Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.11 @ 10:51:52 // AFD2020/Player2 Player: Kyzrati Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (124) 620 Value Destroyed (4690) 4690 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (3648) 3648 TOTAL SCORE: 15778 Bonus ------- High Alert Combat Kills 603 Follower Combat Kills 2913 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -1568 Cogmind --------- Core Integrity 0/1000 Matter 63/300 Energy 335/340 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Medium Treads Armored Wheel Armored Huge Wheel > --- UTILITY (9) ------ Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON (3) ------- Heavy Laser Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Reinforced Deuterium Engine Armored Huge Wheel Improved Cooling System Experimental Terrain Scan Processor 0b10 Decoder Chip [Looter] Improved Transmission Jammer Relay Coupler [NC] (68) Relay Coupler [NC] (57) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (22) Improved Component Analysis Suite Hacking Drone Bay (1/1) Makeshift Shrapnel Gun Heavy Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Spectral Analyzer Improved Transmission Jammer Improved Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Reinforced Deuterium Engine Improved Medium Treads Armored Huge Wheel Improved Cooling System Experimental Terrain Scan Processor 0b10 Decoder Chip [Looter] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Improved Component Analysis Suite Hacking Drone Bay Heavy Laser Enhanced Autogun Enhanced Autogun Makeshift Shrapnel Gun Heavy Rocket Launcher Datajack [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Makeshift Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Greatsword Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 2 . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . Utility 7 | . . . 1 2 . . . 2 . . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Parts Attached 116 | 7 8 4 9 20 11 7 8 8 3 2 9 1 6 4 3 . 4 2 Power 12 | 1 . 1 1 2 1 1 . . 1 . . . 2 1 . . 1 . Engine 9 | 1 . . 1 2 . 1 . . 1 . . . 1 1 . . 1 . Core 3 | . . 1 . . 1 . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 28 | 2 4 1 5 5 4 1 2 . . . . . 2 . 1 . . 1 Treads 6 | . . . . 1 4 . . . . . . . . . . . . 1 Leg 2 | 2 . . . . . . . . . . . . . . . . . . Wheel 20 | . 4 1 5 4 . 1 2 . . . . . 2 . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 48 | 2 2 1 1 5 2 4 4 4 2 2 9 1 2 3 1 . 3 . Device 14 | 1 1 . 1 . 1 . . 1 2 . 1 1 1 2 . . 2 . Storage 5 | 1 1 . . . . 1 2 . . . . . . . . . . . Processor 7 | . . . . . . . . . . . 5 . 1 1 . . . . Hackware 2 | . . . . 1 . . . . . . 1 . . . . . . . Protection 20 | . . 1 . 4 1 3 2 3 . 2 2 . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 2 1 2 8 4 1 2 4 . . . . . . 1 . . 1 Energy Gun 4 | 1 1 . 1 . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 1 1 . 1 7 . . 1 1 . . . . . . 1 . . . Ballistic Cannon 2 | . . . . . 1 . . 1 . . . . . . . . . . Launcher 3 | . . . . 1 1 . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 3 . . . 2 . . 7 . . . 1 . . . Parts Lost 25 | . . 1 3 3 2 1 2 . . . . 1 3 1 . . 5 3 Power 1 | . . . 1 . . . . . . . . . . . . . . . Propulsion 9 | . . . 1 2 2 . . . . . . . 2 . . . 1 1 Utility 11 | . . 1 . 1 . 1 1 . . . . 1 . 1 . . 4 1 Weapon 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 Highest Loss Streak 3 | . . 1 1 3 1 1 2 . . . . 1 3 1 . . 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 15 | 5 11 14 14 14 14 12 11 16 17 16 16 16 15 14 16 18 18 17 Power . | . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | 3 3 5 4 3 2 1 2 3 3 3 3 3 3 1 2 2 2 2 Utility 6 | . 4 4 4 4 5 4 4 7 8 8 8 8 7 7 9 10 9 8 Weapon 4 | . 4 5 5 6 6 5 3 4 5 4 4 3 4 3 4 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 7 . 2 9 3 7 . 1 . . 3 . . . . . 4 13 Power 3 | . 