Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 22:10:15 Player: BELIAL Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1201) 1201 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 4491 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 513/700 Matter 295/300 Energy 159/160 System Corruption 0% Temperature Cool (14) Movement Flying (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Cesium-ion Thruster > --- UTILITY (6) ------ Improved Signal Interpreter ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Deuterium Engine Structural Scanner Layered Light Armor Plating System Shield System Restoration Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Scythe Lance > --- INVENTORY -------- Structural Scanner ECM Suite Layered Light Armor Plating [Rating: 41] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Scythe Energy Gun EM Shotgun Ballistic Gun Assault Rifle Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . 1 . 1 2 . . Weapon . | . . . . . . . . Parts Attached 69 | 6 . 10 9 14 7 . 23 Power 10 | 1 . 1 2 2 1 . 3 Engine 6 | 1 . 1 2 2 . . . Core 4 | . . . . . 1 . 3 Reactor . | . . . . . . . . Propulsion 26 | 2 . 3 4 7 1 . 9 Treads 3 | . . . 3 . . . . Leg 6 | 2 . 3 1 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 17 | . . . . 7 1 . 9 Utility 19 | 1 . 3 . 4 4 . 7 Device 8 | . . 1 . 3 1 . 3 Storage 2 | 1 . 1 . . . . . Processor 3 | . . 1 . 1 . . 1 Hackware 6 | . . . . . 3 . 3 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 14 | 2 . 3 3 1 1 . 4 Energy Gun 5 | 1 . 3 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 7 | . . . 2 1 1 . 3 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Corrupted Parts 1 | . . 1 . . . . . System Corruption 1 | . . 1 . . . . . Parts Lost 21 | . . 2 8 6 . . 5 Power 3 | . . . 1 1 . . 1 Propulsion 12 | . . 1 4 3 . . 4 Utility 1 | . . . . 1 . . . Weapon 5 | . . 1 3 1 . . . Highest Loss Streak 8 | . . 1 8 4 . . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 85 97 75 81 100 100 82 Engine 6 | . 14 11 7 8 2 . . Core 1 | . . . . . 4 7 5 Treads 4 | . . . 13 12 . . . Leg 10 | . 28 31 5 . . . . Flight 11 | . . . . 11 30 30 23 Device 10 | . . 10 11 14 13 15 7 Storage 6 | . 14 11 11 6 . . . Processor 9 | . . 10 11 11 12 7 5 Hackware 7 | . . . . . 19 23 24 Energy Gun 3 | . 14 10 3 . . . . Ballistic Gun 3 | . 14 11 . . . . . Slashing Weapon 8 | . . . 12 17 15 15 7 Piercing Weapon 1 | . . . . . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 24 | 12 12 24 22 23 13 13 13 Greatest Support 40 | 20 20 30 40 40 18 18 18 Greatest Overweight (x) 4 | 3 . 1 4 4 . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 5 5 5 Average Capacity 7 | 7 8 8 10 8 5 5 5 Most Carried 10 | 4 7 10 10 9 5 4 5 Average Carried 5 | 2 5 7 5 5 3 3 3 Final Capacity 10 | 8 8 10 10 5 5 5 5 Final Carried 10 | 4 7 10 5 5 3 4 5 Class Distribution -------------------- 44% | Mutant 20% | Hacker-Sprinter 17% | Scavenger-Sprinter 11% | Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Assassin | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 981 | 260 12 222 65 130 15 . 277 Remotely . | . . . . . . . . Salvage Created 1705 | . 35 766 159 193 15 . 537 Parts 134 | . 2 56 8 23 2 . 43 Haulers Intercepted 3 | . . 2 . 1 . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 34 | . 1 19 5 6 . . 3 Melee 12 | . . . 3 6 . . 3 Guns 20 | . 1 17 2 . . . . AOE 2 | . . 2 . . . . . Classes Destroyed 13 | . 1 4 2 1 1 . 4 Worker 2 | . . . . . 1 . 1 Builder 2 | . . . . 1 . . 1 Tunneler 2 | . . . . . . . 2 Hauler 3 | . . 2 . 1 . . . Recycler 3 | . . . . . . . 3 Operator 4 | . . 1 . 1 . . 2 Watcher 1 | . . . . . . . 1 Swarmer 14 | . . 8 . 6 . . . Grunt 11 | . 1 7 2 . . . 1 Duelist 1 | . . . 1 . . . . Sentry 4 | . . 