Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 00:45:31 Player: Sionnis Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (3) 15 Value Destroyed (35) 35 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1470) 1470 TOTAL SCORE: 8420 Bonus ------- Pacifist 470 Entered DSFs 1000 Cogmind --------- Core Integrity 314/1600 Matter 35/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Heavy Missile Launcher Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Signal Interpreter ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Mace > --- INVENTORY -------- Light Quantum Reactor Heavy Missile Launcher Force Lance Enhanced Force Lance [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Weight Redist. System Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Mace Impact Weapon Mace Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 9 | . . 1 1 1 . 1 1 1 . 1 1 1 Utility 9 | . . 1 1 1 . 1 1 1 . 1 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 37 | 1 2 5 7 2 2 2 1 . . 1 3 11 Power 7 | 1 . . 1 1 . . . . . . 2 2 Engine 3 | 1 . . 1 . . . . . . . . 1 Core 2 | . . . . 1 . . . . . . 1 . Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 13 | . 2 1 4 1 . 1 . . . . 1 3 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . 2 1 4 1 . 1 . . . . 1 3 Utility 12 | . . 2 2 . 2 1 1 . . . . 4 Device 2 | . . . 1 . . . . . . . . 1 Storage . | . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . 2 Hackware 5 | . . . . . 2 1 1 . . . . 1 Protection 3 | . . 2 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 5 | . . 2 . . . . . . . 1 . 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . 2 . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 23 | . . . 2 . 1 . 1 . . 1 3 15 Power 5 | . . . 1 . . . . . . . 1 3 Propulsion 11 | . . . 1 . 1 . . . . 1 1 7 Utility 6 | . . . . . . . 1 . . . 1 4 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 8 | . . . 2 . 1 . 2 . . 1 2 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 51 | . 32 66 78 84 86 93 88 73 . 65 49 37 Engine 2 | . 14 11 6 7 . . . . . . . . Core 1 | . . . . . 7 6 5 5 . 4 1 1 Flight 15 | . 18 33 33 38 35 33 29 26 . 22 17 4 Device 3 | . . . 2 7 7 6 5 5 . 4 4 4 Processor 2 | . . . . . . . . . . . . 6 Hackware 13 | . . . . . 5 20 23 21 . 19 17 17 Protection 3 | . . 2 18 15 15 13 11 5 . 4 . . Impact Weapon 5 | . . 19 18 15 15 13 11 10 . 5 . 2 Piercing Weapon 1 | . . . . . . . . . . 2 4 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 23 | 3 3 10 15 16 16 16 16 13 13 19 23 19 Greatest Support 31 | 3 8 12 18 22 22 22 22 22 22 22 31 27 Greatest Overweight (x) 2 | . . . . . . . . . . . 2 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 3 3 5 4 2 2 2 2 4 5 Average Carried 3 | . . 1 1 1 3 3 2 2 2 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 2 3 5 3 2 2 2 2 3 3 Class Distribution -------------------- 44% | Hacker-Mutant 30% | Hacker-Sprinter 20% | Sprinter 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Matter Collected 190 | 134 . . . 17 3 . . . . . . 36 Remotely . | . . . . . . . . . . . . . Salvage Created 92 | . . . 39 17 . . . . . . . 36 Parts 3 | . . . 3 . . . . . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed 3 | . . . 1 1 . . . . . . . 1 Worker 1 | . . . . 1 . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 Best Kill Streak 2 | . . . 1 2 . . . . . . . 1 Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . 1 1 . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 218 | . . 11 . . 6 . 3 . 1 8 13 176 Missed 102 | . . 5 . . 4 . 1 . 1 2 5 84 Damage Taken 2792 | . . 91 95 . 61 . 153 . . 162 207 2023 Core 1476 | . . 33 . . . . 74 . . 30 53 1286 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 97 | 100 100 91 100 . 100 100 92 . 100 97 96 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 8 | . . . 2 2 . . . . . . 3 1 Core Hits 2 | . . . 1 . . . . . . . 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 41 | . . 5 3 2 5 . . . . 6 7 13 Impact 28 | . . 5 3 2 5 . . . . 1 1 11 Slashing . | . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . 5 6 2 Sneak Attacks 4 | . . . 1 2 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . 1 . . . . . . 1 . Damage Inflicted 375 | . . . 78 127 . . . . . . 124 46 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 375 | . . . 78 127 . . . . . . 