Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 17:09:49 Player: mmmmcheese Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (267) 1335 Value Destroyed (17306) 17306 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (28072) 28072 TOTAL SCORE: 56553 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5013 Follower Combat Kills 5892 Entered Garrisons 1800 Used RIF Installer 5000 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -133 Cogmind --------- Core Integrity 30/1600 Matter 197/300 Energy 41/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location 0b10 Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Advanced Cooling System Authchip [R/Combat] Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Transmission Jammer Advanced Phase Shifter Improved Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Coil Gun Railgun Railgun Railgun Railgun Advanced KE Penetrator > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Power Amplifier Advanced Cooling System Matter Compressor Advanced Phase Shifter Advanced Force Field Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Heavy] High-powered Tractor Beam KE Penetrator Railgun Railgun Advanced KE Penetrator Advanced KE Penetrator Gamma Bomb Array Advanced Remote Datajack [Rating: 196] Favorites ----------- Power Particle Reactor Engine Cooled Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Enhanced Armored Medium Treads Treads Enhanced Armored Medium Treads Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Relay Coupler [NC] Protection Improved Heavy Armor Plating Weapon Coil Gun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Slots Evolved 18 | . . . 2 . . 2 . 2 . . . 2 . 2 . 2 . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . . Utility 9 | . . . . . . 1 . . . . . 1 . . . 2 . . . 1 . 2 . 2 . Weapon 4 | . . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . Parts Attached 253 | 6 1 . 13 19 4 5 7 11 8 7 12 33 10 5 24 5 8 4 14 3 23 4 10 6 11 Power 35 | 1 . . 1 2 . . 2 1 . . 1 2 3 . 6 . 1 . 2 1 5 1 3 1 2 Engine 10 | 1 . . 1 2 . . 1 1 . . . . 2 . 2 . . . . . . . . . . Core 5 | . . . . . . . 1 . . . 1 1 1 . 1 . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . 1 . . 3 . 1 . 2 1 5 1 3 1 2 Propulsion 44 | 2 . . 5 7 . 1 1 1 2 1 . 6 . 2 5 3 2 . 1 . 2 . 2 . 1 Treads 39 | 2 . . 5 6 . . 1 1 2 . . 4 . 2 5 3 2 . 1 . 2 . 2 . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . 1 . . . 1 . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 100 | 1 1 . 2 2 2 2 3 3 5 5 7 15 5 2 6 2 4 . 9 2 7 2 4 4 5 Device 31 | . . . . . . 1 2 . . 1 2 4 2 1 . 1 . . 5 . 4 . 2 2 4 Storage 4 | 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Processor 4 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . Hackware 40 | . . . . . . . 1 2 2 4 5 11 . 1 5 . 1 . 2 2 2 . 1 1 . Protection 21 | . . . . 2 2 1 . 1 2 . . . 3 . 1 1 3 . 2 . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 . . 5 8 2 2 1 6 1 1 4 10 2 1 7 . 1 4 2 . 9 1 1 1 3 Energy Gun 10 | . . . . 1 . 2 . 4 1 . . 2 . . . . . . . . . . . . . Energy Cannon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 53 | 2 . . 5 4 2 . 1 . . 1 4 6 2 . 6 . 1 4 2 . 7 1 1 1 3 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Special Weapon 5 | . . . . . . . . 1 . . . 1 . 1 1 . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 5 . . . . . . . 1 . . . 1 . 1 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Lost 34 | . . . 1 . . . . . 1 1 . 2 2 . 3 . . . 1 . 4 . . . 19 Power 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . Propulsion 8 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . 5 Utility 8 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 6 Weapon 15 | . . . . . . . . . . 1 . . 1 . 2 . . . . . 3 . . . 8 Highest Loss Streak 19 | . . . 1 . . . . . 1 1 . 1 2 . 2 . . . 1 . 4 . . . 19 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Average Backups 18 | 1 4 8 14 14 14 14 14 14 21 24 24 23 22 21 22 23 18 18 17 17 20 21 21 21 19 Power . | . 1 2 1 . 1 1 1 . . . . . . . . 1 1 1 1 1 1 1 1 1 1 Propulsion 1 | 1 2 2 3 4 4 3 2 1 . . . . 2 1 . . . 1 1 3 3 3 3 3 2 Utility 9 | . . 2 2 3 3 3 5 7 15 19 17 14 9 11 13 15 11 11 9 6 7 8 9 9 7 Weapon 6 | . 1 2 7 5 5 6 6 4 5 5 7 8 9 8 7 6 5 5 5 7 7 7 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . . . 5 8 1 . . 3 1 2 4 5 1 . 2 . 3 3 . . 3 . 5 1 3 Power 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 1 2 . . . . . . . . . . . . . . . . 1 . 1 . . Utility 31 | . . . . 2 . . . 3 1 1 4 4 1 . 2 . 3 3 . . . . 4 1 2 Weapon 10 | . . . 3 2 1 . . . . 1 . 1 . . . . . . . . 2 . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 85 97 99 99 99 100 99 94 94 91 90 85 87 92 92 89 88 90 94 87 90 88 87 78 Engine 3 | . 14 14 11 11 11 9 8 7 7 7 4 . 4 5 2 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . 1 5 5 5 4 9 8 8 8 8 7 Treads 21 | . 28 28 21 22 22 18 18 22 25 23 15 11 . 10 24 30 26 26 26 23 21 17 17 16 13 Wheel 2 | . . . . . . 9 9 7 1 3 7 6 13 11 4 . . . . . . . . . . Device 9 | . . . . . . 2 9 7 5 4 4 13 12 10 9 12 9 14 16 18 17 21 18 19 18 Storage 6 | . 14 14 11 11 11 9 9 7 7 7 7 6 6 5 5 5 5 5 5 4 4 4 4 4 3 Processor 1 | . . . 8 . . . . . . . . . . . . . . . . . . 7 8 12 11 Protection 6 | . . . . 10 10 14 7 6 6 5 6 3 4 5 5 6 9 5 5 4 3 4 4 4 3 Energy Gun 4 | . . . . . . 10 12 21 21 23 9 6 . . . . . . . . . . . . . Ballistic Gun 26 | . 28 28 43 42 43 25 23 15 7 5 23 27 38 33 29 28 26 25 26 23 26 24 26 23 21 Special Weapon 2 | . . . . . . . . 1 5 7 4 4 1 1 4 2 5 5 4 4 1 . . . . Peak Build Rating 196 | 6 7 7 16 25 26 31 36 44 48 52 57 76 76 76 89 113 127 131 134 145 158 174 179 196 193 Average Rating 88 | 5 6 6 13 17 24 30 34 41 44 47 53 64 74 75 79 105 125 126 129 143 151 173 175 194 174 On Entrance 77 | . 