1 . . . . . . 1 . . . . . . . . . 1 Propulsion 12 | . 3 . . 4 1 1 . . . . . . . . . . 1 2 Utility 19 | . 2 . . 1 1 3 . . . . 2 . . . . . 2 8 Weapon 15 | . 1 . 2 4 1 3 . . . . 1 . . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 95 95 99 81 82 83 84 83 83 82 80 84 85 87 78 74 Engine 8 | . 14 . . 9 5 2 9 7 7 7 7 7 8 13 12 12 12 11 Core 1 | . . 13 8 . 3 6 . . . . . . 3 . . . . . Treads 1 | . . . . 1 7 . . . . . . . . . . . 2 3 Wheel 18 | . 25 28 31 24 19 17 18 15 15 15 15 15 12 13 13 18 12 11 Device 11 | . 14 6 9 9 13 10 8 4 14 15 10 11 7 13 19 18 11 14 Storage 8 | . 14 14 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 Processor 1 | . . . . . . . . . . . . . 1 6 6 6 6 4 Protection 22 | . . 7 11 18 22 24 27 39 30 30 32 32 33 25 19 18 19 16 Energy Gun 1 | . 4 . 4 4 . . . . . . . . . . . . . . Ballistic Gun 6 | . 23 23 15 12 12 . 3 2 . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . 2 7 6 7 6 5 . . . . . Slashing Weapon 2 | . . . . . 5 9 6 2 . . . . . 4 5 6 5 3 Peak Build Rating 72 | 7 8 11 16 27 29 41 41 45 45 46 57 48 59 63 64 64 71 72 Average Rating 37 | 5 7 10 13 22 27 40 39 43 44 44 48 46 52 59 62 64 62 67 On Entrance 37 | . 7 8 11 15 27 27 41 38 43 45 46 48 46 51 61 64 64 71 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 13 28 36 39 58 58 57 77 83 84 82 87 87 97 96 93 93 95 88 Greatest Support 50 | 20 20 26 36 36 36 44 44 40 40 40 40 40 40 40 50 50 50 40 Greatest Overweight (x) 5 | . 1 1 1 5 5 2 1 2 2 2 2 2 3 2 2 1 2 2 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 2 1 1 2 2 2 1 1 1 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 15 15 15 15 15 16 20 20 20 20 20 20 18 20 19 20 20 Average Carried 16 | 5 12 14 14 14 14 14 13 18 20 19 19 19 18 15 17 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 14 15 15 15 15 15 20 20 20 20 19 15 16 19 19 19 16 Class Distribution -------------------- 44% | Bothacker-Mutant 35% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Zion Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 4528 | 249 314 273 298 584 598 188 309 361 130 228 39 365 53 175 122 . 232 10 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5132 | 104 78 80 292 784 277 689 447 412 80 264 . 405 7 344 451 . 305 113 Parts 248 | 9 3 2 18 36 14 45 19 25 2 9 . 14 . 10 14 . 19 9 Haulers Intercepted 7 | . 1 . 1 2 . 1 . 2 . . . . . . . . . . Recyclers Shooed 4 | 1 1 1 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . 6 6 . 19 . 13 2 . 18 . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 92 | . 2 3 5 5 8 8 13 5 3 10 . 9 1 3 2 . 8 7 Melee 15 | . . . . . . 8 3 . . . . . . 2 . . 2 . Guns 25 | . 2 3 5 5 5 . 3 . . . . . . . . . . 2 Cannons 15 | . . . . . . . . 3 3 1 . 7 1 . . . . . AOE 37 | . . . . . 3 . 7 2 . 9 . 2 . 1 2 . 6 5 Classes Destroyed 19 | 3 2 2 1 3 . . . 1 . 2 . 1 . . 2 . 2 . Worker 10 | 1 . 1 2 3 . 2 . . . . . . . . . . . 1 Builder 4 | . . . . 1 . 3 . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 1 2 . 1 . 2 . . . . . . . . . . Recycler 9 | 1 . . . 4 . 2 . 2 . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . Watcher 1 | . . . . . . . . 1 . . . . . . . . . . Swarmer 25 | . 2 . 1 . 3 1 7 1 2 4 . . . . . . . 4 Grunt 40 | . . 1 2 2 3 5 5 3 . 3 . 7 . 2 2 . 3 2 Brawler 3 | . . . . 1 . . . . 1 1 . . . . . . . . Duelist 3 | . . . . . . . . . . 1 . . . 1 . . . 1 Protector 1 | . . . . . . . . . . 1 . . . . . . . . Sentry 11 | . . . 2 2 2 2 1 1 . . . 1 . . . . . . Hunter 4 | . . . . . . . . . . . . 1 . . . . 3 . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Decomposer 3 | . . . . . . . . . . . . . . 1 2 . . . Samaritan 4 | . . . . . . . . . . . . . . . 4 . . . Assembled 3 | . . 2 . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 2 1 2 3 3 3 7 6 3 1 3 . 3 1 1 2 . 3 8 Combat Bots Only 7 | . 1 2 2 1 3 3 6 2 1 3 . 3 1 1 2 . 3 7 Max Kills in Single Turn 4 | 1 1 1 1 1 3 1 4 2 1 2 . 