Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 01:31:42 Player: AlmondRoll Result: Destroyed by WZ-GUH(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (3088) 3088 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (741) 741 TOTAL SCORE: 7734 Bonus ------- High Alert Combat Kills 231 Follower Combat Kills 210 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Treading (320) Ox2 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Salvage Targeting Computer Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Lightpack 2.0 Hacking Suite Hacking Suite Hacking Suite System Shield Enhanced Autogun Grenade Launcher Field Lobotomy Kit (5) Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Improved Lightning Gun Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Lightpack 2.0 Hacking Suite System Shield Advanced Beam Rifle Enhanced Autogun Grenade Launcher Field Lobotomy Kit Plasma Cutter Great Maul [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 81 | 3 2 1 2 7 28 36 . 2 Power 9 | . . 1 1 . 4 3 . . Engine 3 | . . 1 1 . 1 . . . Core 6 | . . . . . 3 3 . . Reactor . | . . . . . . . . . Propulsion 19 | 2 . . . 2 3 11 . 1 Treads 14 | 2 . . . 2 1 8 . 1 Leg . | . . . . . . . . . Wheel 3 | . . . . . 1 2 . . Hover . | . . . . . . . . . Flight 2 | . . . . . 1 1 . . Utility 30 | . 2 . 1 2 13 12 . . Device 18 | . . . . 2 9 7 . . Storage 2 | . 1 . 1 . . . . . Processor 3 | . . . . . 1 2 . . Hackware . | . . . . . . . . . Protection 7 | . 1 . . . 3 3 . . Artifact . | . . . . . . . . . Weapon 23 | 1 . . . 3 8 10 . 1 Energy Gun 9 | 1 . . . . 4 4 . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 9 | . . . . 2 3 4 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . 1 1 . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 6 8 . . Parts Lost 28 | . . . 3 . 7 12 . 6 Power 3 | . . . . . 1 1 . 1 Propulsion 10 | . . . 1 . 2 4 . 3 Utility 10 | . . . 1 . 2 6 . 1 Weapon 5 | . . . 1 . 2 1 . 1 Highest Loss Streak 6 | . . . 3 . 4 5 . 6 To Critical Strikes . | . . . . . . . . . Average Backups 14 | 5 6 9 10 11 16 17 18 17 Power . | 1 1 1 . . . . 1 1 Propulsion 5 | 3 2 2 2 1 4 8 7 6 Utility 3 | . . 1 2 2 5 3 5 5 Weapon 4 | 1 2 5 5 5 4 3 2 3 Tool/Special . | . . . . . . . . . Unused Backups 36 | . . 4 . 3 9 5 2 13 Power 3 | . . 2 . . . . . 1 Propulsion 12 | . . . . . 1 4 2 5 Utility 9 | . . 1 . . 3 . . 5 Weapon 11 | . . 1 . 3 5 1 . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 97 100 99 95 95 94 98 80 Engine 6 | . 14 14 14 14 4 4 . . Core 3 | . . . . . 4 3 9 8 Treads 21 | . 28 28 28 28 19 18 18 17 Wheel 5 | . . . . . 6 8 9 8 Device 13 | . . . . 11 25 15 18 17 Storage 10 | . 14 14 14 13 9 9 9 9 Processor 6 | . . . . . . 8 18 18 Protection 6 | . 12 14 13 . 6 7 . . Energy Gun 5 | . 14 14 14 . 3 1 8 . Ballistic Gun 12 | . 14 14 14 26 13 15 8 . Peak Build Rating 43 | 6 8 8 17 23 36 43 37 31 Average Rating 25 | 5 6 7 13 17 30 34 36 29 On Entrance 18 | 6 6 8 8 14 19 35 37 30 Avg Prop Armor Cover (%) 16 | . . . . . 16 13 15 19 Naked Turns . | . . . . . . . . . Heaviest Build 72 | 13 21 21 49 48 64 72 57 53 Greatest Support 60 | 40 40 40 40 40 60 60 16 42 Greatest Overweight (x) 5 | . . . 2 1 3 5 3 3 Average Overweight (x) 2 | . . . . . 2 3 3 2 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 Average Capacity 18 | 8 8 10 17 19 20 20 20 20 Most Carried 20 | 6 10 10 20 20 20 20 20 20 Average Carried 17 | 4 6 9 15 18 19 19 19 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 Final Carried 20 | 4 10 10 20 20 20 20 20 18 Class Distribution -------------------- 54% | Scavenger-Mutant 38% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 3035 | 233 31 26 . 96 905 1705 30 9 Remotely . | . . . . . . . . . Salvage Created 4261 | 66 181 197 . 50 1255 2392 120 . Parts 235 | 2 9 14 . 11 72 117 10 . Haulers Intercepted 8 | . 1 . . . 4 3 . . Recyclers Shooed 8 | . . 1 . . 2 5 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 75 | . 2 5 . 4 26 36 2 . Guns 64 | . 2 5 . . 