Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 15:00:08 Player: zoefiri Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (124) 620 Value Destroyed (3831) 3831 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (472) 472 TOTAL SCORE: 7683 Bonus ------- High Alert Combat Kills 326 Follower Combat Kills 268 Friendly Fire -122 Cogmind --------- Core Integrity 0/700 Matter 83/300 Energy 80/100 System Corruption 16% Temperature Cool (0) Movement Walking (180) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (10) --- Light Nuclear Core Improved Sensor Array Improved Terrain Scanner Advanced ECM Suite Improved Light Armor Plating Improved Shield Generator High-powered Field Laser Gauss Rifle Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Improved Hover Unit Gravmag System Cooled Airjet > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser Minigun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Terrain Scanner Advanced ECM Suite Improved Light Armor Plating Improved Shield Generator High-powered Field Laser Precision Grenade Launcher Great Maul [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon 1 | . . . . . 1 Parts Attached 183 | 6 9 2 15 41 110 Power 24 | 1 1 . 2 5 15 Engine 6 | 1 . . 1 1 3 Core 18 | . 1 . 1 4 12 Reactor . | . . . . . . Propulsion 54 | 2 2 2 4 15 29 Treads 13 | 2 . . . 3 8 Leg 26 | . 2 2 4 12 6 Wheel 1 | . . . . . 1 Hover 12 | . . . . . 12 Flight 2 | . . . . . 2 Utility 36 | 1 4 . 1 7 23 Device 15 | . 2 . . 2 11 Storage 5 | 1 2 . . . 2 Processor . | . . . . . . Hackware 2 | . . . . . 2 Protection 14 | . . . 1 5 8 Artifact . | . . . . . . Weapon 69 | 2 2 . 8 14 43 Energy Gun 16 | 2 1 . 1 2 10 Energy Cannon 15 | . . . 5 4 6 Ballistic Gun 21 | . 1 . 2 5 13 Ballistic Cannon 3 | . . . . 2 1 Launcher 4 | . . . . 1 3 Special Weapon . | . . . . . . Impact Weapon 7 | . . . . . 7 Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 13 | . . . 4 3 6 Parts Lost 39 | . 2 . . 11 26 Power 6 | . . . . 1 5 Propulsion 17 | . . . . 6 11 Utility 9 | . . . . 3 6 Weapon 7 | . 2 . . 1 4 Highest Loss Streak 7 | . 1 . . 7 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 92 | . 92 100 99 90 92 Engine 3 | . 11 . 5 . 2 Core 6 | . 2 11 5 8 7 Treads 7 | . 23 . . 5 6 Leg 15 | . 4 44 43 28 8 Hover 7 | . . . . . 11 Flight 1 | . . . . . 1 Device 7 | . 8 11 3 7 7 Storage 8 | . 14 11 11 9 6 Hackware 2 | . . . . . 4 Protection 8 | . . . 7 12 9 Energy Gun 9 | . 23 11 8 1 9 Energy Cannon 2 | . . . 4 5 1 Ballistic Gun 5 | . 3 11 8 8 5 Ballistic Cannon 1 | . . . . 2 . Slashing Weapon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 88 | 12 88 30 39 48 55 Greatest Support 52 | 40 40 40 46 50 52 Greatest Overweight (x) 10 | 2 9 . 1 10 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 Average Capacity 12 | 7 15 15 15 15 11 Most Carried 15 | 6 10 9 15 15 15 Average Carried 11 | 3 8 8 13 14 10 Final Capacity 15 | 8 15 15 15 15 10 Final Carried 15 | 6 10 8 15 15 9 Class Distribution -------------------- 36% | Mutant 30% | Scavenger-Mutant 14% | Tank 14% | Scavenger-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 3060 | 119 216 . 384 695 1646 Remotely . | . . . . . . Salvage Created 5480 | . 455 56 700 1930 2339 Parts 270 | . 27 4 35 98 106 Haulers Intercepted 16 | . 2 . 5 4 5 Recyclers Shooed 6 | . . . 1 5 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 78 | . 7 1 7 28 35 Melee 2 | . . . . . 2 Guns 48 | . 7 1 3 19 18 Cannons 15 | . . . 3 8 4 AOE 8 | . . . . . 8 Classes Destroyed 15 | . 6 1 . 5 3 Worker 4 | . 1 . 2 . 1 Builder 1 | . . . . . 1 Tunneler 1 | . . . . 1 . Hauler 16 | . 2 . 5 4 5 Recycler 10 | . . . . 4 6 Operator 5 | . 1 . . 3 1 Watcher 8 | . 