Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.14 @ 16:31:59 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (976) 976 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2056 Bonus ------- None Cogmind --------- Core Integrity 356/400 Matter 280/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Cooling System Large Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (15) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Hacking Suite System Shield System Shield System Shield System Shield Spread Laser Spread Laser Spread Laser Rocket Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Improved Treads Improved Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Hacking Suite Spread Laser Spread Laser Spread Laser Spread Laser Spread Laser Rocket Launcher Rocket Launcher Datajack [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 31 | 6 6 19 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 7 | 2 2 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | 1 2 9 Device 5 | . 1 4 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 6 | 1 2 3 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 98 95 Engine 11 | . 14 10 Treads 24 | . 28 22 Device 11 | . 13 11 Storage 12 | . 14 11 Protection 10 | . . 17 Energy Gun 23 | . 26 22 Naked Turns . | . . . Heaviest Build 45 | 12 30 45 Greatest Support 46 | 40 46 46 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 13 15 Most Carried 15 | 1 14 15 Average Carried 11 | . 7 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 1 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 531 | 198 139 194 Remotely . | . . . Salvage Created 978 | . 273 705 Parts 67 | . 20 47 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 26 | . 7 19 Guns 26 | . 7 19 Classes Destroyed 9 | . 5 4 Worker 2 | . . 2 Builder 1 | . . 1 Hauler 1 | . 1 . Operator 3 | . 1 2 Watcher 3 | . 2 1 Swarmer 6 | . 3 3 Grunt 12 | . 4 8 Duelist 2 | . . 2 Sentry 6 | . . 6 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 750 | . 188 562 Core 69 | . 25 44 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 66 | . 24 42 Largest 2 | . 2 2 Hottest 130 | . 130 130 Shots Fired 132 | . 48 84 Gun 132 | . 48 84 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 8 | . 8 . Thermal 116 | . 32 84 Explosive . | . . . Electromagnetic 8 | . 8 . Robot Hit Streak 11 | . 9 11 Robot Miss Streak 10 | . 7 10 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 112 | . 37 75 Core Hits 156 | . 38 118 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1532 | . 445 1087 Guns 1532 | . 445 1087 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 62 | . 62 . Thermal 1391 | . 304 1087 Explosive . | . . . Electromagnetic 79 | . 79 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . 7 . Average Corruption 6 | . 6 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 13 . Message Errors 6 | . 6 . Matter Fused 3 | . 3 . Heat Flow Errors 3 | . 3 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 360 | . 234 360 Average Temperature 71 | . 64 75 Received Heat Transfer 222 | . 108 114 Effects 2 | . . 2 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1760 | . 395 1365 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 344 | . 241 344 Initial 18 | . . 18 Average 157 | . 79 216 Maximum Alert Level 1 | . 1 1 Low Security (%) 60 | 100 93 36 Level 1 39 | . 6 63 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 11 27 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . 4 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 2 6 Terminals 8 | . 2 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 4 17 Successful 10 | . 2 8 Failed 11 | . 2 9 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 21 | . 4 17 Terminals 21 | . 4 17 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Branch Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 2 7 Terminals 9 | . 2 7 Assimilate 1 | . . 1 Botnet 5 | . 1 4 Operators 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 2 5 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 10 | . . 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1930 | 65 732 1133 Spaces Moved 881 | 37 345 499 Core 3 | 3 . . Treads 878 | 34 345 499 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 151 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 3 54 65 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1270 | 43 477 750 Wait 254 | . 87 167 Move 879 | 36 344 499 Hop . | . . . Pick Up 21 | 1 12 8 Fast Attach 16 | 6 3 7 Attach . | . . . Detach . | . . . Swap 15 | . 3 12 Drop 19 | . 4 15 Fire 66 | . 24 42 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 453 | -10/Materials | Discovered new exit (range 15) 667 | -10/Materials | Discovered new exit (range 16) 798 | -10/Materials | Entered another Materials area 798 | -9/Materials | Evolved 2 slots: Utility x2 952 | -9/Materials | Discovered new exit (range 5) 1110 | -9/Materials | Discovered new exit (range 8) 1606 | -9/Materials | Discovered new exit (range 16) 1878 | -9/Materials | Discovered new exit (range 4) 1897 | -9/Materials | Identified exit to Mines 1931 | -9/Materials | Self-destructed Last Messages --------------- 01777_ Acquired 1 matter. 01781_ Technician 2a reveals location of Alarm Trap. 01785_ R-06 Scavenger collects Lgt. Assault Rifle. 01792_ R-06 Scavenger collects Flight Unit. 01796_ R-06 Scavenger collects Lgt. Ion Engine. 01811_ Technician 2a reveals location of Alarm Trap. 01856_ Dropped Imp. Heat Sink. 01864_ Dropped Lrg. Storage Unit. 01878_ EXIT=FOUND 01897_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Access(Branch) Found 2 branch access points: (48,49) Mines (63,23) Mines Map updated. 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