2 1 1 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . 4 1 . 2 . 2 . 1 1 . 2 2 Melee 1 | . . . . . . 1 1 . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 469 | . 18 17 5 19 52 39 31 36 36 23 . 45 39 19 2 . 76 12 Missed 147 | . 5 5 3 10 10 6 10 12 15 8 . 13 13 7 1 . 25 4 Damage Taken 5225 | . 176 263 134 560 551 633 315 389 133 291 . 438 243 132 18 . 798 151 Core 534 | . 22 76 12 95 42 8 19 28 16 10 . 41 57 18 . . 59 31 Absorbed by Shields 552 | . . . . . . . . 60 100 64 . 128 88 48 12 . 52 . Redirected to Shielding 34 | . . . . . . . . 5 2 2 . 8 13 4 . . . . Ignored by Resistances 10 | . . . . . . . . . . . . . . . . . 10 . Core Remaining (%) 69 | 100 . 48 91 . . . 49 . . . . 57 . . . . 71 . Volleys Fired 288 | 8 19 13 21 58 40 . 14 23 12 14 . 26 7 2 3 . 8 20 Largest 3 | 2 2 2 2 2 2 . 2 2 1 1 . 1 1 1 1 . 1 3 Hottest 119 | 70 70 40 79 79 50 . 50 50 50 50 . 50 50 39 39 . 39 119 Shots Fired 466 | 16 34 26 41 111 78 . 25 26 12 14 . 26 7 2 3 . 8 37 Gun 367 | 16 34 26 41 111 77 . 23 6 . 3 . . . . . . . 30 Cannon 63 | . . . . . . . . 17 12 3 . 24 7 . . . . . Launcher 36 | . . . . . 1 . 2 3 . 8 . 2 . 2 3 . 8 7 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 374 | 8 27 26 35 80 77 . 23 23 12 6 . 24 7 . . . . 26 Thermal 56 | 8 7 . 6 31 . . . . . . . . . . . . . 4 Explosive 36 | . . . . . 1 . 2 3 . 8 . 2 . 2 3 . 8 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 6 6 7 6 13 . 10 4 6 7 . 17 18 1 4 . 5 5 Robot Miss Streak 9 | 3 4 2 5 9 7 . 3 2 3 2 . 2 1 1 . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 1 . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . 1 Shots Hit Robots 349 | 8 21 17 23 55 43 28 30 19 9 7 . 22 5 12 13 . 10 27 Core Hits 210 | 5 6 9 12 26 15 8 20 20 1 21 . 13 2 9 10 . 15 18 Critical Kills 2 | . . . 1 1 . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . . . . . . . . . Critical Strikes 25 | . . . 2 4 1 3 2 4 1 . . 4 . 2 . . 2 . Burn 3 | . . . 1 2 . . . . . . . . . . . . . . Destroy 4 | . . . 1 2 1 . . . . . . . . . . . . . Blast 9 | . . . . . . . . 4 1 . . 4 . . . . . . Sever 9 | . . . . . . 3 2 . . . . . . 2 . . 2 . Melee Attacks 135 | . . 24 4 5 11 37 18 2 . . . . . 13 11 . 9 1 Impact 34 | . . 24 4 5 1 . . . . . . . . . . . . . Slashing 100 | . . . . . 10 37 18 1 . . . . . 13 11 . 9 1 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . 1 . . . 10 . 1 . . . . . 1 7 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 16540 | 107 256 258 338 944 996 1905 1563 1519 401 1165 . 1273 266 960 1631 . 1161 1797 Guns 3443 | 107 256 208 338 944 797 . 274 61 . 39 . . . . . . . 419 Cannons 2406 | . . . . . . . . 651 401 88 . 1000 266 . . . . . Explosions 5771 | . . . . . 199 . 420 807 . 1038 . 273 . 190 651 . 815 1378 Melee 4920 | . . 50 . . . 1905 869 . . . . . . 770 980 . 346 . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 5264 | 58 181 208 270 617 797 . 274 712 401 127 . 1000 266 . . . . 353 Thermal 705 | 49 75 . 68 327 . . . 120 . . . . . . . . . 66 Explosive 5426 | . . . . . 199 . 420 462 . 1038 . 273 . 190 651 . 815 1378 Electromagnetic 225 | . . . . . . . . 225 . . . . . . . . . . Impact 50 | . . 50 . . . . . . . . . . . . . . . . Slashing 4870 | . . . . . . 1905 869 . . . . . . 770 980 . 346 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . 1 . 11 11 11 11 2 2 . 4 1 . . . . 1 . Average Corruption 6 | . . 1 . 11 11 11 11 1 1 . 1 1 . . . . 1 . Corruption Purged 5 | . . . . . . . . . 2 . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 122 | . . . . 11 46 23 22 1 7 . 1 7 . . . . 4 . Message Errors 27 | . . . . 1 13 3 4 . 2 . . 3 . . . . 1 . Matter Fused 31 | . . . . 2 12 8 5 . 2 . . 1 . . . . 1 . Heat Flow Errors 14 | . . . . 2 6 . 4 . 1 . . 1 . . . . . . Energy Discharges 20 | . . . . 2 4 7 4 1 2 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 14 | . . . . 2 6 3 1 . . . 