Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 23:06:14 Player: Mclir Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2182) 2182 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 5021 Bonus ------- High Alert Combat Kills 239 Cogmind --------- Core Integrity 550/550 Matter 272/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Improved Heat Sink Structural Scanner Seismic Detector ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Light Cannon Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Improved Treads Improved Heat Sink Structural Scanner Seismic Detector ECM Suite Hacking Suite EM Pulse Gun Heavy Assault Rifle Light Cannon Grenade Launcher Maul Mining Claw [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 61 | 7 18 2 33 1 . Power 5 | 1 1 . 3 . . Engine 5 | 1 1 . 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 4 . 8 . . Treads 14 | 2 4 . 8 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 2 . 5 . . Device 1 | 1 . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 5 | . 1 . 4 . . Artifact . | . . . . . . Weapon 33 | 2 11 2 17 1 . Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 3 . 6 . . Ballistic Cannon 13 | . 5 1 7 . . Launcher 8 | . 2 1 4 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . . 6 . . Power 1 | . . . 1 . . Propulsion 4 | . . . 4 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Highest Loss Streak 2 | . . . 2 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 100 97 88 . Engine 12 | . 14 14 10 11 . Treads 29 | . 28 28 31 22 . Storage 12 | . 14 14 11 11 . Processor 5 | . . . 10 11 . Protection 11 | . 12 14 10 11 . Ballistic Gun 6 | . 9 . 5 . . Ballistic Cannon 16 | . 17 28 16 11 . Peak Build Rating 17 | 9 12 12 17 12 . Average Rating 12 | 7 10 12 15 12 . On Entrance 9 | . 9 12 12 12 12 Naked Turns . | . . . . . . Heaviest Build 38 | 14 36 36 38 35 . Greatest Support 69 | 40 46 46 69 40 . Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 . Average Capacity 14 | 7 14 15 15 15 . Most Carried 15 | 8 15 15 15 14 . Average Carried 13 | 5 14 15 14 14 . Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 15 15 14 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1893 | 292 394 11 1172 24 . Remotely . | . . . . . . Salvage Created 2446 | 158 558 23 1695 12 . Parts 184 | 18 53 5 104 4 . Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 61 | . 14 3 40 4 . Guns 3 | . 1 . 2 . . Cannons 38 | . 9 . 27 2 . AOE 20 | . 4 3 11 2 . Classes Destroyed 14 | 2 7 . 5 . . Worker 1 | . 1 . . . . Builder 2 | . 2 . . . . Tunneler 8 | 5 1 . 2 . . Hauler 6 | . 2 . 4 . . Recycler 4 | 1 . . 3 . . Mechanic 1 | . . . 1 . . Operator 6 | . 2 . 4 . . Watcher 7 | . 3 . 4 . . Swarmer 18 | . 5 3 6 4 . Grunt 27 | . 9 . 18 . . Brawler 2 | . . . 2 . . Duelist 3 | . . . 3 . . Protector 2 | . . . 2 . . Sentry 9 | . . . 9 . . Best Kill Streak 6 | 2 4 3 6 4 . Combat Bots Only 5 | . 3 3 5 4 . Max Kills in Single Turn 4 | 1 3 2 4 2 . Gunslinging . | . . . . . . Exploded 3 | . 2 2 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 196 | . 44 2 138 12 . Missed 58 | . 15 1 39 3 . Damage Taken 2121 | . 363 43 1634 81 . Core 333 | . 104 . 229 . . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 178 | . 18 . 160 . . Core Remaining (%) 66 | 100 . 58 . 42 . Volleys Fired 231 | 22 72 3 126 8 . Largest 2 | 2 2 1 2 2 . Hottest 100 | 70 100 35 74 69 . Shots Fired 373 | 44 101 3 216 9 . Gun 162 | 44 65 . 53 . . Cannon 196 | . 33 1 154 8 . Launcher 15 | . 3 2 9 1 . Special . | . . . . . . Kinetic 327 | 22 89 1 207 8 . Thermal 31 | 22 9 . . . . Explosive 15 | . 3 2 9 1 . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 5 8 . 17 2 . Robot Miss Streak 4 | 3 3 . 4 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 236 | 23 62 . 147 4 . Core Hits 137 | 10 34 3 84 6 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 2 . 6 2 . Blast 10 | . 2 . 6 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4903 | 252 1033 121 3248 249 . Guns 1221 | 252 371 . 598 . . Cannons 2520 | . 422 . 2001 97 . Explosions 1093 | . 215 121 628 129 . Melee . | . . . . . . Ramming 69 | . 25 . 21 23 . Kinetic 3542 | 114 732 . 2599 97 . Thermal 251 | 138 61 . 52 . . Explosive 1041 | . 215 121 576 129 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 16 | . . . 8 8 . Projectiles 6 | . . . 6 . . Explosions 10 | . . . 2 8 . Melee . | . . . . . . Knockbacks 25 | . 7 . 16 2 . Impact . | . . . . . . Kinetic 24 | . 6 . 16 2 . Secondary 1 | . 1 . . . . Self-Inflicted Damage 183 | . 40 37 94 12 . Shots 6 | . 1 1 3 1 . Rammed 9 | . 4 . 2 3 . Targets Rammed 10 | . 4 . 3 3 . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 252 | 80 84 4 252 9 . Average Temperature 46 | 33 24 3 60 5 . Received Heat Transfer 702 | . 162 . 540 . . Effects 3 | . . . 3 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 1 . . . . Heat Transferred 629 | 407 185 . 37 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 855 | 30 202 136 855 433 . Initial 333 | . 19 1 52 333 168 Average 222 | 13 49 131 402 385 . Maximum Alert Level 3 | . 