Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 01:56:39 Player: shapeshifter Result: Destroyed by as-67116 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1012) 1012 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2512 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Advanced Treads High-capacity Battery (250) High-capacity Matter Pod (200) Utility Shielding Backup Plating I Medium Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Compact Wheel High-capacity Battery High-capacity Matter Pod Utility Shielding Backup Plating I Medium Armor Plating EMP Trap EMP Trap [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Backup Plating I Weapon Light Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 23 | 7 8 . 7 1 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 3 . 4 . Treads 7 | 2 1 . 4 . Leg . | . . . . . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 1 . . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 3 . 2 . Energy Gun . | . . . . . Energy Cannon 2 | . 1 . 1 . Ballistic Gun 5 | 2 2 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 14 | . 4 1 2 7 Power 2 | . . 1 . 1 Propulsion 5 | . 2 . . 3 Utility 1 | . . . . 1 Weapon 6 | . 2 . 2 2 Highest Loss Streak 9 | . 3 1 2 9 To Critical Strikes . | . . . . . Average Backups 10 | 3 9 12 13 13 Power 2 | . 2 3 2 1 Propulsion 4 | 2 3 6 6 7 Utility 1 | . . 1 3 5 Weapon 1 | . 2 2 . . Tool/Special . | . . . . . Unused Backups 12 | . 1 . 2 9 Power 2 | . 1 . . 1 Propulsion 6 | . . . 2 4 Utility 4 | . . . . 4 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 98 93 98 63 Engine 11 | . 14 7 9 9 Treads 22 | . 16 14 31 20 Wheel 7 | . 10 14 1 6 Device 12 | . 14 14 11 6 Storage 12 | . 14 14 11 11 Energy Cannon 6 | . 2 14 11 3 Ballistic Gun 21 | . 25 14 21 6 Peak Build Rating 22 | 7 12 12 22 20 Average Rating 13 | 4 10 10 20 14 On Entrance 9 | . 7 12 9 20 Naked Turns . | . . . . . Heaviest Build 100 | 15 94 94 100 96 Greatest Support 66 | 40 40 16 66 66 Greatest Overweight (x) 29 | . 5 5 5 29 Average Overweight (x) 2 | . 3 5 1 5 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 21 25 25 25 Most Carried 17 | 7 12 17 17 16 Average Carried 11 | 3 9 14 15 14 Final Capacity 25 | 8 25 25 25 25 Final Carried 16 | 6 12 15 16 14 Class Distribution -------------------- 64% | Mutant 35% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1017 | 249 209 60 449 50 Remotely . | . . . . . Salvage Created 1369 | 83 547 95 624 20 Parts 80 | 6 42 2 30 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 31 | . 15 2 13 1 Guns 20 | . 14 . 6 . Cannons 8 | . 1 . 7 . AOE 3 | . . 2 . 1 Classes Destroyed 9 | 2 4 . 2 1 Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Watcher 3 | . 2 . 1 . Swarmer 6 | . 6 . . . Grunt 22 | . 9 2 11 . Duelist 1 | . . . 1 . Sentry 1 | . . . 1 . Assembled 1 | . . . . 1 Best Kill Streak 4 | 2 4 2 4 1 Combat Bots Only 4 | . 3 2 4 1 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 219 | . 122 8 58 31 Missed 63 | . 36 3 19 5 Hits 156 | . 86 5 39 26 Melee 9 | . . . 4 5 Projectile 147 | . 86 5 35 21 AOE 16 | . . . . 16 Part Disruptions 1 | . 1 . . . Damage Taken 2503 | . 893 144 548 918 Core 642 | . 179 57 52 354 Absorbed by Shields . | . . . . . Core Remaining (%) 52 | 100 . 5 . . Volleys Fired 123 | 7 81 3 30 2 Largest 3 | 2 2 2 3 2 Hottest 135 | 40 76 76 135 79 Shots Fired 224 | 14 112 6 89 3 Gun 185 | 14 108 3 58 2 Cannon 39 | . 4 3 31 1 Launcher . | . . . . . Special . | . . . . . Kinetic 185 | 14 108 3 58 2 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 39 | . 4 3 31 1 Robot Hit Streak 13 | 2 7 4 13 3 Robot Miss Streak 4 | 2 4 1 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 129 | 6 59 5 57 2 Core Hits 60 | 3 30 3 23 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2092 | 93 833 171 960 35 Guns 1259 | 93 745 6 398 17 Cannons 738 | . 88 70 562 18 Explosions 95 | . . 95 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1259 | 93 745 6 398 17 Thermal 95 | . . 95 . . Explosive . | . . . . . Electromagnetic 738 | . 88 70 562 18 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 2 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 4 2 . . Message Errors 1 | . . 1 . . Matter Fused 3 | . 2 1 . . Alerts 1 | . 1 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 6 | . . 6 . . Projectiles . | . . . . . Explosions 6 | . . 6 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 87 | . 43 44 . . Shots 2 | . 1 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 342 | . 94 61 342 12 Average Temperature 71 | . 14 28 107 6 Received Heat Transfer 549 | . 312 39 198 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 180 | 5 148 74 180 63 Initial 63 | . . 46 16 63 Average 46 | . 63 38 35 32 Influence Increases 925 | 10 478 78 349 10 Destroy 0b10 Robot/C 600 | . 300 40 260 . Destroy 0b10 Robot/NC 30 | 10 15 . 5 . Destroy Leader 126 | . 64 10 52 . Trap Triggered on 0b10 30 | . . 20 . 10 Successful Hack 38 | . 23 . 15 . Disable Machine 30 | . 30 . . . Destroy Structure 11 | . 1 8 2 . Lose Combat Pursuer 60 | . 