1 . . . . . 1 . Data Loss (major) 4 | . . . . . 1 1 2 . . . . . . . . . . . Misfires 2 | . . . . 1 1 . . . . . . . . . . . . . Alerts 4 | . . . . . 1 . 1 . . . . 1 . . . . 1 . Misdirections 2 | . . . . . . 1 1 . . . . . . . . . . . Weapon Failures 2 | . . . . 1 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1740 | . . 35 . . . 549 68 26 49 32 . 34 24 335 509 . 33 46 Projectiles 110 | . . . . . . . . 26 49 . . 11 24 . . . . . Explosions 151 | . . . . . . . . . . 32 . 23 . . 50 . . 46 Melee 1479 | . . 35 . . . 549 68 . . . . . . 335 459 . 33 . Knockbacks 8 | . . . . . . . . 2 2 . . 2 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . 2 2 . . 2 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . . . . . . . 73 . 31 . . . . . . 8 21 Shots 7 | . . . . . . . . 4 . 1 . . . . . . 1 1 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 286 | 27 36 4 15 265 286 22 228 49 142 22 . 281 108 8 . . 255 8 Average Temperature 61 | 11 16 2 3 59 83 7 59 12 25 6 . 96 51 8 . . 140 4 Received Heat Transfer 1747 | . 54 27 9 63 198 276 48 102 36 48 . 141 . 49 7 . 323 366 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 1666 | 148 222 . 222 851 . . . 112 . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 4 | . . . . 1 3 3 4 3 . . . . . . . . . 2 Low Security (%) 43 | 100 100 100 100 54 2 . . . . . . . 100 . . . . . Level 1 16 | . . . . 45 28 . . . . . . . . . . . . 70 Level 2 12 | . . . . . 28 50 1 17 . . . . . . . . . 29 Level 3 23 | . . . . . 41 49 45 82 . . . . . . . . . . Level 4 4 | . . . . . . . 53 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1367 | 10 156 102 196 306 1089 1074 1367 1089 . . . . 89 . . . . 532 Initial 717 | . . 40 . 63 188 530 689 717 . . . . 89 . . . . 369 Average 418 | . 49 30 65 182 640 738 1066 854 . . . . 67 . . . . 394 Influence Increases 7168 | 20 423 99 366 731 921 794 708 586 249 443 . 410 38 267 155 . 310 648 Destroy 0b10 Robot/C 3700 | . 180 60 200 340 420 360 420 260 180 320 . 280 20 180 100 . 200 180 Destroy 0b10 Robot/NC 300 | 20 15 10 30 80 . 70 10 30 . 5 . . . 5 5 . 10 10 Destroy Leader 628 | . 44 10 66 116 20 84 30 38 20 30 . 50 10 30 20 . 40 20 Allied During Kill 1095 | . 49 19 68 123 109 120 113 77 49 88 . 80 7 52 30 . 60 51 Successful Hack 52 | . 12 . . . 28 5 . 7 . . . . . . . . . . Disable Machine 330 | . 60 . . 15 15 90 15 135 . . . . . . . . . . Anti-Garrison Action 300 | . . . . . 200 . 100 . . . . . . . . . . . Destroy Structure 313 | . 3 . 2 27 84 65 20 39 . . . . 1 . . . . 72 Advance Influence 300 | . . . . . . . . . . . . . . . . . . 300 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 135 | . 45 . . 30 45 . . . . . . . . . . . . 15 Influence Decreases 3502 | 20 317 139 214 504 20 264 30 222 372 282 . 267 110 270 42 . 199 230 Time Decay 3132 | 20 317 129 184 474 . 254 . 222 362 262 . 257 80 260 42 . 199 70 Lost Part 350 | . . 10 30 30 20 10 30 . 10 . . 10 30 10 . . . 160 Lost Ally 20 | . . . . . . . . . . 20 . . . . . . . . Squads Dispatched 14 | . 1 . 1 1 . 2 . 5 . 1 . . 1 . . . . 2 Investigation 1 | . . . . . . 1 . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 1 . 1 1 . 1 . 3 . . . . . . . . . 2 Assault 2 | . . . . . . . . 1 . 1 . . . . . . . . Garrison 2 | . . . . . . . . 1 . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 7 | . . . 3 . . 1 . 2 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 228 | . 17 5 17 23 23 19 21 17 9 16 . 13 12 9 4 . 12 11 Peak Tracking Total 9 | . 3 2 4 4 4 4 6 5 3 5 . 4 4 4 4 . 5 9 Tactical Retreats 8 | . 2 . . 2 3 . . . . . . . . . . . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 15 | . . . 1 2 5 1 2 3 . . . . 1 . . . . . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 27 | . 4 . . 1 3 6 3 9 . 1 . . . . . . . . Max in Single Turn 6 | . . . . . 1 . 1 6 . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Relay 4 | . . . . . 