Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 15:25:24 Player: IA-Sg3M Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (200) 1000 Value Destroyed (6068) 6068 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (771) 771 TOTAL SCORE: 11279 Bonus ------- High Alert Combat Kills 783 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 39/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Advanced Terrain Scanner EM Disruption Field Improved EM Pulse Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Reflective Plating > --- WEAPON ----------- Gauss Rifle Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Armored Treads Armored Treads Armored Wheel Improved Cooling System Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Reflective Plating EM Disruption Field Hardlight Generator High-powered Tractor Beam Improved EM Pulse Cannon Assault Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon Shock Bomb Launcher Proton Missile Launcher Missile Launcher Heavy Missile Launcher Plasma Cutter [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Hardlight Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 1 . 1 . 1 Utility 5 | . . 1 . 1 2 1 Weapon . | . . . . . . . Parts Attached 189 | . 7 12 43 34 49 44 Power 15 | . . 2 6 1 3 3 Engine 15 | . . 2 6 1 3 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 52 | . 2 4 11 9 16 10 Treads 42 | . 2 2 8 8 14 8 Leg . | . . . . . . . Wheel 10 | . . 2 3 1 2 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 62 | . 3 3 7 10 21 18 Device 15 | . . . 1 . 4 10 Storage 3 | . 2 . . . 1 . Processor 11 | . . 1 2 3 4 1 Hackware 3 | . . . . . 2 1 Protection 30 | . 1 2 4 7 10 6 Artifact . | . . . . . . . Weapon 60 | . 2 3 19 14 9 13 Energy Gun 16 | . . 2 10 4 . . Energy Cannon 5 | . . . 3 2 . . Ballistic Gun 9 | . . . . 2 6 1 Ballistic Cannon 16 | . 2 1 2 3 1 7 Launcher 8 | . . . . 3 1 4 Special Weapon 4 | . . . 4 . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 1 4 . 2 . Corrupted Parts 2 | . 1 . . 1 . . System Corruption 3 | . 1 . . 2 . . Parts Lost 52 | . 1 1 8 9 7 26 Power 5 | . 1 . 1 . 1 2 Propulsion 20 | . . 1 3 3 2 11 Utility 15 | . . . 2 1 4 8 Weapon 12 | . . . 2 5 . 5 Highest Loss Streak 7 | . 1 1 6 2 3 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 92 99 99 99 99 94 Engine 8 | . 11 11 10 9 6 4 Treads 24 | . 20 28 22 26 22 29 Wheel 6 | . . 4 10 8 6 1 Device 3 | . . . . . 7 6 Storage 8 | . 14 11 11 9 7 5 Processor 15 | . . 10 15 18 15 23 Hackware 1 | . . . . . 4 1 Protection 7 | . 9 11 5 8 8 5 Energy Gun 5 | . 3 12 12 6 . . Energy Cannon 2 | . . . 4 7 . . Ballistic Gun 4 | . 4 . . . 11 5 Ballistic Cannon 3 | . 19 9 . 3 1 6 Special Weapon 1 | . . . 4 . . . Peak Build Rating 56 | . 7 20 23 30 43 56 Average Rating 30 | . 6 16 21 27 39 50 On Entrance 18 | 6 6 6 20 22 29 42 Naked Turns 24 | . . . . . . 24 Heaviest Build 116 | 14 87 97 101 107 116 114 Greatest Support 114 | 20 40 60 63 20 60 114 Greatest Overweight (x) 31 | . 2 9 31 8 9 8 Average Overweight (x) 6 | . . 4 7 7 7 2 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 Average Capacity 24 | . 10 25 25 25 25 24 Most Carried 25 | . 9 25 25 25 25 25 Average Carried 22 | . 