Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.27 @ 05:39:10 Player: Alexis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1726) 1726 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 6373 Bonus ------- Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1000 Matter 181/300 Energy 600/600 System Corruption 1% Temperature Cool (0) Movement Core (650) Ox12 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Energy Well Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (12) --- Light Nuclear Core Angular Momentum Engine Carbon-fiber Leg Advanced Heat Sink Advanced Weight Redist. System Improved Terrain Scanner Energy Filter Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- High-capacity Storage Unit Energy Well Advanced Signal Interpreter Advanced Targeting Computer Force Field > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle Plasma Rifle Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Advanced Heat Sink Advanced Weight Redist. System Improved Terrain Scanner Energy Filter Advanced ECM Suite Force Field Heavy Laser Minigun Remote Datajack [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Advanced Targeting Computer Device ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Heavy Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Fac Fac Upp Slots Evolved 10 | . . . 2 2 2 . 2 2 . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . 1 . 1 . 1 . . Utility 3 | . . . . 1 1 . . 1 . Weapon 3 | . . . 1 . . . 1 1 . Parts Attached 94 | 6 12 1 19 6 14 2 20 7 7 Power 19 | 1 2 . 5 3 . . 5 2 1 Engine 12 | 1 2 . 3 1 . . 3 1 1 Core 7 | . . . 2 2 . . 2 1 . Reactor . | . . . . . . . . . . Propulsion 16 | 2 3 . 4 . 2 . 5 . . Treads 3 | . . . 3 . . . . . . Leg 8 | 2 3 . 1 . 2 . . . . Wheel 2 | . . . . . . . 2 . . Hover 3 | . . . . . . . 3 . . Flight . | . . . . . . . . . . Utility 16 | 1 1 . 1 2 4 . 5 1 1 Device 11 | . 1 . 1 1 3 . 3 1 1 Storage 3 | 1 . . . . . . 2 . . Processor 2 | . . . . 1 1 . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 43 | 2 6 1 9 1 8 2 5 4 5 Energy Gun 17 | 2 2 1 2 . 2 . 4 1 3 Energy Cannon 10 | . 3 . . 1 4 1 . 1 . Ballistic Gun 11 | . . . 7 . 1 1 1 . 1 Ballistic Cannon 4 | . 1 . . . 1 . . 2 . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . Parts Lost 36 | . 1 5 2 . 2 11 1 . 14 Power 5 | . . 1 . . . 2 . . 2 Propulsion 9 | . . 2 . . . 4 . . 3 Utility 7 | . . 1 . . 1 2 1 . 2 Weapon 15 | . 1 1 2 . 1 3 . . 7 Highest Loss Streak 11 | . 1 5 1 . 1 11 1 . 9 Average Slot Usage (%) 80 | . 90 68 77 100 94 74 72 87 50 Engine 4 | . 13 4 7 1 . . 5 5 3 Core 6 | . . . 3 16 15 10 4 5 1 Treads 8 | . . . 12 27 20 4 . . . Leg 5 | . 26 18 6 . 5 11 . . . Hover 3 | . . . . . . . 6 17 7 Device 9 | . 12 4 4 18 21 14 3 5 2 Storage 8 | . 14 14 11 8 . . 8 11 11 Processor 6 | . . . . . 7 15 13 11 11 Energy Gun 7 | . 6 25 8 . 4 1 11 17 4 Energy Cannon 3 | . 11 . . 8 7 4 . . 1 Ballistic Gun 9 | . . . 22 18 6 3 12 2 1 Ballistic Cannon 2 | . 4 . . . 3 7 1 6 1 Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 12 18 10 19 31 31 30 67 89 85 Greatest Support 69 | 20 20 20 69 69 69 33 53 53 53 Greatest Overweight (x) 19 | 3 3 1 3 . 1 7 2 1 19 Average Overweight (x) . | 1 . . . . . 1 . 1 2 Largest Inventory Capacity 12 | 6 6 6 6 6 4 4 12 12 12 Average Capacity 6 | 5 6 6 6 5 4 4 8 12 12 Most Carried 12 | 5 6 5 6 6 4 4 12 12 12 Average Carried 6 | 2 5 4 5 5 3 3 6 11 9 Final Capacity 12 | 6 6 6 6 4 4 4 12 12 12 Final Carried 12 | 4 5 4 6 4 4 2 12 12 8 Class Distribution -------------------- 57% | Gunner 28% | Mutant 6% | Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Fac Fac Upp Matter Collected 1379 | 210 183 . 215 145 246 40 175 66 99 Remotely 279 | . 183 . . . . . 96 . . Salvage Created 1885 | . 186 . 482 171 437 109 121 153 226 Parts 107 | . 14 . 33 9 19 4 8 6 14 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 4 . . 18 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Fac Fac Upp Combat Hostiles Destroyed 42 | . 6 . 9 2 9 3 2 2 9 Guns 26 | . . . 