6 6 7 15 25 26 31 35 42 46 52 56 76 73 74 85 113 127 127 134 143 157 174 179 193 Avg Prop Armor Cover (%) 11 | . . . . . . 10 12 16 18 12 10 9 . 11 8 . . . . . . . . . . Naked Turns 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 Heaviest Build 214 | 13 28 28 32 46 48 51 51 58 115 113 115 128 128 125 137 150 171 149 170 173 214 176 183 201 206 Greatest Support 220 | 40 40 40 40 46 46 12 12 69 97 94 28 60 56 56 165 190 220 220 220 220 220 220 220 190 200 Greatest Overweight (x) 4 | 1 . . . 1 1 4 4 4 4 4 4 4 2 4 2 . . . . . 1 . . 1 1 Average Overweight (x) 1 | . . . . . . 3 3 3 1 2 3 3 1 3 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 9 15 15 15 15 15 15 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 3 8 10 15 15 15 15 15 15 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 1 4 8 14 14 14 14 14 14 22 24 24 23 24 23 24 24 24 24 24 23 24 24 24 24 22 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 8 10 15 15 15 15 15 15 25 25 25 23 25 23 25 25 25 25 25 25 25 25 25 25 4 Class Distribution -------------------- 32% | Bothacker-Executioner 14% | Scavenger-Executioner 12% | Tank 8% | Bothacker-Tank 7% | Commander-Executioner 6% | Botlord-Executioner 4% | Mutant 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Storage Commander-Tank | -9/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Commander-Executioner | -6/Factory Commander-Executioner | -6/Garrison Bothacker-Executioner | -5/Factory Botlord-Executioner | -5/Garrison Botlord-Executioner | -4/Factory Bothacker-Executioner | -4/Waste Bothacker-Executioner | -4/Factory Bothacker-Executioner | -4/Garrison Bothacker-Executioner | -3/Research Scavenger-Executioner | -3/Garrison Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Garrison Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Matter Collected 12757 | 226 49 231 291 593 463 143 258 321 233 196 722 1128 719 . 1204 294 171 . 1155 12 2330 205 641 730 442 Remotely 1409 | . . . . . . . . . . . . . . . . . . . 143 . 432 158 178 374 124 Salvage Created 12571 | . 90 244 809 720 568 155 682 654 583 259 522 739 350 . 675 154 . . 613 12 1702 211 1108 1404 317 Parts 668 | . 14 7 57 50 35 7 41 23 17 13 27 45 10 . 41 13 . . 30 . 70 14 57 77 20 Haulers Intercepted 6 | . . . 4 2 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Combat Hostiles Destroyed 238 | . 4 7 15 14 16 3 18 9 12 6 10 11 5 . 21 6 . . 10 . 24 5 16 21 5 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guns 232 | . 4 7 15 14 16 3 18 8 11 6 9 11 5 . 21 6 . . 9 . 22 5 16 21 5 AOE 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Classes Destroyed 18 | . 2 1 5 1 2 . . 2 1 . . 1 . . 2 . . . . . . . . 1 . Worker 5 | . . . . 1 . . . 1 . . . 2 . . . . . . . . . . . 1 . Builder 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 6 | . . . 4 2 . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Watcher 7 | . . . 1 . . . . 2 . . . . . . . . . . 1 1 . . . 1 1 Swarmer 75 | . 4 3 4 3 6 . 4 2 . . 3 1 . . 14 6 . . 2 . 5 4 7 7 . Saboteur 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Grunt 56 | . . 4 4 3 4 . 8 2 5 1 1 3 4 . 3 . . . 3 . . . 5 6 . Brawler 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Duelist 11 | . . . . . 1 . 1 . 2 1 . 1 . . . . . . 1 . 3 . . 1 . Sentry 34 | . . . 6 8 2 3 3 1 2 1 1 3 . . . . . . 1 . 3 . . . . Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Specialist 10 | . . . . . 3 . 2 . 1 . 3 . . . . . . . . . . . 1 . . Hunter 14 | . . . . . . . . . 1 2 1 . . . . . . . 2 . 8 . . . . Programmer 24 | . . . . . . . . 4 1 1 2 2 2 . 1 . . . . . 1 1 1 5 3 Behemoth 9 | . . . . . . . . . . . . . . . 2 . . . 1 . 4 . 2 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 3 3 5 3 4 1 7 6 4 2 3 7 2 . 5 6 . . 3 1 6 2 5 6 2 Combat Bots Only 7 | . 3 3 5 2 4 1 7 4 4 2 3 6 2 . 5 6 . . 3 . 6 2 5 5 2 Max Kills in Single Turn 3 | . 1 1 1 1 2 1 1 2 2 1 2 2 1 . 3 2 . . 2 1 2 1 2 3 2 Gunslinging 1 | . . . . . 1 . . . 1 . 1 1 . . 1 1 . . 1 . 1 . 1 1 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Hostile Shots Fired 1633 | . 16 28 48 36 31 16 45 43 56 46 89 54 67 3 81 58 . . 83 40 432 10 58 53 240 Missed 467 | . 5 10 7 11 9 5 7 12 21 15 31 16 16 1 21 22 . . 31 10 115 5 25 22 50 Hits 1166 | . 11 18 41 25 22 11 38 31 35 31 58 38 51 2 60 36 . . 52 30 317 5 33 31 190 Melee 13 | . . . 3 . . . . . 1 1 . . . . . . . . 2 . 5 . . 1 . Projectile 1153 | . 11 18 38 25 22 11 38 31 34 30 58 38 51 2 60 36 . . 50 30 312 5 33 30 190 AOE 30 | . . . . 1 . . . . . . . . . . 6 . . . . . . . . . 23 Critical Strikes 61 | . . 1 . . 1 . 1 . 3 3 1 3 2 . 2 . . . 3 . 14 . 1 3 23 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 20940 | . 89 196 611 335 254 188 533 398 414 477 740 811 1042 34 1157 581 78 . 897 263 3860 68 435 483 6996 Core 2671 | . 24 89 117 30 19 15 67 47 26 93 89 132 119 . 34 49 . . 45 12 94 . . 12 1558 Absorbed by Shields 4517 | . . . . . . . . . . . . . . . 177 . . . 150 184 2619 71 449 310 557 Reduced by Siege Mode 971 | . . . . . . . . . . . . . . . . . . . . . 152 . 14 . 805 Ignored by Resistances 92 | . . . . . . . . . . . . . 45 4 . . . . . . 43 . . . . Regen/Repaired (Parts) 95 | . . . . . . . . . . . . . 95 . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 54 . . 58 . 85 . . . 63 . 70 . 96 . . . 91 . 91 . 100 . 1 Volleys Fired 680 | . 13 21 55 43 30 11 29 34 19 20 33 35 44 3 60 10 8 4 45 6 85 5 19 31 17 Largest 6 | . 2 2 4 4 4 4 4 5 5 4 5 6 6 6 6 6 1 1 6 5 6 6 6 6 6 Hottest 296 | . 40 40 80 86 94 206 206 291 291 268 296 277 181 178 178 176 7 7 178 145 193 198 205 205 203 Shots Fired 2369 | . 26 42 211 145 106 41 105 102 63 50 93 114 144 8 171 35 8 4 167 14 373 30 104 134 79 Gun 2212 | . 26 42 211 138 106 41 105 93 61 41 83 98 124 6 143 31 . . 154 10 354 30 104 132 79 Cannon 12 | . . . . 7 . . . 5 . