Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 23:21:23 Player: daddywarlord Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (1138) 1138 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (648) 648 TOTAL SCORE: 5081 Bonus ------- Follower Combat Kills 372 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Improved Titanium Leg Shock Rifle Plasma Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Recoil Stabilizer Core Shielding > --- WEAPON ----------- Particle Gun Beamcaster Heavy Battle Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Cooled Ion Engine Aluminum Leg Precision Shock Rifle Assault Cannon [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Core Shielding Weapon Heavy Battle Rifle Energy Gun Beamcaster Ballistic Gun Heavy Battle Rifle Launcher EMP Blaster Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Slots Evolved 6 | . . . . . 4 . 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 1 . 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 37 | 6 1 2 . 4 11 7 6 . Power 4 | 1 . . . 1 1 . 1 . Engine 4 | 1 . . . 1 1 . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . . . 2 4 5 1 . Treads . | . . . . . . . . . Leg 14 | 2 . . . 2 4 5 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 6 | 1 1 . . . 1 1 2 . Device 3 | . . . . . 1 1 1 . Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 13 | 2 . 2 . 1 5 1 2 . Energy Gun 6 | 1 . 1 . 1 3 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 . 1 . . 1 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . 1 . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 22 | . . 3 . . 3 2 2 12 Power 2 | . . . . . . . . 2 Propulsion 8 | . . 1 . . 2 1 . 4 Utility 6 | . . . . . . 1 2 3 Weapon 6 | . . 2 . . 1 . . 3 Highest Loss Streak 12 | . . 2 . . 2 1 2 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 88 87 85 91 84 99 94 82 Engine 12 | . 14 14 14 14 9 9 15 12 Leg 23 | . 28 21 14 19 21 35 30 27 Device 4 | . . . . . 9 9 5 . Storage 10 | . 14 14 14 14 9 9 7 6 Protection 10 | . 3 14 14 14 9 9 7 5 Energy Gun 15 | . 14 9 14 14 18 23 15 13 Ballistic Gun 8 | . 14 13 14 14 4 3 6 . Launcher 1 | . . . . . 3 . . 6 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 35 | 11 12 14 14 20 24 24 35 35 Greatest Support 58 | 20 20 20 10 30 40 58 58 58 Greatest Overweight (x) 7 | . . 1 1 1 1 7 . . Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 7 Most Carried 8 | 5 2 4 4 8 8 8 8 8 Average Carried 5 | 1 1 3 4 5 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 2 4 4 6 8 7 8 5 Class Distribution -------------------- 49% | Scavenger-Skirmisher 44% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Matter Collected 868 | 209 . 215 . 158 135 92 59 . Remotely . | . . . . . . . . . Salvage Created 1300 | . . 140 . 170 572 248 150 20 Parts 70 | . . 5 . 7 47 7 4 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Combat Hostiles Destroyed 30 | . . 3 . 3 15 5 3 1 Guns 25 | . . 3 . 3 11 5 3 . AOE 4 | . . . . . 4 . . . Classes Destroyed 8 | . . 1 . 2 3 1 1 . Worker 2 | . . . . . 2 . . . Builder 4 | . . . . . 4 . . . Recycler 1 | . . . . 1 . . . . Watcher 2 | . . . . . 1 1 . . Swarmer 11 | . . . . 1 8 1 . 1 Grunt 17 | . . 3 . 2 7 3 2 . Brawler 1 | . . . . . . . 1 . Sentry 1 | . . . . . . 1 . . Best Kill Streak 6 | . . 2 . 2 6 3 2 1 Combat Bots Only 5 | . . 2 . 2 5 3 2 1 Max Kills in Single Turn 4 | . . 1 . 1 4 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Hostile Shots Fired 232 | . 4 34 . 7 52 17 18 100 Missed 51 | . 1 4 . 1 12 4 4 25 Damage Taken 2910 | . 23 411 . 65 533 231 300 1347 Core 883 | . . 49 . 17 74 39 11 693 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . 12 . 4 15 7 2 10 Core Remaining (%) 84 | 100 . . . 73 . 79 . . Volleys Fired 108 | . . 22 . 10 35 17 18 6 Largest 3 | . . 2 . 2 3 3 3 2 Hottest 203 | . . 73 . 108 203 203 173 140 Shots Fired 247 | . . 34 . 20 80 50 52 11 Gun 241 | . . 34 . 