9 2 4 1 1 2 7 Cannons 12 | . 4 . . . 5 2 1 . . AOE 4 | . 2 . . . . . . . 2 Classes Destroyed 8 | . 3 . 2 1 . 1 1 . . Hauler 1 | . . . 1 . . . . . . Watcher 11 | . 1 . 4 2 2 . 1 1 . Swarmer 20 | . 3 . 3 . 4 1 . . 9 Grunt 14 | . 3 . 4 1 3 1 1 1 . Duelist 1 | . . . . . . 1 . . . Sentry 5 | . . . 2 . 2 . . 1 . Hunter 1 | . . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 4 | . 3 . 3 2 4 3 1 2 3 Combat Bots Only 4 | . 3 . 3 1 4 3 1 1 3 Max Kills in Single Turn 2 | . 2 . 1 1 1 1 1 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . 2 . . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Fac Fac Upp Damage Taken 5159 | . 203 313 523 97 311 1311 134 284 1983 Core 1705 | . 38 52 59 . 31 501 14 198 812 Absorbed by Shields 430 | . . . . . . . . 98 332 Core Remaining (%) 78 | 100 . 64 85 100 . 24 98 . . Volleys Fired 155 | . 15 11 35 7 25 20 9 10 23 Largest 5 | . 2 2 3 3 3 3 4 5 3 Hottest 324 | . 96 96 85 106 168 168 182 324 154 Shots Fired 363 | . 27 18 91 21 67 40 30 35 34 Gun 256 | . 5 17 91 14 33 19 24 26 27 Cannon 104 | . 22 1 . 7 34 21 6 9 4 Launcher . | . . . . . . . . . . Special 3 | . . . . . . . . . 3 Kinetic 182 | . 7 . 65 14 33 20 24 12 7 Thermal 104 | . . 17 8 7 25 15 3 13 16 Explosive . | . . . . . . . . . . Electromagnetic 74 | . 20 1 18 . 9 5 3 10 8 Robot Hit Streak 31 | . 8 13 14 11 16 16 31 12 8 Robot Miss Streak 4 | . 3 1 4 1 3 3 1 2 3 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 5 | . . . 4 . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . 1 Shots Hit Robots 252 | . 15 15 66 17 45 32 24 18 20 Core Hits 100 | . 8 1 23 8 18 8 9 9 16 Critical Hits 2 | . . . . . 1 . . 1 . Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5156 | . 324 262 741 246 877 867 562 604 673 Guns 2801 | . 42 147 699 131 318 373 368 430 293 Cannons 1870 | . 229 25 . 115 559 494 140 174 134 Explosions 410 | . 53 89 42 . . . 54 . 172 Melee . | . . . . . . . . . . Ramming 75 | . . 1 . . . . . . 74 Kinetic 1914 | . 56 . 380 131 276 423 407 189 52 Thermal 2071 | . 53 236 109 115 444 353 115 199 447 Explosive . | . . . . . . . . . . Electromagnetic 1096 | . 215 25 252 . 157 91 40 216 100 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . 2 . . . . . 1 Average Corruption 1 | . . . 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 62 | . 2 17 . . . 7 32 4 . Projectiles 13 | . 2 . . . . 7 . 4 . Explosions 49 | . . 17 . . . . 32 . . Melee . | . . . . . . . . . . Knockbacks 10 | . 2 . . . . 3 3 2 . Impact . | . . . . . . . . . . Kinetic 9 | . 2 . . . . 3 3 1 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 188 | . . 41 74 . . . . . 73 Shots 4 | . . 1 2 . . . . . 1 Rammed 20 | . . . . . . . . . 20 Targets Rammed 21 | . . 1 . . . . . . 20 Kicked 1 | . . 1 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 820 | . 151 154 199 222 354 603 111 820 120 Average Temperature 137 | . 51 60 54 90 116 267 33 335 47 Received Heat Transfer 1208 | . 51 207 165 54 99 414 81 36 101 Effects 36 | . . . . . 1 14 . 21 . Shutdowns 9 | . . . . . . 4 . 5 . Energy Bleed 8 | . . . . . . 1 . 7 . Interference 6 | . . . . . . 4 . 2 . Short Circuit 5 | . . . . . 1 1 . 3 . Damage (minor) 5 | . . . . . . 2 . 3 . Damage (core) 3 | . . . . . . 2 . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . 1 . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 1 . 2 . . . . Heat Transferred 3414 | . 150 425 250 185 666 481 161 450 646 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . 1 1 2 . . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Fac Fac Upp Peak Influence 230 | . 186 . 192 162 230 . 106 83 . Initial 69 | . . . . 69 63 . 5 . . Average 69 | . 82 . 123 96 74 . 27 40 . Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 97 | 100 100 100 100 100 90 . 100 100 . Level 1 2 | . . . . . 9 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 . . 1 2 . 3 1 . Investigation 5 | . 1 . . 1 1 . 2 . . Extermination 2 | . . . . . 1 . 1 . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Fac Fac Upp Distress Signals 5 | . 