7 20 21 23 24 20 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 6 9 25 21 25 24 4 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 4710 | 200 77 489 690 413 1475 1366 Remotely 476 | . . . . . . 476 Salvage Created 8111 | . 188 765 963 2118 2226 1851 Parts 416 | . 12 57 50 91 128 78 Haulers Intercepted 19 | . 2 2 6 3 5 1 Recyclers Shooed 9 | . . . 1 3 2 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 122 | . 5 17 12 26 29 33 Guns 61 | . 1 8 7 10 23 12 Cannons 36 | . 4 9 2 5 3 13 AOE 19 | . . . 3 5 3 8 Classes Destroyed 15 | . 4 4 1 3 1 2 Worker 15 | . . 2 3 1 6 3 Builder 12 | . . . . 3 5 4 Hauler 19 | . 2 2 6 3 5 1 Recycler 14 | . . 1 3 3 5 2 Mechanic 2 | . . . . 1 . 1 Operator 4 | . . . 2 1 1 . Watcher 12 | . 1 2 1 4 2 2 Swarmer 24 | . 2 6 9 . . 7 Grunt 65 | . 3 7 2 18 16 19 Brawler 2 | . . 1 . . 1 . Duelist 2 | . . . . . . 2 Sentry 16 | . . 3 1 7 3 2 Hunter 3 | . . . . 1 2 . Programmer 9 | . . . . . 7 2 Behemoth 1 | . . . . . . 1 Best Kill Streak 12 | . 3 7 3 10 12 8 Combat Bots Only 7 | . 2 7 3 6 3 5 Max Kills in Single Turn 4 | . 1 2 2 4 4 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 2 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 1090 | . 19 65 161 119 309 417 Missed 324 | . 4 17 50 40 100 113 Damage Taken 11676 | . 202 530 1914 1365 2506 5159 Core 1522 | . 31 90 192 80 226 903 Absorbed by Shields 612 | . . . . . 432 180 Redirected to Shielding 61 | . 14 37 10 . . . Ignored by Resistances 125 | . . . . . 25 100 Regen/Repaired (Parts) 394 | . . . 65 189 140 . Core Remaining (%) 73 | 100 87 . 29 85 67 . Volleys Fired 518 | . 28 44 76 97 143 130 Largest 2 | . 2 2 2 2 2 2 Hottest 108 | . 70 90 101 108 76 106 Shots Fired 970 | . 56 89 138 172 278 237 Gun 544 | . 8 33 74 87 245 97 Cannon 389 | . 48 56 53 75 31 126 Launcher 26 | . . . . 10 2 14 Special 11 | . . . 11 . . . Kinetic 664 | . 52 56 40 17 276 223 Thermal 15 | . 4 . 11 . . . Explosive 3 | . . . . . . 3 Electromagnetic 288 | . . 33 87 155 2 11 Robot Hit Streak 36 | . 3 7 13 32 36 34 Robot Miss Streak 6 | . 6 4 4 3 5 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 4 | . . 1 1 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 741 | . 26 52 100 138 229 196 Core Hits 401 | . 9 30 47 82 99 134 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 22 | . 2 . . 1 3 16 Destroy 4 | . . . . . 2 2 Blast 17 | . 2 . . . 1 14 Corrupt 1 | . . . . 1 . . Melee Attacks 3 | . . . . . 1 2 Impact . | . . . . . . . Slashing 3 | . . . . . 1 2 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 19086 | . 533 1095 1848 4368 5506 5736 Guns 8507 | . 51 423 877 1350 4289 1517 Cannons 6658 | . 394 613 628 1525 522 2976 Explosions 3469 | . 88 45 264 1493 532 1047 Melee 102 | . . . . . 63 39 Ramming 271 | . . 14 . . 100 157 Kinetic 11086 | . 421 613 508 240 4811 4493 Thermal 1298 | . 24 45 343 878 . 8 Explosive 340 | . 88 . . . . 252 Electromagnetic 5989 | . . 423 997 3250 532 787 Impact . | . . . . . . . Slashing 102 | . . . . . 63 39 Piercing . | . . . . . . . Highest Corruption 18 | . 2 3 18 2 11 14 Average Corruption 5 | . 1 2 9 2 3 2 Corruption Purged . | . . . . . . . Corruption Blocked 1 | . . . . . 1 . Effects 216 | . 1 21 101 3 70 20 Message Errors 53 | . . 