Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.25 @ 21:33:24 // AFD2020/Player2 Player: Zargoosa Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (320) 320 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-164) -164 TOTAL SCORE: 801 Bonus ------- Follower Combat Kills 85 Friendly Fire -249 Cogmind --------- Core Integrity 0/250 Matter 163/300 Energy 160/160 System Corruption 7% Temperature Cool (0) Movement Rolling (80) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Improved Ion Engine Aluminum Leg Targeting Computer Medium Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Light Armor Plating Medium Laser Light Assault Rifle Light Cannon Rocket Launcher [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 6 6 3 4 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads . | . . . . Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 4 1 4 Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | . 2 . 2 Ballistic Cannon . | . . . . Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 . 4 Power . | . . . . Propulsion 2 | . 1 . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 90 100 100 Engine 4 | . 14 4 . Core 10 | . . 9 14 Wheel 27 | . 26 28 28 Storage 14 | . 14 14 14 Hackware 12 | . 6 14 14 Energy Gun 2 | . 15 . . Ballistic Gun 21 | . . 27 21 Launcher 4 | . 12 . 6 Peak Build Rating 12 | 6 9 12 12 Average Rating 10 | 4 7 11 12 On Entrance 6 | . 6 9 12 Naked Turns . | . . . . Heaviest Build 15 | 14 15 15 15 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 7 8 8 8 Average Carried 7 | 4 6 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 385 | 172 21 192 . Remotely . | . . . . Salvage Created 345 | . 69 234 42 Parts 24 | . 2 20 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 8 | . 2 5 1 Guns 8 | . 2 5 1 Classes Destroyed 4 | . 1 2 1 Tunneler 1 | . . 1 . Grunt 5 | . 2 3 . Sentry 2 | . . 2 . Subdweller 1 | . . . 1 Best Kill Streak 2 | . 1 2 1 Combat Bots Only 2 | . 1 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 37 | . 26 11 . Missed 9 | . 8 1 . Damage Taken 869 | . 214 204 451 Core 122 | . 24 11 87 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 47 | . 19 16 12 Largest 2 | . 2 2 2 Hottest 70 | . 70 40 40 Shots Fired 68 | . 21 31 16 Gun 57 | . 19 30 8 Cannon . | . . . . Launcher 11 | . 2 1 8 Special . | . . . . Kinetic 38 | . . 30 8 Thermal 10 | . 10 . . Explosive 11 | . 2 1 8 Electromagnetic 9 | . 9 . . Robot Hit Streak 4 | . 4 4 3 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 29 | . 7 17 5 Core Hits 18 | . 4 12 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 2 | . 2 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 583 | . 241 241 101 Guns 351 | . 137 161 53 Cannons . | . . . . Explosions 232 | . 104 80 48 Melee . | . . . . Ramming . | . . . . Kinetic 214 | . . 161 53 Thermal 77 | . 77 . . Explosive 232 | . 104 80 48 Electromagnetic 60 | . 60 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . 29 19 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 58 | . 58 27 . Average Temperature 18 | . 27 7 . Received Heat Transfer 189 | . 108 81 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 370 | . 370 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 225 | . 120 225 . Initial 46 | . . 46 . Average 102 | . 80 125 . Maximum Alert Level 1 | . . 1 . Low Security (%) 77 | 100 100 65 . Level 1 22 | . . 34 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 7 6 1 Peak Tracking Total 3 | . 3 2 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . . 2 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 7 | . 7 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Alert Level 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Track 1 | . 1 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 57 | . 56 57 57 Highest-Rated Ally 57 | . 56 57 57 Total Orders . | . . . . Ally Attacks 43 | . 21 17 5 Total Damage 476 | . 170 202 104 Kills 4 | . 3 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1330 | 78 176 506 570 Spaces Moved 1172 | 79 150 302 641 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 1170 | 77 150 302 641 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 80 | 79 81 80 80 Slowest Speed 95 | 80 95 80 80 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 28 | 3 22 55 33 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 57 | . 9 10 38 Melee . | . . . . Projectile . | . . . . AOE 57 | . 