Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 21:06:33 Player: MLGOON Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (17) 85 Value Destroyed (446) 446 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4891 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Enhanced Optical Array Signal Interpreter Target Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Trap Extractor (0/4) Beam Rifle Flak Gun Proton Missile Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Experimental Sensor Array Signal Interpreter Target Analyzer Hacking Suite > --- WEAPON ----------- Plasma Cutter Chainsword Chainsword > --- INVENTORY -------- Trap Extractor Beam Rifle Flak Gun Proton Missile Launcher Mini Grenade Launcher [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . 2 . . . . . Utility 4 | . . 2 . . 1 . . 1 . Weapon 1 | . . . . . 1 . . . . Parts Attached 53 | 5 6 19 1 5 3 2 2 6 4 Power 5 | 1 . 1 . 1 . . 1 1 . Engine 3 | 1 . 1 . . . . 1 . . Core 2 | . . . . 1 . . . 1 . Reactor . | . . . . . . . . . . Propulsion 15 | 2 2 4 . 2 1 1 . . 3 Treads 3 | . 2 1 . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 2 | . . . . . 1 1 . . . Flight 8 | . . 3 . 2 . . . . 3 Utility 17 | . 4 7 1 1 1 . . 2 1 Device 6 | . . 3 1 1 . . . 1 . Storage 3 | . 2 1 . . . . . . . Processor 4 | . . 1 . . 1 . . 1 1 Hackware 1 | . 1 . . . . . . . . Protection 3 | . 1 2 . . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 . 7 . 1 1 1 1 3 . Energy Gun 8 | 2 . 4 . . . 1 . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | . . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 2 . Parts Lost 20 | . . 3 . 1 . 2 1 1 12 Power 4 | . . . . . . . 1 1 2 Propulsion 9 | . . 1 . . . 2 . . 6 Utility 2 | . . 1 . . . . . . 1 Weapon 5 | . . 1 . 1 . . . . 3 Highest Loss Streak 12 | . . 2 . 1 . 2 1 1 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 94 94 88 89 79 90 91 90 79 Engine 6 | . 14 11 11 . . . 6 6 3 Core 2 | . . . . 9 7 7 . 4 5 Treads 3 | . 9 15 . . . . . . . Leg 2 | . 18 . . . . . . . . Hover 6 | . . . . . . 14 15 13 8 Flight 9 | . . 6 22 27 23 7 7 6 6 Device 10 | . . 4 11 18 15 15 15 14 6 Storage 2 | . 11 7 . . . . . . . Processor 12 | . . 10 11 9 15 15 15 17 24 Hackware 8 | . 9 11 11 9 7 7 7 6 6 Protection 1 | . 2 5 . . . . . . . Energy Gun 10 | . 28 17 11 7 . 5 7 1 . Ballistic Gun 4 | . . 2 11 9 7 7 7 1 . Launcher 1 | . . . . . 1 7 1 . . Special Weapon 2 | . . . . . . . 5 6 4 Slashing Weapon 1 | . . . . . . . . 8 12 Peak Build Rating 62 | 5 9 15 20 24 30 35 35 51 62 Average Rating 25 | 4 7 12 17 23 25 33 33 47 44 On Entrance 21 | . 5 9 11 19 22 30 35 33 51 Naked Turns . | . . . . . . . . . . Heaviest Build 24 | 8 13 24 8 12 10 13 13 21 20 Greatest Support 43 | 20 40 43 8 12 12 18 18 18 21 Greatest Overweight (x) 3 | . 1 3 . . . 2 . 2 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 10 5 5 5 5 5 5 5 Average Capacity 5 | 5 7 8 5 5 5 5 5 5 5 Most Carried 10 | 5 8 10 5 5 5 5 5 5 5 Average Carried 5 | 3 6 8 4 4 4 3 4 4 5 Final Capacity 8 | 5 8 5 5 5 5 5 5 5 5 Final Carried 8 | 5 8 5 5 5 4 5 4 5 5 Class Distribution -------------------- 33% | Scavenger-Skirmisher 28% | Mutant 26% | Scavenger-Mutant 11% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Assassin | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Matter Collected 769 | 238 116 199 . . . 133 26 . 57 Remotely . | . . . . . . . . . . Salvage Created 433 | . 96 258 . . . 22 . . 57 Parts 48 | . 7 31 . . . 3 . . 7 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Combat Hostiles Destroyed 15 | . 2 11 . . . 1 . . 1 Melee 1 | . . . . . . . . . 1 Guns 8 | . 2 5 . . . 1 . . . AOE 6 | . . 6 . . . . . . . Classes Destroyed 7 | . 2 3 . . . 1 . . 1 Worker 1 | . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . Swarmer 7 | . . 7 . . . . . . . Grunt 3 | . 2 1 . . . . . . . Sentry 3 | . . 3 . . . . . . . Specialist 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . 1 . . . Best Kill Streak 8 | . 2 8 . . . 1 . . 1 Combat Bots Only 8 | . 2 8 . . . 1 . . 1 Max Kills in Single Turn 3 | . 1 3 . . . 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Hostile Shots Fired 198 | . 27 58 . 18 . 4 12 . 79 Missed 68 | . 4 25 . 10 . . 7 . 22 Damage Taken 2257 | . 252 390 . 108 . 106 88 4 1309 Core 1073 | . 54 76 . 62 . 31 . . 850 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 88 | 100 78 . 81 88 . . 95 . . Volleys Fired 39 | . 12 18 . 5 . 3 . 1 . Largest 3 | . 2 2 . 2 . 2 . 3 . Hottest 106 | . 90 106 . 76 . 50 . 95 . Shots Fired 77 | . 24 35 . 10 . 6 . 2 . Gun 71 | . 24 33 . 10 . 3 . 1 . Cannon . | . . . . . . . . . . Launcher 5 | . . 2 . . . 3 . . . Special 1 | . . . . . . . . 1 . Kinetic 12 | . . 4 . 5 . 3 . . . Thermal 48 | . 24 18 . 5 . . . 1 . Explosive 5 | . . 2 . . . 3 . . . Electromagnetic 12 | . . 11 . . . . . 1 . Robot Hit Streak 13 | . 5 13 . 1 . 3 . 4 . Robot Miss Streak 3 | . 2 1 . 3 . 3 . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 50 | . 16 24 . 4 . 3 . 1 2 Core Hits 30 | . 8 13 . 2 . 4 . 1 2 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . 1 3 . . . 1 . . . Burn 3 | . 1 2 . . . . . . . Destroy 1 | . . . . . . 1 . . . Corrupt 1 | . . 1 . . . . . . . Melee Attacks 5 | . . . . 2 . . . . 3 Impact . | . . . . . . . . . . Slashing 3 | . . . . . . . . . 3 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1116 | . 212 691 . 31 . 76 . 28 78 Guns 602 | . 212 323 . 31 . 16 . 20 . Cannons . | . . . . . . . . . . Explosions 428 | . . 368 . . . 60 . . . Melee 78 | . . . . . . . . . 78 Ramming 8 | . . . . . . . . 8 . Kinetic 55 | . . 22 . 17 . 16 . . . Thermal 484 | . 212 258 . 14 . . . . . Explosive 363 | . . 303 . . . 60 . . . Electromagnetic 128 | . . 108 . . . . . 20 . Impact . | . . . . . . . . . . Slashing 78 | . . . . . . . . . 78 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . 1 7 1 1 Message Errors 4 | . . . . . . 1 3 . . Matter Fused 1 | . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 46 | . . 46 . . . . . . . Projectiles . | . . . . . . . . . . Explosions 46 | . . 46 . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 66 | . . 12 . . . 50 . 4 . Shots 3 | . . 1 . . . 2 . . . Rammed 2 | . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . 2 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 394 | . 394 216 . 97 . 1 142 . 113 Average Temperature 116 | . 195 73 . 40 . 1 64 . 73 Received Heat Transfer 516 | . 138 81 . 54 . . 63 . 180 Effects 2 | . 2 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 2 2 . . . . . . . Heat Transferred 1435 | . 632 766 . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Peak Influence 341 | . 55 341 60 52 25 . . 5 23 Initial 60 | . . 22 60 23 23 . . . 3 Average 48 | . 23 142 60 31 23 . . 2 9 Maximum Alert Level 1 | . . 1 . . . . . . . Low Security (%) 91 | 100 100 62 100 100 100 . . 100 100 Level 1 8 | . . 37 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 1 . 2 1 . . 1 2 Investigation 4 | . 1 . . 1 1 . . 1 . Extermination . | . . . . . . . . . . Reinforcement 4 | . . 1 . 1 . . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Distress Signals 4 | . . 2 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 53 | . 5 15 . 16 . 1 10 . 6 Peak Tracking Total 10 | . 3 8 . 10 . 1 4 . 5 Tactical Retreats 8 | . . 1 . 3 . . 4 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Traps Triggered 2 | . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Machines Accessed 12 | . 1 3 . 2 2 . . 4 . Terminals 6 | . . 3 . 1 . . . 2 . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 22 | . 1 5 . 3 3 . . 10 . Successful 17 | . 1 5 . 3 3 . . 5 . Failed 5 | . . . . . . . . 5 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . 3 . 1 . . . 2 . Terminals 11 | . . 5 . 1 . . . 5 . Fabricators 2 | . . . . . 2 . . . . Repair Stations 3 | . . . . . . . . 3 . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 5 | . . 2 . . . . . 