Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 14:25:12 Player: Ragnakor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (2151) 2151 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6806 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Transmission Jammer System Shield Minigun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit High-capacity Matter Pod Advanced Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Minigun Makeshift Hammer > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Transmission Jammer Hacking Suite System Shield Minigun Minigun Minigun Heavy Flail [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 6 | . . . . . 2 2 . 2 Weapon . | . . . . . . . . . Parts Attached 78 | 7 3 1 27 2 25 2 3 8 Power 14 | 1 . . 5 . 4 . 2 2 Engine 10 | 1 . . 5 . 2 . 1 1 Core 4 | . . . . . 2 . 1 1 Reactor . | . . . . . . . . . Propulsion 25 | 2 . . 15 . 8 . . . Treads . | . . . . . . . . . Leg 18 | 2 . . 8 . 8 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . . . 7 . . . . . Utility 13 | 2 . . 2 . 6 2 . 1 Device 3 | 1 . . . . . 2 . . Storage 6 | 1 . . 1 . 3 . . 1 Processor 4 | . . . 1 . 3 . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 26 | 2 3 1 5 2 7 . 1 5 Energy Gun 8 | 2 1 1 3 . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 14 | . 1 . 1 2 5 . 1 4 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 5 . . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 8 | . . . . . . . . 8 Parts Lost 34 | . 1 . 6 . 10 . 1 16 Power 3 | . . . 1 . 1 . . 1 Propulsion 16 | . . . 4 . 7 . 1 4 Utility 5 | . . . 1 . . . . 4 Weapon 10 | . 1 . . . 2 . . 7 Highest Loss Streak 13 | . 1 . 3 . 5 . 1 13 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 9 | 1 7 8 7 9 11 11 14 9 Power 1 | . 1 1 1 1 2 3 5 4 Propulsion 1 | . 3 4 1 2 1 2 2 . Utility 2 | . . 1 1 4 3 2 3 3 Weapon 2 | . 1 1 2 1 3 4 4 2 Tool/Special . | . . . . . . . . . Unused Backups 12 | . 3 . . 1 2 . . 6 Power 3 | . . . . . . . . 3 Propulsion 3 | . 3 . . . . . . . Utility 5 | . . . . 1 1 . . 3 Weapon . | . . . . . . . . . Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 86 | . 99 100 90 95 96 92 88 29 Engine 7 | . 14 14 9 11 4 . . 3 Core 1 | . . . . . 3 7 6 1 Leg 27 | . 28 28 25 44 34 30 26 3 Flight 3 | . . . 15 . . . . . Device 4 | . 14 14 . . . 14 15 2 Storage 13 | . 14 14 11 11 17 15 15 6 Processor 8 | . . . 9 11 17 7 7 . Energy Gun 5 | . 24 11 7 . . . . . Ballistic Gun 7 | . . 2 2 13 13 7 11 6 Launcher 2 | . 3 14 1 . 2 . . . Impact Weapon 2 | . . . 6 4 1 7 2 3 Peak Build Rating 41 | 9 10 10 25 25 33 38 41 38 Average Rating 19 | 5 9 9 15 24 28 37 38 15 On Entrance 20 | . 9 10 10 23 25 31 38 36 Avg Prop Armor Cover (%) 9 | . . . 9 . . . . . Naked Turns 107 | . . . . . . . . 107 Heaviest Build 61 | 14 16 16 30 33 61 40 50 51 Greatest Support 62 | 20 20 20 60 60 62 59 59 52 Greatest Overweight (x) 16 | . . . 3 . 2 . 1 16 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 15 15 20 15 15 15 Average Capacity 12 | 6 8 8 8 15 17 15 15 13 Most Carried 15 | 2 8 8 10 11 15 13 15 15 Average Carried 9 | 1 7 7 7 10 12 11 14 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 Final Carried 15 | 2 8 8 10 11 14 12 15 4 Scrap Suit Usage (%) 8 | . . . . . . 97 100 24 Parts Cannibalized 2 | . . . . . . . 2 . Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Matter Collected 2230 | 270 2 104 368 252 1010 . 52 172 Remotely . | . . . . . . . . . Salvage Created 2858 | 11 256 . 780 251 1221 . 76 263 Parts 162 | 3 32 . 42 10 69 . 2 4 Haulers Intercepted 7 | . 1 . 4 . 2 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 57 | . 11 . 13 6 22 . 1 4 Melee 4 | . . . . 2 1 . . 1 Guns 37 | . 4 . 9 3 18 . 1 2 AOE 10 | . 7 . . . 3 . . . Classes Destroyed 14 | 1 7 . 1 2 . . 1 2 Worker 3 | . 1 . . . 2 . . . Builder 4 | . 2 . 1 . 1 . . . Tunneler 2 | 1 . . 1 . . . . . Hauler 7 | . 1 . 4 . 2 . . . Recycler 3 | . . . . 1 1 . . 1 Operator 4 | . 1 . 1 . 2 . . . Watcher 3 | . 1 . 1 . 1 . . . Swarmer 18 | . 9 . 3 2 4 . . . Grunt 23 | . 