2 . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 25 | . 4 . 1 6 2 2 1 3 . 1 . . . 1 . 4 . . Terminals 16 | . 4 . 1 5 2 1 1 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . . . . . . . . . . Total Hacks 78 | . 10 . 2 16 5 5 2 5 . 1 . . . 1 . 31 . . Successful 55 | . 7 . 1 8 2 2 . 2 . 1 . . . 1 . 31 . . Failed 23 | . 3 . 1 8 3 3 2 3 . . . . . . . . . . Catastrophic 2 | . . . . . . 1 . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 21 | . 3 . . 8 3 4 . 3 . . . . . . . . . . Terminals 42 | . 10 . 2 15 5 4 2 4 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . . . . . . . . . . Terminal Hacks 45 | . 6 . 1 2 2 . . 1 . 1 . . . 1 . 31 . . Record 12 | . . . . . . . . . . . . . . 1 . 11 . . Part Schematic 13 | . 1 . . . . . . . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . 3 . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . . . . . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . 5 . 1 . . . . . . . . . . . . Terminals 7 | . 1 . . 5 . 1 . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . Botnet 5 | . 1 . . 3 . 1 . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . . . . . . Used 2 | . . . 1 1 . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 1 5 2 2 1 2 . . . . . . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer 2 | . . . . . 1 . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . 8 . 8 . . . . . . . . . . . Machine Destruction 16 | . . . . . 8 . 8 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 2 | . 1 . . . . . . . . 1 . . . . . . . . Largest Group 2 | . 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 Highest-Rated Group 119 | . 61 61 66 82 82 84 84 89 89 104 91 91 94 93 100 100 115 119 Highest-Rated Ally 119 | . 61 61 66 82 82 84 84 89 89 89 91 91 94 93 100 100 115 119 Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . Ally Attacks 354 | . 36 5 12 46 50 43 24 21 14 13 . 14 10 21 8 . 22 15 Total Damage 11832 | . 647 119 400 1383 1091 1090 934 729 447 1107 . 799 448 894 344 . 860 540 Kills 123 | . 9 3 8 17 13 16 8 9 6 7 . 5 6 6 3 . 4 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 6569 | 101 855 184 409 1216 1266 105 . . . . . . 47 785 675 97 704 125 Optics 2433 | . . . . . . . . . . . . . 47 785 675 97 704 125 Seismic 5327 | 101 855 184 409 1216 1266 105 . . . . . . . 180 673 97 241 . Jamming 145 | . . . . . . . . . . . . . . . . . 54 91 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . 1 . . 1 . . 2 . 2 . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 10926 | 165 855 384 461 1216 1266 555 584 478 835 563 258 730 167 785 675 97 704 148 Spaces Moved 7274 | 96 627 223 311 774 854 342 373 301 616 408 194 487 93 517 476 86 440 56 Core 5 | 5 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 125 | 91 34 . . . . . . . . . . . . . . . . . Wheels 7144 | . 593 223 311 774 854 342 373 301 616 408 194 487 93 517 476 86 440 56 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 86 95 101 100 110 110 125 110 110 125 125 125 105 105 105 125 Average Speed 114 | 116 96 101 99 101 110 115 113 115 125 124 116 125 125 125 121 105 123 125 Slowest Speed 190 | 120 190 105 105 155 155 130 115 125 125 125 125 125 145 125 125 105 125 125 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 89 47 23 49 76 35 38 11 70 62 11 66 4 72 64 76 60 4 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . . . . 1 . . Known Exits Taken 4 | . . . . 1 . 1 . 1 . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 . . Scrap Searched 21 | . . 1 . . . . . . 3 2 1 4 . 2 6 . 2 . Spaces Dug 82 | . . . 2 4 11 1 1 1 . 19 . . . . 1 . 41 1 Terrain Destroyed 382 | . . . 2 4 11 1 5 51 7 89 . 42 1 20 20 . 96 33 Melee 12 | . . . 2 4 . 1 1 1 . . . . . . 1 . 1 1 Projectile 18 | . . . . . . . . 5 7 1 . 4 1 . . . . . AOE 352 | . . . . . 11 . 4 45 . 88 . 38 . 20 19 . 