15 . 8 . . 23 . 24 . 26 1 . 17 . 6 . 9 7 1 5 . 12 . . Record 18 | . . . . . 1 . . . . . . . . . . . . . . . . 6 . . . . . . 5 . . . . 6 . . . . . . Part Schematic 31 | . . . . . . . . . . 2 . 2 . . . . . . 3 . . 9 . 6 . 3 . . 4 . . . 2 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . Prototype ID Bank 26 | . . . . . . . 1 . 1 . . 3 . . . . 1 . . . . 3 . 5 . 3 . . 4 . . . . . . 4 . 1 . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 8 | . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . 1 . . . . 1 . . Terminal Index 9 | . . . 1 . . . 1 . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . Unreport Threat 11 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . 3 . . . . . . 1 . . . . 4 . . Locate Traps 13 | . 1 . 2 . . . 2 . . . . 1 . . . . 4 . . . . . . 1 . 1 . . . . . . 1 . . . . . . . Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 7 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . Recall Extermination 6 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 11 | . . . . . . . . . 1 1 . 1 . . . . 3 . 2 . . . . 2 . 1 . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Zone Layout 15 | . 1 . 4 . . . 3 . . . . . . . . . 1 . 1 . . . . 2 . 2 . . . . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 30 | . . . . . . . . . . 3 . 1 . . . . 2 . 4 . . . . 3 . 5 . . . . . . 5 . . . . 7 . . Network Status 5 | . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 14 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . 3 . . . . . . 3 . . . . 4 . . Build 11 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . 3 . . Repair Station Hacks 26 | . . . 8 . . . 2 . . . . . . . . . 2 . 8 . . . . . . 6 . . . . . . . . . . . . . . Scan Component 13 | . . . 4 . . . 1 . . . . . . . . . 1 . 4 . . . . . . 3 . . . . . . . . . . . . . . Repair 13 | . . . 4 . . . 1 . . . . . . . . . 1 . 4 . . . . . . 3 . . . . . . . . . . . . . . Recycling Unit Hacks 21 | . . . 1 . . . . . . 2 . 3 . . . . 2 . 1 . . . . 6 . 3 . . . . . . 2 . . . . 1 . . Retrieve Matter 4 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Retrieve Components 17 | . . . 1 . . . . . . 1 . 3 . . . . 1 . 1 . . . . 4 . 3 . . . . . . 2 . . . . 1 . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . 1 . . Insert Component 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . 1 . . Garrison Access Hacks 20 | . . . . . . . 1 . . 2 . 3 . . . . 1 . 4 . . . . 2 . 2 . . . . 1 . 2 . . . . 2 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 19 | . . . . . . . . . . 2 . 3 . . . . 1 . 4 . . . . 2 . 2 . . . . 1 . 2 . . . . 2 . . Unauthorized Hacks 125 | . 2 . 9 . . . 3 . 3 11 . 17 . . . . 20 . 14 . . . . 15 . 17 . . . . 2 . 6 . . . . 6 . . Terminals 80 | . 2 . 6 . . . 3 . 3 7 . 10 . . . . 12 . 8 . . . . 10 . 11 . . . . 2 . 3 . . . . 3 . . Track 5 | . . . 2 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 29 | . . . 1 . . . 1 . 1 3 . 4 . . . . 2 . 5 . . . . 4 . 4 . . . . . . 2 . . . . 2 . . Botnet 32 | . 1 . 1 . . . 1 . 1 3 . 5 . . . . 6 . 3 . . . . 4 . 6 . . . . 1 . . . . . . . . . Operators 14 | . 1 . 2 . . . 1 . 1 1 . 1 . . . . 2 . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . Fabricators 16 | . . . . . . . . . . 1 . 2 . . . . 2 . 3 . . . . 1 . 2 . . . . . . 2 . . . . 3 . . Prioritize 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . . Liberate 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 5 | . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Recompile 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . . . 3 . . . . . . 3 . 5 . . . . 5 . 2 . . . . 4 . 4 . . . . . . 1 . . . . . . . Reject 18 | . . . 2 . . . . . . 1 . 4 . . . . 3 . 1 . . . . 3 . 3 . . . . . . 1 . . . . . . . Recyclers 8 | . . . 1 . . . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 139 | . 5 . 10 . . . 6 1 5 13 . 20 . . . . 10 . 13 . . . . 8 . 16 . . . . 3 . 13 . . . . 15 1 . Full Trace Events 12 | . . . 2 . . . 1 1 . 1 . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . 2 . 2 . . . . . . 3 . . 9 . 6 . 3 . . 4 . . . 2 . . . . . . . Parts Built 16 | . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . 1 . 2 . . . . . . 4 . . . . 5 . . Authchips 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 3 . . Time 745 | . . . . . . . . . . 42 . 67 . . . . . . 