Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 23:13:41 Player: Suedo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (163) 163 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2038 Bonus ------- None Cogmind --------- Core Integrity 510/550 Matter 249/300 Energy 38/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (3) ------- Faulty Heavy Particle Gun Assault Rifle Battle Rifle > --- INVENTORY (8) ---- Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Terrain Scanner Seismic Detector Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Heavy Particle Gun Assault Rifle Battle Rifle > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Terrain Scanner Seismic Detector Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 11 | 1 2 . 6 2 Power 1 | . . . 1 . Engine 1 | . . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . . . 2 1 Treads 2 | . . . 2 . Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 . . 1 . Device 2 | 1 . . 1 . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | . 2 . 2 1 Energy Gun 2 | . 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 3 | . . . 3 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . . 2 . To Critical Strikes . | . . . . . Average Backups 7 | 6 7 8 5 6 Power . | 1 1 1 . . Propulsion 3 | 4 3 4 3 3 Utility 1 | . 1 1 1 2 Weapon 1 | 1 1 2 1 1 Tool/Special . | . . . . . Unused Backups 5 | . 2 . . 3 Power . | . . . . . Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 2 | . 2 . . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 100 94 51 Engine 13 | . 14 14 13 9 Treads 7 | . . . 19 13 Leg 19 | . 28 28 7 2 Device 12 | . 14 14 11 . Storage 13 | . 14 14 14 9 Energy Gun 4 | . 1 14 1 . Ballistic Gun 22 | . 26 14 24 18 Peak Build Rating 13 | 7 10 10 11 13 Average Rating 8 | 6 8 10 8 8 On Entrance 8 | 6 7 10 10 7 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 16 | 12 14 14 16 14 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 4 | . . . 4 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 7 8 8 8 8 Average Carried 7 | 6 7 8 5 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 7 8 8 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 367 | 225 . 33 109 . Remotely . | . . . . . Salvage Created 222 | 25 . 45 152 . Parts 16 | 4 . 8 4 . Haulers Intercepted . | . . . . . Recyclers Shooed 3 | 1 . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . . 4 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 6 | . . 3 3 . Guns 6 | . . 3 3 . Classes Destroyed 4 | 1 . 1 2 . Tunneler 1 | 1 . . . . Swarmer 3 | . . 3 . . Grunt 2 | . . . 2 . Sentry 1 | . . . 1 . Best Kill Streak 2 | 1 . 2 1 . Combat Bots Only 2 | . . 2 1 . Max Kills in Single Turn 1 | 1 . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 103 | . 6 15 56 26 Missed 33 | . 1 6 14 12 Hits 70 | . 5 9 42 14 Projectile 70 | . 5 9 42 14 Critical Strikes 2 | . . . 2 . Damage Taken 824 | . 55 62 591 116 Core 198 | . 11 6 141 40 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . . 36 . Volleys Fired 34 | 4 . 8 22 . Largest 2 | 2 . 2 2 . Hottest 76 | 40 . 76 76 . Shots Fired 62 | 8 . 16 38 . Gun 61 | 8 . 16 37 . Cannon . | . . . . . Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 41 | 8 . 8 25 . Thermal 20 | . . 8 12 . Explosive 1 | . . . 1 . Electromagnetic . | . . . . . Robot Hit Streak 7 | 6 . 7 5 . Robot Miss Streak 5 | 1 . 5 3 . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 38 | 6 . 5 27 . Core Hits 12 | 2 . 4 6 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 572 | 63 2 111 396 . Guns 538 | 63 . 79 396 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 34 | . 2 32 . . Kinetic 315 | 63 . 11 241 . Thermal 223 | . . 68 155 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 7 | . 1 6 . . Kicked 7 | . 1 6 . . Crushed . | . . . . . Highest Temperature 75 | . . 75 12 . Average Temperature 43 | . . 44 12 . Received Heat Transfer 300 | . 30 . 270 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 629 | . . 148 481 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 60 | 5 . 60 . . Initial . | . . . . . Average 4 | 3 . 12 . . Influence Increases 145 | 5 . 70 70 . Destroy 0b10 Robot/C 120 | . . 60 60 . Destroy 0b10 Robot/NC 5 | 5 . . . . Destroy Leader 20 | . . 10 10 . Influence Decreases 145 | 5 . 50 90 . Entered New Map 11 | . . . 11 . Time Decay 114 | 5 . 50 59 . Lost Part 20 | . . . 20 . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . 7 3 3 5 Peak Tracking Total 5 | . 5 3 2 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 3 | . 1 . 2 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 1 . 2 . Successful 3 | . 1 . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Open Door 1 | . . . 1 . Alert Level 1 | . 1 . . . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 1231 | 8 503 335 385 . Terrain 367 | . . . 367 . Seismic 864 | 8 503 335 18 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1368 | 21 503 335 478 31 Spaces Moved 808 | 7 271 254 259 17 Core 1 | . . . 1 . Treads 216 | . . . 208 8 Legs 591 | 7 271 254 50 9 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 131 | 120 120 120 155 138 Slowest Speed 250 | 120 120 120 250 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 44 36 17 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . 8 . Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . . 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1050 | 12 449 267 297 25 Wait 175 | . 169 . 6 . Move 804 | 6 270 253 258 17 Hop . | . . . . . Pick Up 8 | 1 4 . 1 2 Fast Attach 3 | 1 . . . 2 Attach 4 | . . . 4 . Detach 4 | . . . 2 2 Swap 5 | . 2 . 3 . Drop 6 | . 3 . 1 2 Fire 34 | 4 . 8 22 . Melee . | . . . . . Ram . | . . . . . Kick 7 | . 1 6 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 1) 22 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 14) 525 | -10/Materials | Entered Mines 620 | -10/Mines | Discovered new exit (range 6) 672 | -10/Mines | Learned location of Storage (-7) 782 | -10/Mines | Assembled infested the area 787 | -10/Mines | Assisted by a Guerilla fighting off Assembled 860 | -10/Mines | Entered Subcaves 861 | -10/Subcaves | Approached by a straggling Scientist 966 | -10/Subcaves | Core integrity fell below 50% 1101 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1146 | -10/Subcaves | Discovered new exit (range 13) 1155 | -10/Subcaves | Learned location of Zion (-6) 1155 | -10/Subcaves | Met a Zionite searching for "candidates" 1338 | -10/Subcaves | Entered Materials 1338 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1369 | -8/Materials | Self-destructed Last Messages --------------- Ejecting SUBCON Basin... Delivery behind schedule, handle with care! BH-A82(c): "I think it's somewhere northwest of here" 01302_ BH-A82(c) destroyed. 01306_ Subatomizers dissect the Wheel. PARAMETERS=PROPULSION+1,UTILITY+2,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 01351_ Acquired Carbon-fiber Leg. 01353_ Dropped Wheel. 01356_ Acquired Carbon-fiber Leg. 01357_ C-30 ARC bursts open, deploying its payload. 01357_ S-10 Pest unfolds itself. 01361_ Acquired Carbon-fiber Leg. 01368_ Acquired Prototype Energy Gun. 01368_ Identified Hvy. Particle Gun. 01368_ Faulty integration triggers energy drain (-202). 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""??????????#??????????? | | ??????????????????# S""?????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????#?????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartEnhancedLink Manual? 0 Play Time 00:22:34 Cumulative 10.7 hours Start 2026.09.15 @ 22:50:20 End 2026.09.15 @ 23:13:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 10 Adventurer 9 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 25x17 Zoom Use 57% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d90bb93d-0a58-4cc4-8d9a-6bb4746ff7ff