9 25 . 17 2 Matter Fused 49 | . 1 5 19 2 19 3 Heat Flow Errors 34 | . . 2 20 . 6 6 Energy Discharges 25 | . . 1 13 1 9 1 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 23 | . . 2 10 . 8 3 Data Loss (major) 8 | . . 1 4 . 3 . Misfires 12 | . . 1 7 . 2 2 Alerts 5 | . . . 1 . 3 1 Misdirections 2 | . . . . . . 2 Weapon Failures 3 | . . . 1 . 2 . Overload Shots . | . . . . . . . Overflow Damage 155 | . 2 . 27 68 18 40 Projectiles 86 | . 2 . 3 50 16 15 Explosions 69 | . . . 24 18 2 25 Melee . | . . . . . . . Knockbacks 57 | . 7 2 10 6 3 29 Impact . | . . . . . . . Kinetic 53 | . 7 1 10 5 3 27 Secondary 4 | . . 1 . 1 . 2 Self-Inflicted Damage 477 | . . 32 . 110 28 307 Shots 19 | . . 1 . 8 1 9 Rammed 30 | . . 3 . 1 9 17 Targets Rammed 35 | . . 3 . 1 11 20 Kicked . | . . . . . . . Crushed 5 | . . . . . 2 3 Highest Temperature 345 | . 81 284 273 181 254 345 Average Temperature 64 | . 27 65 83 47 60 73 Received Heat Transfer 3039 | . 75 186 90 621 635 1432 Effects 4 | . . 2 1 . . 1 Energy Bleed 3 | . . 2 1 . . . Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 9 | . . . . 6 . 3 Combat Hostiles 6 | . . . . 6 . . Parts Fried 31 | . . . 4 20 . 7 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 2 2 . . Heat Transferred 1483 | . 74 50 459 850 . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 22 | . . 2 5 12 2 1 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Peak Influence 1037 | . 306 242 285 563 681 1037 Initial 306 | . . 46 70 24 227 306 Average 290 | . 153 121 67 323 362 707 Maximum Alert Level 3 | . 1 1 1 2 2 3 Low Security (%) 43 | . 54 80 92 38 7 . Level 1 28 | . 45 19 7 5 65 16 Level 2 20 | . . . . 55 27 26 Level 3 7 | . . . . . . 57 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 37 | . . 3 5 5 12 12 Investigation 6 | . . 3 1 . . 2 Extermination 9 | . . . . . 7 2 Reinforcement 15 | . . . 2 4 5 4 Assault 1 | . . . . . . 1 Garrison 6 | . . . 2 1 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 12 | . 2 1 2 3 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 240 | . 11 21 45 51 45 67 Peak Tracking Total 8 | . 4 5 5 5 4 8 Tactical Retreats 27 | . 2 1 6 6 3 9 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 4 | . 1 2 . 1 . . Indirectly 1 | . . . . 1 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 37 | . 2 1 10 8 8 8 Max in Single Turn 3 | . 1 1 1 2 3 3 Garrison Access 4 | . . . 1 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled 8 | . . . 8 . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 42 | . 2 6 8 12 9 5 Terminals 25 | . 2 5 4 8 4 2 Fabricators 2 | . . . . . 1 1 Repair Stations 4 | . . . 1 2 1 . Recycling Units 6 | . . 1 2 1 2 . Scanalyzers 1 | . . . . . 1 . Garrison Access 4 | . . . 1 1 . 2 Total Hacks 130 | . 7 23 28 36 26 10 Successful 66 | . 3 10 14 17 14 8 Failed 64 | . 4 13 14 19 12 2 Catastrophic 17 | . 1 5 2 6 3 . Database Lockouts . | . . . . . . . Manual 26 | . 1 6 5 10 3 1 Terminals 84 | . 7 18 18 29 8 4 Fabricators 6 | . . . . . 3 3 Repair Stations 15 | . . . 4 5 6 . Recycling Units 14 | . . 5 4 1 4 . Scanalyzers 5 | . . . . . 5 . Garrison Access 6 | . . . 2 1 . 3 Terminal Hacks 33 | . 3 6 8 11 2 3 Record 1 | . . . . . . 