Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 18:45:06 Player: SuperSwiss Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2219) 2219 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 5407 Bonus ------- High Alert Combat Kills 273 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 100/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Matter Pod Improved Signal Interpreter System Shield Drone Bay > --- WEAPON ----------- Pulse Rifle Improved Light Cannon Improved Light Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Insulated Plating Improved Light Cannon Katana [Rating: 32] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Matter Pod Device Drone Bay Storage Large Matter Pod Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . 1 1 . . Weapon 2 | . . 1 . . 1 Parts Attached 67 | 6 4 11 23 10 13 Power 7 | 1 1 1 2 1 1 Engine 4 | 1 1 1 1 . . Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 11 | 2 . 4 4 1 . Treads 4 | . . . 3 1 . Leg 2 | . . 2 . . . Wheel 5 | 2 . 2 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 1 5 1 3 Device 4 | . . . 1 1 2 Storage 2 | 1 1 . . . . Processor 2 | . . . 2 . . Hackware 1 | . . . 1 . . Protection 3 | . . 1 1 . 1 Artifact . | . . . . . . Weapon 37 | 2 2 5 12 7 9 Energy Gun 4 | . . 1 1 . 2 Energy Cannon 2 | . . . . . 2 Ballistic Gun 14 | 2 1 4 6 1 . Ballistic Cannon 6 | . 1 . . 3 2 Launcher 6 | . . . 3 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . 2 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 35 | . . 3 11 2 19 Power 4 | . . 1 1 . 2 Propulsion 7 | . . 1 3 . 3 Utility 7 | . . . 2 1 4 Weapon 17 | . . 1 5 1 10 Highest Loss Streak 13 | . . 2 9 1 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 85 85 92 94 62 Engine 3 | . 13 8 4 . . Core 4 | . . . 4 8 4 Treads 11 | . . . 6 27 14 Wheel 10 | . 28 18 19 . . Device 2 | . . . . 5 4 Storage 12 | . 14 22 16 9 4 Processor 5 | . . . 7 9 4 Hackware 3 | . . . 1 9 4 Protection 2 | . . 2 6 . 1 Energy Gun 3 | . . . 1 9 4 Ballistic Gun 9 | . 17 21 16 . . Ballistic Cannon 9 | . 10 11 5 12 9 Slashing Weapon 1 | . . . 1 2 4 Peak Build Rating 32 | 6 7 15 25 30 32 Average Rating 18 | 3 6 8 19 25 21 On Entrance 13 | . 6 7 13 22 30 Naked Turns 76 | . . . . . 76 Heaviest Build 30 | 11 16 24 27 30 29 Greatest Support 60 | 26 26 26 60 60 60 Greatest Overweight (x) 4 | . . 1 1 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 7 5 5 Most Carried 8 | 5 5 7 8 5 5 Average Carried 4 | 2 3 3 6 4 3 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 6 | 2 4 6 2 5 1 Class Distribution -------------------- 42% | Gunner 28% | Mutant 19% | Scavenger-Tank 4% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 2132 | 243 86 588 452 612 151 Remotely . | . . . . . . Salvage Created 2415 | . 82 665 748 725 195 Parts 129 | . 4 25 46 38 16 Haulers Intercepted 4 | . . 2 . 2 . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 53 | . 2 10 19 16 6 Guns 18 | . 1 7 8 1 1 Cannons 21 | . 1 3 4 11 2 AOE 14 | . . . 7 4 3 Classes Destroyed 13 | . 2 4 5 . 2 Worker 5 | . . . 2 3 . Builder 2 | . . . 2 . . Tunneler 1 | . . . . . 1 Hauler 4 | . . 2 . 2 . Recycler 7 | . . 3 1 3 . Mechanic 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 1 | . . . 1 . . Swarmer 11 | . . 2 4 4 1 Grunt 32 | . 2 7 9 9 5 Brawler 1 | . . . 1 . . Sentry 7 | . . 1 3 3 . Specialist 2 | . . . 2 . . Best Kill Streak 11 | . 2 5 9 11 4 Combat Bots Only 6 | . 2 5 5 6 3 Max Kills in Single Turn 6 | . 1 1 4 6 4 Gunslinging . | . . . . . . Exploded 4 | . . . 3 4 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 392 | . 5 63 103 45 176 Missed 114 | . 1 20 21 8 64 Damage Taken 4347 | . 58 487 1467 470 1865 Core 1113 | . 1 95 222 90 705 Absorbed by Shields . | . . . . . . Ignored by Resistances 4 | . . . . . 4 Core Remaining (%) 79 | 100 99 76 . 43 . Volleys Fired 151 | . 7 33 50 32 29 Largest 4 | . 2 3 3 3 4 Hottest 221 | . 55 75 101 141 221 Shots Fired 369 | . 14 98 124 76 57 Gun 197 | . 7 65 94 17 14 Cannon 162 | . 7 33 22 58 42 Launcher 10 | . . . 8 1 1 Special . | . . . . . . Kinetic 310 | . 14 98 114 58 26 Thermal 49 | . . . 2 17 30 Explosive 10 | . . . 8 1 1 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 4 13 18 15 5 Robot Miss Streak 6 | . 2 5 3 2 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 225 | . 7 62 84 51 21 Core Hits 121 | . 