26 . . . . 169 . 92 . . . . . . 208 . . . . 141 . . Total Part Build Rating 112 | . . . . . . . . . . 8 . 4 . . . . . . 6 . . . . 6 . 11 . . . . . . 36 . . . . 41 . . Parts Repaired 13 | . . . 4 . . . 1 . . . . . . . . . 1 . 4 . . . . . . 3 . . . . . . . . . . . . . . Time 492 | . . . 122 . . . 38 . . . . . . . . . 22 . 172 . . . . . . 138 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . 5 . 13 . . . . . . 3 . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . 1 . . . . 7 . 1 . . . . . . 1 . . . . 3 1 . . . . . . . . . . Non-combat 5 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . Combat 9 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 3 . . . . . . . . . . . Robot Hacks Applied 14 | . . . . . . . . . . 1 . . . . 7 . 1 . . . . . . 1 . . . . 3 1 . . . . . . . . . . parse_system 11 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . 3 1 . . . . . . . . . . find_chute 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 29 | . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Machine Destruction 19 | . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 10 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Total Allies 80 | . . 3 1 . . . . . 1 3 . 6 . . 3 . 2 . 7 . . . . 3 19 4 . . . . . 20 2 . . 5 . 1 . . Largest Group 19 | . . 3 1 1 . . . . 1 2 . 4 1 . 3 3 2 . 4 . . . . 2 19 2 . . . . . 19 1 . . 5 . 1 . . Highest-Rated Group 684 | . . 40 10 10 . . . . 10 36 . 116 26 . 73 73 20 . 119 . . . . 36 684 52 . . . . . 684 26 . . 276 . 26 . . Highest-Rated Ally 65 | . . 16 10 10 . . . . 10 26 . 32 26 . 28 28 10 . 31 . . . . 26 50 26 . . . . . 50 26 . . 65 . 26 . . Total Orders 20 | . . . . . . . . . 4 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . STAY 11 | . . . . . . . . . 2 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . FOLLOW 9 | . . . . . . . . . 2 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 315 | . . 21 . . . . . . . . . 12 . . . . . . 6 . . . . . 88 . . . . . . 142 . . . 46 . . . . Total Damage 11564 | . . 171 . . . . . . . . . 361 . . . . . . 74 . . . . . 4201 . . . . . . 4495 . . . 2262 . . . . Kills 40 | . . 1 . . . . . . . . . 4 . . . . . . . . . . . . 11 . . . . . . 9 . . . 15 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Robot Analysis Total 10 | . 3 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . . . . . . 1 . 1 . . . 2 1 . 2 . . . . . . 2 . . . 1 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Turns Passed 28185 | 70 451 1235 2044 1042 705 374 1766 1701 1210 1583 120 1802 147 216 488 132 1069 107 1276 267 290 170 151 1306 263 1358 105 157 81 465 286 203 781 169 230 1561 372 1674 512 246 Spaces Moved 38350 | 40 238 484 930 564 437 228 828 885 545 3276 146 3472 343 585 857 429 2228 378 2903 749 598 158 473 2879 655 2878 308 376 188 654 572 423 1963 465 586 1246 548 1732 708 395 Core 273 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269 . . . . Treads 5175 | 36 238 484 930 564 437 228 828 885 545 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4062 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 679 548 1732 708 395 Flight 28840 | . . . . . . . . . . 3276 146 3472 343 585 857 429 2228 378 2903 749 598 158 473 2879 655 2878 308 376 188 654 572 423 1963 465 586 298 . . . . Fastest Speed 15 | 50 160 160 160 160 160 155 156 160 160 26 26 26 17 20 26 26 17 26 17 27 27 17 27 18 25 18 25 18 25 18 18 22 15 22 22 22 45 37 41 41 Average Speed 47 | 149 160 216 160 165 160 157 159 160 160 26 26 26 25 25 26 26 25 26 26 27 32 25 27 27 25 24 25 24 25 24 24 24 21 22 22 73 45 43 41 43 Slowest Speed 240 | 160 160 240 160 240 160 160 160 160 240 106 26 26 26 26 26 26 26 26 27 27 34 27 27 90 25 91 25 91 25 25 25 25 22 22 22 200 45 135 44 133 Overloaded Moves 283 | . . . . . . . . . . . . . 7 11 . . 29 . 32 . . 17 . 56 . 56 . 20 . 47 2 . 6 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . . . . . 6 . 4 . . . . 15 . 1 . . . . 10 . 15 . 1 . . 2 . 3 . . 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 65 | 4 55 90 84 95 71 50 67 85 50 52 84 82 60 72 83 69 46 95 68 76 77 80 63 61 94 53 49 56 60 77 9 92 45 60 77 88 66 46 27 62 Regions Visited 40 Branch Regions 21 Pre-discovered Areas 8 | . . . . . 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 3 . . . . 