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Special 142 | . . . . . . . . 4 2 9 10 15 20 2 28 4 8 4 13 4 17 . . 2 . Kinetic 1978 | . 26 42 211 138 106 31 58 35 22 8 55 79 124 6 143 31 . . 154 10 354 30 104 132 79 Thermal 243 | . . . . 4 . 10 47 63 39 33 28 19 . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Electromagnetic 5 | . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . Robot Hit Streak 40 | . 3 11 21 16 14 8 15 8 13 10 11 14 14 8 21 13 4 6 22 16 40 19 24 16 24 Robot Miss Streak 7 | . 4 3 4 3 3 4 5 7 2 3 3 5 5 1 4 5 3 1 4 2 5 2 1 3 1 Penetration Max 2 | . . . . . . . . 1 1 . 1 1 1 . 2 2 . . 2 . 2 1 1 2 1 Secondary Targets 63 | . 2 1 4 . 5 . 3 1 4 1 1 3 . . 7 4 . . 3 . 6 . 7 8 3 Max Gunslinging Chain 2 | . 1 1 1 . 2 . 1 1 1 1 1 2 . . 1 2 . . 1 . 1 . 2 1 1 Shots Hit Robots 1606 | . 8 26 133 94 71 27 67 68 47 38 59 73 86 7 106 14 6 3 111 11 298 14 78 95 66 Core Hits 689 | . 5 13 49 34 29 9 41 38 31 23 25 37 28 1 41 8 . . 45 2 96 11 34 57 32 Critical Kills 8 | . . . 3 . . . . . . . . . . . 1 1 . . . . 1 . . 2 . Critical Parts Destroyed 28 | . . 2 2 . 2 . . . . . . 1 3 . . . . . 1 . 5 2 3 5 2 Critical Strikes 43 | . . 2 6 . 2 . . . . . . 1 3 . 1 1 . . 2 . 10 2 4 7 2 Destroy 43 | . . 2 6 . 2 . . . . . . 1 3 . 1 1 . . 2 . 10 2 4 7 2 Melee Attacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32430 | . 117 274 1143 947 1128 455 1223 1426 1100 774 1098 1499 1897 125 2086 445 . . 2195 234 6934 428 1991 3130 1781 Guns 31969 | . 117 274 1142 947 1128 455 1223 1424 1100 774 1098 1472 1897 125 2086 445 . . 2170 171 6627 428 1991 3128 1747 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 258 | . . . . . . . . . . . . 4 . . . . . . . . 254 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 203 | . . . 1 . . . . 2 . . . 23 . . . . . . 25 63 53 . . 2 34 Kinetic 27234 | . 117 274 1142 947 1128 266 413 286 223 41 543 1039 1897 125 2086 445 . . 2170 171 6627 428 1991 3128 1747 Thermal 4735 | . . . . . . 189 810 1138 877 733 555 433 . . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Electromagnetic 254 | . . . . . . . . . . . . . . . . . . . . . 254 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 1 1 1 3 2 3 . 1 . . . . . . . 1 . 17 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 2 . 1 . . . . . . . 1 . 6 Corruption Purged 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . . 3 9 13 7 16 . 13 . . . . . . . 4 . 2 Message Errors 18 | . . . . . . . . . 1 4 2 2 7 . 1 . . . . . . . . . 1 Matter Fused 15 | . . . . . . . . . . 3 4 . 3 . 4 . . . . . . . 1 . . Heat Flow Errors 7 | . . . . . . . . . . . 2 2 1 . 1 . . . . . . . 1 . . Energy Discharges 5 | . . . . . . . . . . . 1 . . . 3 . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . 2 1 . 1 3 . 1 . . . . . . . . . . Data Loss (major) 5 | . . . . . . . . . . 1 1 1 2 . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . . . 1 . . . 11 . . . . . . . . 19 . . . . Shots 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Rammed 10 | . . . 1 . . . . 1 . . . 1 . . . . . . 1 . 4 . . 1 1 Targets Rammed 13 | . . . 1 1 . . . 1 . . . 1 . . . . . . 2 1 4 . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Highest Temperature 587 | . . 12 182 127 131 186 312 227 205 377 311 399 351 30 115 26 . . 421 52 587 . 53 . 387 Average Temperature 83 | . . 7 58 32 43 69 110 85 88 119 110 73 96 20 30 17 . . 80 32 141 . 18 . 84 Received Heat Transfer 4006 | . . 84 159 78 42 18 225 33 186 90 99 180 405 18 62 30 . . 39 96 950 4 69 40 1099 Effects 19 | . . . . . . . 3 . . 1 . . 1 . . . . . 3 . 10 . . . 1 Shutdowns 5 | . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . Energy Bleed 6 | . . . . . . . 1 . . . . . . . . . . . . . 4 . . . 1 Interference 8 | . . . . . . . 2 . . . . . 1 . . . . . 3 . 2 . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . 5 . 1 . 2 Total Turns 244 | . . . . . . . . . . . . . . . . . . . . . 170 . 18 . 56 Longest Duration 65 | . . . . . . . . . . . . . . . . . . . . . 65 . 18 . 56 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Parts Melted 17 | . . . . . . . 2 4 5 1 4 . . . 1 . . . . . . . . . . Heat Transferred 10350 | . . . . . . 425 1850 2375 1950 1575 1200 975 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Maximum Alert Level 5 | . . . 1 1 4 2 3 2 2 1 3 4 5 3 5 5 4 1 4 3 5 4 5 4 3 Low Security (%) 18 | 100 100 100 93 90 3 . . 50 7 51 . . . . . . . 58 3 . . . . . . Level 1 20 | . . . 6 9 6 . 11 42 27 48 31 24 . . . . 44 41 14 . . . . . . Level 2 21 | . . . . . 27 100 18 6 65 . 11 45 . . 33 . 38 . 12 46 10 . . . . Level 3 19 | . . . . . 30 . 69 . . . 56 29 3 100 21 57 16 . 45 53 34 18 7 3 100 Level 4 14 | . . . . . 32 . . . . . . 1 64 . 18 25 . . 23 . 43 81 33 96 . Level 5 5 | . . . . . . . . . . . . . 32 . 26 15 . . . . 11 . 59 . . High Security . | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1947 | . 120 70 262 227 1268 618 842 441 648 340 1043 1376 1784 936 1866 1699 1100 247 1271 778 1845 1394 1947 1565 970 Initial 1168 | . . 31 . 107 130 618 352 441 168 340 208 547 961 936 564 979 1100 243 74 714 504 1037 1040 1168 956 Average 661 | . 53 16 79 119 856 566 700 232 421 201 693 582 1479 886 1103 1203 504 184 911 700 1126 1227 1665 1366 903 Influence Increases 16093 | . 140 185 497 591 1238 155 490 336 490 502 885 1673 1123 . 1402 866 18 24 1307 199 1511 500 967 780 214 Destroy 0b10 Robot/C 7840 | . 80 140 300 280 640 80 360 180 280 240 440 660 560 . 620 360 . . 660 60 660 180 500 460 100 Destroy 0b10 Robot/NC 190 | . 5 . 30 20 . 5 . 35 . 5 5 40 . . . 10 . . 5 5 . 5 . 15 5 Destroy Leader 1058 | . 10 30 110 106 30 42 20 74 10 60 50 160 30 . 20 40 . . 40 12 60 30 50 52 22 Allied During Kill 3503 | . . . . 3 304 13 . . 49 68 216 602 338 . 323 396 . . 462 68 230 165 223 43 . Successful Hack 260 | . . . 