Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.20 @ 22:03:27 Player: Avari3l Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (253) 1265 Value Destroyed (11997) 11997 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (974) 974 TOTAL SCORE: 21156 Bonus ------- High Alert Combat Kills 472 Follower Combat Kills 812 Friendly Fire -310 Cogmind --------- Core Integrity 0/1450 Matter 292/300 Energy 100/100 System Corruption 18% Temperature Cool (16) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Biometal Heavy Treads Advanced Force Field Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Improved Cooling System Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Advanced Target Analyzer Advanced Armor Integrity Analyzer Improved Particle Charger Improved Powered Armor Advanced Force Field > --- WEAPON ----------- Phase Gun Long-range Proton Cannon Compact HERF Cannon Nova Cannon > --- INVENTORY -------- F-cell Engine Light Quantum Reactor Biometal Heavy Treads Energy Well Matter Compressor Advanced Signal Interpreter Precision Energy Filter Improved Kinecellerator Improved Powered Armor Advanced Plasma Rifle Advanced Plasma Rifle Long-range Proton Cannon Long-range Proton Cannon Compact HERF Cannon Enhanced Nova Cannon Railgun Heavy Gauss Cannon Heavy Rocket Launcher Great Axe [Rating: 155] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Pulse Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Railgun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Was Fac Res Res Slots Evolved 16 | . . . 2 2 2 . 2 2 2 . . 2 2 Power 2 | . . . . . . . . . 1 . . 1 . Propulsion 4 | . . . 1 1 1 . 1 . . . . . . Utility 8 | . . . 1 . 1 . 1 1 1 . . 1 2 Weapon 2 | . . . . 1 . . . 1 . . . . . Parts Attached 410 | 5 7 5 11 22 40 45 65 83 39 2 10 32 44 Power 38 | 1 1 1 1 4 2 4 6 6 4 1 . 3 4 Engine 21 | 1 1 1 . . 2 4 6 5 . . . . 1 Core 6 | . . . 1 4 . . . 1 . . . . . Reactor 11 | . . . . . . . . . 4 1 . 3 3 Propulsion 76 | 2 1 . 4 4 7 7 18 19 6 1 3 2 2 Treads 17 | . . . . . . . . 5 4 1 3 2 2 Leg 53 | 2 1 . 4 4 7 7 13 14 1 . . . . Wheel 3 | . . . . . . . 3 . . . . . . Hover 3 | . . . . . . . 2 . 1 . . . . Flight . | . . . . . . . . . . . . . . Utility 150 | . 3 2 4 9 22 16 21 31 12 . 5 11 14 Device 75 | . 1 1 2 8 14 10 6 18 3 . 2 5 5 Storage 14 | . 2 . 1 . . . 4 3 2 . . . 2 Processor 11 | . . 1 . . 2 1 1 1 1 . . 2 2 Hackware . | . . . . . . . . . . . . . . Protection 50 | . . . 1 1 6 5 10 9 6 . 3 4 5 Artifact . | . . . . . . . . . . . . . . Weapon 146 | 2 2 2 2 5 9 18 20 27 17 . 2 16 24 Energy Gun 33 | 1 2 1 . 1 2 4 1 11 2 . . 2 6 Energy Cannon 37 | . . . 1 . 2 2 3 . 4 . 1 11 13 Ballistic Gun 40 | 1 . 1 1 3 1 7 9 4 9 . . 3 1 Ballistic Cannon 10 | . . . . 1 2 1 1 3 . . 1 . 1 Launcher 4 | . . . . . . 1 . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . 2 3 6 9 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 4 . 1 1 . . 2 1 Parts Lost 130 | . . . 2 7 7 17 28 38 6 . . 2 23 Power 17 | . . . . 3 . 3 2 4 . . . 1 4 Propulsion 43 | . . . . 1 . 5 15 14 3 . . . 5 Utility 33 | . . . 1 1 3 3 6 9 2 . . 1 7 Weapon 37 | . . . 1 2 4 6 5 11 1 . . . 7 Highest Loss Streak 19 | . . . 1 3 3 6 14 7 3 . . 2 19 Average Slot Usage (%) 91 | . 95 98 99 99 98 91 88 87 97 96 92 84 77 Engine 3 | . 14 14 1 . 