1 . 3 2 . Low Security (%) 56 | 100 98 100 13 . . Level 1 24 | . 1 . 49 49 . Level 2 10 | . . . 18 50 . Level 3 8 | . . . 18 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 5 . 6 1 . Investigation 4 | . 3 . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 2 . 3 1 . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 1 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 26 3 64 4 . Peak Tracking Total 6 | . 4 3 6 4 . Tactical Retreats 5 | . . . 5 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . 1 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . 2 2 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 18 | . 7 . 11 . . Terminals 13 | . 6 . 7 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 47 | . 19 . 28 . . Successful 25 | . 9 . 16 . . Failed 22 | . 10 . 12 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 15 | . 13 . 2 . . Terminals 28 | . 16 . 12 . . Fabricators . | . . . . . . Repair Stations 9 | . 3 . 6 . . Recycling Units 6 | . . . 6 . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 7 . 6 . . Robot Analysis 5 | . 4 . 1 . . Prototype ID Bank 3 | . . . 3 . . Branch Access Points 1 | . . . 1 . . Locate Traps 3 | . 2 . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 2 . 5 . . Scan Component 4 | . 1 . 3 . . Repair 3 | . 1 . 2 . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 14 | . 6 . 8 . . Full Trace Events 5 | . 2 . 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . 2 . . Time 90 | . 38 . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 5 | . 4 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 7034 | 329 3120 129 3184 272 . Spaces Moved 3800 | 159 1778 76 1631 156 . Core 7 | 7 . . . . . Treads 3793 | 152 1778 76 1631 156 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 . Average Speed 159 | 155 160 160 160 160 . Slowest Speed 240 | 160 160 160 240 160 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 8 100 17 97 33 . Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . . 9 . Terrain Destroyed 142 | . 22 26 82 12 . Melee . | . . . . . . Projectile 7 | . . . 4 3 . AOE 135 | . 22 26 78 9 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 4403 | 202 1968 80 1986 167 . Wait 224 | . 57 . 167 . . Move 3795 | 158 1777 75 1630 155 . Hop . | . . . . . . Pick Up 53 | 15 21 . 17 . . Fast Attach 3 | . . . 3 . . Attach 19 | 7 1 . 11 . . Detach 1 | . 1 . . . . Swap 39 | . 17 2 19 1 . Drop 28 | . 18 . 10 . . Fire 231 | 22 72 3 126 8 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . 4 . 3 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 330 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 558 | -10/Materials | Discovered new exit (range 16) 758 | -10/Materials | Discovered new exit (range 14) 984 | -10/Materials | Discovered new exit (range 5) 1359 | -10/Materials | Repaired Lgt. Nuclear Core 1912 | -10/Materials | Discovered new exit (range 7) 2305 | -10/Materials | Discovered new exit (range 10) 3450 | -10/Materials | Entered Mines 3473 | -10/Mines | Met a Derelict bent on vengeance 3554 | -10/Mines | Discovered new exit (range 7) 3555 | -10/Mines | Learned location of Storage (-8) 3579 | -10/Mines | Entered Materials 3579 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3892 | -9/Materials | Discovered new exit (range 8) 4177 | -9/Materials | Repaired Grenade Launcher 4641 | -9/Materials | Identified exit to Mines 5491 | -9/Materials | Repaired Lgt. Cannon 5805 | -9/Materials | Discovered new exit (range 10) 5979 | -9/Materials | First assault squad dispatched 6280 | -9/Materials | Discovered new exit (range 3) 6416 | -9/Materials | Core integrity fell below 50% 6763 | -9/Materials | Entered Mines 6879 | -9/Mines | Discovered new exit (range 10) 7025 | -9/Mines | Discovered new exit (range 3) 7033 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7035 | -9/Mines | Discovered new exit (range 5) 7035 | -9/Mines | Entered Materials 7035 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7035 | -8/Materials | Self-destructed Last Messages --------------- S-10 Pest knocked back. S-10 Pest suffers critical hit (Blast). S-10 Pest destroyed. Acquired 6 matter. R-06 Scavenger collects Flight Unit. Acquired 8 matter. R-06 Scavenger collects Flight Unit. Acquired 2 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slammed into U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. EXIT=FOUND "No threat detected, you may enter." EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# #####??????????????? | | ???????????????????# #??????????????? | | ???????????????????# @ #??????????????? | | ???????????????????# #??????????????? | | ???????????????????#########??????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Significant Disruption Challenges ------------ None Game ------ Seed AmuletLinearShield Manual? 0 Play Time 01:09:14 Cumulative 28.6 hours Start 2024.09.06 @ 21:51:39 End 2024.09.06 @ 23:06:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: c337a465-1ea7-4706-ae59-f7b74c4f3d18