95 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 9258 | 129 849 310 416 1109 1116 436 489 400 663 452 227 572 132 630 545 92 581 110 Wait 1080 | 12 165 38 52 198 144 27 44 39 30 13 6 47 21 80 42 7 90 25 Move 7258 | 95 626 222 310 774 853 342 372 300 615 407 193 486 92 516 475 85 439 56 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 80 | 7 16 1 4 16 4 6 3 5 . . 4 1 . 3 1 . 8 1 Fast Attach 86 | 7 1 . 6 12 9 4 4 9 1 3 9 3 2 4 4 . 8 . Attach 50 | . . 1 1 4 3 . 7 6 . 3 1 3 4 4 3 . 6 4 Detach 50 | . 1 . 2 . 2 . 8 8 . 3 7 3 2 6 4 . 3 1 Swap 67 | . 7 8 8 14 11 4 5 . 2 3 1 . 2 . 1 . . 1 Drop 130 | . 14 3 8 28 15 16 6 8 2 5 6 3 2 2 1 . 10 1 Fire 288 | 8 19 13 21 58 40 . 14 23 12 14 . 26 7 2 3 . 8 20 Melee 135 | . . 24 4 5 11 37 18 2 . . . . . 13 11 . 9 1 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . 24 . 8 . . . . . . . . . . . Rewire 2 | . . . . . . . . . 1 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Discovered new exit (range 6) 854 | -10/Materials | Discovered new exit (range 13) 1021 | -10/Materials | Entered Mines 1090 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1183 | -10/Mines | Excavation squad dispatched 1183 | -10/Mines | A large section of the Mines collapsed 1193 | -10/Mines | Core integrity fell below 50% 1289 | -10/Mines | Learned Materials stockpile data 1319 | -10/Mines | Discovered new exit (range 9) 1405 | -10/Mines | Entered Materials 1405 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1793 | -9/Materials | Discovered new exit (range 16) 1866 | -9/Materials | Entered another Materials area 1866 | -8/Materials | Evolved 2 slots: Utility x2 2122 | -8/Materials | Build established: Scavenger-Mutant 2705 | -8/Materials | Discovered new exit (range 15) 2806 | -8/Materials | Build established: Mutant 2813 | -8/Materials | Crushed by falling debris 2813 | -8/Materials | System corruption reached 10% 2844 | -8/Materials | Lost 3 parts (2n1u) 3076 | -8/Materials | Identified exit to Garrison 3082 | -8/Materials | Entered Garrison 3172 | -8/Garrison | Triggered checkpoint 3182 | -8/Garrison | Garrison Relay disabled 3376 | -8/Garrison | Triggered checkpoint 3435 | -8/Garrison | Triggered checkpoint 3497 | -8/Garrison | Triggered checkpoint 3724 | -8/Garrison | Triggered checkpoint 3827 | -8/Garrison | Discovered new exit (range 12) 4006 | -8/Garrison | Triggered checkpoint 4052 | -8/Garrison | Discovered new exit (range 44) 4052 | -8/Garrison | Discovered new exit (range 38) 4052 | -8/Garrison | Discovered new exit (range 65) 4067 | -8/Garrison | Garrison Relay disabled 4094 | -8/Garrison | Build established: Scavenger-Mutant 4167 | -8/Garrison | Installed Relay Interface Framework 4348 | -8/Garrison | Entered Materials 4656 | -8/Materials | Build established: Mutant 4871 | -8/Materials | Discovered new exit (range 3) 4903 | -8/Materials | Identified exit to Garrison 4903 | -8/Materials | Entered Garrison 4943 | -8/Garrison | Triggered checkpoint 4995 | -8/Garrison | Garrison Relay disabled 5020 | -8/Garrison | Expanded RIF knowledge: Program Shield 5110 | -8/Garrison | Triggered checkpoint 5176 | -8/Garrison | Core integrity fell below 50% 5178 | -8/Garrison | Triggered checkpoint 5233 | -8/Garrison | Triggered checkpoint 5349 | -8/Garrison | Garrison Relay disabled 5383 | -8/Garrison | Discovered new exit (range 14) 5487 | -8/Garrison | Entered Factory 5487 | -7/Factory | Evolved 2 slots: Utility x2 5610 | -7/Factory | Garrison activated, responded to threat 5654 | -7/Factory | Build established: Bothacker-Mutant 5761 | -7/Factory | Identified exit to Lower Caves 5887 | -7/Factory | First assault squad dispatched 5965 | -7/Factory | Entered Lower Caves 6301 | -7/Lower Caves | Learned location of Zion (-7) 6450 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6505 | -7/Lower Caves | Discovered new