124 46 Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 278 | . . . 78 127 . . . . . . 27 46 Slashing . | . . . . . . . . . . . . . Piercing 97 | . . . . . . . . . . . 97 . Highest Corruption 1 | . . . 1 . . . . . . . . . Average Corruption 1 | . . . 1 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 105 | . . . . 62 . . . . . . 42 1 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 105 | . . . . 62 . . . . . . 42 1 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 32 | . . 7 2 26 . 32 3 . . . . . Average Temperature 11 | . . 4 2 11 . 15 3 . . . . . Received Heat Transfer 222 | . . 24 . . . . . . . 27 27 144 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . . . . . . 1 Impact Corruptions 4 | . . . . 3 . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Peak Influence 163 | . 27 51 22 8 6 15 7 . . 53 111 163 Initial 66 | . . 11 21 3 5 . 7 . . . 24 66 Average 58 | . 11 35 15 5 4 6 3 . . 28 53 96 Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . . 1 . . 1 . . . . 1 . 2 Investigation 2 | . . . . . . . . . . . . 2 Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . . 1 . . 1 . . . . 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Distress Signals . | . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 50 | . 1 6 . . 6 . 1 . 1 3 5 27 Peak Tracking Total 12 | . 2 5 . . 6 . 1 . 1 4 4 12 Tactical Retreats 8 | . . . . . . . . . . . 2 6 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Traps Triggered 1 | . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Accessed 10 | . 1 1 . 1 . . . 1 . . 1 5 Terminals 10 | . 1 1 . 1 . . . 1 . . 1 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 22 | . 6 3 . 1 . . . 1 . . 2 9 Successful 10 | . 2 1 . 1 . . . 1 . . 1 4 Failed 12 | . 4 2 . . . . . . . . 1 5 Catastrophic 2 | . 1 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 6 3 . . . . . . . . 1 3 Terminals 22 | . 6 3 . 1 . . . 1 . . 2 9 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . 2 1 . 1 . . . 1 . . 1 3 Robot Analysis 3 | . 2 1 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 3 Open DSF 2 | . . . . 1 . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 1 1 . . . . . 1 . . 1 3 Full Trace Events 2 | . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Robot Analysis Total 3 | . 2 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Turns Passed 672 | 11 30 45 35 24 27 15 11 1 7 63 102 301 Spaces Moved 1456 | 19 63 90 62 69 34 57 32 5 30 171 290 534 Core 216 | 19 28 . . . . . . . . . 2 167 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1240 | . 35 90 62 69 34 57 32 5 30 171 288 367 Fastest Speed 23 | 50 32 29 26 23 23 23 23 23 23 23 24 27 Average Speed 33 | 50 40 29 26 23 24 23 23 23 23 23 26 44 Slowest Speed 150 | 50 50 29 26 23 26 23 23 23 23 23 150 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . 1 . . . . 1 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 15 | 3 19 17 11 2 44 4 2 . 42 8 10 18 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 18 | . . 4 1 . 1 . . . . 4 4 4 Terrain Destroyed 18 | . . 4 1 . 1 . . . . 4 4 4 Melee 18 | . . 4 1 . 1 . . . . 4 4 4 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total 1539 | 19 66 99 72 73 41 58 34 4 29 180 297 567 Wait 13 | . . . . . . . 2 . . 2 . 9 Move 1429 | 18 62 89 61 68 31 56 31 4 29 169 285 526 Hop 8 | . . . . . 1 . . . . 1 2 4 Pick Up 11 | . 2 . 1 2 2 . . . . . . 4 Fast Attach 19 | 1 2 4 2 . 2 . . . . 1 1 6 Attach 13 | . . 1 3 1 . 2 1 . . . 1 4 Detach 2 | . . 1 . . . . . . . . 1 . Swap 5 | . . . 2 1 . . . . . . 1 1 Drop 1 | . . . . . . . . . . 1 . . Fire . | . . . . . . . . . . . . . Melee 37 | . . 4 3 1 5 . . . . 5 6 13 Ram 1 | . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access (discovered 1 exit: *Com) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 12) 42 | -10/Materials | Entered another Materials area 42 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 84 | -9/Materials | Discovered new exit (range 4) 85 | -9/Materials | Discovered new exit (range 9) 87 | -9/Materials | Entered another Materials area 87 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 121 | -8/Materials | Discovered new exit (range 4) 122 | -8/Materials | Entered Factory 122 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 129 | -7/Factory | Discovered new exit (range 