4 . . . . . Demolisher 2 | . . . 2 . . . . Programmer 2 | . . . . . . . 2 Best Kill Streak 4 | . 1 4 2 2 1 . 3 Combat Bots Only 4 | . 1 4 2 2 . . 1 Max Kills in Single Turn 2 | . 1 2 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . 2 . . . . . Melee 1 | . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 274 | . 5 81 42 68 1 . 77 Missed 75 | . 2 19 8 15 1 . 30 Damage Taken 2674 | . 33 696 970 459 . . 516 Core 693 | . 11 93 289 113 . . 187 Absorbed by Shields 10 | . . . . . . . 10 Regen/Repaired (Parts) 46 | . . . . . . . 46 Core Remaining (%) 69 | 100 95 . 4 79 . . . Volleys Fired 55 | . 4 44 7 . . . . Largest 2 | . 2 2 2 . . . . Hottest 106 | . 70 76 106 . . . . Shots Fired 108 | . 8 87 13 . . . . Gun 108 | . 8 87 13 . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 50 | . 4 44 2 . . . . Thermal 24 | . 4 9 11 . . . . Explosive . | . . . . . . . . Electromagnetic 34 | . . 34 . . . . . Robot Hit Streak 18 | . 6 18 11 . . . . Robot Miss Streak 4 | . 1 4 1 . . . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 126 | . 6 65 21 12 1 . 21 Core Hits 66 | . 2 36 9 7 1 . 11 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 7 | . . 2 2 1 . . 2 Destroy 2 | . . 2 . . . . . Sever 3 | . . . 2 1 . . . Impale 2 | . . . . . . . 2 Melee Attacks 101 | . . . 18 34 6 . 43 Impact . | . . . . . . . . Slashing 67 | . . . 18 34 6 . 9 Piercing 34 | . . . . . . . 34 Sneak Attacks 13 | . . . . 3 1 . 9 Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . 2 . . . 2 Damage Inflicted 3280 | . 70 1015 430 509 79 . 1177 Guns 1087 | . 70 881 136 . . . . Cannons . | . . . . . . . . Explosions 134 | . . 134 . . . . . Melee 2059 | . . . 294 509 79 . 1177 Ramming . | . . . . . . . . Kinetic 390 | . 33 329 28 . . . . Thermal 367 | . 37 222 108 . . . . Explosive . | . . . . . . . . Electromagnetic 464 | . . 464 . . . . . Impact . | . . . . . . . . Slashing 1164 | . . . 294 509 79 . 282 Piercing 895 | . . . . . . . 895 Highest Corruption 3 | . . 1 1 . . . 3 Average Corruption 1 | . . 1 1 . . . 2 Corruption Purged 3 | . . . . . . . 3 Corruption Blocked . | . . . . . . . . Effects 6 | . . 2 1 . . . 3 Message Errors 2 | . . 2 . . . . . Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . 1 . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 326 | . . . . 48 . . 278 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 326 | . . . . 48 . . 278 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 39 | . . 39 . . . . . Shots 1 | . . 1 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 99 | . 54 45 99 . . . 6 Average Temperature 21 | . 32 12 41 . . . 4 Received Heat Transfer 431 | . 18 171 93 . . . 149 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 779 | . 111 372 296 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Peak Influence 466 | . 35 466 203 132 132 81 325 Initial 123 | . . 14 123 78 59 51 56 Average 129 | . 13 224 153 79 93 75 124 Maximum Alert Level 2 | . . 2 1 . . . 1 Low Security (%) 79 | 100 100 43 74 100 100 100 82 Level 1 15 | . . 36 25 . . . 17 Level 2 5 | . . 19 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . 1 . 1 1 . 4 Investigation 2 | . . . . . 1 . 1 Extermination 2 | . . . . . . . 2 Reinforcement 3 | . . 1 . 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 5 | . . 3 . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 2 31 9 9 5 5 36 Peak Tracking Total 10 | . 2 5 10 4 2 5 9 Tactical Retreats 14 | . . 1 1 3 1 . 8 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 8 | . . . . . 2 . 6 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 4 | . . 4 . . . . . Max in Single Turn 4 | . . 4 . . . . . Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 30 | . 1 4 . 2 7 . 16 Terminals 20 | . . 3 . 1 5 . 