12 30 14 . . 13 . . . 24 14 . . . . 24 . 29 12 . 16 48 24 Disable Machine 525 | . . . 15 45 . . . 15 . 120 15 120 . . 15 30 . . . 15 30 45 . 30 30 Anti-Garrison Action 1700 | . . . . . 250 . 50 . 150 . 150 . 150 . 350 . . . 100 . 400 . 100 . . Destroy Structure 507 | . . . . 2 . . . 4 1 9 9 52 16 . 44 30 18 . 40 10 104 75 78 12 3 Lose Combat Pursuer 510 | . 45 15 30 105 . 15 60 15 . . . 15 15 . 30 . . . . . 15 . . 120 30 Influence Decreases 15832 | . 60 265 241 647 170 880 191 937 83 852 140 1342 713 978 342 997 1898 265 143 797 339 958 407 1231 956 Entered New Map 9333 | . . 49 . 149 70 650 191 401 73 308 90 496 413 848 242 887 1128 105 33 557 169 808 347 779 540 Time Decay 4769 | . 60 216 231 498 . 110 . 526 . 494 . 616 . 70 . 70 770 160 . 140 . 150 . 452 206 Lost Part 340 | . . . 10 . . . . . 10 10 . 20 20 . 30 . . . 10 . 40 . . . 190 Lost Ally 1390 | . . . . . 100 120 . 10 . 40 50 210 280 60 70 40 . . 100 100 130 . 60 . 20 Squads Dispatched 44 | . 1 . 2 1 . . . 7 . 8 . 7 . 2 . . . . . 4 . 2 . 7 3 Investigation 8 | . 1 . 1 . . . . 3 . 1 . . . . . . . . . 2 . . . . . Extermination 13 | . . . . . . . . 4 . 3 . 2 . . . . . . . . . 1 . 2 1 Reinforcement 10 | . . . 1 1 . . . . . 3 . 2 . 1 . . . . . 2 . . . . . Assault 10 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . 5 2 Garrison 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 10 | . . . . . . . . . 1 1 . . . . 5 . . . 1 . 1 . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Distress Signals 14 | . . . 4 5 . 2 . 1 . . . . . . . . . . . . . . . 2 . Communications Jammed 322 | . . . . . . . . . . . . . . . . . . . 51 261 . 1 . 9 . Distress Signals 321 | . . . . . . . . . . . . . . . . . . . 51 261 . . . 9 . Times Spotted 501 | . 7 8 29 24 30 7 18 17 15 16 31 41 32 2 41 19 6 . 30 6 39 9 21 38 15 Peak Tracking Total 10 | . 6 3 5 5 6 2 7 3 4 3 6 7 8 1 5 10 2 . 7 3 6 4 6 6 8 Tactical Retreats 20 | . 2 1 2 4 . 1 1 1 . . . 1 1 . 2 . . . . . 1 . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Traps Triggered 35 | . 1 . 1 . . . 1 2 6 . 2 . 1 . 6 1 . . 1 . 9 . 3 1 . Indirectly 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . Trap Hack Attempts 23 | . . . . 23 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Machines Disabled 62 | . . . 1 3 4 . 1 1 3 8 4 8 2 . 8 2 . . 2 1 6 3 1 2 2 Max in Single Turn 1 | . . . 1 1 1 . 1 1 1 . 1 1 1 . 1 . . . 1 . 1 . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 25 | . . . . . 4 . 1 . 3 . 3 . 2 . 5 . . . 2 . 4 . 1 . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Machines Accessed 74 | . 1 . 4 10 3 1 2 10 . 6 1 8 2 1 1 . . 2 . 4 4 2 3 5 4 Terminals 48 | . 1 . 3 8 3 . 2 4 . 3 1 4 2 . 1 . . . . 1 4 . 3 4 4 Fabricators 7 | . . . . . . . . 3 . 1 . 2 . . . . . . . 1 . . . . . Repair Stations 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . . 1 . 1 . 1 . . . . . 1 . 1 . 1 . . . Garrison Access 10 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . Total Hacks 158 | . 1 . 14 20 5 1 3 24 . 10 1 28 3 2 2 . . 5 . 10 7 3 6 8 5 Successful 76 | . 1 . 7 12 1 1 1 12 . 4 . 16 1 1 . . . 4 . 4 2 1 1 5 2 Failed 80 | . . . 6 8 4 . 2 12 . 6 1 12 2 1 2 . . . . 6 5 2 5 3 3 Catastrophic 22 | . . . 1 . 2 . . 4 . 2 . 4 . 1 . . . . . 2 2 . 2 1 1 Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Manual 64 | . 2 . 8 7 1 . . 12 . 5 1 9 . 1 2 . . . . 2 6 . 5 1 2 Terminals 91 | . 1 . 10 17 5 . 3 9 . 4 1 9 3 . 2 . . . . 2 7 . 6 7 5 Fabricators 31 | . . . . . . . . 11 . 2 . 15 . . . . . . . 3 . . . . . Repair Stations 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 4 . . . . 2 . 2 . 2 . . . . . 4 . 2 . 2 . . . Garrison Access 15 | . . . . 1 . 1 . 1 . 2 . 2 . 2 . . . 1 . 3 . 1 . 1 . Terminal Hacks 22 | . . . 2 6 1 . 1 . . . . 3 1 . . . . . . 1 1 . 1 4 1 Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Open Door 6 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 1 Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 17 | . . . . . . . . 3 . 2 . 10 . . . . . . . 2 . . . . . Load Schematic 9 | . . . . . . . . 2 . 1 . 5 . . . . . . . 1 . . . . . Build 8 | . . . . . . . . 1 . 1 . 5 . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 3 . . . . 2 . 1 . 1 . . . . . 3 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 1 . . . . 2 . 1 . 1 . . . . . 3 . . . . . . . Garrison Access Hacks 10 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . Unlock Access 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 15 | . 1 . 2 3 . . . 6 . . . 1 . . . . . . . . 1 . . . 1 Terminals 11 | . 1 . 2 3 . . . 3 . . . . . . . . . . . . 1 . . . 1 Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 10 | . 1 . 2 3 . . . 2 . . . . . . . . . . . . 1 . . . 1 Fabricators 4 | . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Recompile 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 1 . 2 7 3 . 2 8 . 5 1 6 2 1 1 . . 1 . 4 3 2 3 1 3 Full Trace Events 8 | . . . 1 . 1 . . 1 . 1 . . 1 . . . . . . 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Built 12 | . . . . . . . . . . . . 10 . . . . . . . 2 . . . . . Authchips 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Time 536 | . . . . . . . . . . . . 402 . . . . . . . 134 . . . . . Total Robot Build Rating 48 | . . . . . . . . . . . . 40 . . . . . . . 8 . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Time 174 | . . . . . . . . 116 . 58 . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 1 . . . . 2 . 1 . 1 . . . . . 3 . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . 76 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Used RIF Installer 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 2 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Cloak 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Autooverride 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 63 | . . . . 