6 6 5 4 . . . . . Core 1 | . . . 9 8 . . . . . . . . . Reactor 3 | . . . . . . . . . 9 9 10 14 12 Treads 5 | . . . . . . . . 3 8 23 23 13 12 Leg 20 | . 28 28 33 35 38 35 21 23 18 4 . . . Wheel 1 | . . . . . . . 6 . . . . . . Device 9 | . 11 14 10 9 9 9 8 9 9 5 5 11 15 Storage 9 | . 13 14 11 9 7 7 6 10 11 15 15 10 7 Processor 4 | . . . 5 . 2 3 5 3 7 5 5 2 3 Protection 7 | . . . 5 8 9 3 9 6 7 10 9 10 8 Energy Gun 4 | . 12 12 . 6 7 2 1 7 3 . . . 4 Energy Cannon 3 | . . . 10 . 1 2 5 1 2 . 3 10 7 Ballistic Gun 8 | . 14 14 10 10 2 9 10 2 13 21 13 6 1 Ballistic Cannon 2 | . . . . 9 8 4 . 4 . . 3 . 1 Slashing Weapon 1 | . . . . . . 2 . 3 . . . . . Naked Turns 65 | . . . . . . . . . . . . . 65 Heaviest Build 192 | 5 41 44 54 59 60 80 79 98 143 142 154 182 192 Greatest Support 215 | 20 20 20 51 68 81 79 93 121 92 162 215 215 215 Greatest Overweight (x) 25 | . 2 2 1 1 . 2 19 25 2 1 1 1 1 Average Overweight (x) . | . 1 1 . . . . 1 . 1 . . . . Largest Inventory Capacity 20 | 4 12 12 12 12 12 12 12 18 20 20 20 20 20 Average Capacity 15 | 4 10 12 12 12 12 12 11 17 19 20 20 20 19 Most Carried 20 | 4 12 12 12 12 12 12 12 18 20 20 20 20 20 Average Carried 14 | 1 9 11 11 11 11 11 10 15 18 19 19 19 18 Final Capacity 20 | 4 12 12 12 12 12 12 12 18 20 20 20 20 4 Final Carried 20 | 4 12 12 12 12 12 11 12 17 19 20 20 20 4 Class Distribution -------------------- 38% | Scavenger-Tank 18% | Mutant 9% | Tank 7% | Scavenger-Mutant 7% | Generator-Tank 4% | Scavenger-Gunner 4% | Gunner 3% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Generator-Tank | -3/Research Generator-Gunner | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Was Fac Res Res Matter Collected 8519 | 252 94 . 231 578 376 1247 1589 1746 890 30 201 592 693 Remotely . | . . . . . . . . . . . . . . Salvage Created 12440 | 33 306 . 578 738 545 1476 2203 2464 1167 . . 939 1991 Parts 570 | 4 11 . 41 38 29 71 90 101 61 . . 32 92 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 9 | . . . . 1 1 1 3 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Was Fac Res Res Combat Hostiles Destroyed 214 | 1 10 . 14 15 16 33 31 35 17 . . 13 29 Melee 18 | . . . . . . 7 1 10 . . . . . Guns 100 | 1 10 . 6 10 8 14 21 12 10 . . 5 3 Cannons 55 | . . . 7 5 4 3 9 11 1 . . 4 11 AOE 27 | . . . 1 . 4 8 . 1 5 . . . 8 Classes Destroyed 14 | 1 1 . 3 4 1 3 . . . . . . 1 Worker 8 | . . . . 1 . 1 3 . . . . . 3 Builder 8 | . . . . . . 1 3 1 2 . . . 1 Tunneler 2 | . . . 1 . . 1 . . . . . . . Recycler 12 | . . . . . . 4 3 3 1 . . . 1 Operator 2 | . . . . 1 . . . 1 . . . . . Watcher 6 | . . . . 1 . . 1 1 2 . . . 1 Swarmer 34 | . 3 . 4 . 8 . 8 . 4 . . . 7 Grunt 85 | 1 7 . 6 7 4 19 13 17 . . . 2 9 Brawler 6 | . . . 1 1 . 3 . 1 . . . . . Duelist 1 | . . . . . . . . . . . . . 1 Protector 2 | . . . . . . 2 . . . . . . . Sentry 37 | . . . 3 6 1 6 4 7 4 . . 3 3 Hunter 11 | . . . . 1 . 1 2 3 2 . . 2 . Programmer 38 | . . . . . 3 2 4 7 7 . . 6 9 Thug 1 | . . . . . . 1 . . . . . . . Best Kill Streak 16 | 1 5 . 5 4 4 16 7 6 4 . . 3 7 Combat Bots Only 12 | 1 5 . 4 4 4 12 5 6 4 . . 3 6 Max Kills in Single Turn 3 | 1 1 . 2 2 3 3 2 2 2 . . 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 1 . 3 3 . 1 2 . . . 3 Melee 1 | . . . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Was Fac Res Res Damage Taken 27111 | 22 386 66 452 1348 1152 3508 3676 6862 1272 . 