exit (range 14) 6800 | -7/Lower Caves | Entered another Lower Caves area 6833 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6959 | -7/Lower Caves | Discovered new exit (range 5) 7353 | -7/Lower Caves | Discovered new exit (range 4) 7363 | -7/Lower Caves | Entered Zion 7424 | -7/Zion | Found Prototype Processor 7424 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7427 | -7/Zion | Found Prototype Processor 7427 | -7/Zion | Identified Exp. Core Analyzer 7430 | -7/Zion | Found Prototype Processor 7430 | -7/Zion | Identified Exp. Terrain Scan Processor 7434 | -7/Zion | Found Prototype Processor 7434 | -7/Zion | Identified Exp. Signal Interpreter 7437 | -7/Zion | Found Prototype Processor 7437 | -7/Zion | Identified Spectral Analyzer 7440 | -7/Zion | Found Prototype Hackware 7440 | -7/Zion | Identified Exp. Hacking Suite 7443 | -7/Zion | Found Spectral Analyzer 7449 | -7/Zion | Found Exp. Terrain Scan Processor 7462 | -7/Zion | Discovered new exit (range 11) 7489 | -7/Zion | Given the Hacking Drone Bay 7503 | -7/Zion | Found Prototype Device 7503 | -7/Zion | Identified Hacking Drone Bay 7621 | -7/Zion | Entered Proximity Caves 7684 | -6/Proximity Caves | Learned 12 Factory zone layouts 8022 | -6/Proximity Caves | Spotted B-75 Beast 8069 | -6/Proximity Caves | Allies destroyed B-75 Beast 8196 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8305 | -6/Proximity Caves | Discovered new exit (range 13) 8351 | -6/Proximity Caves | Entered Factory 8351 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8352 | -6/Factory | Identified exit to Factory 8490 | -6/Factory | Assembled infested ambush trap array 8507 | -6/Factory | Discovered new exit (range 8) 8509 | -6/Factory | Garrison activated, responded to threat 8518 | -6/Factory | Entered Lower Caves 8523 | -6/Lower Caves | Encountered a Warlord checkpoint 8544 | -6/Lower Caves | Lost 3 parts (2n1w) 8635 | -6/Lower Caves | Spotted B-75 Beast 8663 | -6/Lower Caves | Allies destroyed B-75 Beast 8713 | -6/Lower Caves | Entered a destroyed Warlord outpost 9253 | -6/Lower Caves | Discovered new exit (range 14) 9303 | -6/Lower Caves | Entered another Lower Caves area 9353 | -6/Lower Caves | Discovered exit to Factory (range 7) 9465 | -6/Lower Caves | Learned Factory emergency access door positions 9613 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9671 | -6/Lower Caves | Encountered a Warlord checkpoint 9828 | -6/Lower Caves | Found Alien Artifact 9828 | -6/Lower Caves | Identified Core Expander 9828 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 9915 | -6/Lower Caves | Spotted B-75 Beast 9959 | -6/Lower Caves | Discovered new exit (range 4) 9978 | -6/Lower Caves | Entered Data Miner 9978 | -6/Data Miner | Discovered new exit (range 6) 9991 | -6/Data Miner | Met Data Miner 10025 | -6/Data Miner | Learned location of Section 7 (-3) 10025 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10039 | -6/Data Miner | Received God Mode back door access code from Data Miner 10075 | -6/Data Miner | Entered Proximity Caves 10271 | -5/Proximity Caves | Spotter reported a threat 10290 | -5/Proximity Caves | Spotted B-75 Beast 10324 | -5/Proximity Caves | Spotter reported a threat 10337 | -5/Proximity Caves | Destroyed B-75 Beast 10359 | -5/Proximity Caves | Lost 3 parts (3u) 10746 | -5/Proximity Caves | Build established: Scavenger-Mutant 10779 | -5/Proximity Caves | Entered Factory 10779 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10858 | -5/Factory | Spotted B-75 Beast 10903 | -5/Factory | Core integrity fell below 50% 10921 | -5/Factory | Core integrity fell below 20% 10927 | -5/Factory | Core destroyed Last Messages --------------- 10913_ The unstable cave ceiling collapses. 10913_ R-10 Processor collects VTOL Module. 10918_ Player 2 attaches Mak. Light Armor Plating. 