1 . . . 2 4 6 8 10 2 1 10 2 5 2 4 2 3 . . 1 . Non-combat 19 | . . . . 1 . . . 2 . 4 . 7 . . . 2 . 2 . 1 . . . . . Combat 44 | . . . . . . . . . 4 2 8 3 2 1 10 . 5 . 4 1 3 . . 1 . Autooverrided 6 | . . . . . . . . . 2 . . . . 1 2 . . . . . . . . 1 . Robot Hacks Applied 64 | . . . . 1 . . . 2 2 6 8 10 2 1 10 2 7 2 4 2 4 . . 1 . parse_system 7 | . . . . . . . . . . . . . 2 . 3 . 2 . . . . . . . . no_distress 5 | . . . . 1 . . . . . 2 . . . . . . . 2 . . . . . . . find_chute 9 | . . . . . . . . 1 . . . 6 . . . 2 . . . . . . . . . find_station 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . ignore_targets 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . emergency_deploy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . link_complan 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . spike_heat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . go_dormant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . overwrite_iff 4 | . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . formatsys_high 24 | . . . . . . . . . 2 3 5 2 . 1 4 . . . 2 2 2 . . 1 . Relay Couplers Released 113 | . . . . . 16 . 5 . 15 . 12 . 11 . 21 . . . 10 . 18 . 5 . . Machine Destruction 105 | . . . . . 16 . 5 . 11 . 12 . 7 . 21 . . . 10 . 18 . 5 . . Programmers 8 | . . . . . . . . . 4 . . . 4 . . . . . . . . . . . . Attached 28 | . . . . . . . . . 2 3 5 4 . 1 5 . 1 . 2 2 2 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . 4 . . . 2 . . . 6 . 6 . . . 4 . 4 . . . . Allies Hacked 6 | . . . . . . . . . . . . 1 4 . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Total Allies 97 | . . . . 10 4 . . 1 6 4 8 14 9 1 16 . 1 . 9 5 8 . . 1 . Largest Group 16 | . . . . 10 11 7 . 1 5 5 8 16 16 4 10 10 5 5 9 11 8 6 5 1 1 Highest-Rated Group 669 | . . . . 88 152 88 . 10 118 140 318 656 423 156 669 669 319 319 605 631 645 526 480 183 183 Highest-Rated Ally 183 | . . . . 16 24 24 . 10 39 39 95 95 90 90 119 119 119 119 119 119 148 148 148 183 183 Total Orders 34 | . . . . . . . . . . . . 5 3 . 14 . . 1 3 . 7 . . 1 . STAY 17 | . . . . . . . . . . . . 2 1 . 6 . . 1 2 . 4 . . 1 . FOLLOW 14 | . . . . . . . . . . . . 2 1 . 7 . . . 1 . 3 . . . . AID 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 874 | . . . . 3 79 18 . . 48 35 39 101 125 5 92 44 61 . 67 25 60 18 43 11 . Total Damage 28469 | . . . . 36 1112 149 . . 734 1991 1688 3708 3467 148 2072 1628 2505 . 2758 856 2307 677 1951 682 . Kills 194 | . . . . 1 18 3 . . 3 11 12 28 23 . 15 16 6 . 24 3 12 6 10 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Active Infowar (turns) 6318 | . . . . . . . . . . . . 940 399 . . . . 328 892 147 1130 311 653 1126 392 Optics 1518 | . . . . . . . . . . . . . . . . . . . . . . . . 1126 392 Traps 1877 | . . . . . . . . . . . . 940 399 . . . . 328 210 . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Jamming 4441 | . . . . . . . . . . . . . . . . . . . 682 147 1130 311 653 1126 392 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Turns Passed 27425 | 83 233 876 968 1330 1014 225 693 1479 980 1312 967 2046 927 145 1782 159 6056 336 1172 295 1835 311 653 1126 422 Spaces Moved 10832 | 49 115 486 412 529 516 117 355 864 388 644 529 1070 529 85 943 79 291 113 625 177 799 160 311 476 170 Core 62 | 8 . . . . . . . . . . . . . . . . . . . . . . . . 54 Treads 6396 | 41 115 486 412 529 516 . . 1 317 293 . 5 . . 534 79 291 113 625 177 799 160 311 476 116 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4374 | . . . . . . 117 355 863 71 351 529 1065 529 85 409 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 135 135 150 150 145 145 130 115 130 115 157 157 157 157 157 157 160 160 165 50 Average Speed 159 | 147 160 160 160 160 160 145 142 150 216 181 151 159 129 156 146 157 157 157 157 157 165 160 163 172 183 Slowest Speed 320 | 160 160 160 160 240 240 150 150 160 240 240 160 240 130 160 320 157 160 157 157 157 242 160 165 245 249 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 23 97 45 69 72 14 42 27 53 21 71 34 51 4 89 5 86 4 54 10 91 9 60 15 14 Regions Visited 25 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Terrain Destroyed 82 | . . . . . . . . 3 . . 4 6 13 . 10 7 . . 7 . 20 4 4 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 76 | . . . . . . . . 3 . . 4 6 13 . 9 7 . . 7 . 17 4 3 3 . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Total 19719 | 57 141 547 628 936 641 143 465 968 489 752 640 1347 704 94 1269 101 5895 272 761 188 1145 197 406 700 233 Wait 7219 | . 8 39 119 269 35 5 57 28 17 64 16 148 100 1 170 . 5564 136 37 . 167 21 32 171 15 Move 10810 | 48 114 485 411 528 515 117 354 864 387 643 528 1070 527 84 942 79 290 112 623 176 798 160 310 475 170 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 210 | 3 4 2 14 13 5 3 2 10 21 7 13 17 10 . 21 1 4 5 10 2 25 2 11 3 2 Fast Attach 125 | 6 1 . 7 19 3 1 5 3 2 2 3 14 4 1 15 4 5 3 6 . 9 1 7 1 3 Attach 120 | . . . 3 2 2 3 2 5 9 3 3 11 6 2 13 1 6 1 10 2 16 2 4 2 12 Detach 15 | . 1 . 1 . . . . . 4 . . . . . . 1 1 . 4 . 2 . 1 . . Swap 149 | . . . 4 5 3 1 1 9 3 7 15 26 3 2 12 2 1 3 11 1 12 5 4 13 6 Drop 251 | . . . 13 31 8 2 7 10 11 6 12 22 10 1 26 3 16 8 11 . 25 1 18 3 7 Fire 680 | . 13 21 55 43 30 11 29 34 19 20 33 35 44 3 60 10 8 4 45 6 85 5 19 31 17 Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . 1 1 . . . . . . . . . . . . . . 2 1 4 . . 1 1 Escape Stasis 53 | . . . . . . . 8 4 13 . 16 . . . 10 . . . . . 2 . . . . Rewire 46 | . . . . . 40 . . . 3 . 1 . . . . . . . 2 . . . . . . Trap 23 | . . . . 