5 24 45 31 16 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 2 1 1 . Burn 1 | . . . . 1 . Destroy 1 | . . 1 . . . Blast 2 | . . 1 1 . . Melee Attacks 4 | . . . 2 1 1 Impact . | . . . . . . Slashing 4 | . . . 2 1 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6012 | . 120 868 2487 1474 1063 Guns 2007 | . 40 557 1003 279 128 Cannons 1692 | . 77 306 223 765 321 Explosions 2294 | . . . 1254 427 613 Melee . | . . . . . . Ramming 19 | . 3 5 7 3 1 Kinetic 3155 | . 117 863 1187 765 223 Thermal 544 | . . . 39 279 226 Explosive 2294 | . . . 1254 427 613 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 25 | . . 5 4 5 25 Average Corruption 8 | . . 5 4 4 22 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . 2 4 13 13 Message Errors 8 | . . 1 3 1 3 Matter Fused 12 | . . 1 . 8 3 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 3 | . . . 1 1 1 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 2 | . . . . 1 1 Misdirections 1 | . . . . . 1 Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 284 | . . 1 128 57 98 Projectiles 48 | . . 1 . 47 . Explosions 236 | . . . 128 10 98 Melee . | . . . . . . Knockbacks 28 | . 2 2 2 18 4 Impact . | . . . . . . Kinetic 24 | . 2 2 2 14 4 Secondary 4 | . . . . 4 . Self-Inflicted Damage 389 | . 1 2 220 . 166 Shots 6 | . . . 4 . 2 Rammed 8 | . 1 2 3 1 1 Targets Rammed 12 | . 1 2 3 4 2 Kicked . | . . . . . . Crushed 4 | . . . . 3 1 Highest Temperature 496 | . 17 63 125 496 282 Average Temperature 104 | . 9 14 40 224 93 Received Heat Transfer 1599 | . 33 234 540 225 567 Effects 12 | . . . . 12 . Shutdowns 4 | . . . . 4 . Energy Bleed 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Damage (minor) 2 | . . . . 2 . Damage (major) 4 | . . . . 4 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1199 | . . . 74 629 496 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 688 | . 86 448 688 683 342 Initial 290 | . . 35 189 290 285 Average 317 | . 21 293 407 463 230 Maximum Alert Level 2 | . . 2 2 2 1 Low Security (%) 26 | 100 100 25 13 . 34 Level 1 41 | . . 37 32 44 65 Level 2 32 | . . 36 53 55 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 2 2 3 5 Investigation 7 | . . 1 1 . 5 Extermination . | . . . . . . Reinforcement 4 | . . 1 1 2 . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 8 | . . 1 6 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 4 19 30 20 25 Peak Tracking Total 12 | . 3 8 10 4 12 Tactical Retreats 10 | . . 4 3 1 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 5 | . 1 . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 7 | . . . 4 2 1 Max in Single Turn 2 | . . . 2 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 17 | . 1 2 3 3 8 Terminals 15 | . 1 2 2 3 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 43 | . 3 4 8 5 23 Successful 14 | . 1 1 6 2 4 Failed 29 | . 2 3 2 3 19 Catastrophic 9 | . . 1 . 1 7 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 35 | . 3 4 3 5 20 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 1 1 2 2 4 Open Door 2 | . . . . 2 . Open DSF 2 | . . . . . 2 Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Recall Investigation 1 | . . . . . 1 Recall Reinforcements 1 | . . . 1 . . Registered Components 1 | . . . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 12 | . 1 1 1 1 8 Full Trace Events 7 | . . 1 1 . 5 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 2406 | 44 197 395 640 518 612 Spaces Moved 1488 | 35 179 261 346 216 451 Core 249 | 4 . . . . 245 Treads 473 | . . . 51 216 206 Legs 11 | . . 11 . . . Wheels 755 | 31 179 250 295 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 93 163 50 Average Speed 110 | 88 90 91 106 163 107 Slowest Speed 250 | 100 90 120 163 163 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 27 18 36 41 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . 2 1 1 Terrain Destroyed 104 | . . . 56 25 23 Melee 4 | . . . 2 1 1 Projectile 3 | . . . . 3 . AOE 97 | . . . 54 21 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 1945 | 48 200 342 516 313 526 Wait 162 | . 4 21 72 41 24 Move 1483 | 34 178 260 345 215 451 Hop . | . . . . . . Pick Up 48 | 8 5 11 11 7 6 Fast Attach 7 | . . . 6 1 . Attach 40 | 6 2 6 13 3 10 Detach 3 | . . . 3 . . Swap 20 | . 2 5 4 6 3 Drop 15 | . 1 4 7 3 . Fire 151 | . 7 33 50 32 29 Melee 4 | . . . 2 1 1 Ram 6 | . 