Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 15:35:37 Player: Zoe Result: Destroyed self with Ion Engine chain reaction Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (393) 393 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1373 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 101/250 System Corruption 9% Temperature Cool (12) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (8) ---- Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine EM Pulse Gun EM Pulse Gun EM Pulse Gun Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 22 | 8 8 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 4 1 1 Treads 2 | 2 . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 4 | . 2 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 8 | 2 4 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 5 | . . 5 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Backups 6 | 4 7 5 Power 1 | . 1 1 Propulsion 1 | 1 1 . Utility . | . 1 . Weapon 3 | 2 3 3 Tool/Special . | . . . Unused Backups 2 | . 1 1 Power 2 | . 1 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 93 | . 100 71 Engine 13 | . 14 10 Leg 25 | . 28 18 Device 13 | . 14 13 Storage 13 | . 14 11 Energy Gun 21 | . 23 17 Special Weapon 3 | . 4 1 Peak Build Rating 11 | 6 9 11 Average Rating 7 | 3 8 6 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 17 | 14 15 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 3 . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 6 Average Carried 6 | 5 7 5 Final Capacity 8 | 8 8 8 Final Carried 7 | 7 7 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 579 | 280 117 182 Remotely . | . . . Salvage Created 530 | 55 67 408 Parts 36 | 8 4 24 Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 1 11 Guns 12 | . 1 11 Classes Destroyed 4 | 1 2 1 Tunneler 3 | 3 . . Operator 1 | . 1 . Swarmer 3 | . . 3 Grunt 9 | . 1 8 Best Kill Streak 9 | 2 1 9 Combat Bots Only 9 | . 1 9 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 118 | . 10 108 Missed 31 | . 3 28 Hits 87 | . 7 80 Projectile 87 | . 7 80 Damage Taken 1263 | . 78 1185 Core 412 | . 10 402 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 50 | 5 13 32 Largest 2 | 2 2 2 Hottest 100 | 100 100 100 Shots Fired 78 | 10 20 48 Gun 66 | 10 14 42 Cannon . | . . . Launcher . | . . . Special 12 | . 6 6 Kinetic . | . . . Thermal 22 | 10 6 6 Explosive . | . . . Electromagnetic 56 | . 14 42 Robot Hit Streak 13 | 4 5 13 Robot Miss Streak 2 | 2 1 2 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 46 | 6 9 31 Core Hits 21 | 4 3 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | 1 1 2 Burn 1 | 1 . . Corrupt 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 722 | 88 138 496 Guns 678 | 88 138 452 Cannons . | . . . Explosions 44 | . . 44 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 132 | 88 . 44 Explosive . | . . . Electromagnetic 590 | . 138 452 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 9 | . . 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . . 9 Message Errors 2 | . . 2 Matter Fused 1 | . . 1 Heat Flow Errors 3 | . . 3 Data Loss (minor) 2 | . . 2 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 10 | . . 10 Projectiles . | . . . Explosions 10 | . . 10 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 39 | . . 39 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 270 | 79 150 270 Average Temperature 53 | 28 48 61 Received Heat Transfer 342 | . 42 300 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 383 | 333 . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 87 Level 1 2 | . . 12 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 247 | 5 20 247 Initial 3 | . 3 . Average 12 | 2 . 54 Influence Increases 456 | 15 30 411 Destroy 0b10 Robot/C 240 | . 20 220 Destroy 0b10 Robot/NC 20 | 15 5 . Destroy Leader 40 | . . 40 Successful Hack 24 | . . 24 Disable Machine 30 | . . 30 Destroy Structure 12 | . 5 7 Partial Spotted 15 | . . 15 Lose Combat Pursuer 75 | . . 75 Influence Decreases 266 | 10 35 221 Entered New Map 2 | . 2 . Time Decay 174 | 10 33 131 Lost Part 90 | . . 90 Squads Dispatched 5 | . 1 4 Investigation 3 | . . 3 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 4 21 Peak Tracking Total 12 | . 3 12 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . . 4 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . . 16 Successful 8 | . . 8 Failed 8 | . . 8 Catastrophic 3 | . . 3 Database Lockouts . | . . . Manual 13 | . . 13 Terminals 13 | . . 13 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Robot Analysis 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Scan Component 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . . 6 Terminals 6 | . . 6 Track 3 | . . 3 Botnet 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . . 4 Full Trace Events 4 | . . 4 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1310 | . 1032 278 Terrain 568 | . 530 38 Structural 38 | . . 38 Seismic 780 | . 502 278 Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1491 | 119 1047 325 Spaces Moved 408 | 65 207 136 Core 35 | 29 . 6 Treads . | . . . Legs 373 | 36 207 130 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 125 | 128 120 131 Slowest Speed 250 | 200 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 1 | . . 1 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 15 | 4 24 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 12 | . 6 6 Terrain Destroyed 14 | . 6 8 Melee . | . . . Projectile 12 | . 6 6 AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1284 | 90 971 223 Wait 752 | . 715 37 Move 406 | 64 206 136 Hop . | . . . Pick Up 24 | 13 8 3 Fast Attach . | . . . Attach 18 | 6 2 10 Detach 1 | . . 1 Swap 24 | 2 18 4 Drop 8 | . 8 . Fire 50 | 5 13 32 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 1111 | -10/Materials | Discovered new exit (range 9) 1167 | -10/Materials | Entered another Materials area 1167 | -9/Materials | Evolved 2 slots: Utility x2 1210 | -9/Materials | Crushed by falling debris 1417 | -9/Materials | Core integrity fell below 50% 1467 | -9/Materials | Core integrity fell below 20% 1475 | -9/Materials | Destroyed 9 combat bots 1492 | -9/Materials | Destroyed self with Ion Engine chain reaction Last Messages --------------- 01448_ Acquired 52 matter. 01450_ R-06 Scavenger collects Aluminum Leg. 01453_ Acquired Heat Sink. 01454_ Material Processor disabled. 01454_ G-34 Mercenary destroyed. 01458_ System corrupted: Heat flow error (+213). 01460_ R-06 Scavenger collects Aluminum Leg. 01469_ Ion Engine destroyed. 01470_ Acquired Aluminum Leg. 01472_ EM Pulse Gun destroyed. 01480_ U-05 Engineer works on Atomic Centrifuge. 01480_ Acquired 20 matter. 01484_ SPDUCSGFGZJO7U EGOLRH=BXJ 01485_ U-05 Engineer works on Atomic Centrifuge. 01488_ Acquired 10 matter. 01490_ U-05 Engineer completes Atomic Centrifuge. 01492_ Chain reaction triggered in Ion Engine. 01492_ EM Pulse Gun destroyed. 01492_ Destroyed EM Pulse Gun. 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