164 2546 5657 Core 3501 | . 77 27 90 139 107 423 399 577 93 . . 98 1471 Absorbed by Shields 380 | . . . . . . . . . 276 . . . 104 Core Remaining (%) 67 | 100 . 58 77 74 . 24 53 42 . . 91 92 . Volleys Fired 544 | 2 24 1 21 41 42 88 101 91 40 . 2 41 50 Largest 4 | 2 2 2 2 3 3 3 3 4 4 . 4 4 4 Hottest 376 | 60 85 85 128 132 149 152 173 279 243 . 231 337 376 Shots Fired 1503 | 4 48 2 42 116 94 198 256 302 146 . 10 144 141 Gun 1033 | 4 48 2 21 76 75 150 197 197 121 . 6 83 53 Cannon 452 | . . . 21 40 19 39 59 105 22 . 4 61 82 Launcher 18 | . . . . . . 9 . . 3 . . . 6 Special . | . . . . . . . . . . . . . . Kinetic 886 | 2 24 1 20 93 35 155 180 162 108 . 8 78 20 Thermal 375 | 2 24 1 1 . 46 28 55 100 7 . 2 38 71 Explosive 18 | . . . . . . 9 . . 3 . . . 6 Electromagnetic 224 | . . . 21 23 13 6 21 40 28 . . 28 44 Robot Hit Streak 32 | 3 13 5 12 11 12 31 28 21 14 . 9 32 25 Robot Miss Streak 10 | . 3 1 2 10 4 3 5 6 3 . 1 2 2 Penetration Max 1 | . . . . . . . 1 1 1 . . . . Secondary Targets 6 | . . . . . . 1 3 . 1 . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 . . . 1 Shots Hit Robots 1077 | 3 34 2 29 75 64 160 168 214 94 . 9 119 106 Core Hits 492 | 2 26 2 21 39 29 77 80 88 48 . 2 24 54 Critical Hits 34 | . 1 . 1 1 1 3 11 7 5 . . 2 2 Critical Kills 20 | . 1 . 1 1 1 2 6 3 2 . . 1 2 Critical Parts Destroyed 14 | . . . . . . 1 5 4 3 . . 1 . Melee Attacks 95 | . . . . . 4 31 8 49 1 . . . 2 Impact . | . . . . . . . . . . . . . . Slashing 95 | . . . . . 4 31 8 49 1 . . . 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . 7 . . . . . Damage Inflicted 33253 | 26 330 20 725 1419 1477 5629 4307 6139 3242 . 330 3982 5627 Guns 16445 | 26 330 20 220 981 931 2364 3262 2643 2352 . 190 1949 1177 Cannons 9856 | . . . 466 372 231 649 894 1874 474 . 140 1895 2861 Explosions 4595 | . . . 39 66 254 1793 . 300 416 . . 138 1589 Melee 2343 | . . . . . 61 823 151 1308 . . . . . Ramming 14 | . . . . . . . . 14 . . . . . Kinetic 14607 | 15 128 7 201 1039 452 2447 2984 2594 2230 . 259 1812 439 Thermal 7727 | 11 202 13 58 66 764 412 914 1636 155 . 71 1362 2063 Explosive 3860 | . . . . . . 1793 . 173 305 . . . 1589 Electromagnetic 4702 | . . . 466 314 200 154 258 414 552 . . 808 1536 Impact . | . . . . . . . . . . . . . . Slashing 2343 | . . . . . 61 823 151 1308 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 23 | . . . 2 2 10 15 4 23 5 5 5 9 18 Average Corruption 7 | . . . 2 2 9 10 3 14 3 5 5 4 6 Corruption Purged . | . . . . . . . . . . . . . . Effects 435 | . . . 4 7 47 89 39 131 21 5 26 17 49 Message Errors 88 | . . . 2 3 12 19 11 18 5 1 6 . 11 Matter Fused 67 | . . . . . 8 7 8 26 . 2 5 1 10 Heat Flow Errors 31 | . . . . . 2 4 8 9 2 . 3 2 1 Energy Discharges 39 | . . . . . 4 3 1 17 1 . 6 1 6 Parts Rejected 4 | . . . . . . 1 1 1 . . . 1 . Data Loss (minor) 28 | . . . 1 1 4 5 4 6 1 2 1 1 2 Data Loss (major) 14 | . . . . . 1 4 . 3 1 . 3 . 2 Misfires 10 | . . . . . 3 2 . . 1 . 2 2 . Alerts 4 | . . . . . 1 2 . . . . . . 1 Misdirections 41 | . . . . . 6 10 . 20 . . . . 5 Targeting Errors 90 | . . . 1 3 5 28 5 26 7 . . 9 6 Weapon Failures 19 | . . . . . 1 4 1 5 3 . . . 5 Overload Shots 2 | . . . . . . . 2 . . . . . . Effects 3 | . . . . . . . 