19 36 2 . AOE 11 | . . . . 4 7 . . . Classes Destroyed 14 | 1 4 1 . . 6 2 . . Worker 7 | . 1 . . 1 1 4 . . Builder 2 | . . . . . 2 . . . Tunneler 1 | . . . . . 1 . . . Hauler 8 | . 1 . . . 4 3 . . Recycler 10 | 1 . 1 . . 2 6 . . Operator 3 | . 1 . . . 1 1 . . Watcher 3 | . . . . . 2 1 . . Swarmer 19 | . . 3 . 4 6 6 . . Grunt 35 | . 2 2 . . 15 16 . . Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . . . 2 . . Sentry 16 | . . . . . 3 11 2 . Demolisher 1 | . . . . . . 1 . . Specialist 1 | . . . . . 1 . . . Best Kill Streak 10 | 1 2 3 . 5 10 8 1 . Combat Bots Only 7 | . 2 3 . 4 4 7 1 . Max Kills in Single Turn 5 | 1 1 1 . 5 4 2 1 . Gunslinging 1 | . . . . . . 1 . . Exploded 4 | . . . . 4 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 439 | . 9 23 37 11 148 164 8 39 Missed 129 | . 2 5 11 3 49 42 5 12 Hits 310 | . 7 18 26 8 99 122 3 27 Melee 11 | . . . 3 . . 8 . . Projectile 299 | . 7 18 23 8 99 114 3 27 AOE 5 | . . . . . . 5 . . Critical Strikes 14 | . 1 1 . . 5 5 . 2 Part Disruptions 1 | . . . 1 . . . . . Damage Taken 5147 | . 90 210 356 75 1355 2205 48 808 Core 670 | . . 40 54 22 128 340 . 86 Absorbed by Shields 39 | . . . . . 39 . . . Regen/Repaired (Parts) 66 | . . . . . . 66 . . Core Remaining (%) 76 | 100 . . . 53 . . . . Volleys Fired 310 | 3 16 16 1 2 92 175 5 . Largest 2 | 2 2 2 2 2 2 2 2 . Hottest 122 | 70 70 70 70 43 122 86 86 . Shots Fired 598 | 6 32 32 2 3 164 348 11 . Gun 589 | 6 32 32 2 2 156 348 11 . Cannon . | . . . . . . . . . Launcher 9 | . . . . 1 8 . . . Special . | . . . . . . . . . Kinetic 501 | 3 16 16 1 2 133 324 6 . Thermal 88 | 3 16 16 1 . 23 24 5 . Explosive 9 | . . . . 1 8 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | 6 19 4 . 1 17 19 5 . Robot Miss Streak 4 | . 2 3 . 2 4 4 1 . Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 . . . 1 6 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . Shots Hit Robots 423 | 6 24 16 . 1 130 239 7 . Core Hits 192 | 2 11 12 . 4 75 86 2 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . Critical Strikes 10 | . 1 1 . . 4 4 . . Burn 8 | . 1 1 . . 3 3 . . Destroy 2 | . . . . . 1 1 . . Melee Attacks 2 | . . . . . . 2 . . Impact 2 | . . . . . . 2 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8058 | 62 245 174 . 205 2903 4330 139 . Guns 6980 | 62 239 166 . . 2138 4236 139 . Cannons . | . . . . . . . . . Explosions 944 | . . . . 205 739 . . . Melee . | . . . . . . . . . Ramming 134 | . 6 8 . . 26 94 . . Kinetic 5899 | 25 100 69 . . 1762 3892 51 . Thermal 1081 | 37 139 97 . . 376 344 88 . Explosive 944 | . . . . 205 739 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 . Average Corruption 1 | . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . 3 2 . Matter Fused 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . . Data Loss (major) 1 | . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 73 | . . . . 60 13 . . . Projectiles . | . . . . . . . . . Explosions 73 | . . . . 60 13 . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 55 | . . . . . 11 44 . . Shots . | . . . . . . . . . Rammed 20 | . 2 1 . . 5 12 . . Targets Rammed 21 | . 3 1 . . 5 12 . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 303 | 50 258 303 36 2 24 24 20 . Average Temperature 75 | 26 90 111 9 1 13 7 11 . Received Heat Transfer 1830 | . 72 81 160 9 600 738 9 161 Effects 2 | . 1 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . . Interference 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 1 1 . . 1 1 . . Heat Transferred 2886 | 111 481 370 . . 925 851 148 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . . . 2 2 1 . Low Security (%) 52 | 100 100 100 . 100 57 8 77 . Level 1 23 | . . . . . 33 36 22 . Level 2 24 | . . . . . 9 55 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 599 | 5 40 80 . 101 437 599 238 . Initial 228 | . . . . . 29 172 228 . Average 210 | 2 5 23 . 6 157 405 144 . Influence Increases 2645 | 5 67 125 . 101 805 1501 41 . Destroy 0b10 Robot/C 1620 | . 40 100 . 