1 Part Schematic 2 | . . . 1 . . 1 Robot Analysis 3 | . 1 . . 2 . . Prototype ID Bank 3 | . . 1 . 2 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . . 1 . 1 . . Terminal Index 1 | . . . . 1 . . Fabricator Index 1 | . . . 1 . . . Alert Level 2 | . . . 1 . 1 . Maintenance Status 1 | . . . 1 . . . Patrol Status 1 | . . 1 . . . . Hauler Manifests 2 | . . 1 . 1 . . Registered Components 1 | . . . . 1 . . Registered Prototypes 1 | . . . . . . 1 Zone Layout 11 | . 2 2 4 3 . . Fabricator Hacks 4 | . . . . . 1 3 Network Status 2 | . . . . . 1 1 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 12 | . . . 3 4 5 . Scan Component 7 | . . . 2 2 3 . Repair 5 | . . . 1 2 2 . Recycling Unit Hacks 10 | . . 4 2 1 3 . Recycle Component 2 | . . 2 . . . . Process 2 | . . 1 . . 1 . Report Inventory 1 | . . . . 1 . . Retrieve Matter 3 | . . 1 . . 2 . Retrieve Components 2 | . . . 2 . . . Scanalyzer 3 | . . . . . 3 . Insert Component 2 | . . . . . 2 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 4 | . . . 1 1 . 2 Seal Access 4 | . . . 1 1 . 2 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 30 | . 2 5 5 9 7 2 Full Trace Events 9 | . . 4 3 . . 2 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 1 . 1 1 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 5 | . . . 1 2 2 . Time 173 | . . . 16 64 93 . Parts Recycled 2 | . . 2 . . . . Recycled Matter 264 | . . 75 . . 189 . Retrieved Matter 392 | . . 75 . . 317 . Retrieved Components 20 | . . . 20 . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Robot Analysis Total 3 | . 1 . . 2 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 13158 | . 457 1495 3349 2131 4067 1659 Spaces Moved 5012 | 1 184 535 1366 785 1486 655 Core 67 | . . . 3 . . 64 Treads 1128 | . 135 326 19 1 223 424 Legs 50 | 1 49 . . . . . Wheels 3767 | . . 209 1344 784 1263 167 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 215 195 195 210 50 Average Speed 207 | 120 165 230 203 210 223 173 Slowest Speed 1600 | 120 320 320 1600 560 560 247 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 2 31 42 94 61 29 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 134 | . 37 9 12 60 3 13 Melee . | . . . . . . . Projectile 11 | . . 1 . 4 . 6 AOE 122 | . 37 8 12 56 3 6 Terrain Rammed 4 | . . . . . . 4 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 6601 | . 286 709 1663 1092 1952 899 Wait 540 | . 52 65 80 125 195 23 Move 5006 | . 183 534 1365 784 1485 655 Hop . | . . . . . . . Pick Up 119 | . 6 36 13 24 24 16 Fast Attach 50 | . 3 . 15 9 21 2 Attach 63 | . 2 5 10 12 14 20 Detach 16 | . 3 1 2 3 7 . Swap 76 | . 2 7 18 13 14 22 Drop 102 | . 7 14 22 17 37 5 Fire 518 | . 28 44 76 97 143 130 Melee 3 | . . . . . 1 2 Ram 14 | . . . . . 2 12 Kick . | . . . . . . . Crush 25 | . . 3 . 1 9 12 Escape Stasis . | . . . . . . . Rewire 7 | . . . . 7 . . Trap . | . . . . . . . Miscellaneous 62 | . . . 