20 74 50 52 11 Cannon . | . . . . . . . . . Launcher 6 | . . . . . 6 . . . Special . | . . . . . . . . . Kinetic 60 | . . 21 . 10 2 9 18 . Thermal 172 | . . 4 . 10 72 41 34 11 Explosive . | . . . . . . . . . Electromagnetic 15 | . . 9 . . 6 . . . Robot Hit Streak 9 | . . 9 . 4 9 8 5 7 Robot Miss Streak 5 | . . 2 . 2 5 2 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 145 | . . 26 . 12 40 31 29 7 Core Hits 62 | . . 7 . 4 29 12 9 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . . . . 3 . 2 Burn 5 | . . . . . . 3 . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3279 | . . 371 . 237 1318 609 595 149 Guns 2756 | . . 371 . 237 795 609 595 149 Cannons . | . . . . . . . . . Explosions 523 | . . . . . 523 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 819 | . . 246 . 132 40 136 265 . Thermal 2020 | . . 24 . 105 939 473 330 149 Explosive . | . . . . . . . . . Electromagnetic 440 | . . 101 . . 339 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . . . 8 12 Average Corruption 7 | . . . . . . . 7 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . . . . . 19 10 Message Errors 7 | . . . . . . . 4 3 Matter Fused 6 | . . . . . . . 3 3 Heat Flow Errors 3 | . . . . . . . 2 1 Energy Discharges 4 | . . . . . . . 4 . Data Loss (minor) 3 | . . . . . . . 2 1 Data Loss (major) 2 | . . . . . . . 1 1 Alerts 1 | . . . . . . . 1 . Weapon Failures 3 | . . . . . . . 2 1 Overload Shots . | . . . . . . . . . Overflow Damage 111 | . . . . . 111 . . . Projectiles . | . . . . . . . . . Explosions 111 | . . . . . 111 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 69 | . . . . . 69 . . . Shots 2 | . . . . . 2 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 541 | . . 163 . 222 239 428 541 261 Average Temperature 125 | . . 63 . 84 87 153 188 112 Received Heat Transfer 759 | . . 252 . 30 189 90 63 135 Effects 11 | . . . . . . 2 8 1 Shutdowns 7 | . . . . . . 1 6 . Energy Bleed 2 | . . . . . . . 2 . Interference 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 9 | . . . . . 2 4 1 2 Heat Transferred 4185 | . . 50 . 198 1680 1184 629 444 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Peak Influence 403 | . 15 66 . 109 381 403 223 . Initial 182 | . . 5 . . 42 167 182 . Average 96 | . 11 23 . 39 121 135 120 . Maximum Alert Level 2 | . . . . . 1 2 1 . Low Security (%) 86 | 100 100 100 . 100 73 85 82 . Level 1 13 | . . . . . 26 11 17 . Level 2 . | . . . . . . 2 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . . 1 2 3 . . Investigation 2 | . . . . . . 2 . . Extermination . | . . . . . . . . . Reinforcement 4 | . . . . 1 2 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Distress Signals 5 | . 1 . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 5 5 . 3 18 17 7 10 Peak Tracking Total 9 | . 5 2 . 2 5 5 3 9 Tactical Retreats 4 | . . 1 . . 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Traps Triggered 4 | . . . . . . 2 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Machines Disabled 8 | . . . . . 6 2 . . Max in Single Turn 5 | . . . . . 5 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Machines Accessed 1 | . . . 1 . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 3 | . . . 3 . . . . . Successful 3 | . . . 3 . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . 3 . . . . . Record 3 | . . . 3 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Total Allies 3 | . . . . 2 . 1 . . Largest Group 2 | . . . . 2 . 1 1 . Highest-Rated Group 100 | . . . . 47 . 100 100 . Highest-Rated Ally 100 | . . . . 31 . 100 100 . Total Orders . | . . . . . . . . . Ally Attacks 38 | . . . . 10 . 28 . . Total Damage 1146 | . . . . 144 . 1002 . . Kills 18 | . . . . 3 . 15 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Turns Passed 5640 | 47 39 843 1405 251 986 1046 754 269 Spaces Moved 2818 | 41 31 541 740 93 232 383 563 194 Core 23 | 20 . . . . . 