Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 05:18:05 Player: Qusmin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (526) 526 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1541 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 218/300 Energy 253/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Weight Redist. System Light Armor Plating Beam Rifle Beam Rifle Particle Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Heat Sink Medium Storage Unit High-capacity Matter Pod Weight Redist. System Light Armor Plating Beam Rifle Beam Rifle Particle Cannon Heavy Assault Rifle [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 28 | 5 19 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 1 5 2 Treads 6 | . 4 2 Leg 2 | 1 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 1 6 2 Device . | . . . Storage 5 | 1 2 2 Processor . | . . . Hackware . | . . . Protection 4 | . 4 . Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 6 | 1 5 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes 1 | . 1 . Average Slot Usage (%) 99 | . 99 100 Engine 13 | . 14 11 Treads 26 | . 25 44 Leg 1 | . 2 . Storage 13 | . 14 11 Protection 13 | . 13 11 Ballistic Gun 26 | . 26 22 Peak Build Rating 14 | 5 12 14 Average Rating 10 | 4 11 13 On Entrance 5 | . 5 12 Naked Turns . | . . . Heaviest Build 36 | 13 36 36 Greatest Support 80 | 10 40 80 Greatest Overweight (x) 10 | 1 10 . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 15 25 Average Capacity 12 | 7 13 15 Most Carried 15 | 5 15 15 Average Carried 11 | 3 11 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1125 | 234 891 . Remotely . | . . . Salvage Created 812 | . 812 . Parts 49 | . 49 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 18 . Guns 18 | . 18 . Classes Destroyed 6 | . 6 . Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Swarmer 6 | . 6 . Grunt 12 | . 12 . Best Kill Streak 5 | . 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | . 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 123 | . 123 . Missed 45 | . 45 . Damage Taken 835 | . 835 . Core 69 | . 69 . Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 64 | . 64 . Largest 2 | . 2 . Hottest 46 | . 46 . Shots Fired 124 | . 124 . Gun 124 | . 124 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 124 | . 124 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | . 15 . Robot Miss Streak 7 | . 7 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 76 | . 76 . Core Hits 30 | . 30 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1295 | . 1295 . Guns 1291 | . 1291 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 1291 | . 1291 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 6 . Message Errors 2 | . 2 . Matter Fused 2 | . 2 . Heat Flow Errors 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 257 | . 257 . Average Temperature 38 | . 38 . Received Heat Transfer 318 | . 318 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 272 | . 272 52 Initial 52 | . . 52 Average 94 | . 102 52 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 95 100 Level 1 4 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 31 . Peak Tracking Total 4 | . 4 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 7 | . 7 . Failed 13 | . 13 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Emergency Access Points 1 | . 1 . Fabricator Index 1 | . 1 . Alert Level 2 | . 2 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 4 | . 4 . Feedback Events 2 | . 2 . Corruption 2 | . 2 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1500 | 95 1382 23 Spaces Moved 779 | 52 717 10 Core 10 | 9 1 . Treads 656 | . 646 10 Legs 113 | 43 70 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 157 | 161 156 160 Slowest Speed 550 | 190 550 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 6 97 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 926 | 61 849 16 Wait 20 | . 20 . Move 777 | 51 716 10 Hop . | . . . Pick Up 25 | 5 19 1 Fast Attach 10 | 5 5 . Attach 7 | . 5 2 Detach . | . . . Swap 11 | . 9 2 Drop 11 | . 10 1 Fire 64 | . 64 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 11) 457 | -10/Materials | Discovered new exit (range 13) 592 | -10/Materials | Discovered new exit (range 16) 1128 | -10/Materials | Discovered new exit (range 4) 1398 | -10/Materials | Discovered new exit (range 16) 1478 | -10/Materials | Entered another Materials area 1478 | -9/Materials | Evolved 2 slots: Propulsion x2 1501 | -9/Materials | Self-destructed Last Messages --------------- 01264_ Lgt. Treads severed. 01264_ Hvy. Assault Rifle severed. 01270_ U-05 Engineer lays Concrete. 01272_ Acquired Lgt. Treads. 01279_ Acquired Hvy. Assault Rifle. 01280_ K-01 Serf cleans the Nuclear Reactor. 01340_ System corrupted: Matter fused (-10). 01398_ EXIT=FOUND 01418_ S-10 Pest destroyed. 01418_ Switching to secondary target: S-10 Pest. 01418_ S-10 Pest destroyed. 01426_ V, HJQ:%:DGHQGO:XRPDYIM>CSLC 01430_ Acquired 17 matter. 01433_ Acquired 10 matter. 01437_ Acquired 20 matter. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 01487_ Acquired Lgt. Treads. 01500_ Dropped Huge Storage Unit. 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