Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.21 @ 15:15:59 Player: Yvette Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (540) 540 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1550 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 31/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter Propulsion Shielding > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Compact Wheel Visual Processing Unit [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Processor Signal Interpreter Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 18 | 5 8 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg 5 | 2 2 1 Wheel 2 | . 1 1 Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device . | . . . Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | 2 . . Energy Cannon 1 | . . 1 Ballistic Gun . | . . . Ballistic Cannon 1 | . 1 . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 2 10 Power 1 | . . 1 Propulsion 5 | . 1 4 Utility 1 | . . 1 Weapon 5 | . 1 4 Highest Loss Streak 9 | . 1 9 To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 92 64 Engine 12 | . 14 8 Leg 20 | . 19 20 Wheel 5 | . 6 . Processor 11 | . 11 11 Protection 10 | . 11 8 Energy Gun 15 | . 17 8 Ballistic Cannon 8 | . 9 5 Naked Turns . | . . . Heaviest Build 11 | 7 11 11 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 4 Average Carried 2 | 2 3 2 Final Capacity 5 | 5 5 5 Final Carried 4 | 4 3 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 444 | 250 145 49 Remotely . | . . . Salvage Created 669 | 62 401 206 Parts 36 | 3 22 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | 1 9 4 Guns 3 | 1 1 1 Cannons 6 | . 3 3 AOE 5 | . 5 . Classes Destroyed 8 | 2 4 2 Worker 1 | 1 . . Builder 1 | . . 1 Recycler 1 | . 1 . Operator 2 | . 1 1 Watcher 3 | . 2 1 Swarmer 4 | . 3 1 Grunt 8 | 1 6 1 Sentry 2 | . . 2 Best Kill Streak 4 | 1 3 4 Combat Bots Only 3 | 1 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1365 | 12 406 947 Core 458 | . 58 400 Absorbed by Shields . | . . . Redirected to Shielding 66 | . 27 39 Core Remaining (%) 88 | 100 76 . Volleys Fired 54 | 3 29 22 Largest 2 | 2 2 2 Hottest 80 | 80 80 75 Shots Fired 93 | 6 57 30 Gun 55 | 6 36 13 Cannon 33 | . 18 15 Launcher 5 | . 3 2 Special . | . . . Kinetic 24 | . 18 6 Thermal 9 | . . 9 Explosive 5 | . 3 2 Electromagnetic 55 | 6 36 13 Robot Hit Streak 6 | 3 6 4 Robot Miss Streak 5 | 1 5 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 43 | 4 24 15 Core Hits 31 | 3 18 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Blast 2 | . 2 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 962 | 55 589 318 Guns 314 | 55 179 80 Cannons 404 | . 208 196 Explosions 231 | . 189 42 Melee . | . . . Ramming 13 | . 13 . Kinetic 279 | . 208 71 Thermal 204 | . 79 125 Explosive 152 | . 110 42 Electromagnetic 314 | 55 179 80 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . 2 . Impact . | . . . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage 89 | . 47 42 Shots 4 | . 2 2 Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 144 | 18 144 60 Average Temperature 33 | 12 41 19 Received Heat Transfer 216 | 6 141 69 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 322 | . 100 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 310 | 25 310 154 Initial 28 | . 16 28 Average 129 | 9 161 73 Maximum Alert Level 1 | . 1 . Low Security (%) 82 | 100 75 100 Level 1 17 | . 24 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | 1 18 10 Peak Tracking Total 6 | 1 3 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 18 3 Successful 12 | . 11 1 Failed 9 | . 7 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 16 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 9 1 Record 7 | . 6 1 Alert Level 1 | . 1 . Maintenance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Recycle Component 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1137 | 120 807 210 Spaces Moved 837 | 91 614 132 Core 32 | 16 . 16 Treads . | . . . Legs 470 | 75 279 116 Wheels 335 | . 335 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 50 Average Speed 112 | 107 113 111 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 34 | 8 80 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 30 | . 18 12 Melee . | . . . Projectile . | . . . AOE 30 | . 18 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 938 | 107 667 164 Wait 2 | . . 2 Move 835 | 90 613 132 Hop . | . . . Pick Up 21 | 9 9 3 Fast Attach . | . . . Attach 15 | 5 5 5 Detach 1 | . 1 . Swap 3 | . 3 . Drop 5 | . 5 . Fire 54 | 3 29 22 Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 121 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 14) 276 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 14) 742 | -10/Materials | Discovered new exit (range 16) 926 | -10/Materials | Identified exit to Materials 928 | -10/Materials | Entered another Materials area 928 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1088 | -9/Materials | Crushed by falling debris 1107 | -9/Materials | Core integrity fell below 50% 1122 | -9/Materials | Core integrity fell below 20% 1138 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Crushed by falling debris. [Achievement: Unlikely Earthworm] Propulsion Shielding destroyed. Ion Engine destroyed. Aluminum Leg destroyed. K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Acquired Particle Cannon. Atomic Centrifuge disabled. S-10 Pest destroyed. Com. Wheel destroyed. Y-45 Defender destroyed. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Particle Cannon destroyed. Acquired Lgt. Assault Rifle. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #############????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #+####+##################????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ########?????????????????? | | ######+############## #@ #?????????????????? | | # # ??# #%*a " #?????????????????? | | """# """ """ # # #Ys "" #?????????????????? | | """# """ """ # + = +=!"""s#?????????????????? | | """# """ """ # #=% # #?????????????????? | | # """ # ??# # #?????????????????? | | # """ # ????# = ########?????????????????? | | #### ^ #??????# % #????????????????????????? | | ???# #??????# #????????????????????????? | | ???###########??????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ### #???????????????? | | ????????????????????#!% + """ ?????????????????? | | ?????????????????#####/#### "T #???????????????? | | ????????????????## T %% #??"" ????????????????? | | ????????????????# % #??????????????????????? | | ????????????????## #??????????????????????? | | ?????????????????# #+##+###########+??????? | | ?????????????????# # ?????? | | ?????????????????# """" / ?????? | | ?????????????????# """" # ?????? | | ?????????????????# """" ## ##########????????? | | ?????????????????# # #????????????? | | ?????????????????######### %! #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness One Hack Too Far Shopping List Storm Trooper Unlikely Earthworm Challenges ------------ None Game ------ Seed MomentumGreatInjector Manual? 0 Play Time 00:40:10 Cumulative 1.2 hours Start 2022.06.20 @ 23:38:41 End 2022.06.21 @ 15:15:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8cd6e7f7-868a-411d-92a2-f0614e25ccae