1 2 3 . . Kick . | . . . . . . Crush 6 | . . . . 4 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Identified exit to Materials 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 293 | -9/Materials | Identified exit to Mines 518 | -9/Materials | Discovered new exit (range 16) 531 | -9/Materials | Build established: Gunner 637 | -9/Materials | Entered another Materials area 637 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 946 | -8/Materials | Build established: Scavenger-Tank 1208 | -8/Materials | Lost 9 parts (1p2n2u4w) 1266 | -8/Materials | Discovered new exit (range 8) 1275 | -8/Materials | Identified exit to Storage 1277 | -8/Materials | Entered Storage 1636 | -8/Storage | Core integrity fell below 50% 1677 | -8/Storage | First assault squad dispatched 1710 | -8/Storage | Build established: Gunner 1749 | -8/Storage | Discovered new exit (range 16) 1793 | -8/Storage | Identified exit to Factory 1795 | -8/Storage | Entered Factory 1795 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2044 | -7/Factory | Identified exit to DSF 2204 | -7/Factory | System corruption reached 10% 2243 | -7/Factory | Lost 13 parts (1p3n3u6w) 2312 | -7/Factory | Lost 3 parts (3w) 2343 | -7/Factory | Core integrity fell below 50% 2378 | -7/Factory | Core integrity fell below 20% 2407 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Retrieving component inventory records... Found 8 registered component stockpiles: JXHOOTYW8P: Adv. Targeting Computer HVSC6MLQ0J: Maul Q9U19MN9ZG: Gauss Rifle G44M7CRBWR: Adv. Targeting Computer 974QXQOIPD: Plasma Cannon BHC7FFKIFD: Hvy. Flail ASO3797D1I: Spear 5C3AK99M8U: Mni. Grenade Launcher Downloaded coordinate data. 02370_ ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. 02371_ Connecting with Terminal... 02371_ ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. 02372_ System corrupted: Matter fused (-6). [Achievement: Party Time] 02377_ Connecting with Terminal... 02377_ ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. 02390_ JTHG:<1UXB%LD7%8ZV,QF/K4AI%4ZSKR>C89U 02394_ Connecting with DSF Access... Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????##???????????????????? | | ????????????????########## ###?????????????????? | | ????????????????# +?????????????????? | | ????????????????# ] #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# !]/ #?????????????????? | | ????????????????# !]/ #?????????????????? | | ????????????????# !/ #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# [ #?????????????????? | | ????????????????# """ #?????????????????? | | ????????????????# """"" #?????????????????? | | ????????????????# """"" #?????????????????? | | ????????????????# #?????????????????? | | ????????????????######+##+####?????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# gg #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# @ ##???????????????????? | | ?????????????????????# T#???????????????????? | | ?????????????????????# #???????????????????? | | ???????????????# #####g g######???????????????? | | ???????? g #???????????? | | ???????????????####### #### #???????????? | | ?????#???????????#####g#### ????????? | | ?????# ##????????# #? ????????? | | ?????# #T######### #? ?????????? | | ???### + ]!#?? ?????????? | | ??#" ##### ! ! #???####+###?????????? | | ??#""" ###?# #????????????????????? | | ??#G "" ""#?# """ #????????????????????? | | ??#""" "" ""#?# """"" #??????????????]?????? | | ??#" "T T"#?# """"" #????????????????????? | | ???### "" ""#?# #????????????????????? | | ????# "" ""#?#####+####????????????????????? | | ????# ###### #????????????????????? | | ????# #????????????????????? | | ????######T# " #????????????????????? | | ?????????### "T #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????##### ## #????????????????????? | | ???????????????# #### ###????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Hvy. Rocket Launcher | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Party Time Challenges ------------ None Game ------ Seed SchematicFluxShovel Manual? 0 Play Time 00:42:25 Cumulative 16.1 hours Start 2025.01.04 @ 18:04:30 End 2025.01.04 @ 18:45:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 22 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe7caa22-df4b-47da-a889-d1853ff813ac