15) 146 | -7/Factory | Identified exit to DSF 146 | -7/Factory | Entered DSF 168 | -7/DSF | Additional patrols routed to DSF 170 | -7/DSF | Discovered new exit (range 15) 173 | -7/DSF | Entered Factory 173 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 186 | -6/Factory | Discovered new exit (range 13) 188 | -6/Factory | Entered another Factory area 188 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 193 | -5/Factory | Discovered new exit (range 16) 199 | -5/Factory | Entered another Factory area 199 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 200 | -4/Factory | Identified exit to DSF 200 | -4/Factory | Entered DSF 204 | -4/DSF | Discovered new exit (range 15) 207 | -4/DSF | Entered Research 207 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 229 | -3/Research | Found Enh. Force Lance 259 | -3/Research | Discovered new exit (range 7) 270 | -3/Research | Entered another Research area 270 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 311 | -2/Research | Spotted B-90 Cyclops 324 | -2/Research | Identified exit to Quarantine 353 | -2/Research | Discovered new exit (range 5) 372 | -2/Research | Entered Access 372 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 422 | -1/Access | Lost 3 parts (3n) 587 | -1/Access | Spotted B-99 Colossus 607 | -1/Access | Lost 8 parts (2p4n2u) 620 | -1/Access | Core integrity fell below 50% 635 | -1/Access | Discovered new exit (range 7) 637 | -1/Access | Identified exit to Command 673 | -1/Access | Self-destructed Last Messages --------------- 00635_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00635_ EXIT=FOUND 00637_ EXIT=IDENTIFIED: COMMAND 00652_ Slug penetrates Wall. 00652_ Hacking Suite destroyed. 00653_ Slug penetrates H-88 Terminator. 00655_ Slug penetrates Wall. 00663_ Penetrated by Slug. 00665_ Drone sends a signal. 00666_ Penetrated by Slug. 00666_ Enh. Force Lance destroyed. 00668_ H-88 Terminator retrieves Drone. 00669_ Penetrated by Slug. 00669_ System Shield destroyed. 00670_ Adv. Signal Interpreter severed. 00672_ Penetrated by Slug. 00672_ Slug penetrates Wall. 00673_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????#####+############# ##############???? | | ????????????????????# # # * ! #??????? | | ????????????????????#= = # # #??????? | | ????????????????????# """ # # " #??????? | | ????????????????????# "Y # # """ #??????? | | ????????????????????# """ + + """ #??????? | | ????????????????????# # # " #??????? | | ????????????????????+ # # #??????? | | ????????????????????# # # #??????? | | ????????????????????# # ###########??????? | | ????????????????????#####+#### #????????????????? | | ??????????????????????### #### #????????????????? | | ??????????????? #????????????????? | | ??????????????????????######## #????????????????? | | ?????????????????????????????# #????????????????? | | ????????????????????????????## #????????????????? | | ????????????????????????????#T #????????????????? | | ????????????????????????????## #????????????????? | | ????????????????????????###### #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# g #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #####????????????????? | | ????????????????????????#g #????????????????????? | | ????????????????????????#hgh#?#####??????????????? | | ???????????????????????##@h #?# #??????????????? | | ???????????????????????#T ### > #??????????????? | | ???????????????????????# ## "??????????????? | | ???????????????????????## ### "??????????????? | | ????????????????????????# #?# "??????????????? | | ????????????????????????#l #?# #??????????????? | | ????????????????????????# #?# ##??????????????? | | ????????????????????????# #?# ##??????????????? | | ????????????????????????# ### T#??????????????? | | ????????????????????????# ##??????????????? | | ????????????????????????# #???????????????? | | ????????????????????????##########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 250 Matter Stores 224 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 65 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Gottagofast Manual? 1 Play Time 00:23:56 Cumulative 142.6 hours Start 2024.05.31 @ 00:12:22 End 2024.05.31 @ 00:45:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a409a6b-15ac-44b5-8b79-d0265259745e