3 . Robot Analysis 1 | . . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . Alert Level 1 | . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 2 | . . . . . . . . 2 . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . Report Inventory 2 | . 1 . . . 1 . . . . Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . . 3 . 1 . . . . . Terminals 4 | . . 3 . 1 . . . . . Botnet 4 | . . 3 . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 1 2 . 1 1 . . 3 . Full Trace Events 2 | . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 51 | . . . . . 51 . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . parse_system 1 | . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Total Allies 2 | . . . 2 . . . . . . Largest Group 2 | . . . 2 2 . . . . . Highest-Rated Group 45 | . . . 45 45 . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . . Total Damage 21 | . . . . 21 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Robot Analysis Total 1 | . . . . . . . . 1 . Derelict Logs Recovered 3 | . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Turns Passed 2566 | 77 336 401 187 282 76 202 538 387 80 Spaces Moved 2340 | 53 202 273 293 390 166 319 299 298 47 Core 5 | 1 . . . . . . . . 4 Treads 187 | . 64 123 . . . . . . . Legs 190 | 52 138 . . . . . . . . Wheels . | . . . . . . . . . . Hover 942 | . . . . . . 315 299 298 30 Flight 1016 | . . 150 293 390 166 4 . . 13 Fastest Speed 34 | 50 120 37 37 34 34 56 56 56 39 Average Speed 68 | 118 134 96 37 34 34 57 56 105 105 Slowest Speed 300 | 120 190 300 37 34 34 200 56 180 205 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . 2 . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 27 24 74 29 5 54 28 6 51 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . 1 . . Scrap Searched 4 | . . . . . . 3 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 45 | . . 15 . . . 30 . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 45 | . . 15 . . . 30 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Total 3193 | 64 244 374 373 526 184 330 668 358 72 Wait 687 | 2 11 41 71 118 13 3 368 43 17 Move 2319 | 52 201 268 292 381 165 318 298 297 47 Hop 6 | . . 2 . 4 . . . . . Pick Up 43 | 5 10 12 4 6 2 3 . 1 . Fast Attach 24 | 5 2 5 . . 1 1 . 6 4 Attach 16 | . 3 5 1 3 2 1 1 . . Detach 3 | . . 2 1 . . . . . . Swap 14 | . 1 9 . 2 . . 1 1 . Drop 31 | . 4 12 4 5 1 1 . 3 1 Fire 39 | . 12 18 . 5 . 3 . 1 . Melee 5 | . . . . 2 . . . . 3 Ram 2 | . . . . . . . . 2 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 4 | . . . . . . . . 4 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 13) 78 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Build established: Mutant 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Utility x2 700 | -9/Materials | Destroyed 8 combat bots 806 | -9/Materials | Discovered new exit (range 8) 815 | -9/Materials | Identified exit to Mines 815 | -9/Materials | Entered Mines 851 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 852 | -9/Mines | Found Prototype Device 853 | -9/Mines | Identified Exp. Sensor Array 870 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 913 | -9/Mines | Identified exit to Zion 961 | -9/Mines | Discovered new exit (range 8) 971 | -9/Mines | Build established: Scavenger-Mutant 975 | -9/Mines | Identified exit to Materials 979 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1002 | -9/Mines | Entered Materials 1002 | -8/Materials | Accompanied by 2 allies 1002 | -8/Materials | Evolved 2 slots: Propulsion x2 1010 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1279 | -8/Materials | Discovered new exit (range 15) 1284 | -8/Materials | Identified exit to Factory 1284 | -8/Materials | Entered Factory 1284 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1353 | -7/Factory | Discovered new exit (range 6) 1355 | -7/Factory | Identified exit to Lower Caves 1360 | -7/Factory | Entered Lower Caves 1431 | -7/Lower