2 . 6 2 12 . . 1 Brawler 3 | . . . . 1 1 . . 1 Duelist 1 | . . . . . . . . 1 Sentry 10 | . . . 4 1 5 . . . Specialist 1 | . . . . . . . 1 . Programmer 1 | . . . . . . . . 1 Best Kill Streak 7 | 1 6 . 4 3 7 . 1 3 Combat Bots Only 6 | . 3 . 3 3 6 . 1 1 Max Kills in Single Turn 3 | 1 3 . 1 1 2 . 1 1 Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . 2 . . . 1 . . . Melee 1 | . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Hostile Shots Fired 496 | . 37 . 81 46 155 . 22 155 Missed 135 | . 10 . 27 9 35 . 12 42 Hits 361 | . 27 . 54 37 120 . 10 113 Melee 51 | . . . . 2 6 . . 43 Projectile 310 | . 27 . 54 35 114 . 10 70 Critical Strikes 23 | . . . 4 1 5 . 1 12 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 6175 | . 314 . 765 401 1892 . 190 2613 Core 1634 | . 64 . 148 109 406 . 45 862 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 60 | . . . 40 . . . 20 . Core Remaining (%) 65 | 100 . 74 . 35 26 . 93 . Volleys Fired 195 | 1 27 . 36 11 90 . 5 25 Largest 2 | 2 2 . 2 2 2 . 2 2 Hottest 101 | 90 90 . 101 46 61 . 50 50 Shots Fired 332 | 2 49 . 49 22 153 . 9 48 Gun 314 | 2 40 . 48 22 145 . 9 48 Cannon . | . . . . . . . . . Launcher 18 | . 9 . 1 . 8 . . . Special . | . . . . . . . . . Kinetic 232 | . . . 8 22 145 . 9 48 Thermal 51 | 2 33 . 16 . . . . . Explosive 18 | . 9 . 1 . 8 . . . Electromagnetic 31 | . 7 . 24 . . . . . Robot Hit Streak 24 | 1 5 . 10 7 24 . 8 13 Robot Miss Streak 4 | . 4 . 4 2 3 . . 4 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . . . 2 1 5 . . 1 Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 Shots Hit Robots 269 | 1 20 . 56 22 121 . 8 41 Core Hits 128 | 1 23 . 29 6 54 . 2 13 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 5 | . . . 1 3 1 . . . Critical Strikes 8 | . . . 3 3 2 . . . Burn 1 | . . . 1 . . . . . Destroy 1 | . . . . . 1 . . . Smash 6 | . . . 2 3 1 . . . Melee Attacks 65 | . . . 33 9 14 . . 9 Impact 65 | . . . 33 9 14 . . 9 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . 2 2 . . . 1 Combat Hostiles 1 | . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6610 | 12 902 . 1510 586 2439 . 136 1025 Guns 3613 | 12 204 . 588 209 1748 . 136 716 Cannons . | . . . . . . . . . Explosions 1357 | . 698 . 108 . 551 . . . Melee 1624 | . . . 812 377 139 . . 296 Ramming 16 | . . . 2 . 1 . . 13 Kinetic 2854 | . . . 45 209 1748 . 136 716 Thermal 719 | 12 459 . 248 . . . . . Explosive 1034 | . 443 . 40 . 551 . . . Electromagnetic 363 | . . . 363 . . . . . Impact 1624 | . . . 812 377 139 . . 296 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 39 | . . . . . 3 . . 39 Average Corruption 14 | . . . . . 3 . . 28 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 46 | . . . . . 12 . . 34 Message Errors 12 | . . . . . 4 . . 8 Matter Fused 9 | . . . . . 2 . . 7 Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 1 | . . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 4 | . . . . . 1 . . 3 Data Loss (major) 3 | . . . . . 1 . . 2 Misfires 3 | . . . . . 1 . . 2 Alerts 1 | . . . . . . . . 1 Misdirections 5 | . . . . . . . . 5 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 522 | . 4 . 250 176 15 . . 77 Projectiles . | . . . . . . . . . Explosions 19 | . 4 . . . 15 . . . Melee 503 | . . . 250 176 . . . 77 Knockbacks 6 | . . . 2 2 . . . 2 Impact 6 | . . . 2 2 . . . 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 168 | . 77 . 12 . 73 . . 6 Shots 6 | . 3 . 1 . 2 . . . Rammed 3 | . . . 1 . . . . 2 Targets Rammed 6 | . . . 3 . 1 . . 2 Kicked 3 | . . . 2 . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 216 | 30 132 . 66 . 216 . . . Average Temperature 36 | 18 46 . 24 . 44 . . . Received Heat Transfer 1521 | . 30 . 318 102 819 . . 252 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 10 | . . . 6 2 . . . 2 Combat Hostiles 6 | . . . 4 1 . . . 1 Parts Fried 18 | . . . 14 2 . . . 2 Impact Corruptions 21 | . . . 13 5 . . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 1188 | 37 684 . 