3 . . . . . . Meltdown 3 | . . . . . . . 3 . . . . . . Overflow Damage 752 | . . . 3 14 11 237 21 135 28 . 45 153 105 Projectiles 385 | . . . 3 14 . . 21 106 . . 45 153 43 Explosions 195 | . . . . . 11 94 . . 28 . . . 62 Melee 172 | . . . . . . 143 . 29 . . . . . Knockbacks 33 | . . . . 1 . 2 . 24 . . 3 . 3 Impact . | . . . . . . . . . . . . . . Kinetic 28 | . . . . 1 . 2 . 21 . . 2 . 2 Secondary 5 | . . . . . . . . 3 . . 1 . 1 Self-Inflicted Damage 406 | . . . 29 . 91 9 . 151 44 . . 61 21 Shots 9 | . . . 1 . 2 1 . 2 1 . . 1 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 2 . . . . . Kicked 2 | . . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 529 | 32 214 44 216 338 335 155 281 382 117 . 115 529 191 Average Temperature 99 | 21 79 24 69 96 92 45 55 102 39 . 54 198 97 Received Heat Transfer 4846 | 12 153 . 132 486 108 1251 540 1218 81 . 12 171 682 Effects 17 | . . . . 3 . . 2 6 . . . 6 . Energy Bleed 5 | . . . . . . . 2 1 . . . 2 . Interference 11 | . . . . 3 . . . 5 . . . 3 . Matter Decay 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . 1 . 1 . . 1 . . 3 6 Combat Hostiles 11 | . . . . . . 1 . . 1 . . 3 6 Parts Fried 42 | . . . 5 2 1 . . 3 5 . . 9 17 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . . 1 1 Combat Hostiles 3 | . . . . . . . . 1 . . . 1 1 Parts Melted 29 | . . . . 1 4 2 5 4 . . . 5 8 Heat Transferred 9986 | 25 360 15 75 100 1249 777 1345 2476 200 . 74 1223 2067 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 1 2 . . 2 . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Was Fac Res Res Peak Influence 624 | 20 148 52 250 310 238 612 423 459 624 189 338 247 592 Initial 200 | . 13 52 20 37 37 9 200 69 198 189 132 3 94 Average 211 | 3 92 52 119 161 112 260 229 268 352 189 171 150 266 Maximum Alert Level 2 | . . . 1 1 1 2 2 2 2 . 1 1 2 Low Security (%) 54 | 100 100 100 90 73 85 49 40 31 6 100 67 74 36 Level 1 34 | . . . 9 26 14 10 58 48 68 . 32 25 38 Level 2 11 | . . . . . . 39 . 20 25 . . . 24 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 55 | . 4 . 3 2 2 7 9 12 5 . 2 2 7 Investigation 5 | . 1 . 1 1 . 1 1 . . . . . . Extermination 23 | . . . . . 2 2 5 4 3 . 2 1 4 Reinforcement 19 | . 3 . 2 1 . 2 3 4 2 . . 1 1 Assault 3 | . . . . . . 2 . . . . . . 1 Garrison 5 | . . . . . . . . 4 . . . . 1 Intercept . | . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 1 1 2 1 . . 1 1 Haulers Reinforced 2 | . . . . . . 1 . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Was Fac Res Res Distress Signals 19 | . 2 . 2 1 . 3 2 4 3 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 322 | 1 16 . 25 24 18 46 41 46 32 . 7 19 47 Peak Tracking Total 12 | 1 3 . 5 4 4 12 6 7 5 . 3 3 10 Tactical Retreats 15 | . . . . 3 . 4 4 2 . . . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Was Fac Res Res Traps Triggered 12 | . 1 1 1 1 . 1 5 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Was Fac Res Res Machines Disabled 29 | . . . . 2 1 5 1 11 4 . 2 1 2 Max in Single Turn 2 | . . . . 2 1 1 1 1 2 . 1 . 1 Garrison Access 4 | . . . . . 1 . 1 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Was Fac Res Res Machines Accessed 64 | . 4 1 5 6 8 7 6 6 7 . 6 2 6 Terminals 33 | . 3 . 2 4 2 6 3 1 5 . 2 2 3 Fabricators 3 | . . . . . 1 . 1 . 1 . . . . Repair Stations 8 | . . . 1 1 1 . . 