2 . 1 2 3 Swarmer 13 | . 3 . . 6 4 Grunt 29 | . 4 . 2 10 13 Brawler 2 | . . . . 1 1 Duelist 1 | . . . . 1 . Sentry 21 | . . 1 6 8 6 Specialist 3 | . . . . . 3 Hunter 3 | . . . . 2 1 Programmer 7 | . . . . . 7 Best Kill Streak 7 | . 3 1 4 7 5 Combat Bots Only 6 | . 3 1 1 6 4 Max Kills in Single Turn 3 | . 1 1 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 744 | . 33 8 48 168 487 Missed 228 | . 3 4 21 45 155 Damage Taken 7316 | . 305 64 418 1651 4878 Core 1148 | . 83 . 53 287 725 Absorbed by Shields 122 | . . . . . 122 Redirected to Shielding 43 | . . . . . 43 Regen/Repaired (Parts) 62 | . . . . . 62 Core Remaining (%) 74 | 100 66 . 86 47 . Volleys Fired 379 | . 46 3 69 111 150 Largest 3 | . 2 2 2 2 3 Hottest 210 | . 90 70 136 136 210 Shots Fired 752 | . 89 6 132 214 311 Gun 580 | . 89 6 118 119 248 Cannon 166 | . . . 14 95 57 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 294 | . 9 3 62 103 117 Thermal 348 | . 24 3 70 86 165 Explosive 6 | . . . . . 6 Electromagnetic 104 | . 56 . . 25 23 Robot Hit Streak 19 | . 15 4 10 19 15 Robot Miss Streak 6 | . 3 1 6 6 4 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 528 | . 65 5 91 143 224 Core Hits 199 | . 19 2 26 56 96 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 28 | . 3 . 9 2 14 Burn 19 | . 3 . 9 . 7 Meltdown 2 | . . . . 1 1 Destroy 3 | . . . . 1 2 Blast 1 | . . . . . 1 Smash 2 | . . . . . 2 Sever 1 | . . . . . 1 Melee Attacks 52 | . . . . . 52 Impact 21 | . . . . . 21 Slashing 31 | . . . . . 31 Piercing . | . . . . . . Sneak Attacks 6 | . . . . . 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11587 | 4 897 66 1271 2942 6407 Guns 7098 | . 891 66 1067 1464 3610 Cannons 2524 | . . . 185 1389 950 Explosions 1075 | . . . . 63 1012 Melee 820 | . . . . . 820 Ramming 70 | 4 6 . 19 26 15 Kinetic 3532 | . 95 29 594 1207 1607 Thermal 5101 | . 250 37 658 1398 2758 Explosive 897 | . . . . . 897 Electromagnetic 1167 | . 546 . . 311 310 Impact 240 | . . . . . 240 Slashing 580 | . . . . . 580 Piercing . | . . . . . . Highest Corruption 12 | . . . 2 4 12 Average Corruption 5 | . . . 2 2 5 Corruption Purged . | . . . . . . Corruption Blocked 10 | . . . . . 10 Effects 105 | . . . 3 3 99 Message Errors 22 | . . . . 1 21 Matter Fused 26 | . . . 2 . 24 Heat Flow Errors 12 | . . . . . 12 Energy Discharges 11 | . . . 1 1 9 Parts Rejected 2 | . . . . . 2 Parts Fused 2 | . . . . . 2 Data Loss (minor) 15 | . . . . . 15 Data Loss (major) 7 | . . . . 1 6 Misfires 3 | . . . . . 3 Alerts 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 253 | . . . . 12 241 Projectiles 52 | . . . . 12 40 Explosions 51 | . . . . . 51 Melee 150 | . . . . . 150 Knockbacks 8 | . . . . . 8 Impact 2 | . . . . . 2 Kinetic 5 | . . . . . 5 Secondary 1 | . . . . . 1 Self-Inflicted Damage 179 | . . . . 27 152 Shots 4 | . . . . 1 3 Rammed 4 | 1 1 . . . 2 Targets Rammed 14 | 1 1 . 6 4 2 Kicked 10 | . . . 6 4 . Crushed . | . . . . . . Highest Temperature 410 | . 75 1 243 405 410 Average Temperature 83 | . 32 1 76 87 93 Received Heat Transfer 1856 | . 93 18 144 585 1016 Effects 8 | . . . . 3 5 Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . 1 3 Short Circuit 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . 3 . . 1 5 Impact Corruptions 4 | . . . . . 4 Robots Melted 6 | . . . 1 2 3 Combat Hostiles 5 | . . . 1 1 3 Parts Melted 23 | . . . 4 5 14 Heat Transferred 11018 | . 962 111 2405 2455 5085 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . 2 2 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 845 | . 249 45 376 595 845 Initial 220 | . . . 18 114 220 Average 276 | . 79 25 200 361 303 Maximum Alert Level 3 | . 1 . 