1 . . . . . . Known Exits Taken 12 | . . . 1 . . . 1 . 1 . . 1 . . . . . . 1 1 . . 1 . . 1 . . . . . . 1 1 . . . 1 1 . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 . . . . . . 1 1 1 1 . . . . 1 1 . . . . 1 1 1 1 . . . . 1 1 1 . . . Scrap Searched 27 | . . 1 . 1 . 1 . . . . . . 1 3 4 4 . . . 3 2 . . . . . 2 1 . 1 . . . 1 1 . 1 . . . Spaces Dug 573 | . 3 7 19 11 . . 18 16 12 56 . 49 3 5 . 9 40 . 67 1 4 6 4 37 2 66 . 7 . 4 7 1 22 3 4 25 3 50 10 2 Terrain Destroyed 1949 | . 9 15 22 78 . 39 60 59 28 56 . 62 3 25 . 31 76 . 151 27 4 6 4 37 2 145 51 40 . 229 86 19 24 40 139 86 111 173 10 2 Melee 437 | . . . 2 . . . 5 9 12 56 . 49 3 5 . 3 32 . 39 1 4 6 4 37 2 58 . 7 . 4 6 1 21 2 4 25 3 28 7 2 Projectile 99 | . 4 15 12 . . . . . . . . . . . . . . . . . . . . . . 13 . 2 . 2 3 . 3 3 . . . 39 3 . AOE 1413 | . 5 . 8 78 . 39 55 50 16 . . 13 . 20 . 28 44 . 112 26 . . . . . 74 51 31 . 223 77 18 . 35 135 61 108 106 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Total 45946 | 48 278 569 1286 622 444 236 1074 1046 768 3905 227 4267 395 637 1119 440 2644 388 3313 798 668 233 484 3298 744 3371 325 408 216 889 669 510 2234 507 654 1809 649 2449 879 446 Wait 5237 | . 12 33 166 13 . . 62 50 87 504 74 680 48 43 254 2 351 . 314 39 47 36 . 316 59 382 2 9 . 181 64 69 158 18 42 454 83 468 96 21 Move 38197 | 39 237 483 929 563 436 227 828 882 544 3265 145 3463 342 584 856 428 2200 377 2900 748 597 157 472 2861 654 2850 307 373 187 653 568 422 1956 464 585 1235 547 1731 707 395 Hop 53 | . . . . . . . . . . 5 . 4 . . . . 13 . 1 . . . . 8 . 12 . 1 . . 2 . 3 . . 4 . . . . Pick Up 151 | 3 6 1 21 3 2 . 14 . 3 7 3 . . . . 1 2 2 4 . 1 2 . 9 6 5 2 . 3 . 1 3 10 1 . 13 . 14 7 2 Fast Attach 122 | 5 4 1 7 3 . . 10 1 3 7 . 8 . . . . 5 1 6 1 3 . 1 8 2 3 2 . 7 . . 1 6 1 2 7 1 13 2 1 Attach 70 | 1 . 2 7 3 3 . 2 . 1 9 . . . . . . 2 1 2 . 1 . . 4 2 5 . . 1 1 . . 3 1 . 4 . 11 4 . Detach 42 | . . 1 2 . 3 . 2 . . 5 . . . . . . . . 2 . 1 . . 4 1 4 1 . 1 . . . 3 1 . 6 . 3 2 . Swap 255 | . 6 4 31 5 . 3 20 14 20 7 2 8 2 2 1 1 7 3 6 . . . 1 16 3 14 . 6 1 4 3 1 9 1 . 11 . 28 11 4 Drop 215 | . 1 . 16 2 . 1 21 2 13 29 3 9 . . . 1 3 4 6 . 1 2 2 11 9 5 3 . 9 . . 4 7 2 2 13 1 19 11 3 Fire 740 | . 12 43 102 28 . 5 102 64 73 . . 3 . 3 . 4 6 . 15 2 . . . . . 23 6 7 . 29 15 2 3 9 15 22 12 109 23 3 Melee 749 | . . . 4 . . . 11 31 14 67 . 63 3 5 8 3 37 . 57 8 17 36 8 57 8 68 2 12 7 21 16 8 46 9 8 31 5 53 16 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . . 1 1 2 . . 2 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . 15 . . . . . . 7 Rewire 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Trap 48 | . . . . . . . . . . . . 29 . . . . . . . . . . . 4 . . . . . . . . 15 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Tes) -2/Research -2/Quarantine (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 71 | -11/Junkyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 327 | -10/Materials | Central database locked down 348 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Entered Mines 692 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 981 | -10/Mines | Discovered new exit (range 6) 1632 | -10/Mines | Learned location of 1 exit from Materials 1634 | -10/Mines | Discovered new exit (range 8) 1666 | -10/Mines | Found a hidden stash of uninstalled traps 1757 | -10/Mines | Entered Materials 1757 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1758 | -9/Materials | Identified exit to Mines 2253 | -9/Materials | Destroyed 8 combat bots 2408 | -9/Materials | Discovered exit to Mines (range 15) 2568 | -9/Materials | Discovered new exit (range 10) 2694 | -9/Materials | Core integrity fell below 50% 2780 | -9/Materials | Repaired Hvy. Assault Rifle 2812 | -9/Materials | Repaired Hvy. Assault Rifle 2846 | -9/Materials | Repaired Hvy. Assault Rifle 2871 | -9/Materials | Build established: Scavenger-Mutant 2873 | -9/Materials | Repaired Lgt. Treads 3409 | -9/Materials | Discovered new exit (range 6) 3801 | -9/Materials | Entered Mines 3801 | -9/Mines | Accompanied by 1 ally 3813 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3849 | -9/Mines | Discovered new exit (range 15) 3965 | -9/Mines | Discovered new exit (range 6) 3974 | -9/Mines | Assembled infested the area 4081 | -9/Mines | Lost 5 parts (1p1n2u1w) 4407 | -9/Mines | Learned Materials stockpile data 4503 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4837 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4837 | -9/Mines | Discovered new exit (range 5) 4843 | -9/Mines | Entered Exiles 4883 | -9/Exiles | Met 8R-AWN 4910 | -9/Exiles | Met EX-HEX 4992 | -9/Exiles | Met EX-DEC 5022 | -9/Exiles | Learned location of Zion (-7) 5052 | -9/Exiles | Met EX-BIN 5075 | -9/Exiles | Aligned with FarCom system 5076 | -9/Exiles | Given EX-Vault access code 5113 | -9/Exiles | Opened EX-Vault 5128 | -9/Exiles | Found Modified TNC 5143 | -9/Exiles | Build established: Mutant 5161 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5528 | -9/Exiles | Discovered new exit (range 14) 5548 | -9/Exiles | Left Exiles lab with Modified TNC 5548 | -9/Exiles | Entered Mines 5853 | -8/Mines | Build established: Scavenger-Mutant 5880 | -8/Mines | Discovered new exit (range 12) 5922 | -8/Mines | Entered Materials 5922 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6611 | -8/Materials | Discovered new exit (range 13) 6963 | -8/Materials | Repaired Katana 7262 | -8/Materials | Discovered new exit (range 16) 7575 | -8/Materials | Build established: Mutant 7688 | -8/Materials | Identified exit to Garrison 7688 | -8/Materials | Entered Garrison 7754 | -8/Garrison | Triggered checkpoint 7863 | -8/Garrison | Triggered checkpoint 7991 | -8/Garrison | Discovered new exit (range 14) 8090 | -8/Garrison | Triggered checkpoint 8355 | -8/Garrison | Build established: Scavenger-Mutant 8427 | -8/Garrison | Discovered new exit (range 3) 8452 | -8/Garrison | Triggered checkpoint 8461 | -8/Garrison | Garrison Relay disabled 8622 | -8/Garrison | Triggered checkpoint 8644 | -8/Garrison | Garrison Relay disabled 8654 | -8/Garrison | Garrison Relay disabled 8762 | -8/Garrison | Discovered new exit (range 60) 8762 | -8/Garrison | Discovered new exit (range 34) 8762 | -8/Garrison | Discovered new exit (range 55) 8880 | -8/Garrison | Triggered checkpoint 8903 | -8/Garrison | Destroyed 7 combat bots 8935 | -8/Garrison | Garrison Relay disabled 9059 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9216 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9389 | -8/Garrison | Entered Materials 9955 | -8/Materials | Garrison activated, responded to threat 10189 | -8/Materials | First assault squad dispatched 10311 | -8/Materials | Identified exit to Factory 10599 | -8/Materials | Entered Factory 10599 | -7/Factory | Accompanied by 1 ally 10599 | -7/Factory | Evolved 2 slots: Utility x2 10765 | -7/Factory | Identified exit to Storage 10765 | -7/Factory | Identified exit to Lower Caves 11252 | -7/Factory | Build established: Hacker-Sprinter 11386 | -7/Factory | Discovered new exit (range 7) 11477 | -7/Factory | Fabricated Imp. Trap Extractor? 11692 | -7/Factory | Discovered new exit (range 8) 12182 | -7/Factory | Manually triggered Chute Trap 12182 | -7/Factory | Sucked down chute 12182 | -7/Factory | Entered Waste 12182 | -7/Waste | The area was eerily silent 12295 | -7/Waste | Discovered new exit (range 13) 12302 | -7/Waste | Entered Factory 12430 | -7/Factory | Fabricated Mni. Assault Cannon? 12501 | -7/Factory | Central database locked down 12511 | -7/Factory | Discovered exit to Storage (range 11) 12706 | -7/Factory | Discovered new exit (range 7) 12820 | -7/Factory | Discovered new exit (range 9) 13250 | -7/Factory | Discovered new exit (range 16) 13975 | -7/Factory | Cargo convoy interrupted 14104 | -7/Factory | Entered Lower Caves 14104 | -7/Lower Caves | Accompanied by 1 ally 14196 | -7/Lower Caves | Met a Warlord Commander 14197 | -7/Lower Caves | Learned location of Warlord (-4) 14212 | -7/Lower Caves | Encountered a Warlord checkpoint 14243 | -7/Lower Caves | Discovered new exit (range 3) 14247 | -7/Lower Caves | Spotted B-75 Beast 14251 | -7/Lower Caves | Entered another Lower Caves area 14317 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14402 | -7/Lower Caves | Learned Factory garrison access intel 14448 | -7/Lower Caves | Discovered new exit (range 5) 14467 | -7/Lower Caves | Entered Zion 14482 | -7/Zion | Given A8's