Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.07 @ 09:23:16 Player: sentrybuster Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (315) 315 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1265 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Mace Mace > --- INVENTORY (6) ---- Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Mace Mace Heavy Hammer > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Medium Laser Mace Mace [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Mace Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Mace Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 16 | 6 4 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 5 | . 2 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 10 | . . 10 Average Slot Usage (%) 84 | . 93 71 Engine 11 | . 14 7 Treads 21 | . 28 13 Leg 1 | . . 2 Device 8 | . 8 8 Storage 12 | . 14 11 Energy Gun 3 | . 6 . Ballistic Gun 9 | . 17 . Impact Weapon 14 | . 3 28 Naked Turns . | . . . Heaviest Build 17 | 13 14 17 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 4 . . Average Overweight (x) . | 2 . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 6 Average Carried 4 | 3 4 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 4 6 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 387 | 215 172 . Remotely . | . . . Salvage Created 353 | . 264 89 Parts 22 | . 17 5 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 6 3 Melee 2 | . . 2 Guns 6 | . 6 . Classes Destroyed 3 | . 2 1 Tunneler 1 | . 1 . Swarmer 1 | . . 1 Grunt 8 | . 6 2 Best Kill Streak 5 | . 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1444 | . 302 1142 Core 458 | . 54 404 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 25 | . 25 . Largest 2 | . 2 . Hottest 70 | . 70 . Shots Fired 50 | . 50 . Gun 50 | . 50 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 40 | . 40 . Thermal 10 | . 10 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 14 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 70 | . 38 32 Core Hits 20 | . 16 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 48 | . 1 47 Impact 48 | . 1 47 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks 11 | . . 11 Damage Inflicted 1114 | . 448 666 Guns 406 | . 406 . Cannons . | . . . Explosions . | . . . Melee 708 | . 42 666 Ramming . | . . . Kinetic 294 | . 294 . Thermal 112 | . 112 . Explosive . | . . . Electromagnetic . | . . . Impact 708 | . 42 666 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 40 | . . 40 Projectiles . | . . . Explosions . | . . . Melee 40 | . . 40 Knockbacks 3 | . . 3 Impact 2 | . . 2 Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 117 | . 117 . Average Temperature 45 | . 45 . Received Heat Transfer 507 | . 171 336 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 4 | . . 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 333 | . 333 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 185 | . 185 93 Initial 78 | . . 78 Average 73 | . 103 73 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 11 15 Peak Tracking Total 13 | . 5 13 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 646 | 119 294 233 Spaces Moved 267 | 55 131 81 Core 36 | 36 . . Treads 227 | 19 131 77 Legs 4 | . . 4 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 166 | 193 160 158 Slowest Speed 250 | 250 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 5 22 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . . 3 Terrain Destroyed 3 | . . 3 Melee 3 | . . 3 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 353 | 66 167 120 Wait 1 | . 1 . Move 265 | 54 130 81 Hop . | . . . Pick Up 8 | 6 2 . Fast Attach 8 | 4 3 1 Attach 7 | 2 . 5 Detach 2 | . 2 . Swap 1 | . 1 . Drop 2 | . 2 . Fire 25 | . 25 . Melee 33 | . 1 32 Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 3) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 625 | -9/Materials | Core integrity fell below 50% 639 | -9/Materials | Core integrity fell below 20% 647 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00609_ Aluminum Leg destroyed. 00615_ Destroyed Heat Sink. 00615_ G-34 Mercenary system corrupted by crushing effect. 00616_ G-34 Mercenary system terminally corrupted. 00618_ R-06 Scavenger collects Aluminum Leg. 00621_ Mace follow-up attack on Y-45 Defender. 00621_ Mace destroyed. 00621_ R-06 Scavenger collects Heat Sink. 00623_ W-16 Scout sends out distress signal. 00624_ Mace follow-up attack on G-34 Mercenary. 00626_ K-01 Serf collects debris. 00627_ Mace destroyed. 00627_ Destroyed Heat Sink. 00627_ G-34 Mercenary system corrupted by crushing effect. 00630_ G-34 Mercenary knocked back. 00641_ Hvy. Hammer destroyed. 00643_ Mace follow-up attack on Y-45 Defender. 00646_ Destroyed Heat Sink. 00646_ Y-45 Defender system corrupted by crushing effect. 00646_ Mace follow-up attack on Y-45 Defender. 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""" #???? | | ???????????????????? #???? | | ?????????????????????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockGravitonHammer Manual? 0 Play Time 00:05:50 Cumulative 106.5 hours Start 2021.01.07 @ 09:13:26 End 2021.01.07 @ 09:23:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 197 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 69 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a626ff7-8705-4814-b456-9db2b1cca805