62 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 10) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1173 | -9/Materials | Discovered new exit (range 13) 1410 | -9/Materials | Discovered new exit (range 6) 1489 | -9/Materials | Destroyed 7 combat bots 1806 | -9/Materials | Identified exit to Mines 1806 | -9/Materials | Identified exit to Storage 1953 | -9/Materials | Entered Storage 2275 | -9/Storage | Met 01-MTF 2961 | -9/Storage | Garrison activated, responded to threat 3151 | -9/Storage | Discovered new exit (range 8) 3543 | -9/Storage | Repaired Hrd. Light Armor Plating 3754 | -9/Storage | System corruption reached 10% 3758 | -9/Storage | Core integrity fell below 50% 3843 | -9/Storage | Lost 6 parts (1p1n2u2w) 3862 | -9/Storage | Discovered new exit (range 7) 5302 | -9/Storage | Entered Materials 5302 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5474 | -8/Materials | Repaired Arm. Wheel 5829 | -8/Materials | Repaired Imp. Treads 6093 | -8/Materials | Garrison activated, responded to threat 7349 | -8/Materials | Discovered new exit (range 16) 7433 | -8/Materials | Entered Factory 7433 | -7/Factory | Evolved 2 slots: Utility x2 7872 | -7/Factory | Build established: Scavenger-Mutant 7888 | -7/Factory | Discovered new exit (range 15) 8495 | -7/Factory | Identified exit to Factory 8795 | -7/Factory | Build established: Mutant 8854 | -7/Factory | Repaired Arm. Wheel 8917 | -7/Factory | Repaired Broken Gauss Rifle 9103 | -7/Factory | Build established: Scavenger-Mutant 11427 | -7/Factory | Lost 3 parts (2n1u) 11481 | -7/Factory | System corruption reached 10% 11500 | -7/Factory | Entered another Factory area 11500 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11736 | -6/Factory | Garrison activated, responded to threat 11754 | -6/Factory | Fabricated Arm. Treads? 11785 | -6/Factory | Build established: Mutant 12091 | -6/Factory | Garrison activated, responded to threat 12113 | -6/Factory | Spotted B-75 Beast 12228 | -6/Factory | Garrison activated, responded to threat 12280 | -6/Factory | Lost 5 parts (1p2n2u) 12534 | -6/Factory | Destroyed B-75 Beast 12550 | -6/Factory | First assault squad dispatched 12627 | -6/Factory | Lost 4 parts (2n2w) 12639 | -6/Factory | Core integrity fell below 50% 13104 | -6/Factory | System corruption reached 10% 13120 | -6/Factory | Core integrity fell below 20% 13120 | -6/Factory | Released all parts (7) 13146 | -6/Factory | Lost 7 parts (4n2u1w) 13159 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Downloading schematic... Cmb. Airjet Rating: 5 Schematic downloaded. >>Inventory(Prototypes) Retrieving prototype inventory records... No registered prototype stockpiles. 13147_ ALERT: Suspicious activity at Terminal F011. Dispatching Investigation squad. 13154_ H-61 Shepherd calls for reinforcements. 13154_ ALERT: Hostile activity reported, dispatching reinforcements to area. 13155_ U-05 Engineer builds a Wall. 13155_ Knocked back. 13156_ Acquired 4 matter. 13157_ Penetrated by Slug. 13157_ Knocked back. 13158_ Acquired 4 matter. 13158_ K-01 Serf destroyed. 13159_ U-05 Engineer builds a Door. 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Treads | -9/Storage | Hacked Arm. Treads | -7/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseTransdimensionalArray Manual? 0 Play Time 01:29:43 Cumulative 72.2 hours Start 2025.03.10 @ 13:25:57 End 2025.03.10 @ 15:25:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d0fd9d9-3a03-43d8-99ba-e53be33ba53b