code to call for help 14487 | -7/Zion | Discovered new exit (range 11) 14531 | -7/Zion | Learned location of Storage (-7) 14567 | -7/Zion | Rebuked by Imprinter 14621 | -7/Zion | Given the Hacking Drone Bay 14666 | -7/Zion | Gained Derelict followers 14955 | -7/Zion | Entered Proximity Caves 14955 | -6/Proximity Caves | Accompanied by 3 allies 15029 | -6/Proximity Caves | Spotter reported a threat 15036 | -6/Proximity Caves | Spotter reported a threat 15070 | -6/Proximity Caves | Discovered new exit (range 12) 15081 | -6/Proximity Caves | Spotted B-75 Beast 15087 | -6/Proximity Caves | Entered Factory 15087 | -6/Factory | Evolved 2 slots: Utility x2 15088 | -6/Factory | Identified exit to Extension 15089 | -6/Factory | Loaded intel: 4 garrison access locations 15119 | -6/Factory | Repaired Mic. Nuclear Core 15164 | -6/Factory | Identified exit to Lower Caves 15179 | -6/Factory | Discovered new exit (range 15) 15245 | -6/Factory | Discovered new exit (range 9) 15437 | -6/Factory | Search patrols dispatched 15447 | -6/Factory | Garrison activated, responded to threat 16156 | -6/Factory | Manually triggered Chute Trap 16156 | -6/Factory | Sucked down chute 16156 | -6/Factory | Entered Waste 16156 | -6/Waste | The area was eerily silent 16254 | -6/Waste | Discovered new exit (range 12) 16263 | -6/Waste | Entered Factory 16274 | -6/Factory | Discovered new exit (range 6) 16352 | -6/Factory | Repaired Adv. System Shield 16424 | -6/Factory | Repaired Cld. VTOL Module? 16560 | -6/Factory | Build established: Wizard-Sprinter 16578 | -6/Factory | Discovered exit to Extension (range 10) 16614 | -6/Factory | Repaired Cld. VTOL Module 16639 | -6/Factory | Repaired Cld. VTOL Module? 16757 | -6/Factory | Discovered new exit (range 11) 16968 | -6/Factory | Build established: Wizard-Scout 17085 | -6/Factory | Fabricated Adv. Hacking Suite? 17208 | -6/Factory | Discovered new exit (range 4) 17481 | -6/Factory | Cargo convoy interrupted 17487 | -6/Factory | Allied Derelicts emerged from ambush trap array 17539 | -6/Factory | Entered Lower Caves 17548 | -6/Lower Caves | Identified exit to Lower Caves 17579 | -6/Lower Caves | Learned Factory stockpile data 17582 | -6/Lower Caves | Encountered a Warlord checkpoint 17718 | -6/Lower Caves | Spotted B-75 Beast 17806 | -6/Lower Caves | Entered another Lower Caves area 17813 | -6/Lower Caves | Discovered new exit (range 8) 17819 | -6/Lower Caves | Spotted B-75 Beast 18030 | -6/Lower Caves | Discovered new exit (range 14) 18045 | -6/Lower Caves | Found Alien Artifact 18045 | -6/Lower Caves | Identified Core Expander 18045 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 18091 | -6/Lower Caves | Learned Factory emergency access door positions 18096 | -6/Lower Caves | Entered Data Miner 18096 | -6/Data Miner | Discovered new exit (range 6) 18102 | -6/Data Miner | Met Data Miner 18106 | -6/Data Miner | Learned location of Section 7 (-2) 18106 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18110 | -6/Data Miner | Received God Mode back door access code from Data Miner 18139 | -6/Data Miner | Destroyed Data Miner 18142 | -6/Data Miner | Found Prototype Hackware 18144 | -6/Data Miner | Found Prototype Hackware 18146 | -6/Data Miner | Data Conduit disabled 18266 | -6/Data Miner | Entered Proximity Caves 18277 | -5/Proximity Caves | Learned Factory stockpile data 18357 | -5/Proximity Caves | Spotted B-75 Beast 18370 | -5/Proximity Caves | Build established: Wizard-Sprinter 18402 | -5/Proximity Caves | Identified exit to Factory 18417 | -5/Proximity Caves | Entered Factory 18417 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18467 | -5/Factory | Discovered new exit (range 4) 18496 | -5/Factory | Identified exit to Upper Caves 18672 | -5/Factory | Discovered new exit (range 16) 18679 | -5/Factory | Identified Deep Network Scanner 18679 | -5/Factory | Identified System Mapper 18853 | -5/Factory | Central database locked down 18856 | -5/Factory | Discovered new exit (range 15) 19264 | -5/Factory | Cargo convoy interrupted 19686 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 19723 | -5/Factory | Sucked down chute 19723 | -5/Factory | Entered Waste 19725 | -5/Waste | Spotted C-40 Crusher 19730 | -5/Waste | 1 allies followed down the chute 19731 | -5/Waste | Spotted C-40 Crusher 19734 | -5/Waste | Spotted C-40 Crusher 19735 | -5/Waste | Spotted C-40 Crusher 19746 | -5/Waste | Spotted C-40 Crusher 19751 | -5/Waste | Spotted C-40 Crusher 19780 | -5/Waste | Discovered new exit (range 15) 19807 | -5/Waste | Warlord forces began an assault 19852 | -5/Waste | Allies destroyed C-40 Crusher 19870 | -5/Waste | Allies destroyed C-40 Crusher 19875 | -5/Waste | Allies destroyed C-40 Crusher 19986 | -5/Waste | Entered Factory 20286 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 20334 | -5/Factory | Spotted B-75 Beast 20574 | -5/Factory | Repaired Cld. VTOL Module 20610 | -5/Factory | Repaired Cld. VTOL Module 20708 | -5/Factory | Fabricated Gravity Neutralizer (x1) 20762 | -5/Factory | Discovered new exit (range 4) 20841 | -5/Factory | Central database locked down 20850 | -5/Factory | Discovered new exit (range 9) 20980 | -5/Factory | Repaired Com. HERF Cannon? 21186 | -5/Factory | First assault squad dispatched 21344 | -5/Factory | Entered Upper Caves 21442 | -5/Upper Caves | Discovered new exit (range 6) 21449 | -5/Upper Caves | Entered another Upper Caves area 21451 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21592 | -5/Upper Caves | Discovered new exit (range 10) 21606 | -5/Upper Caves | Entered Zhirov 21606 | -5/Zhirov | Discovered new exit (range 4) 21611 | -5/Zhirov | Met Zhirov 21625 | -5/Zhirov | Learned location of Quarantine (-2) 21625 | -5/Zhirov | Learned location of Testing (-3) 21625 | -5/Zhirov | Learned location of Command (-1) 21628 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21633 | -5/Zhirov | Found Alien Artifact 21633 | -5/Zhirov | Identified Integrated Dissipator 21633 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21677 | -5/Zhirov | Found Alien Artifact 21687 | -5/Zhirov | Entered Proximity Caves 21835 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21861 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 21959 | -4/Proximity Caves | Spotted B-86 Titan 21968 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22151 | -4/Proximity Caves | Discovered new exit (range 7) 22152 | -4/Proximity Caves | Entered Factory 22152 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 22179 | -4/Factory | Identified exit to Upper Caves 22179 | -4/Factory | Identified exit to Armory 22293 | -4/Factory | Garrison activated, responded to threat 22438 | -4/Factory | Manually triggered Chute Trap 22438 | -4/Factory | Sucked down chute 22438 | -4/Factory | Entered Waste 22439 | -4/Waste | Met a frightened Derelict 22453 | -4/Waste | Spotted C-40 Crusher 22461 | -4/Waste | Spotted C-40 Crusher 22462 | -4/Waste | Spotted C-40 Crusher 22464 | -4/Waste | Found Prototype Device 22464 | -4/Waste | Spotted C-40 Crusher 22467 | -4/Waste | Found Prototype Device 22500 | -4/Waste | Spotted C-40 Crusher 22501 | -4/Waste | Spotted C-40 Crusher 22526 | -4/Waste | Discovered new exit (range 13) 22530 | -4/Waste | Warlord forces began an assault 22550 | -4/Waste | Allies destroyed C-40 Crusher 22571 | -4/Waste | Allies destroyed C-40 Crusher 22579 | -4/Waste | Allies destroyed C-40 Crusher 22591 | -4/Waste | Allies destroyed C-40 Crusher 22599 | -4/Waste | Allies destroyed C-40 Crusher 22641 | -4/Waste | Entered Factory 22939 | -4/Factory | Discovered new exit (range 9) 22963 | -4/Factory | Found Vibroblade 23103 | -4/Factory | Fabricated Cmb. Linear Gravjet? 23187 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 23228 | -4/Factory | Cargo convoy interrupted 23286 | -4/Factory | Discovered new exit (range 9) 23328 | -4/Factory | Identified Exp. Sensor Array 23346 | -4/Factory | Found Prototype Slashing Weapon 23348 | -4/Factory | Spotted B-86 Titan 23370 | -4/Factory | Identified Centrium Greatsword 23422 | -4/Factory | Entered Upper Caves 23423 | -4/Upper Caves | Identified exit to Upper Caves 23450 | -4/Upper Caves | Learned 8 Research zone layouts 23450 | -4/Upper Caves | Learned Armory security intel 23524 | -4/Upper Caves | Destroyed HC-V7O(g) 23591 | -4/Upper Caves | Entered another Upper Caves area 23600 | -4/Upper Caves | Spotted B-86 Titan 23612 | -4/Upper Caves | Discovered new exit (range 10) 23673 | -4/Upper Caves | Learned Research machine intel 23774 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23820 | -4/Upper Caves | Discovered new exit (range 3) 23821 | -4/Upper Caves | Entered Warlord 24252 | -4/Warlord | Build established: Wizard-Mutant 24515 | -4/Warlord | Met Warlord 24518 | -4/Warlord | Opened Warlord's prototype stash 24519 | -4/Warlord | Warlord's base attacked by MAIN.C 24537 | -4/Warlord | Found Prototype Hackware 24541 | -4/Warlord | Found Prototype Device 24720 | -4/Warlord | Found Prototype Energy Gun 24720 | -4/Warlord | Identified Vortex Rifle 24724 | -4/Warlord | Found Prototype Energy Gun 24724 | -4/Warlord | Identified Vortex Shotgun 24727 | -4/Warlord | Found Vortex Shotgun 24729 | -4/Warlord | Identified Exp. Cloaking Device 24741 | -4/Warlord | Found Vortex Rifle 24867 | -4/Warlord | Spotted Striker 24869 | -4/Warlord | Warlord forces counterattacked 24905 | -4/Warlord | Destroyed 9 combat bots 25194 | -4/Warlord | Warlord base infiltrated, sounded retreat 25325 | -4/Warlord | Spotted Executioner 25345 | -4/Warlord | Identified Ghost Barrier 25348 | -4/Warlord | Found Prototype Processor 25355 | -4/Warlord | Discovered new exit (range 10) 25382 | -4/Warlord | Entered Proximity Caves 25700 | -3/Proximity Caves | Spotted B-86 Titan 25737 | -3/Proximity Caves | Discovered new exit (range 9) 25754 | -3/Proximity Caves | Entered Research 25754 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25755 | -3/Research | Identified exit to Testing 25756 | -3/Research | Loaded intel: 107 machine locations 25778 | -3/Research | Identified Exp. Core Analyzer 26453 | -3/Research | Spotted B-86 Titan 26455 | -3/Research | Identified Transdimensional Reconstructor 26455 | -3/Research | Warped through subspace 26880 | -3/Research | Identified exit to Research 26960 | -3/Research | Found Adv. Powered Armor 27091 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 27132 | -3/Research | Fabricated Exp. Utility Shielding (x1) 27230 | -3/Research | Lost 5 parts (1p1n1u2w) 27365 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 27396 | -3/Research | Found Fusion Bomb Launcher 27420 | -3/Research | Found Prototype Device 27428 | -3/Research | Entered another Research area 27428 | -2/Research | Warlord forces began assault on 0b10 27428 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27429 | -2/Research | Identified exit to Quarantine 27453 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 27519 | -2/Research | Found Enh. Gamma Bomb Array 27538 | -2/Research | Research machine network offline 27555 | -2/Research | Found Exp. Terrain Scanner 27558 | -2/Research | Found Exp. Terrain Scanner 27598 | -2/Research | Identified Exp. EM Disruption Field 27614 | -2/Research | Met up with Warlord 27661 | -2/Research | Build established: Wizard-Scout 27940 | -2/Research | Entered Quarantine 27941 | -2/Quarantine | Maximum security lockdown engaged 27979 | -2/Quarantine | Found Alien Slashing Weapon 27979 | -2/Quarantine | Identified Sigix Broadsword 28037 | -2/Quarantine | Found Alien Artifact 28065 | -2/Quarantine | Discovered new exit (range 14) 28107 | -2/Quarantine | Found Alien Artifact 28167 | -2/Quarantine | Spotted Investigator 28168 | -2/Quarantine | Scanned by Researcher 28169 | -2/Quarantine | Garrison activated, responded to threat 28175 | -2/Quarantine | Destroyed Investigator 28178 | -2/Quarantine | Spotted Striker 28186 | -2/Quarantine | Self-destructed Last Messages --------------- 28181_ Critical hit (Burn: +18). 28181_ P-80 Master stasis bubble strength at 165. 28181_ M-36 Artificer destroyed. 28181_ M-36 Artificer stasis bubble strength at 140. 28181_ P-80 Master resets P-80 Master, system corruption cleaned. 28181_ P-80 Master resets M-36 Artificer, system corruption cleaned. 28182_ P-80 Master stasis bubble strength at 158. 28182_ M-36 Artificer stasis bubble strength at 130. 28183_ Destroyed Lgt. Quantum Reactor. 28183_ M-36 Artificer stasis bubble strength at 120. 28184_ G-73 Enforcer suffers critical hit (Burn). 28184_ M-36 Artificer stasis bubble strength at 110. 28184_ P-80 Master stasis bubble strength at 151. 28185_ G-73 Enforcer IFF system glitched. 