23 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac / [*Low x2] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory -4/Waste -4/Factory -4/Garrison -3/Research (discovered 4 exits: Arm / Tes x2 / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered Mines 338 | -10/Mines | Learned location of Zion (-6) 656 | -10/Mines | Discovered new exit (range 5) 880 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1059 | -10/Mines | Discovered new exit (range 9) 1193 | -10/Mines | Entered Materials 1193 | -9/Materials | Evolved 2 slots: Weapon x2 1481 | -9/Materials | Build established: Gunner 1655 | -9/Materials | Central database locked down 1684 | -9/Materials | Discovered new exit (range 3) 1867 | -9/Materials | Build established: Scavenger-Gunner 1949 | -9/Materials | Discovered new exit (range 14) 2093 | -9/Materials | Discovered new exit (range 16) 2094 | -9/Materials | Identified exit to Mines 2094 | -9/Materials | Identified exit to Storage 2161 | -9/Materials | Entered Storage 2538 | -9/Storage | Learned location of Armory (-3) 2590 | -9/Storage | Build established: Tank 2963 | -9/Storage | Repaired Broken Enh. Autogun? 3052 | -9/Storage | Discovered new exit (range 16) 3351 | -9/Storage | Identified exit to Garrison 3429 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3491 | -9/Storage | Entered Garrison 3491 | -9/Garrison | Accompanied by 10 allies 3519 | -9/Garrison | Triggered checkpoint 3549 | -9/Garrison | Triggered checkpoint 3591 | -9/Garrison | Garrison Relay disabled 3729 | -9/Garrison | Triggered checkpoint 3770 | -9/Garrison | Garrison Relay disabled 3775 | -9/Garrison | Build established: Commander-Tank 3839 | -9/Garrison | Triggered checkpoint 3855 | -9/Garrison | Triggered checkpoint 3865 | -9/Garrison | Triggered checkpoint 3899 | -9/Garrison | Lost 3 allies 4071 | -9/Garrison | Garrison Relay disabled 4100 | -9/Garrison | Discovered new exit (range 14) 4171 | -9/Garrison | Triggered checkpoint 4225 | -9/Garrison | Installed Relay Interface Framework 4236 | -9/Garrison | Discovered new exit (range 13) 4365 | -9/Garrison | Triggered checkpoint 4405 | -9/Garrison | Garrison Relay disabled 4466 | -9/Garrison | Discovered new exit (range 13) 4505 | -9/Garrison | Entered Materials 4505 | -8/Materials | Accompanied by 7 allies 4505 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4582 | -8/Materials | Lost 4 allies 4683 | -8/Materials | Lost 3 allies 4730 | -8/Materials | Identified exit to Garrison 4730 | -8/Materials | Entered Garrison 4788 | -8/Garrison | Triggered checkpoint 4844 | -8/Garrison | Garrison Relay disabled 4859 | -8/Garrison | Build established: Tank 4959 | -8/Garrison | Destroyed 7 combat bots 5018 | -8/Garrison | Triggered checkpoint 5103 | -8/Garrison | Discovered new exit (range 12) 5110 | -8/Garrison | Discovered new exit (range 13) 5110 | -8/Garrison | Discovered new exit (range 65) 5110 | -8/Garrison | Discovered new exit (range 60) 5172 | -8/Garrison | Triggered checkpoint 5369 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 5423 | -8/Garrison | Entered Factory 5423 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6308 | -7/Factory | Fabricated Enh. Autogun (x1) 6627 | -7/Factory | Discovered new exit (range 11) 6902 | -7/Factory | Identified exit to Garrison 6902 | -7/Factory | Entered Garrison 6925 | -7/Garrison | Expanded RIF knowledge: Autooverride 7039 | -7/Garrison | Garrison Relay disabled 7230 | -7/Garrison | Triggered checkpoint 7300 | -7/Garrison | Triggered checkpoint 7372 | -7/Garrison | Discovered new exit (range 15) 7446 | -7/Garrison | Triggered checkpoint 7487 | -7/Garrison | Garrison Relay disabled 7521 | -7/Garrison | Build established: Bothacker-Tank 7604 | -7/Garrison | Triggered checkpoint 7642 | -7/Garrison | Garrison Relay disabled 7700 | -7/Garrison | Triggered checkpoint 7853 | -7/Garrison | Discovered new exit (range 10) 7882 | -7/Garrison | Entered Factory 7882 | -7/Factory | Accompanied by 4 allies 7975 | -7/Factory | Fabricated Enh. Autogun (x1) 8488 | -7/Factory | Discovered new exit (range 12) 8945 | -7/Factory | Lost 3 allies 9114 | -7/Factory | Garrison activated, responded to threat 9178 | -7/Factory | Identified exit to Garrison 9194 | -7/Factory | Entered Garrison 9194 | -7/Garrison | Accompanied by 3 allies 9259 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9288 | -7/Garrison | Phase Generator disabled 9297 | -7/Garrison | Garrison Relay disabled 9314 | -7/Garrison | Triggered checkpoint 9465 | -7/Garrison | Found embedded Infiltrators 9561 | -7/Garrison | Triggered checkpoint 9565 | -7/Garrison | Triggered checkpoint 9610 | -7/Garrison | Triggered checkpoint 9651 | -7/Garrison | Garrison Relay disabled 9732 | -7/Garrison | Discovered new exit (range 10) 9856 | -7/Garrison | Triggered checkpoint 9949 | -7/Garrison | Garrison Relay disabled 10109 | -7/Garrison | Discovered new exit (range 9) 10161 | -7/Garrison | Entered Factory 10161 | -6/Factory | Accompanied by 6 allies 10161 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10489 | -6/Factory | Build established: Bothacker-Executioner 10593 | -6/Factory | Fabricated P-60 Hacker? 10899 | -6/Factory | Fabricated P-60 Hacker (x2) 10968 | -6/Factory | Fabricated P-60 Hacker (x2) 11038 | -6/Factory | Fabricated P-60 Hacker? 11192 | -6/Factory | Fabricated P-60 Hacker? 