45 . 15 . Influence Decreases 925 | 10 357 155 231 172 Entered New Map 202 | . . 75 28 99 Time Decay 610 | 10 317 70 183 30 Lost Part 113 | . 40 10 20 43 Squads Dispatched 7 | . 5 . 2 . Investigation 5 | . 4 . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 6 | . 2 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 25 2 20 11 Peak Tracking Total 7 | . 5 2 7 4 Tactical Retreats 4 | . 2 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 4 | . . 2 . 2 Traps Extracted . | . . . . . Installed 5 | . . 2 1 2 Triggered 3 | . . 2 . 1 Most Traps Carried 5 | . . 5 3 2 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 12 | . 6 . 6 . Terminals 9 | . 5 . 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 35 | . 21 . 14 . Successful 18 | . 9 . 9 . Failed 17 | . 12 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 26 | . 18 . 8 . Terminals 30 | . 19 . 11 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 3 . Branch Access Points 2 | . 1 . 1 . Alert Level 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 5 . 3 . Terminals 8 | . 5 . 3 . Botnet 8 | . 5 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 4 . Full Trace Events 4 | . 3 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1811 | 22 902 145 694 48 Seismic 1811 | 22 902 145 694 48 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1971 | 145 902 145 696 83 Spaces Moved 790 | 74 346 74 264 32 Core 13 | 12 . . . 1 Treads 390 | 62 90 . 232 6 Legs . | . . . . . Wheels 387 | . 256 74 32 25 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 175 175 175 Average Speed 193 | 142 186 175 218 225 Slowest Speed 1500 | 160 480 175 225 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 67 12 36 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . 8 . . Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . 8 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1046 | 100 498 85 321 42 Wait 50 | . 43 . 7 . Move 786 | 73 345 73 263 32 Hop . | . . . . . Pick Up 42 | 13 15 5 8 1 Fast Attach . | . . . . . Attach 15 | 7 4 . 4 . Detach . | . . . . . Swap 10 | . 4 . 4 2 Drop 15 | . 6 2 4 3 Fire 123 | 7 81 3 30 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 5 | . . 2 1 2 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 3) 897 | -10/Materials | Core integrity fell below 50% 930 | -10/Materials | Lost 3 parts (2n1w) 998 | -10/Materials | Identified exit to Mines 1048 | -10/Materials | Entered Mines 1064 | -10/Mines | Found a hidden stash of uninstalled traps 1116 | -10/Mines | Discovered new exit (range 5) 1128 | -10/Mines | Core integrity fell below 20% 1193 | -10/Mines | Entered Materials 1193 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1501 | -9/Materials | Build established: Gunner 1663 | -9/Materials | Discovered new exit (range 13) 1692 | -9/Materials | Identified exit to Mines 1889 | -9/Materials | Entered Mines 1890 | -9/Mines | Assembled infested the area 1952 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1964 | -9/Mines | Core integrity fell below 50% 1969 | -9/Mines | Core integrity fell below 20% 1972 | -9/Mines | Destroyed by as-67116 with Assembled Rifle Last Messages --------------- 01948_ Acquired Lgt. Assault Rifle. 01951_ C-30 ARC bursts open, deploying its payload. 01951_ D-53 Grenadier unfolds itself. 01952_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" 8M-Y3F(z) disappears into a concealed tunnel. 01955_ as-72554 destroyed. 01955_ as-00307 destroyed. 01959_ The unstable cave ceiling collapses. 01959_ Com. Wheel destroyed. 01959_ Adv. Treads destroyed. 01960_ Hvy. Ion Engine destroyed. 01961_ The unstable cave ceiling collapses. 01961_ Adv. Treads destroyed. 01964_ The unstable cave ceiling collapses. 01967_ D-53 Grenadier destroyed. 01968_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##???????????????????????????? | | ???????????????????? #??????????????????????????? | | ????????????????????# ??????????????????????????? | | ???????????????????## #??????????????????????????? | | ???????????????????# ##?????????????????????????? | | ???????????????????# #????????????????????????? | | ??????????????????## ????????????????????????? | | ?????????########## ###?????????????????????? | | ?????????# ##????????????????????? | | ?????????# ##???????????????????? | | ????????## # ##??????????????????? | | ????????# #??????????????????? | | ????????#X # # k #??????????????????? | | ????????" @> #??????????????????? | | ????????" a d #?????????????????? | | ????????# a ### #??????????????? | | ????????# #?## # #??????????????? | | ?????##### #??## #? #??????????????? | | ?????# * #???# #?????????????????? | | ?????# ## #???# ##?????????????????? | | ?????# ??# #???## ##??????????????????? | | ????# ???##########????## ##???????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmAntimissileCanceller Manual? 0 Play Time 00:14:48 Cumulative 36.5 hours Start 2025.07.23 @ 01:43:03 End 2025.07.23 @ 01:56:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54a0fb1a-c3bd-4448-a642-b6876cf9e06f