28185_ G-73 Enforcer misfires. 28185_ Lyr. Medium Armor Plating destroyed. 28185_ M-36 Artificer stasis bubble strength at 100. 28185_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 28185_ P-80 Master stasis bubble strength at 144. 28185_ P-80 Master resets Striker, system corruption cleaned. Map ----- +----------------------------------------------------+ | # # """ # #?#############?#???##? | | # # ? # ??##?#######?#???##?????# | | # ########## ##???#?##?####?##??##?# | | """"" # ######??#####?###?###?? | | """"" / ################?####?? | | """"" # #######?###?#########?? | | "%" # #####################?? | | """"" # ###############?########?###?#####??# | | """"" # # ######??#??###?##?###???#?# | | """"" # # """ """ ####??##?########?#?####?## | | # / """ """ b #####??#?#######?###???? | | ######### # """ """g## #?#########?#?########?# | | ######### # g ##g###?#####?######?#####?# | | ######### #! i !##g################?######? | | ??####### # ! ! # C #####??####?## | | ###?##### # # g g #?######?##### | | ######### ##" ""#####gbCC #######?#??### | | ##"R""##### """"""" #?#?###?####?# | | ##""" #?###l""""""""" #######?#?#### | | #########?#g""""""""" #??##??####?## | | " ######?#### " ""!""!" #####?#?###?## | | ## ##########?#######l""""""""" ######?####?#? | | ## #?###?####?#####?#gg ###??#####??#? | | ## #########?####?### g g #??###??##??## | | ## ###########?#?##?# b%pgl g ###?########?# | | ?# ################## @%g[ #####?######?# | | ?# ##############?#####K#p###+##############??? | | ?# ########?###?#######g=%gpY%%" ###?####?## | | ##### #####?#########?#?##p%gm# """ ""######?###? | | ##### #?#?################p==%# """ "?######?#?#? | | ##### ###############?#?## /=%/ """ ""##?######?# | | ##?## # #?############## = !# """ T#??######?? | | # ? # #############?## * # ""? ""####?#?#### | | # # #####?##########% # """??""#?#??#?#?## | | # ] ? ### # """ ""?###?#????? | | # ### # ? YYY? ##?###?#??# | | # ?## #??#"Y"#######?##### | | # ? ### ##?#??"##?##???##### | | # """ ### ###### ####"""####???####?# | | # """ ### ###### #??##?##?###?###?##? | | # """ ### ######+####?#########??#### | | """ # ##?#?#??#?#??#### | | """ # ######????###?### | | " # """"" ##########??##?## | | "%" + """""" ##???##?###?#?### | | ########## # """""" #??##?##?##???#?? | | ########## # " """ #########?#?????? | | # ! ! # # ]#?#??######?#?##? | | # # # ########?#????#?# | | # * # ##""T""####?#####?###?#?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 45 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 16 EM Shielding 5 Armor Coverage 625 Resistance: EM 75 Core Shielding 20 Utility Shielding 90 Evasion (%) 68 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 73 Defensive Hacking 28 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Hacked Imp. Trap Extractor | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Enh. Nuclear Core | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Weapon Mount | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Lgt. Antimatter Reactor | -5/Factory | Hacked Imp. Force Booster | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Imp. Transmission Jammer | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Mni. Smartbomb Launcher | -5/Factory | Hacked Gravity Neutralizer | -5/Factory | Hacked Adv. Actuator Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -4/Factory | Hacked Particle Reactor | -4/Factory | Hacked Robot Schematics ------------------ X-72 Disruptor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory Mni. Assault Cannon | x1 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Gravity Neutralizer | x1 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -3/Research | Authchip Exp. Utility Shielding | x1 | -3/Research | Authchip Cmb. Linear Gravjet | x2 | -3/Research | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokGuidanceAxe Manual? 0 Play Time 06:48:43 Cumulative 507.5 hours Start 2023.11.25 @ 18:07:07 End 2023.11.26 @ 01:18:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 575 Rogue 488 Adventurer 87 Explorer 0 Win Type - Total 27 Types 8/0/15/1/1/0/2/0/0 Lore% 91 Gallery% 93 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5cf5903-d322-47bc-b076-a84195425b3f