2 1 . 2 . . Recycling Units 7 | . 1 . . . 1 1 1 1 . . 1 . 1 Scanalyzers 6 | . . . 2 1 1 . . . . . . . 2 Garrison Access 6 | . . . . . 2 . 1 2 . . 1 . . Total Hacks 149 | . 11 1 16 25 14 17 12 13 12 . 17 2 9 Successful 72 | . 2 1 11 15 6 5 10 7 5 . 9 . 1 Failed 77 | . 9 . 5 10 8 12 2 6 7 . 8 2 8 Catastrophic 15 | . 1 . . 3 2 3 1 1 2 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 37 | . 6 . . 5 1 8 2 1 4 . 7 2 1 Terminals 77 | . 8 . 5 16 3 15 7 2 9 . 6 2 4 Fabricators 8 | . . . . . 3 . 3 . 2 . . . . Repair Stations 20 | . . . 2 3 3 . . 5 1 . 6 . . Recycling Units 13 | . 3 . . . 1 2 1 2 . . 3 . 1 Scanalyzers 21 | . . . 9 6 2 . . . . . . . 4 Garrison Access 9 | . . . . . 2 . 1 4 . . 2 . . Terminal Hacks 27 | . 1 1 1 7 1 4 5 1 3 . 3 . . Record 4 | . . . . . . 1 . 1 2 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . 1 1 . . 1 . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . Alert Level 5 | . . . . 3 . . 2 . . . . . . Unreport Threat 4 | . . . . 1 . 1 1 . . . 1 . . Locate Traps 6 | . . . . 2 1 1 . . 1 . 1 . . Fabricator Hacks 4 | . . . . . . . 3 . 1 . . . . Network Status 2 | . . . . . . . 1 . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 15 | . . . 2 2 2 . . 4 1 . 4 . . Scan Component 8 | . . . 1 1 1 . . 2 1 . 2 . . Repair 7 | . . . 1 1 1 . . 2 . . 2 . . Recycling Unit Hacks 5 | . 1 . . . . 1 1 1 . . 1 . . Report Inventory 5 | . 1 . . . . 1 1 1 . . 1 . . Scanalyzer 17 | . . . 8 6 2 . . . . . . . 1 Insert Component 9 | . . . 4 3 1 . . . . . . . 1 Analyze 8 | . . . 4 3 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 1 . . . . . Seal Access 3 | . . . . . 1 . 1 1 . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Monitor 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 50 | . 3 . 4 6 6 6 3 4 6 . 4 2 6 Full Trace Events 2 | . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 3 1 . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . Matter 146 | . . . . . . . 146 . . . . . . Time 73 | . . . . . . . 73 . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . Parts Repaired 7 | . . . 1 1 1 . . 2 . . 2 . . Time 210 | . . . 26 38 38 . . 58 . . 50 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 4 3 1 . . . . . . . 1 Part Schematics Acquired 7 | . . . 3 3 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Was Fac Res Res Total Allies 22 | . . . . . . 2 . . . 20 . . . Largest Group 20 | . . . . . . 2 . . . 20 20 6 . Highest-Rated Group 717 | . . . . . . 62 . . . 717 717 200 . Highest-Rated Ally 50 | . . . . . . 31 . . . 50 50 50 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 132 | . . . . . . 19 . . . . 103 10 . Total Damage 2926 | . . . . . . 329 . . . . 2072 525 . Kills 22 | . . . . . . 2 . . . . 15 5 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Was Fac Res Res Robot Analysis Total 1 | . . . . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Was Fac Res Res Turns Passed 15544 | 99 734 242 835 916 1335 1343 2400 2485 1293 242 1277 924 1419 Spaces Moved 8094 | 73 369 125 429 488 830 644 1252 1211 623 139 737 405 769 Core 152 | 16 . . . . . . 2 5 . . . . 129 Treads 2274 | . . . . . . . . 136 217 139 737 405 640 Legs 5526 | 57 369 125 429 488 830 644 1162 1016 406 . . . . Wheels 142 | . . . . . . . 