11273 | -6/Factory | Build established: Commander-Executioner 11646 | -6/Factory | Discovered new exit (range 15) 11741 | -6/Factory | Spotted B-75 Beast 11751 | -6/Factory | Allies destroyed B-75 Beast 11895 | -6/Factory | Discovered new exit (range 12) 11911 | -6/Factory | First assault squad dispatched 12132 | -6/Factory | Discovered new exit (range 12) 12200 | -6/Factory | Identified exit to Garrison 12207 | -6/Factory | Entered Garrison 12207 | -6/Garrison | Accompanied by 10 allies 12210 | -6/Garrison | Hacker 5j assimilated hostile B-48 Gladiator 12216 | -6/Garrison | Hacker 5g assimilated hostile G-50 Soldier 12230 | -6/Garrison | Triggered checkpoint 12259 | -6/Garrison | Expanded RIF knowledge: Structural Interface 12262 | -6/Garrison | Lost 4 allies 12381 | -6/Garrison | Triggered checkpoint 12398 | -6/Garrison | Triggered checkpoint 12401 | -6/Garrison | Hacker 5h assimilated hostile G-50 Soldier 12403 | -6/Garrison | Triggered checkpoint 12445 | -6/Garrison | Triggered checkpoint 12449 | -6/Garrison | Lost 10 allies 12627 | -6/Garrison | Discovered new exit (range 71) 12627 | -6/Garrison | Discovered new exit (range 29) 12627 | -6/Garrison | Discovered new exit (range 38) 12637 | -6/Garrison | Garrison Relay disabled 12836 | -6/Garrison | Garrison Relay disabled 13134 | -6/Garrison | Entered Factory 13134 | -5/Factory | Accompanied by 4 allies 13134 | -5/Factory | Evolved 2 slots: Propulsion x2 13237 | -5/Factory | Garrison activated, responded to threat 13267 | -5/Factory | Identified exit to Garrison 13271 | -5/Factory | Lost 3 allies 13279 | -5/Factory | Entered Garrison 13279 | -5/Garrison | Accompanied by 2 allies 13307 | -5/Garrison | Triggered checkpoint 13411 | -5/Garrison | Garrison Relay disabled 13498 | -5/Garrison | Spotted B-75 Beast 13532 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 13667 | -5/Garrison | Triggered checkpoint 13723 | -5/Garrison | Build established: Botlord-Executioner 13753 | -5/Garrison | Triggered checkpoint 13847 | -5/Garrison | Triggered checkpoint 13895 | -5/Garrison | Destroyed Beast 6a 13937 | -5/Garrison | Triggered checkpoint 13963 | -5/Garrison | Garrison Relay disabled 14103 | -5/Garrison | Found Gamma Bomb Array 14193 | -5/Garrison | Build established: Bothacker-Executioner 14203 | -5/Garrison | Rewired Executioner 14227 | -5/Garrison | Discovered new exit (range 12) 14231 | -5/Garrison | Triggered checkpoint 14249 | -5/Garrison | Triggered checkpoint 14268 | -5/Garrison | Garrison Relay disabled 14531 | -5/Garrison | Found embedded Infiltrators 14569 | -5/Garrison | Triggered checkpoint 14605 | -5/Garrison | Garrison Relay disabled 14691 | -5/Garrison | Build established: Botlord-Executioner 14714 | -5/Garrison | Discovered new exit (range 10) 14824 | -5/Garrison | Garrison Relay disabled 14841 | -5/Garrison | Triggered checkpoint 14862 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 14898 | -5/Garrison | Spotted B-86 Titan 14923 | -5/Garrison | Allies destroyed B-86 Titan 14931 | -5/Garrison | Discovered new exit (range 10) 14958 | -5/Garrison | Spotted B-75 Beast 14968 | -5/Garrison | Destroyed B-75 Beast 15012 | -5/Garrison | Rewired B-86 Titan 15014 | -5/Garrison | Rewired B-86 Titan 15061 | -5/Garrison | Entered Factory 15061 | -4/Factory | Accompanied by 10 allies 15061 | -4/Factory | Evolved 2 slots: Utility x2 15216 | -4/Factory | High security lockdown imminent 15220 | -4/Factory | Manually triggered Chute Trap 15220 | -4/Factory | Sucked down chute 15220 | -4/Factory | Entered Waste 15221 | -4/Waste | Met a frightened Derelict 15235 | -4/Waste | 1 allies followed down the chute 15250 | -4/Waste | Lost 3 allies 15255 | -4/Waste | Spotted C-40 Crusher 15260 | -4/Waste | Spotted C-40 Crusher 15270 | -4/Waste | 3 allies followed down the chute 15270 | -4/Waste | Spotted C-40 Crusher 15289 | -4/Waste | Allies destroyed C-40 Crusher 15300 | -4/Waste | Spotted C-40 Crusher 15304 | -4/Waste | Allies destroyed C-40 Crusher 15309 | -4/Waste | Allies destroyed C-40 Crusher 15324 | -4/Waste | Spotted C-40 Crusher 15325 | -4/Waste | Allies destroyed C-40 Crusher 15328 | -4/Waste | Spotted C-40 Crusher 15338 | -4/Waste | Allies destroyed C-40 Crusher 15356 | -4/Waste | Allies destroyed C-40 Crusher 15540 | -4/Waste | Discovered new exit (range 12) 15712 | -4/Waste | Found Damper Plating 15729 | -4/Waste | Found Damper Plating 16007 | -4/Waste | Build established: Bothacker-Executioner 21276 | -4/Waste | Entered Factory 21276 | -4/Factory | Accompanied by 5 allies 21321 | -4/Factory | Central database locked down 21457 | -4/Factory | Identified exit to Garrison 21612 | -4/Factory | Entered Garrison 21612 | -4/Garrison | Accompanied by 5 allies 21652 | -4/Garrison | Garrison Relay disabled 21716 | -4/Garrison | Triggered checkpoint 21758 | -4/Garrison | Garrison Relay disabled 21762 | -4/Garrison | Found embedded Infiltrators 21964 | -4/Garrison | Spotted B-86 Titan 21969 | -4/Garrison | Assimilated Titan 7a with formatsys_high 21976 | -4/Garrison | Triggered checkpoint 21978 | -4/Garrison | Triggered checkpoint 21984 | -4/Garrison | Triggered checkpoint 22050 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 22061 | -4/Garrison | Discovered new exit (range 12) 22240 | -4/Garrison | Spotted B-86 Titan 22253 | -4/Garrison | Destroyed B-86 Titan 22556 | -4/Garrison | Lost 3 allies 22784 | -4/Garrison | Entered Research 22784 | -3/Research | Accompanied by 9 allies 22784 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22857 | -3/Research | Identified exit to Armory 22857 | -3/Research | Identified exit to Testing 22958 | -3/Research | Fabricated P-60 Hacker? 