10920_ Slug penetrates Player 2. 10920_ Player 2 acquires Hvy. Ion Cannon. 10920_ Slug penetrates Wall. 10921_ The unstable cave ceiling collapses. 10921_ Player 2 knocked back. 10921_ Player 2 attaches Hvy. Ion Cannon. 10923_ Slug penetrates Player 2. 10924_ Slug penetrates Wall. 10924_ R-10 Processor collects Corrupted Magnetic Acceleration Cannon. 10924_ Player 2 knocked back. 10925_ K-01 Serf collects debris. 10926_ R-10 Processor collects Lgt. Nuclear Core. 10927_ Wall collapses. 10927_ Slug penetrates Player 2. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????+???????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????+???????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ???????????????? ? ?????????????????????????????? | | ???????????????# ? ???????????????? ???????????? | | ???????????????# ?????????????? ?????????? | | ???????????????# ###+######???? ! ????????? | | ???????????????# ???? ????????? | | ???????????????# % ??? ???????? | | ???????????????# """ "" ##?? h ???????? | | ???????????????+ """ Y"BB;#?# ??????? | | ???????????????# """ ""BB;##; ??????? | | ???????????????# # ???????? | | ???????????????# """ ## ##"#?????? | | ???????????????# """ % t R %[ ?????? | | ???????????????# """ % % = ?????? | | ???????????????# ???????? | | ???????????????# % "?????????? | | ???????????????# !R k """???????? | | ???????????????# # @ # # ""????????? | | ???????????????# % % @% % #????????????? | | ??############## """ #????????????? | | ??# # ; """ #????????????? | | ??# # # """ #????????????? | | ??# """ """ [# + #????????????? | | ??# """ """ # ; # """ #????????????? | | ??# """ """ # # # """ #????????????? | | ??# # # + """ #????????????? | | ??# """ """ % # # # #????????????? | | ??# """ """ # # ##########????????????? | | ??# """ """ # # #?????????????????????? | | ??# + # #?????????????????????? | | ??# [ = # #######?????????????????????? | | ??# # #???????????????????????????? | | ??############## #?????????????## ?????????? | | ?????????????# ######### ?????????? | | ?????????????# ????????? | | ?????????????# ????????? | | ?????????????# ????????? | | ?????????????# ????????? | | ?????????????### ######+####+######??????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????" ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Resistance: TH 15 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 16 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Railgun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 . . . 2 . . . . 2 . . . . 2 . Power 2 | . . . 1 . . . . . . . . . . . . . 1 . Propulsion 2 | . . 1 . . . . 1 . . . . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . . 1 . . . . 1 . Weapon 2 | . . 1 . . . . . . . . . 1 . . . . . . Parts Attached 97 | . 9 . 7 19 3 6 2 14 1 1 1 2 2 5 6 . 7 12 Parts Lost 18 | . . . . . . . 1 . 1 . . 1 . 2 . . . 13 Damage Taken 8379 | . 163 11 193 565 698 804 382 493 184 163 . 591 141 557 239 . 262 2933 Core 1453 | . 19 11 24 72 33 7 . 62 . 60 . 80 . 71 18 . 19 977 Player 2/Cogmind (%) 73 | . 46 12 66 43 44 46 . 68 . 85 . 66 . 79 100 . 24 96 Absorbed by Shields 164 | . . . . . . . . . . . . . . . . . . 164 Damage Inflicted 11785 | . 647 119 400 1383 1091 1090 934 729 447 1060 . 799 448 894 344 . 860 540 Player 2/Cogmind (%) 41 | . 71 31 54 59 52 36 37 32 52 47 . 38 62 48 17 . 42 23 Combat Hostiles Destroyed 104 | . 7 2 5 12 13 10 8 8 6 7 . 5 6 6 3 . 4 2 Player 2/Cogmind (%) 53 | . 77 40 50 70 61 55 38 61 66 41 . 35 85 66 60 . 33 22 Game ------ Seed FlightTrackerGuard Manual? 1 Play Time 02:30:05 Cumulative 591.5 hours Start 2025.02.11 @ 08:15:40 End 2025.02.11 @ 10:51:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 42 Types 30/0/4/3/1/1/1/2/0 Lore% 43 Gallery% 80 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8e17e68-530c-4d0d-922f-d44eee9acf41