11 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 4 | . 1 1 . . 1 . 1 Scanalyzers 2 | . . . . . 1 . 1 Garrison Access 2 | . . . . 1 . . 1 Total Hacks 72 | . 4 10 . 4 13 . 41 Successful 31 | . . 2 . 3 5 . 21 Failed 41 | . 4 8 . 1 8 . 20 Catastrophic 5 | . 1 . . . 3 . 1 Database Lockouts . | . . . . . . . . Manual 34 | . . 6 . 2 6 . 20 Terminals 48 | . . 7 . 3 8 . 30 Fabricators 3 | . . . . . . . 3 Repair Stations 2 | . . . . . . . 2 Recycling Units 11 | . 4 3 . . 2 . 2 Scanalyzers 5 | . . . . . 3 . 2 Garrison Access 3 | . . . . 1 . . 2 Terminal Hacks 14 | . . 1 . 2 1 . 10 Part Schematic 3 | . . . . . . . 3 Prototype ID Bank 2 | . . . . 2 . . . Open DSF 1 | . . . . . . . 1 Terminal Index 2 | . . . . . 1 . 1 Fabricator Index 1 | . . . . . . . 1 Unreport Threat 2 | . . 1 . . . . 1 Locate Traps 1 | . . . . . . . 1 Recall Investigation 1 | . . . . . . . 1 Recall Extermination 1 | . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 3 | . . 1 . . 1 . 1 Retrieve Components 3 | . . 1 . . 1 . 1 Scanalyzer 3 | . . . . . 2 . 1 Insert Component 2 | . . . . . 1 . 1 Analyze 1 | . . . . . 1 . . Garrison Access Hacks 2 | . . . . 1 . . 1 Seal Access 2 | . . . . 1 . . 1 Unauthorized Hacks 5 | . . . . . 1 . 4 Terminals 4 | . . . . . 1 . 3 Assimilate 2 | . . . . . . . 2 Botnet 2 | . . . . . 1 . 1 Fabricators 1 | . . . . . . . 1 Prioritize 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 Used 1 | . . . . 1 . . . Hacking Detections 27 | . 1 4 . 1 7 . 14 Full Trace Events 3 | . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . 3 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 67 | . . . . . . . 67 Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 39 | . . . . . . . 39 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 15 | . . 3 . . 3 . 9 Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . 26 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 2577 | 61 135 648 254 626 209 74 570 Spaces Moved 2534 | 44 98 318 103 315 377 167 1112 Core 21 | 16 . . 2 1 . . 2 Treads 176 | . . . 88 88 . . . Legs 457 | 28 98 318 13 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1880 | . . . . 226 377 167 1110 Fastest Speed 26 | 50 120 120 120 31 29 29 26 Average Speed 57 | 110 120 127 163 67 30 29 29 Slowest Speed 250 | 200 120 190 250 250 31 29 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 28 28 18 27 17 78 42 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 18 | . . . . 5 4 . 9 Terrain Destroyed 60 | . . 42 . 5 4 . 9 Melee 18 | . . . . 5 4 . 9 Projectile . | . . . . . . . . AOE 42 | . . 42 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 3400 | 53 107 473 150 682 462 191 1282 Wait 550 | . 3 85 14 310 47 24 67 Move 2511 | 43 97 317 102 314 377 166 1095 Hop 8 | . . . . . . . 8 Pick Up 39 | 4 3 10 2 8 3 1 8 Fast Attach 28 | 6 . 3 2 5 . . 12 Attach 25 | . . 4 7 6 3 . 5 Detach 2 | . . . . . . . 2 Swap 16 | . . 3 . 3 4 . 6 Drop 28 | . . 7 . 7 5 . 9 Fire 55 | . 4 44 7 . . . . Melee 88 | . . . 16 29 5 . 38 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 50 | . . . . . 18 . 32 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Sto / [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 5) 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 334 | -9/Materials | Build established: Mutant 686 | -9/Materials | Discovered new exit (range 9) 843 | -9/Materials | Identified exit to Mines 845 | -9/Materials | Entered Mines 846 | -9/Mines | Assembled infested the area 903 | -9/Mines | Core integrity fell below 50% 928 | -9/Mines | Lost 8 parts (1p4n3w) 931 | -9/Mines | Discovered new exit (range 11) 947 | -9/Mines | Identified exit to Materials 1023 | -9/Mines | Core integrity fell below 20% 1099 | -9/Mines | Entered Materials 1099 