1 . 3 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 10 6 19 5 13 12 5 6 27 Peak Tracking Total 7 | . 4 4 6 1 4 7 3 2 7 Tactical Retreats 22 | . 1 2 2 . 2 2 1 2 10 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Fac Fac Upp Traps Triggered 10 | . 4 . 2 1 1 . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 12 | . . . . . 6 . 6 . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Fac Fac Upp Machines Disabled 3 | . 1 . 1 . 1 . . . . Max in Single Turn 1 | . 1 . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Fac Fac Upp Machines Accessed 11 | . 3 . 2 2 1 . 3 . . Terminals 6 | . 3 . . 1 1 . 1 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 1 . . 1 . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 34 | . 6 . 5 9 4 . 10 . . Successful 21 | . 2 . 5 5 4 . 5 . . Failed 13 | . 4 . . 4 . . 5 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 20 | . 6 . . 6 4 . 4 . . Fabricators 3 | . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . 3 . . 3 . . Scanalyzers 5 | . . . 5 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 2 . . 4 4 . 2 . . Record 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . Reprogram Traps 2 | . . . . . 1 . 1 . . Recall Investigation 1 | . . . . . 1 . . . . Recall Reinforcements 3 | . 1 . . 1 1 . . . . Registered Components 1 | . 1 . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . Zone Layout 2 | . . . . 1 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . 1 . . Report Inventory 2 | . . . . 1 . . 1 . . Scanalyzer 5 | . . . 5 . . . . . . Insert Component 3 | . . . 3 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 2 . 1 2 1 . 3 . . Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built 2 | . . . . . . . 2 . . Matter 146 | . . . . . . . 146 . . Time 36 | . . . . . . . 36 . . Total Part Build Rating 6 | . . . . . . . 6 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Fac Fac Upp Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 1 . Highest-Rated Group 113 | . . . . . . . 113 113 . Highest-Rated Ally 113 | . . . . . . . 113 113 . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . . . 4 2 . Total Damage 438 | . . . . . . . 274 164 . Kills 2 | . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Fac Fac Upp Turns Passed 4369 | 81 491 64 766 317 872 101 1041 253 383 Spaces Moved 2754 | 48 349 30 409 171 507 32 857 199 152 Core 97 | 26 6 13 15 . . 6 15 . 16 Treads 592 | . . . 152 171 269 . . . . Legs 888 | 22 343 17 242 . 238 26 . . . Wheels 483 | . . . . . . . 483 . . Hover 694 | . . . . . . . 359 199 136 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 100 120 160 120 120 100 105 105 Average Speed 130 | 137 121 111 153 160 143 161 106 105 172 Slowest Speed 1000 | 200 200 120 200 160 160 400 150 105 1000 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 16 | 4 32 18 36 18 12 4 20 5 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 1 | . . . . . . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 46 | . 4 1 26 . 1 . 4 4 6 Melee . | . . . . . . . . . . Projectile 7 | . 1 . . . 1 . 1 4 . AOE 39 | . 3 1 26 . . . 3 . 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Fac Fac Upp Total 3215 | 63 386 42 486 201 594 53 962 220 208 Wait 84 | . 1 . 7 6 31 . 38 . 1 Move 2745 | 47 348 29 408 170 506 31 856 198 152 Hop . | . . . . . . . . . . Pick Up 71 | 10 7 . 11 5 10 . 23 2 3 Fast Attach 15 | . 5 . 3 1 2 . 3 1 . Attach 46 | 6 4 1 7 2 5 2 10 2 7 Detach 1 | . . . . . . . 1 . . Swap 33 | . 3 . 9 3 7 . 7 4 . Drop 36 | . 3 . 6 7 8 . 7 3 2 Fire 155 | . 15 11 35 7 25 20 9 10 23 Melee . | . . . . . . . . . . Ram 20 | . . . . . . . . . 20 Kick 1 | . . 