467 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 198 | 5 198 43 151 95 190 76 77 39 Initial 76 | . . 43 . 35 15 76 37 39 Average 60 | . 25 7 70 68 110 63 54 7 Influence Increases 1927 | 5 412 . 465 145 723 17 50 110 Destroy 0b10 Robot/C 1140 | . 220 . 260 120 440 . 20 80 Destroy 0b10 Robot/NC 130 | 5 30 . 40 5 45 . . 5 Destroy Leader 260 | . 44 . 90 20 96 . . 10 Successful Hack 63 | . 8 . 7 . 31 17 . . Disable Machine 105 | . 30 . 45 . 15 . 15 . Destroy Structure 154 | . 65 . 23 . 66 . . . Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 60 | . 15 . . . 15 . 15 15 Influence Decreases 1920 | 5 301 111 373 197 594 133 26 180 Entered New Map 297 | . . 68 . 57 25 93 16 38 Time Decay 1289 | 5 141 43 338 140 469 40 . 113 Lost Part 184 | . 10 . 35 . 100 . 10 29 Purge Threat 150 | . 150 . . . . . . . Squads Dispatched 4 | . 1 . 2 . 1 . . . Investigation 2 | . . . 1 . 1 . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Distress Signals 1 | . . . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 14 . 18 8 37 . 2 14 Peak Tracking Total 9 | . 3 . 3 3 6 . 1 9 Tactical Retreats 4 | . 1 . . . 1 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Traps Triggered 4 | . . . 2 . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Disabled 7 | . 2 . 3 . 1 . 1 . Max in Single Turn 2 | . 2 . 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Accessed 19 | . 2 . 8 . 7 2 . . Terminals 12 | . 2 . 4 . 5 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers 3 | . . . 1 . 1 1 . . Garrison Access . | . . . . . . . . . Total Hacks 50 | . 6 . 18 . 22 4 . . Successful 25 | . 2 . 9 . 12 2 . . Failed 25 | . 4 . 9 . 10 2 . . Catastrophic 8 | . 1 . 5 . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 16 | . 3 . 7 . 6 . . . Terminals 34 | . 6 . 8 . 18 2 . . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . 5 . 2 . . . Recycling Units 3 | . . . 3 . . . . . Scanalyzers 6 | . . . 2 . 2 2 . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 2 . 1 . 7 1 . . Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 3 | . . . 1 . 2 . . . Unreport Threat 1 | . 1 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . 4 . 1 . . . Scan Component 3 | . . . 2 . 1 . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 3 | . . . . . 2 1 . . Retrieve Study 3 | . . . . . 2 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . 2 . . . Terminals 3 | . . . 1 . 2 . . . Track 1 | . . . . . 1 . . . Botnet 1 | . . . . . 1 . . . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . Used 1 | . . . 1 . . . . . Hacking Detections 16 | . 2 . 5 . 7 2 . . Full Trace Events 2 | . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 1 . . Parts Repaired 2 | . . . 2 . . . . . Time 52 | . . . 52 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 92 | . . . 92 . . . . . Retrieved Components 9 | . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Active Infowar (turns) 3249 | 26 571 294 849 290 1218 1 . . Optics 2301 | . . . 792 290 1218 1 . . Terrain 948 | 26 571 294 57 . . . . . Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Turns Passed 4117 | 82 571 294 898 290 1218 81 109 574 Spaces Moved 2544 | 58 380 229 602 196 650 65 61 303 Core 254 | 3 . . . . . . . 251 Treads . | . . . . . . . . . Legs 2011 | 55 380 229 323 196 650 65 61 52 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 279 | . . . 279 . . . . . Fastest Speed 31 | 50 120 120 31 120 105 117 113 50 Average Speed 120 | 116 120 120 94 120 131 119 132 150 Slowest Speed 850 | 120 120 120 310 120 270 121 187 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 57 40 52 63 47 2 42 7 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 15 | . . . 6 . 9 . . . Terrain Destroyed 166 | . 67 . 23 . 76 . . . Melee 15 | . . . 6 . 9 . . . Projectile . | . . . . . . . . . AOE 151 | . 67 . 17 . 67 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total 3171 | 67 446 248 841 220 832 68 83 366 Wait 176 | . 23 17 110 . 26 . . . Move 2536 | 57 379 228 601 195 649 64 60 303 Hop . | . . . . . . . . . Pick Up 46 | 2 10 1 10 2 9 1 6 5 Fast Attach 21 | 7 1 . 