9 10 38 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1499 | 92 181 543 683 Wait 237 | . 1 212 24 Move 1169 | 78 149 301 641 Hop . | . . . . Pick Up 18 | 8 4 5 1 Fast Attach 6 | 4 2 . . Attach 2 | 2 . . . Detach . | . . . . Swap 11 | . 4 3 4 Drop 9 | . 2 6 1 Fire 47 | . 19 16 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 14) 255 | -10/Materials | Entered Mines 256 | -10/Mines | Learned location of Storage (-9) 278 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 301 | -10/Mines | Build established: Mutant 436 | -10/Mines | Discovered new exit (range 8) 476 | -10/Mines | Core integrity fell below 50% 753 | -10/Mines | Discovered new exit (range 7) 761 | -10/Mines | Entered Subcaves 847 | -10/Subcaves | Learned 8 Materials zone layouts 928 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 940 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 981 | -10/Subcaves | Learned location of 1 exit from Materials 1027 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1177 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1332 | -10/Subcaves | Crushed by falling debris 1332 | -10/Subcaves | Smashed by cave-in Last Messages --------------- Battle Cannon falls loose from the Twisted Machinery. 01182_ Player 2 drops Sub. Machine Gun. 01182_ Player 2 acquires Battle Cannon. 01190_ Subatomizers dissect the Sub. Machine Gun. Player 2: "Did you take that Hacking Suite from my inventory? I coulda sworn I had one just like that..." 01308_ 6U-KF3(u) tweaks Twisted Machinery. 01324_ 6U-KF3(u) builds Twisted Machinery. 01332_ The unstable cave ceiling collapses. 01332_ Crushed by falling debris. 01332_ Rocket Launcher destroyed. 01332_ System corrupted by crushing effect (+1). 01332_ Hacking Suite destroyed. 01332_ System corrupted by crushing effect (+1). 01332_ Wheel destroyed. 01332_ System corrupted by crushing effect (+3). 01332_ Sml. Storage Unit destroyed. 01332_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????### #??# ##### | | ?????????????????????????# ### #### | | ???????????????????????????# ###?# | | ???????????????????????????# ##???# | | ???????????????????????????# ##????# | | ???????????????????????????## #??###### | | ????????????????????????????# #?# ??# | | ??????????????????????? ??#### ## ### | | ?????????????????????? ?????####### | | ?????????????????????? ??????????# | | ??????????????????????? ?????????## | | ??????????????????????? ?????????# | | ??????????????????????? ######???# | | ???????????????????????? #???# | | ???????????????????????? #???## | | ????????????????????????# #????### | | ????????????????????????# ##?????# | | ????????????????????????# #?????# | | ????????????????????????# #?????# ### | | ????????????????????????# ##????###??## | | ????????????????????????# ##?????????# | | ???????????????????????## #?????????# | | ???????????????#??????## #????###### | | ???????????????#" ??### ### ###### | | ??????????????##"" # ### ## | | ??????????????# "" @]@ | | ??????????????# " [ # | | ??????????????#### " ### # | | ?????????????????## "" " ##?## # | | ??????????????????# """u" " #??## | | ??????????????????##""##""" #### | | ??????????????###### """ """ | | ??????????????#""" """ " | | ??????????????#" """ | | ???????????????# | | ???????????????##### # | | ???????????????????## ### ###### ## | | ????????????????????###?#### ####### ##? | | ???????????????????????????# ### ## ##? | | ???????????????????????????#####?# ## | | ?????????????????????????????????# # | | ????????????????????????????###??# # | | ????????????????????????????# ### | | ????????????????????????????# #### | | ????????????????????????????# ##??## | | ????????????????????????????## ##????###### | | ?????????????????????????????######??????????# | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | . 10 2 4 Parts Lost 4 | . . 1 3 Damage Taken 517 | . 67 230 220 Core 158 | . . 132 26 Player 2/Cogmind (%) 56 | . . 92 23 Absorbed by Shields . | . . . . Damage Inflicted 476 | . 170 202 104 Player 2/Cogmind (%) 44 | . 41 45 50 Combat Hostiles Destroyed 3 | . 2 1 . Player 2/Cogmind (%) 27 | . 50 16 . Game ------ Seed MicroMolecularPlating Manual? 0 Play Time 00:15:24 Cumulative 18.7 hours Start 2025.02.25 @ 21:10:32 End 2025.02.25 @ 21:33:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51c57306-34e0-491c-975d-a21bf190a77f