1 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 573 | -10/Materials | Entered Mines 629 | -10/Mines | Discovered new exit (range 9) 637 | -10/Mines | Entered Materials 637 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 654 | -9/Materials | Lost 5 parts (1p2n1u1w) 1012 | -9/Materials | Build established: Gunner 1377 | -9/Materials | Discovered new exit (range 16) 1403 | -9/Materials | Entered another Materials area 1403 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1706 | -8/Materials | Build established: Skirmisher 1715 | -8/Materials | Discovered new exit (range 3) 1720 | -8/Materials | Entered Factory 1720 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2010 | -7/Factory | Build established: Gunner 2582 | -7/Factory | Discovered new exit (range 9) 2590 | -7/Factory | Identified exit to Lower Caves 2592 | -7/Factory | Entered Lower Caves 2620 | -7/Lower Caves | Core integrity fell below 50% 2691 | -7/Lower Caves | CL-ANK showed up to help 2693 | -7/Lower Caves | CL-ANK revealed a hidden path 2693 | -7/Lower Caves | Entered Factory 2693 | -6/Factory | Accompanied by 1 ally (CL-ANK) 2693 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2723 | -6/Factory | Lost 11 parts (2p4n2u3w) 3120 | -6/Factory | Fabricated Lgt. Nuclear Core (x2) 3686 | -6/Factory | Discovered new exit (range 12) 3733 | -6/Factory | Identified exit to Factory 3734 | -6/Factory | Entered another Factory area 3734 | -5/Factory | Accompanied by 1 ally (CL-ANK) 3734 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3785 | -5/Factory | Discovered new exit (range 15) 3800 | -5/Factory | Identified exit to Upper Caves 3885 | -5/Factory | Garrison activated, responded to threat 3987 | -5/Factory | Entered Upper Caves 4032 | -5/Upper Caves | Attracted the attention of an 0b10 base 4167 | -5/Upper Caves | Lost 4 parts (1p2n1w) 4225 | -5/Upper Caves | Core integrity fell below 50% 4284 | -5/Upper Caves | Core integrity fell below 20% 4292 | -5/Upper Caves | Lost 9 parts (1p1n2u5w) 4370 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>parse_system Reading system data... Jacked S-27 Virus... Slammed into S-27 Virus. Destabilizing: System corrupted (+1). Remote Datajack destroyed. S-27 Virus IFF system glitched. Slammed into S-27 Virus. Acquired Mak. Laser. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Autogun fries itself beyond repair. VTOL Module fries itself beyond repair. S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. Mak. Laser destroyed. Acquired 28 matter. VTOL Module fries itself beyond repair. Slammed into S-27 Virus. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #+###### #??????????????????????????????????????? | | """""# #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #????####??????????????????????????????? | | ?# ###### ###????????????????????????????? | | ""?# ##???????????????????????????? | | ??# ### #???????????????????????????? | | = "??# # #?## ######??????????????????????? | | ###+#### # #??## ##?????????????????????? | | # #???## #???###???????????????? | | # #????## ## s#?## #???????????????? | | #### #?????##### @##?# ????????????????? | | #?????????# ##??# #????????????????? | | ##"## #?????????# #???# #????????????????? | | ?#### ##?###?????# #???# #????????????????? | | ????## #### #????# #?### ##????? #????????? | | ?????## #???# #?#" "#?? #????????? | | ??????# #### #?# "# #?????????? | | ??????# ##*### %% % #??????????? | | ??????## %= ] ""# #??????????? | | ???????### %%% "###? #??????????? | | ?????????# [######???? #????????? | | ?????????## ### ##??????????? #???????? | | ??????????### #?## #????????????? ??????? | | ????????????### #??###??????????????# ##?????? | | ??????????????# ??????????????????????? #??????? | | ??????????????# ?????????????????????????#??????? | | ??????????????# ????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Nuclear Core | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Just What I Needed Loot Pinata Novice Programmer Please Form A Line Serviceable Loadout Tourist Troublemaker Use The Force Challenges ------------ None Game ------ Seed TractorTerrainTreads Manual? 0 Play Time 01:07:31 Cumulative 4.3 hours Start 2020.09.27 @ 02:45:29 End 2020.09.27 @ 05:39:10 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5babd6b-fd26-4dce-9301-1c1121bd9be8