Caves | Learned Factory emergency access door positions 1433 | -7/Lower Caves | Learned Factory interactive machine intel 1554 | -7/Lower Caves | Discovered new exit (range 6) 1561 | -7/Lower Caves | Identified exit to Lower Caves 1562 | -7/Lower Caves | Entered another Lower Caves area 1661 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2095 | -7/Lower Caves | Discovered new exit (range 9) 2100 | -7/Lower Caves | Entered Factory 2100 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2101 | -6/Factory | Identified exit to Lower Caves 2103 | -6/Factory | Loaded intel: 52 interactive machine locations 2387 | -6/Factory | Identified exit to DSF 2487 | -6/Factory | Entered DSF 2493 | -6/DSF | Build established: Scavenger-Assassin 2515 | -6/DSF | Discovered new exit (range 21) 2529 | -6/DSF | Additional patrols routed to DSF 2554 | -6/DSF | Core integrity fell below 50% 2564 | -6/DSF | Core integrity fell below 20% 2567 | -6/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02544_ Penetrated by Slug. 02544_ Gravmag System destroyed. 02545_ Knocked back. 02547_ Penetrated by Slug. 02548_ Plasma Cutter destroyed. 02548_ Knocked back. 02548_ Slug penetrates Wall. 02550_ Penetrated by Slug. 02550_ Enh. Nuclear Core destroyed. 02551_ Knocked back. 02551_ Chainsword destroyed. 02552_ Slug penetrates Wall. 02552_ Field Propulsion Drive destroyed. 02553_ Knocked back. 02553_ Penetrated by Slug. 02553_ H-61 Shepherd destroyed. 02556_ Slug penetrates Wall. 02557_ Penetrated by Slug. 02565_ Chainsword destroyed. 02566_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????######?????????????????????? | | ?????????????????????? !!! ??????????"""????????? | | ?????????????????????? !!! ??????????""""???????? | | ?????????????????????? ?????????? <"???????? | | ?????????????????????? ?????????? "???????? | | ??????????????????????# #?????????? "???????? | | ????????????????????### #??????????# #???????? | | ????????????????????? =??????????# #???????? | | ????????????????????? =??????????] ]???????? | | ?????????????????????? =??????????] ]???????? | | ????????????????????### ##????????## ##??????? | | ????????????????????#== !!????????]] ]#??????? | | ????????????????????#== !??????????] ]#??????? | | ?????????????????????== !??????????] ]???????? | | ??????????????????????# #?########## ###?????? | | ????????????????#!???## ### =" ## !!#?????? | | ??????# ##!!!#!!!##A% A##== ; h ## !!#?????? | | ??????#// ^ @ % % %x #?????? | | ??????#// !%= % h #?????? | | ??????#// ]!! % x #?????? | | ??????# ##***#[[[##A A##!!!# x ## !!#?????? | | ????????????#???#[[??## ###!!!# ## !!#?????? | | ????????????????#?????# #?########## ###?????? | | ?????????????????????!! [????????# !#??????? | | ????????????????????#!! [????????# !#??????? | | ????????????????????#!! [[???????# !#??????? | | ????????????????????### ##???????### ##??????? | | ?????????????????????? ????????#!! !#??????? | | ????????????????????? ????????#!! !#??????? | | ????????????????????? ????????###! ##??????? | | ????????????????????### #?????#???## ###?????? | | ??????????????????????# ###!!!#!!## =!""####??? | | ????????????????? ![* """""#??? | | ????????????????? [ ""##"#??? | | ????????????????????# !!# #!!##"""""#??#??? | | ????????????????????# !?##??###?#"""""#?????? | | ?????????????????????######?????????##"####?????? | | ?????????????????????????????????????#"#????????? | | ?????????????????????????????????????#""????????? | | ?????????????????????????????????????###????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 65 Energy Generation 22 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 63 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteGravmagLeg Manual? 0 Play Time 00:49:40 Cumulative 15.8 hours Start 2025.03.03 @ 19:05:55 End 2025.03.03 @ 21:06:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65993709-0caa-4908-a6e0-ef4be114d900