23067 | -3/Research | Identified exit to Garrison 23079 | -3/Research | Entered Garrison 23079 | -3/Garrison | Accompanied by 8 allies 23186 | -3/Garrison | Spotted B-86 Titan 23188 | -3/Garrison | Triggered checkpoint 23195 | -3/Garrison | Triggered checkpoint 23224 | -3/Garrison | Triggered checkpoint 23246 | -3/Garrison | Lost 4 parts (1u3w) 23267 | -3/Garrison | Lost 7 allies 23286 | -3/Garrison | Spotted B-86 Titan 23303 | -3/Garrison | Spotted B-86 Titan 23304 | -3/Garrison | Destroyed B-86 Titan 23337 | -3/Garrison | Destroyed B-86 Titan 23509 | -3/Garrison | Triggered checkpoint 23516 | -3/Garrison | Build established: Executioner 23731 | -3/Garrison | Garrison Relay disabled 23764 | -3/Garrison | Garrison Relay disabled 23833 | -3/Garrison | Discovered new exit (range 15) 23908 | -3/Garrison | Build established: Scavenger-Executioner 24088 | -3/Garrison | Destroyed B-86 Titan 24243 | -3/Garrison | Garrison Relay disabled 24296 | -3/Garrison | Spotted B-75 Beast 24303 | -3/Garrison | Rewired B-90 Cyclops 24307 | -3/Garrison | Rewired B-75 Beast 24311 | -3/Garrison | Destroyed B-75 Beast 24361 | -3/Garrison | Discovered new exit (range 13) 24380 | -3/Garrison | Rewired Executioner 24386 | -3/Garrison | Rewired Executioner 24438 | -3/Garrison | Triggered checkpoint 24442 | -3/Garrison | Rescued a captive Derelict 24587 | -3/Garrison | Triggered checkpoint 24641 | -3/Garrison | Triggered checkpoint 24707 | -3/Garrison | Triggered checkpoint 24708 | -3/Garrison | Garrison Relay disabled 24717 | -3/Garrison | Allies destroyed Executioner 24740 | -3/Garrison | Found Exp. Core Analyzer 24743 | -3/Garrison | Found Adv. Kinecellerator 24761 | -3/Garrison | Found Exp. Targeting Computer 24785 | -3/Garrison | Expanded RIF knowledge: Hotswap 24870 | -3/Garrison | Discovered new exit (range 12) 24914 | -3/Garrison | Entered Research 24914 | -2/Research | Accompanied by 6 allies 24914 | -2/Research | Evolved 2 slots: Utility x2 25164 | -2/Research | First assault squad dispatched 25205 | -2/Research | Identified exit to Garrison 25225 | -2/Research | Entered Garrison 25225 | -2/Garrison | Accompanied by 5 allies 25262 | -2/Garrison | Triggered checkpoint 25279 | -2/Garrison | P-80 Master assimilated allied Cyclops 8a 25285 | -2/Garrison | Spotted Cyclops 8a 25288 | -2/Garrison | Destroyed Cyclops 8a 25334 | -2/Garrison | Garrison Relay disabled 25348 | -2/Garrison | Learned Access security intel 25465 | -2/Garrison | Spotted B-90 Cyclops 25486 | -2/Garrison | Destroyed B-90 Cyclops 25503 | -2/Garrison | Triggered checkpoint 25621 | -2/Garrison | Triggered checkpoint 25656 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 25755 | -2/Garrison | Discovered new exit (range 13) 25778 | -2/Garrison | Expanded RIF knowledge: Program Shield 25878 | -2/Garrison | Entered Access 25878 | -1/Access | Evolved 2 slots: Utility x2 26128 | -1/Access | First assault squad dispatched 26308 | -1/Access | Identified exit to Command 27004 | -1/Access | Entered Command 27004 | -1/Command | Accompanied by 1 ally 27254 | -1/Command | First assault squad dispatched 27316 | -1/Command | Spotted M Guard 27319 | -1/Command | Spotted M Guard 27319 | -1/Command | Spotted Combat Programmer 27319 | -1/Command | Spotted Combat Programmer 27363 | -1/Command | System corruption reached 10% 27369 | -1/Command | Destroyed Combat Programmer 27396 | -1/Command | Released all parts (9) 27401 | -1/Command | Core integrity fell below 50% 27414 | -1/Command | Met MAIN.C 27418 | -1/Command | Core integrity fell below 20% 27426 | -1/Command | Lost 19 parts (5n6u8w) 27426 | -1/Command | Interfaced with 0b10 Conduit 27426 | *** | Assimilated 0b10! Last Messages --------------- There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 27416_ Penetrated by EMDS Slug. 27416_ Dropped Adv. KE Penetrator. 27416_ Acquired Adv. KE Penetrator. 27418_ Dropped Adv. KE Penetrator. 27419_ Penetrated by EMDS Slug. 27426_ Interfacing with system... 27426_ Overriding active MAIN.C lock. [Achievement: MAIN.CPP] [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | #####""""""" """" ############### | | #####"" "" ############### | | #####""""" "" ############### | | #####""""""""""" / | | #####" " """ / | | #####"" """""" / | | #####"" """""" ############### | | ##### " """""" MMM ############### | | ""##### " "" MMM ############### | | ""##### " " MMM ""############### | | ""#####""""""""" """""""############### | | T#####"" @"""""""""############### | | ""##### """""""""""############### | | ""##### " " " " ############### | | ""##### " " " " ############### | | """ " " " """" " ############### | | """ """ " " """" ############### | | """ " " " " ############### | | ## ########## """""""""" " ############### | | ## ########## " """ " """"""""############### | | ############## """ " " " ############### | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 62 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Armor Coverage 3200 Resistance: TH 10 Resistance: EM 90 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 5 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 12 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 48 Authchip Count 6 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed Huge Storage Unit | -9/Storage | Hacked Robot Schematics ------------------ P-60 Hacker | -6/Factory | Hacked Fabricated ------------ Enh. Autogun | x1 | -7/Factory | Authchip Enh. Autogun | x1 | -7/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -3/Research Repaired ---------- Enh. Autogun | 99% | -9/Storage | Broken Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Gatling Laser | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Imp. Treads | -7/Factory | Hacked KE Penetrator | -6/Factory | Hacked Railgun | -4/Factory | Hacked Coil Gun | -4/Factory | Hacked Gamma Bomb Array | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules By A Hair MAIN.CPP Wheee! Challenges ------------ None Game ------ Seed MultitargetingGodSuit Manual? 0 Play Time 04:56:48 Cumulative 121.8 hours Start 2026.09.04 @ 18:13:44 End 2026.09.05 @ 17:09:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type 4 Total 3 Types 2/0/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 55 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2ca34eb-252e-4595-9609-cd8782f8089a