6 . 5 . . 2 Attach 26 | . . . 6 1 8 2 . 9 Detach 5 | . . . 2 . . 1 . 2 Swap 58 | . 2 1 24 1 22 . 3 5 Drop 32 | . 4 1 10 1 8 . 4 4 Fire 195 | 1 27 . 36 11 90 . 5 25 Melee 65 | . . . 33 9 14 . . 9 Ram 3 | . . . 1 . . . . 2 Kick 3 | . . . 2 . 1 . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 8) 553 | -10/Materials | Identified exit to Mines 654 | -10/Materials | Entered Mines 847 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 864 | -10/Mines | Learned Materials emergency access door positions 883 | -10/Mines | Learned Materials interactive machine intel 932 | -10/Mines | Learned 4 Materials zone layouts 932 | -10/Mines | Discovered new exit (range 10) 948 | -10/Mines | Entered Materials 948 | -9/Materials | Evolved 2 slots: Propulsion x2 949 | -9/Materials | Identified exit to Materials 951 | -9/Materials | Loaded intel: 17 interactive machine locations 1048 | -9/Materials | Lost 3 parts (2n1u) 1396 | -9/Materials | Repaired EM Pulse Gun 1423 | -9/Materials | Repaired Flight Unit 1521 | -9/Materials | Build established: Scavenger-Mutant 1523 | -9/Materials | Discovered exit to Materials (range 18) 1809 | -9/Materials | Discovered new exit (range 14) 1844 | -9/Materials | Build established: Mutant 1846 | -9/Materials | Entered Mines 1861 | -9/Mines | Core integrity fell below 50% 1945 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2064 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2069 | -9/Mines | Found Scrap Suit 2133 | -9/Mines | Discovered exit to Materials (range 3) 2136 | -9/Mines | Entered Materials 2136 | -8/Materials | Evolved 2 slots: Utility x2 2639 | -8/Materials | Discovered new exit (range 20) 2664 | -8/Materials | Discovered new exit (range 20) 2757 | -8/Materials | Lost 5 parts (1p3n1w) 2893 | -8/Materials | Core integrity fell below 50% 3160 | -8/Materials | Discovered new exit (range 19) 3354 | -8/Materials | Entered Factory 3354 | -7/Factory | Evolved 2 slots: Utility x2 3435 | -7/Factory | Identified exit to DSF 3435 | -7/Factory | Entered DSF 3513 | -7/DSF | Discovered new exit (range 16) 3525 | -7/DSF | Additional patrols routed to DSF 3544 | -7/DSF | Entered Factory 3544 | -6/Factory | Evolved 2 slots: Utility x2 3632 | -6/Factory | System corruption reached 10% 3720 | -6/Factory | Core integrity fell below 50% 3729 | -6/Factory | Lost 13 parts (1p4n4u4w) 3793 | -6/Factory | System corruption reached 30% 4042 | -6/Factory | Lost 3 parts (3w) 4112 | -6/Factory | Spotted B-75 Beast 4114 | -6/Factory | Core integrity fell below 20% 4118 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04011_ Shock Rifle destroyed. 04020_ System corrupted: Matter fused (-7). 04036_ System corrupted: Substantial component data lost. 04060_ Dropped Mic. Nuclear Core. 04060_ Dropped Med. Storage Unit. 04061_ System corrupted: Matter fused (-9). 04063_ Acquired Transmission Jammer. 04070_ Slammed into U-05 Engineer. 04073_ K-01 Serf cleans the Nuclear Reactor. 04077_ 0%H =UL2PMLPMCAJY6=7 04089_ Slammed into K-01 Serf. 04092_ :M G FSXRGVKLPCD7BQ 04097_ Acquired System Shield. 04109_ System corrupted: Substantial component data lost. 04111_ K-01 Serf cleans the Nuclear Reactor. 04113_ S-27 Virus destroyed. 04115_ K-01 Serf collects debris. 04117_ Knocked back. 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""""""""" / ????????? | | "" # ## # ????????? | | "" # ## !# ????????? | | "" + ################ ########+#?????????? | | # #?????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 61 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 37% | -9/Materials Flight Unit | 40% | -9/Materials Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Aluminum Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveRestorationSword Manual? 0 Play Time 00:42:22 Cumulative 36.2 hours Start 2026.03.19 @ 13:43:58 End 2026.03.19 @ 14:25:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5ac66da-141d-473b-a45c-4c94a4b1eb19