80 520 840 40 . Destroy 0b10 Robot/NC 170 | 5 15 5 . 5 65 75 . . Destroy Leader 382 | . 12 20 . 10 112 228 . . Allied During Kill 180 | . . . . . . 179 1 . Successful Hack 39 | . . . . . 32 7 . . Disable Machine 135 | . . . . . 30 105 . . Destroy Structure 29 | . . . . 6 16 7 . . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 75 | . . . . . 30 45 . . Influence Decreases 2645 | 5 67 125 . 24 474 1324 567 59 Entered New Map 700 | . . . . . 48 236 357 59 Time Decay 1380 | 5 67 125 . 24 371 618 170 . Lost Part 175 | . . . . . 55 120 . . Lost Ally 240 | . . . . . . 200 40 . Purge Threat 150 | . . . . . . 150 . . Squads Dispatched 13 | . . . . . 4 9 . . Investigation 3 | . . . . . 1 2 . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . . . 3 2 . . Assault 2 | . . . . . . 2 . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 6 | . . . . . 3 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 152 | . 9 4 7 5 40 65 1 21 Peak Tracking Total 21 | . 4 2 9 4 5 6 1 21 Tactical Retreats 5 | . . . . . 2 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 3 | . . . . . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 11 | . . . 1 . 2 7 . 1 Max in Single Turn 1 | . . . 1 . 1 1 . 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 23 | . 1 . 2 1 4 11 4 . Terminals 13 | . 1 . . . 3 8 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 5 | . . . . . 1 1 3 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 54 | . 3 . 2 1 17 25 6 . Successful 25 | . 1 . 2 1 8 10 3 . Failed 27 | . 2 . . . 9 14 2 . Catastrophic 5 | . 1 . . . . 3 1 . Database Lockouts 2 | . . . . . . 1 1 . Manual 27 | . 3 . 1 . 13 4 5 1 Terminals 34 | . 3 . . . 12 17 2 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 11 | . . . . . 5 2 4 . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . Terminal Hacks 14 | . . . 2 1 4 6 1 . Record 1 | . . . 1 . . . . . Robot Analysis 2 | . . . . . . 1 1 . Open Door 3 | . . . . 1 . 2 . . Branch Access Points 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 2 | . . . . . 1 1 . . Hauler Manifests 3 | . . . . . 2 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 4 | . . . . . 1 1 2 . Retrieve Components 4 | . . . . . 1 1 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 4 | . 1 . . . 3 . . . Terminals 3 | . 1 . . . 2 . . . Botnet 1 | . . . . . 1 . . . Operators 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Reject 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 1 . . . 3 8 4 . Full Trace Events 4 | . . . . . 1 2 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 26 | . . . . . . 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 16 | . . . . . 1 9 6 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies 10 | . . . . . . 10 . . Largest Group 10 | . . . . . . 10 . . Highest-Rated Group 173 | . . . . . . 173 . . Highest-Rated Ally 29 | . . . . . . 29 . . Total Orders 5 | . . . . 1 . . 3 1 FOLLOW 1 | . . . . . . . 1 . EXPLORE 3 | . . . . . . . 2 1 RETURN 1 | . . . . 1 . . . . Ally Attacks 66 | . . . . . . 66 . . Total Damage 722 | . . . . . . 722 . . Kills 6 | . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) 1665 | . . . . 551 856 258 . . Structural 1665 | . . . . 551 856 258 . . Robot Analysis Total 2 | . . . . . . 1 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 21 | . . . . 1 . 16 4 . Drone Recoveries 7 | . . . . 1 . . 4 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 7875 | 20 427 492 1194 662 1180 2075 358 1467 Spaces Moved 3887 | 5 222 266 563 256 487 869 236 983 Core . | . . . . . . . . . Treads 1595 | 5 222 266 563 256 145 130 . 8 Legs . | . . . . . . . . . Wheels 2292 | . . . . . 342 739 236 975 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 130 | 160 160 160 160 160 145 130 145 145 Average Speed 168 | 160 160 160 209 239 153 166 145 145 Slowest Speed 320 | 160 160 160 320 240 243 320 145 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 1 39 50 88 58 41 92 47 65 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 8 | . . . . 