1 2 3 Low Security (%) 45 | 100 88 100 50 27 40 Level 1 25 | . 11 . 49 18 27 Level 2 23 | . . . . 54 22 Level 3 5 | . . . . . 9 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . . . 1 5 13 Investigation . | . . . . . . Extermination 6 | . . . . . 6 Reinforcement 9 | . . . 1 2 6 Assault 1 | . . . . . 1 Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 5 | . 1 . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 149 | . 18 1 20 44 66 Peak Tracking Total 7 | . 3 1 4 6 7 Tactical Retreats 13 | . 2 . 2 1 8 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 10 | . . . 1 2 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 9 | . . . 2 5 2 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 3 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 7 | . . . 1 1 5 Terminals 2 | . . . 1 . 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 1 2 Total Hacks 19 | . . . 1 2 16 Successful 10 | . . . 1 1 8 Failed 9 | . . . . 1 8 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . . 1 . 5 Fabricators 2 | . . . . . 2 Repair Stations 6 | . . . . . 6 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . 2 3 Terminal Hacks 2 | . . . 1 . 1 Recall Investigation 1 | . . . . . 1 Hauler Manifests 1 | . . . 1 . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 3 | . . . . 1 2 Seal Access 3 | . . . . 1 2 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 3 | . . . . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 82 | . . . . . 82 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 85 | . . . 85 . . Total Damage 867 | . . . 867 . . Kills 11 | . . . 11 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 8942 | 87 915 85 824 1684 5347 Spaces Moved 5209 | 49 360 54 456 844 3446 Core 9 | 7 1 . . 1 . Treads 392 | 42 291 . . . 59 Legs 2389 | . 68 54 456 843 968 Wheels 65 | . . . . . 65 Hover 2038 | . . . . . 2038 Flight 316 | . . . . . 316 Fastest Speed 48 | 50 160 120 120 120 48 Average Speed 132 | 146 202 120 120 144 123 Slowest Speed 550 | 160 500 120 190 550 380 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 61 8 70 72 71 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 33 | . . . . . 33 Terrain Destroyed 75 | . . . . 9 66 Melee 33 | . . . . . 33 Projectile 8 | . . . . 6 2 AOE 32 | . . . . 2 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 6434 | 61 457 68 600 1094 4154 Wait 387 | . 26 10 29 53 269 Move 5204 | 48 359 53 455 843 3446 Hop . | . . . . . . Pick Up 68 | 6 8 . 10 9 35 Fast Attach 98 | 6 5 . 12 25 50 Attach 32 | . 2 2 . 4 24 Detach 8 | . . . 1 2 5 Swap 55 | . 2 . 3 13 37 Drop 126 | . 8 . 14 30 74 Fire 379 | . 46 3 69 111 150 Melee 52 | . . . . . 52 Ram 2 | . . . . . 2 Kick 10 | . . . 6 4 . Crush 2 | 1 1 . . . . Escape Stasis 10 | . . . . . 10 Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 974 | -10/Materials | Discovered new exit (range 4) 1003 | -10/Materials | Entered another Materials area 1003 | -9/Materials | Evolved 2 slots: Propulsion x2 1020 | -9/Materials | Discovered new exit (range 14) 1088 | -9/Materials | Entered Storage 1098 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1228 | -9/Storage | Lost 5 allies 1406 | -9/Storage | Build established: Commander-Mutant 1732 | -9/Storage | Build established: Mutant 1884 | -9/Storage | Discovered new exit (range 16) 1912 | -9/Storage | Entered Materials 1912 | -8/Materials | Evolved 2 slots: Utility x2 2412 | -8/Materials | Lost 7 parts (1p4n2u) 2611 | -8/Materials | Garrison activated, responded to threat 2703 | -8/Materials | Build established: Scavenger-Mutant 3155 | -8/Materials | Discovered new exit (range 15) 3169 | -8/Materials | Core integrity fell below 50% 3489 | -8/Materials | Discovered new exit (range 10) 3596 | -8/Materials | Entered Factory 3596 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4376 | -7/Factory | Build established: Tank 4507 | -7/Factory | Cargo convoy interrupted 4677 | -7/Factory | Build established: Mutant 5527 | -7/Factory | Repaired Gravmag System 5583 | -7/Factory | Build established: Scavenger-Mutant 5587 | -7/Factory | Repaired Airjet 6909 | -7/Factory | Found Powered Armor 6936 | -7/Factory | Build established: Scavenger-Tank 7512 | -7/Factory | Lost 4 parts (2n2u) 7635 | -7/Factory | System corruption reached 10% 7797 | -7/Factory | Lost 5 parts (1p2n1u1w) 8135 | -7/Factory | Build established: Tank 8380 | -7/Factory | Core integrity fell below 50% 8796 | -7/Factory | First assault squad dispatched 8905 | -7/Factory | Core integrity fell below 20% 8943 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Acquired 69 matter. System corrupted: Component data lost. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-41 Fighter unfolds itself. G-47 Trooper unfolds itself. I-36 Angel unfolds itself. Mic. Nuclear Core destroyed. Imp. Medium Armor Plating destroyed. Slug penetrates Wall. Slug penetrates L-41 Fighter. Gauss Rifle destroyed. Destroyed Gauss Rifle. G-50 Soldier destroyed. Imp. Titanium Leg destroyed. Prc. Grenade Launcher destroyed. Adv. Weight Redist. System destroyed. Critical hit (Smash). Hpw. Shotgun destroyed. System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?# # #??????????? | | ?# """ """ """ # #??????????? | | ?# """ """ """ # #??????????? | | ?# """ """ """ # #??????????? | | ?# # +??????????? | | ?# !# #??????????? | | ??#####+#####+#############+#########??????????? | | ?????## ### #???????? | | ?????# #######??????????? | | ?????# " #????????????????? | | ?????# T #????????????????? | | ?????### " #????????????????? | | ???????# #????????????????? | | ???????# ################ ? | | ???#####+######### """""" !! | | ???# *] #???# """""" !! | | ???# =]! #???# """""" !!! | | ???# *!* #???# """""" | | ???# *! #???# """ | | ???############??# """""" %"" ##########? | | ????????# ?# """""" "" #?????????? | | ????????# # """""" "" ########### | | ????????# # """"""w # [ # | | ????????# # # # | | ????????# + i #"" # | | ????????# # b@ #"" """ # | | ????????# # g%l +##### #"T """ # | | ????????# # ! ## #"" """ # | | ????????# # % ]]! ## #"" # | | ????????########## = ]= # + = # | | ?????????????????# # #T ########### | | ?????????????????# # ! ## # | | ?????????????????# # ## # """ """ | | ?????????????????# # ## # """ """ | | ?????????????????" # ## # """ """ | | ????????????????T # "" ## + | | ???????????????### # """## # """ """ | | ?????????????????# # R"## + """ """ | | ?????????????????# # """## # """ """ | | ?????????????????# # ## # | | ?????????????????# # ####### # """ """ | | ?????????????????# ###?????# #^""" """ | | ?????????????????# #?????? + """ """ | | ?????????????????# #?????# #" #### | | ?????????????????? ??????# #"T???########### | | ?????????????????????????????#?###?????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????######?????????????????? | | ???????????????????????? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 400 Power Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Maybe Next Time I'll Detach My Launcher Significant Disruption Challenges ------------ None Game ------ Seed TerrainTacticalShield Manual? 0 Play Time 01:30:12 Cumulative 12.4 hours Start 2024.04.13 @ 13:07:18 End 2024.04.13 @ 15:00:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 17 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f804de2-40c4-4eb6-8e2d-d3ac87781681