88 54 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 130 127 124 122 120 120 120 160 160 160 50 Average Speed 146 | 104 158 174 149 128 124 137 147 144 165 168 160 160 141 Slowest Speed 1300 | 120 180 180 160 160 127 185 1000 1300 200 180 180 180 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 35 | 6 59 29 44 48 23 86 27 28 17 80 17 11 23 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . . . . Known Exits Taken 6 | . 1 1 . . 1 1 1 . . . . 1 . Unknown Exits Taken 5 | 1 . . 1 1 . . . 1 . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 16 | . . . . . . 9 3 1 1 . . . 2 Terrain Destroyed 395 | . . . 2 13 6 129 9 57 97 . 1 33 48 Melee 15 | . . . . . . 8 3 1 1 . . . 2 Projectile 111 | . . . . 13 1 10 6 22 43 . 1 11 4 AOE 269 | . . . 2 . 5 111 . 34 53 . . 22 42 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Fac Was Fac Res Res Total 10509 | 90 473 147 591 692 1045 908 1580 1655 784 149 833 578 984 Wait 978 | 5 61 10 101 117 84 69 102 169 42 . 63 75 80 Move 8082 | 72 368 124 428 487 829 643 1251 1210 623 138 736 404 769 Hop . | . . . . . . . . . . . . . . Pick Up 198 | 5 8 4 14 15 18 15 26 39 19 3 7 10 15 Fast Attach 136 | 5 4 . 3 2 12 17 28 31 9 2 7 10 6 Attach 102 | . . 2 3 10 8 9 17 23 6 . 1 5 18 Detach 19 | . . . . 1 3 1 2 7 . . . 1 4 Swap 172 | . 3 3 5 10 20 19 20 29 24 . 2 17 20 Drop 190 | 1 5 3 16 9 25 15 25 15 20 6 15 15 20 Fire 544 | 2 24 1 21 41 42 88 101 91 40 . 2 41 50 Melee 85 | . . . . . 4 31 8 39 1 . . . 2 Ram 1 | . . . . . . 1 . . . . . . . Kick 2 | . . . . . . . . 2 . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 2 exits: *Res / *Qua) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 13) 340 | -10/Materials | Identified exit to Mines 706 | -10/Materials | Discovered new exit (range 4) 834 | -10/Materials | Entered Mines 855 | -10/Mines | Learned location of Zion (-6) 979 | -10/Mines | Discovered new exit (range 12) 1014 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1076 | -10/Mines | Identified exit to Materials 1076 | -10/Mines | Entered Materials 1076 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1391 | -9/Materials | Repaired Sensor Array 1507 | -9/Materials | Discovered new exit (range 4) 1911 | -9/Materials | Entered another Materials area 1911 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2109 | -8/Materials | Lost 3 parts (2p1u) 2182 | -8/Materials | Repaired Titanium Leg 2218 | -8/Materials | Build established: Tank 2458 | -8/Materials | Discovered new exit (range 12) 2827 | -8/Materials | Entered Factory 2827 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3343 | -7/Factory | Lost 3 parts (1u2w) 3434 | -7/Factory | System corruption reached 10% 3636 | -7/Factory | Repaired Imp. Propulsion Shielding 3677 | -7/Factory | Build established: Gunner 3871 | -7/Factory | Discovered new exit (range 5) 3939 | -7/Factory | Discovered new exit (range 15) 4026 | -7/Factory | Identified exit to Factory 4069 | -7/Factory | Identified exit to Storage 4139 | -7/Factory | Build established: Skirmisher 4162 | -7/Factory | Entered Storage 4168 | -7/Storage | Learned location of Armory (-3) 4533 | -7/Storage | Build established: Mutant 4552 | -7/Storage | Lost 6 parts (1p1n2u2w) 4680 | -7/Storage | Core integrity fell below 50% 4742 | -7/Storage | Lost 5 parts (1p1n3w) 4852 | -7/Storage | Met a pair of Derelict thieves 4984 | -7/Storage | Destroyed 12 combat bots 5275 | -7/Storage | Build established: Scavenger-Tank 5477 | -7/Storage | Discovered exit to Factory (range 11) 5495 | -7/Storage | Crushed by falling debris 5505 | -7/Storage | Entered Factory 5505 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5533 | -6/Factory | Discovered new exit (range 16) 5658 | -6/Factory | Identified exit to Factory 5950 | -6/Factory | Lost 4 parts (1n1u2w) 6275 | -6/Factory | Lost 14 parts (1p7n4u2w) 7064 | -6/Factory | Fabricated Imp. Propulsion Shielding (x2) 7469 | -6/Factory | Discovered new exit (range 3) 7486 | -6/Factory | Identified exit to Lower Caves 7905 | -6/Factory | Entered another Factory area 7905 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8095 | -5/Factory | Spotted B-75 Beast 8678 | -5/Factory | Lost 7 parts (3n3u1w) 8748 | -5/Factory | Garrison activated, responded to threat 8933 | -5/Factory | Garrison activated, responded to threat 8941 | -5/Factory | System corruption reached 10% 9000 | -5/Factory | Lost 7 parts (1p2u4w) 9186 | -5/Factory | Lost 3 parts (3n) 9213 | -5/Factory | Build established: Scavenger-Mutant 9346 | -5/Factory | Lost 6 parts (1p2n1u2w) 9950 | -5/Factory | Discovered new exit (range 4) 10042 | -5/Factory | Repaired Hcp. Storage Unit 10093 | -5/Factory | Repaired Imp. Sensor Array 10149 | -5/Factory | Core integrity fell below 50% 10214 | -5/Factory | Lost 7 parts (2p2n2u1w) 10390 | -5/Factory | Entered another Factory area 10390 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10473 | -4/Factory | Discovered new exit (range 3) 10756 | -4/Factory | Build established: Scavenger-Gunner 10879 | -4/Factory | Spotted B-86 Titan 11000 | -4/Factory | Lost 3 parts (2n1w) 11424 | -4/Factory | Build established: Scavenger-Tank 11478 | -4/Factory | Found Unknown Protection 11479 | -4/Factory | Identified Imp. Powered Armor 11497 | -4/Factory | Found Imp. Powered Armor 11500 | -4/Factory | Found Imp. Powered Armor 11683 | -4/Factory | Sucked down chute 11683 | -4/Factory | Entered Waste 11684 | -4/Waste | Joined by Warlord forces that had cleared the area 11850 | -4/Waste | Discovered new exit (range 13) 11925 | -4/Waste | Entered Factory 11925 | -4/Factory | Accompanied by 20 allies 12073 | -4/Factory | Repaired Imp. Medium Armor Plating 12368 | -4/Factory | Repaired Hvy. Treads 12447 | -4/Factory | Discovered new exit (range 15) 13063 | -4/Factory | Identified exit to Upper Caves 13202 | -4/Factory | Entered Research 13202 | -3/Research | Accompanied by 6 allies 13202 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13518 | -3/Research | Build established: Generator-Tank 13620 | -3/Research | Discovered new exit (range 6) 13637 | -3/Research | Identified exit to Quarantine 14083 | -3/Research | Discovered new exit (range 4) 14088 | -3/Research | Identified exit to Research 14126 | -3/Research | Entered another Research area 14126 | -2/Research | Evolved 2 slots: Utility x2 14447 | -2/Research | Build established: Scavenger-Tank 14843 | -2/Research | Build established: Generator-Gunner 14867 | -2/Research | Spotted B-90 Cyclops 15394 | -2/Research | System corruption reached 10% 15431 | -2/Research | Garrison activated, responded to threat 15483 | -2/Research | Spotted B-90 Cyclops 15484 | -2/Research | Core integrity fell below 50% 15500 | -2/Research | Core integrity fell below 20% 15508 | -2/Research | Lost 19 parts (4p4n4u7w) 15545 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15479_ Dropped Energy Well. 15479_ U-05 Engineer lays Concrete. 