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1553 | -8/Materials | Lost 4 parts (1p2n1w) 1697 | -8/Materials | Discovered new exit (range 5) 1698 | -8/Materials | Identified exit to Factory 1725 | -8/Materials | Entered Factory 1725 | -7/Factory | Evolved 2 slots: Utility x2 1760 | -7/Factory | Discovered new exit (range 4) 1761 | -7/Factory | Identified exit to Storage 1830 | -7/Factory | Discovered new exit (range 11) 1849 | -7/Factory | Discovered exit to Storage (range 15) 1894 | -7/Factory | Build established: Scavenger-Sprinter 1934 | -7/Factory | Manually triggered Chute Trap 1934 | -7/Factory | Sucked down chute 1934 | -7/Factory | Entered Waste 1945 | -7/Waste | Spotted C-40 Crusher 1947 | -7/Waste | Spotted C-40 Crusher 1947 | -7/Waste | Spotted C-40 Crusher 1947 | -7/Waste | Spotted C-40 Crusher 1991 | -7/Waste | Spotted C-40 Crusher 1995 | -7/Waste | Spotted C-40 Crusher 2005 | -7/Waste | Discovered new exit (range 10) 2007 | -7/Waste | Identified exit to Factory 2008 | -7/Waste | Entered Factory 2038 | -7/Factory | Discovered new exit (range 15) 2042 | -7/Factory | Identified exit to Factory 2157 | -7/Factory | Repaired Broken Lance 2165 | -7/Factory | Discovered new exit (range 15) 2237 | -7/Factory | Discovered exit to Storage (range 6) 2338 | -7/Factory | Build established: Hacker-Sprinter 2363 | -7/Factory | Discovered exit to Factory (range 6) 2578 | -7/Factory | Self-destructed Last Messages --------------- Initiate build sequence. >>Trojan(Prioritize) Trojan loaded successfully. Testing... Prioritization routine active. >>Build Building Imp. Cesium-ion Thruster... ETC: 67 ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. W-25 Informer sends out distress signal. Acquired System Shield. Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad FVX89G2WYQ. U-05 Engineer builds a Wall. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." VTOL Module destroyed. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | """"""" #?????????????????????????????????????? | | """"""" #?????????????????????????????????????? | | """"""" #?????????????????????????????????????? | | """"""" #?????????????????????????????????????? | | #?????????????????????????????????????? | | """"""" #?????????????????????????????????????? | | """"""" #?????????????????????????????????????? | | """"""" #?????????????????????????????????????? | | """"""" #?????????????????????????????????????? | | #?????????????????????????????????????? | | ###+#+############????????##?????????????????????? | | ??# + [ #??###### #######??? ??????? | | ??# # """"???# !Y #?? ????? | | ??# # """"???# "" #?? #???? | | ??# ^ + """"#??# "F #?? #???? | | ??# # """"#??# """ ! #?? #???? | | ??# # """"#??# """@ #??? ????? | | ??# # """"#??# !! #??? ?????? | | ??# # """"#??# ! #???# ####### | | ??# # #??# #???# # | | ??# ###"######??# """"""""" #???# # | | ??+ ####"#####??# #???# # | | ??# # #??# """"""""" #???# # | | ??# # """" "#??# #???# # | | #?# # """" "#??#######+########## # | | "?# #[ """" "#?????# # | | ? # # """" T#?????# # | | ? # # "#?????# "" # | | ??/ + "#?????# """ """ """ "" # | | ??# # "#?????# """ """ """ T" " | | ??# # #?????# """ """ """ "" # | | ??# ####+#####?????# "" #####+# | | ??# #???????# """ """ """ | | ??# #???????+ """ """ """ | | ??# #???????# """ """ """ | | ??# #???????# ? | | ??# #???????# ? | | ### #???????# ##?################+# | | ### ^ #???????# #??????## | | #???????# ########" "" | | ^ #???????# # # "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakDynamicProtomatter Manual? 0 Play Time 00:35:50 Cumulative 118.7 hours Start 2024.06.07 @ 21:37:34 End 2024.06.07 @ 22:10:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4fd4408f-47eb-49b5-b8c2-6237d6d92240