1 . . . 7 Spaces Dug . | . . . . . . . . . Terrain Destroyed 20 | . . . . 6 13 1 . . Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 19 | . . . . 6 13 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 4729 | 12 262 305 577 303 751 1275 247 997 Wait 220 | . 15 15 . 18 70 100 2 . Move 3879 | 4 221 265 562 255 486 868 235 983 Hop . | . . . . . . . . . Pick Up 73 | . 5 3 7 13 28 16 1 . Fast Attach 47 | . 1 . . 2 15 29 . . Attach 17 | 2 . . . 4 4 5 . 2 Detach 1 | . . . . . . . 1 . Swap 46 | 1 1 1 2 4 22 15 . . Drop 85 | 2 . 4 5 5 29 37 3 . Fire 310 | 3 16 16 1 2 92 175 5 . Melee 2 | . . . . . . 2 . . Ram 15 | . . . . . 4 11 . . Kick . | . . . . . . . . . Crush 6 | . 3 1 . . 1 1 . . Escape Stasis 8 | . . . . . . 8 . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous 19 | . . . . . . 7 . 12 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 21 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 10) 255 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 15) 448 | -10/Materials | Entered Mines 578 | -10/Mines | Discovered new exit (range 8) 801 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 825 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 826 | -10/Mines | Discovered new exit (range 5) 883 | -10/Mines | Assembled infested the area 940 | -10/Mines | Entered Exiles 961 | -10/Exiles | Discovered new exit (range 15) 984 | -10/Exiles | Met 8R-AWN 1008 | -10/Exiles | Met EX-HEX 1060 | -10/Exiles | Met EX-BIN 1078 | -10/Exiles | Aligned with FarCom system 1080 | -10/Exiles | Given EX-Vault access code 1120 | -10/Exiles | Opened EX-Vault 1132 | -10/Exiles | Found Lightpack 2.0 1135 | -10/Exiles | Found Field Lobotomy Kit 1167 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1223 | -10/Exiles | Met EX-DEC 1236 | -10/Exiles | Learned location of Zion (-6) 1523 | -10/Exiles | Found Army-in-a-Box 1748 | -10/Exiles | Visited The Gauntlet 2074 | -10/Exiles | Attacked by the Exiles 2114 | -10/Exiles | Discovered new exit (range 10) 2134 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Army-in-a-Box, Field Lobotomy Kit 2134 | -10/Exiles | Entered Mines 2164 | -9/Mines | Lost 3 parts (1n1u1w) 2448 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2572 | -9/Mines | Found the Drone Emporium 2589 | -9/Mines | Found Prototype Device 2589 | -9/Mines | Identified Decoy Drone Bay 2753 | -9/Mines | Discovered new exit (range 14) 2796 | -9/Mines | Entered Materials 2796 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2827 | -8/Materials | Build established: Scavenger-Mutant 2984 | -8/Materials | Discovered new exit (range 16) 3095 | -8/Materials | Lost 4 parts (1p1n1u1w) 3149 | -8/Materials | Identified exit to Storage 3976 | -8/Materials | Entered Storage 3978 | -8/Storage | Build established: Mutant 4192 | -8/Storage | Garrison activated, responded to threat 4309 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4312 | -8/Storage | Central database locked down 4488 | -8/Storage | Lost 3 allies 4606 | -8/Storage | Build established: Commander-Mutant 4631 | -8/Storage | Garrison activated, responded to threat 4776 | -8/Storage | First assault squad dispatched 4884 | -8/Storage | Lost 7 allies 4957 | -8/Storage | Destroyed 7 combat bots 4966 | -8/Storage | Lost 5 parts (3n2u) 5239 | -8/Storage | Build established: Scavenger-Mutant 5251 | -8/Storage | Core integrity fell below 50% 5413 | -8/Storage | Discovered new exit (range 10) 5528 | -8/Storage | Repaired Lgt. Armor Plating 5793 | -8/Storage | Core integrity fell below 20% 6041 | -8/Storage | Used back door to open Recycling access 6041 | -8/Storage | Discovered new exit (range 5) 6051 | -8/Storage | Entered Recycling 6051 | -8/Recycling | Accompanied by 16 allies 6189 | -8/Recycling | Lost 3 allies 6371 | -8/Recycling | Scanned before Scraplab entrance 6393 | -8/Recycling | Entered Scraplab 6404 | -8/Recycling | Discovered new exit (range 3) 6409 | -8/Recycling | Entered Scraptown 6409 | -8/Scraptown | Accompanied by 12 allies 6409 | -8/Scraptown | System corruption cleaned by C-Scrubber 6481 | -8/Scraptown | Discovered new exit (range 92) 6566 | -8/Scraptown | Turned away by UFD registrar 6589 | -8/Scraptown | Visited Awakened 6627 | -8/Scraptown | Visited Symbiants 6897 | -8/Scraptown | Received an X-ray algorithm 6976 | -8/Scraptown | Ran an X-ray algorithm 7261 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7265 | -8/Scraptown | Visited Cave Peace 7303 | -8/Scraptown | Visited Bundlers 7850 | -8/Scraptown | Attacked by Scraptown defenders 7876 | -8/Scraptown | Destroyed by WZ-GUH(j) with Overtuned Pulse Rifle Last Messages --------------- 07870_ 3P-7GV(p): "0b10-spawn!" 07871_ JM-03A(r) follow-up attacks with Ripteeth. 07871_ 9I-BTR(g) destroyed. 07871_ Siege Slug penetrates Drone. 07871_ Drone suffers critical hit (Blast). 07871_ Drone destroyed. 07871_ Siege Slug penetrates Machine. 07872_ Drone destroyed. 07873_ Optimus: "I've scrapped monstrosities worse than you, to the scrapheap with you!" 07873_ Critical hit (Burn: +50). 07873_ Adv. Treads destroyed. 07874_ Drone destroyed. 07875_ Penetrated by Slug. 07875_ Machine disabled. 07875_ Penetrated by Slug. 07875_ Siege Slug penetrates AM-QZJ(r). 07875_ AM-QZJ(r) destroyed. 07875_ Siege Slug penetrates H5-MGL(j). 07875_ H5-MGL(j) knocked back. Map ----- +----------------------------------------------------+ | """""""#?????????????????????????????????????????? | | "#?????????????????????????????????????????? | | "#?????????????????????????????????????????? | | """ "#?????????????????????????????????????????? | | """ "#?????????????????????????????????????????? | | """ "#?????????????????????????????????????????? | | "#?????????????????????????????????????????? | | "#?????????????????????????????????????????? | | "#?????????????????????????????????????????? | | ##########??????????????????????????????????????? | | #?????????""" ""???????????????????????? | | #????????" ??????????????????????? | | #????????" ???????????????????????? | | #????????" ??????????????????????? | | #???????#" ???????????????????????? | | # #??????##" ???????????????????????? | | # #?????""" p""??????????????????????? | | # #?????""" ""??????????????????????? | | # #?????""" g ""#?????????????????????? | | # #????"""" ""#????? ???????????????? | | # #????"""" ""#???? ??h ????????????? | | # ###?#"""" ""#?? "" "" ???????????? | | # ""#"#"""" ""#? "" E "" ??????????? | | # """"#?""" j ""# b E " ??????????? | | # ""###???#" ""p p "" ????????????? | | # ###???### @3p "" r????????????? | | # #######"#" r # " " ??????????? | | # =%% #???? ""???????????? | | # [rg%% % " #????????"????????????? | | # ! =%%j"% ""#?????????????????????? | | # !h""" ""#?????????????????????? | | # % """ ""#?????????????????????? | | % """" """"????????????????????? | | % """ """"????????????????????? | | % "" ????????????????????? | | """ ???????????????????? | | ""?" ???????????????????? | | #"??"#" ??????????????????? | | #????#" ?????????????????? | | #????#"""""" """"""?????????????????? | | ### ### ####?????###### ####???????????????????? | | ## #??????????????? ??????????????????????? | | ## #??????????????? ?????????????????????? | | " ## #??????????????????????????????????????? | | """ ## #??????????????????????????????????????? | | """" ## #??????????????????????????????????????? | | "X"" ## #??????????????????????????????????????? | | " "" ## #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ####### #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 26% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingDefensePit Manual? 0 Play Time 00:49:19 Cumulative 483.6 hours Start 2026.02.23 @ 00:42:02 End 2026.02.23 @ 01:31:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/5/2/0/0/0/0/0/0 Lore% 77 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2c80696-b29f-4eaa-a21e-ea40e12b0945