15479_ K-01 Serf destroyed. 15479_ Dropped Imp. Focal Shield. 15479_ U-05 Engineer lays Concrete. 15480_ Discarded Adv. Armor Integrity Analyzer. 15480_ U-05 Engineer lays Concrete. 15480_ G-73 Enforcer destroyed. 15481_ U-05 Engineer lays Concrete. 15481_ Extracted 37 matter. 15481_ U-05 Engineer lays Concrete. 15482_ Extracted 10 energy. 15489_ Reaction Chamber disabled. 15490_ System corrupted: Matter fused (-8). 15499_ Penetrated by Slug. 15499_ Slug penetrates Wall. 15512_ System corrupted: Component data lost. 15514_ Penetrated by Slug. 15543_ System corrupted: Heat flow error (+114). [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###?????###????????? | | ??????????????????????????????# """"" #????????? | | ??????????????????????????????# """"" #????????? | | ??????????????????????????????# """"" =#????????? | | ??????????????????????????????# """"" #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# ########## | | ??????????????????????????????? # # | | ????????????????????????????????? ??# =# | | ?????????????????####+#############+##### # | | ?????????????????# ## # | | ?????????????????# @ ## # | | ?????????????????# ## # | | ?????????????????# p ##[ ? | | ?????????????????####+############# ## ??? | | ??????????????????????????????????# ## ????? | | ??????????????????????????????????# ###+####??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #? | | ????????????????????????????????########## #? | | ????????????????????????????????# ] # # | | ????????????????????????????????# # # = | | ????????????????????????????????# + + | | ????????????????????????????????#"""" # # | | ?????????????????????????????????"""" # #### | | ?????????????????????????????????"""" ?# #??? | | ?????????????????????????????????"""" ?# #??? | | ????????????????????????????????? ??# #??? | | ????????????????????????????????? ??# #### | | ????????????????????????????############## | | ????????????????????????????# # | | ?????????????????????????????? ! # | | ???????????????????????????????? ! ! # | | ?????????????????????????????????? # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 57 Energy Capacity 1305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 85 Base Temperature (-) 200 Heat Shielding 100 Armor Coverage 1225 Resistance: KI 25 Resistance: TH 25 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 6 Energy Filtering 50 Particle Charging 20 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Disposable Heat Sink | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Propulsion Shielding | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Hey, That's Mine! Prolific Hacker Tank We Are Legion Challenges ------------ None Game ------ Seed ExplosiveDisruptorInverter Manual? 0 Play Time 05:59:51 Cumulative 55.7 hours Start 2022.01.16 @ 17:49:48 End 2022.01.20 @ 22:03:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ff1f6e1-e1c0-44b6-ba80-bb94564994c8