3 . . Treads . | . . . . . . . . . Legs 2795 | 21 31 541 740 93 232 380 563 194 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 190 130 120 120 120 120 Average Speed 146 | 85 120 144 190 168 138 122 120 120 Slowest Speed 400 | 120 120 190 190 190 190 400 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 13 84 92 22 20 55 20 21 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 43 | . . 1 . 1 39 2 . . Melee . | . . . . . . . . . Projectile 4 | . . 1 . 1 . 2 . . AOE 39 | . . . . . 39 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Total 4129 | 52 33 568 739 168 825 926 600 218 Wait 1118 | . . . . 53 538 506 5 16 Move 2810 | 40 30 540 739 92 231 382 562 194 Hop . | . . . . . . . . . Pick Up 38 | 6 2 4 . 5 7 7 6 1 Fast Attach 10 | 1 . . . 1 4 1 3 . Attach 22 | 5 1 2 . 1 5 6 2 . Detach 1 | . . . . . 1 . . . Swap 5 | . . . . 2 2 . 1 . Drop 17 | . . . . 4 2 7 3 1 Fire 108 | . . 22 . 10 35 17 18 6 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 16) 87 | -10/Materials | Entered Mines 157 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 315 | -10/Mines | Build established: Mutant 540 | -10/Mines | Learned location of Storage (-8) 921 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 923 | -10/Mines | Discovered new exit (range 5) 930 | -10/Mines | Entered Exiles 963 | -10/Exiles | Discovered new exit (range 15) 980 | -10/Exiles | Met 8R-AWN 1014 | -10/Exiles | Met EX-HEX 1065 | -10/Exiles | Met EX-BIN 1120 | -10/Exiles | Aligned with FarCom system 1122 | -10/Exiles | Given EX-Vault access code 1278 | -10/Exiles | Met EX-DEC 1360 | -10/Exiles | Discovered new exit (range 14) 1503 | -10/Exiles | Visited The Gauntlet 2335 | -10/Exiles | Entered Mines 2572 | -9/Mines | Discovered new exit (range 11) 2581 | -9/Mines | Learned Materials non-interactive machine intel 2586 | -9/Mines | Entered Materials 2586 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2587 | -8/Materials | Loaded intel: 45 non-interactive machine locations 2884 | -8/Materials | Build established: Scavenger-Skirmisher 3569 | -8/Materials | Discovered new exit (range 4) 3572 | -8/Materials | Entered Storage 4218 | -8/Storage | Met 01-MTF 4600 | -8/Storage | Discovered new exit (range 16) 4618 | -8/Storage | Entered Factory 4618 | -7/Factory | Accompanied by 1 ally (01-MTF) 4618 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4623 | -7/Factory | 01-MTF left 5360 | -7/Factory | Discovered new exit (range 5) 5372 | -7/Factory | Entered Lower Caves 5624 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5637 | -7/Lower Caves | Core integrity fell below 50% 5639 | -7/Lower Caves | System corruption reached 10% 5640 | -7/Lower Caves | Core integrity fell below 20% 5641 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05618_ System corrupted: Matter fused (-6). 05623_ Penetrated by Slug. 05623_ Hvy. Missile Launcher destroyed. 05624_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 05625_ Imp. Aluminum Leg destroyed. 05626_ Slug penetrates Wall. 05628_ Y-64 Sentinel: "REQUESTING BACKUP." 05629_ Critical hit (Burn: +37). 05629_ Penetrated by Slug. 05629_ Particle Gun destroyed. 05629_ Critical hit (Burn: +37). 05631_ Carbon-fiber Leg destroyed. 05633_ Knocked back. 05636_ Carbon-fiber Leg destroyed. 05637_ Penetrated by Slug. 05638_ Core Analyzer destroyed. 05638_ System corrupted by crushing effect (+4). 05639_ Sml. Storage Unit destroyed. 05639_ Penetrated by Slug. 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"#?#???????# | | ??????????????????????????# ####???#?????????# | | ??????????????????????????? ????????????????# | | ???????????????????????????##????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableIntegratedRouter Manual? 0 Play Time 00:46:34 Cumulative 9.6 hours Start 2024.03.17 @ 21:46:48 End 2024.03.17 @ 23:21:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a584397-7a83-4175-b0dc-07855b98953b