Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.19 @ 15:38:02 Player: cptwinky Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1619) 1619 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5819 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 255/300 Energy 143/150 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- VSS Leg > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter Hacking Suite Hacking Suite System Shield System Shield Drone Bay (2/2) > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Enhanced Nuclear Core Coolant Injector High-capacity Matter Pod (200) Improved Sensor Array Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Medium Laser Heavy Plasma Cannon > --- INVENTORY -------- Enhanced Nuclear Core Coolant Injector High-capacity Matter Pod Seismic Detector Advanced Targeting Computer Weapon Cycler Improved Trap Extractor Rocket Launcher Improved Datajack Katana [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 8 | . . 1 2 1 2 2 Weapon . | . . . . . . . Parts Attached 63 | 7 1 11 5 11 16 12 Power 11 | 1 1 3 . 1 3 2 Engine 8 | 1 1 2 . 1 2 1 Core 3 | . . 1 . . 1 1 Reactor . | . . . . . . . Propulsion 14 | 2 . 3 . 4 4 1 Treads . | . . . . . . . Leg 14 | 2 . 3 . 4 4 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 2 . 3 3 5 8 7 Device 8 | 1 . 1 . 1 1 4 Storage 4 | 1 . . . 1 1 1 Processor 4 | . . . . 3 1 . Hackware 7 | . . . 2 . 3 2 Protection 5 | . . 2 1 . 2 . Artifact . | . . . . . . . Weapon 10 | 2 . 2 2 1 1 2 Energy Gun 2 | . . 1 . . 1 . Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 3 | 2 . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 18 | . . . . . 8 10 Power 1 | . . . . . . 1 Propulsion 6 | . . . . . 3 3 Utility 8 | . . . . . 4 4 Weapon 3 | . . . . . 1 2 Highest Loss Streak 6 | . . . . . 3 6 To Critical Strikes . | . . . . . . . Average Backups 9 | 2 6 7 7 10 14 9 Power . | . . . 1 . 1 1 Propulsion . | . 2 1 1 . . . Utility 5 | . 1 2 2 5 8 6 Weapon 2 | . 2 2 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 16 | . 1 3 2 3 1 6 Power 1 | . . 1 . . . . Propulsion 2 | . . 1 . 1 . . Utility 9 | . 1 . . 2 1 5 Weapon 4 | . . 1 2 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 99 95 98 97 72 Engine 7 | . 14 7 9 7 6 3 Leg 25 | . 28 33 27 28 25 8 Device 11 | . 14 18 9 7 7 14 Storage 7 | . 14 11 9 7 6 3 Processor 7 | . . . . 10 13 11 Hackware 12 | . . . 13 15 20 17 Protection 2 | . . 3 9 3 1 . Energy Gun 1 | . . 3 4 . 1 3 Energy Cannon 1 | . . . 4 5 . 1 Ballistic Gun 9 | . 28 18 8 7 5 . Slashing Weapon 1 | . . . . . 5 1 Peak Build Rating 59 | 7 8 14 23 40 51 59 Average Rating 29 | 5 7 12 19 30 47 44 On Entrance 19 | . 7 8 14 22 40 44 Naked Turns . | . . . . . . . Heaviest Build 44 | 13 15 23 28 43 44 44 Greatest Support 65 | 20 20 30 30 52 65 53 Greatest Overweight (x) 6 | . . . . 1 . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 15 15 25 Average Capacity 11 | 7 8 8 8 13 15 12 Most Carried 15 | 5 8 8 8 15 15 12 Average Carried 9 | 2 6 7 7 10 14 9 Final Capacity 15 | 8 8 8 8 15 15 5 Final Carried 15 | 4 8 8 8 15 12 5 Class Distribution -------------------- 36% | Scavenger-Mutant 22% | Hacker-Mutant 18% | Mutant 13% | Hacker-Assassin 8% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Assassin | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1655 | 272 162 517 134 210 242 118 Remotely . | . . . . . . . Salvage Created 2373 | 13 215 755 255 388 566 181 Parts 135 | 4 17 43 14 13 28 16 Haulers Intercepted 6 | . . 4 1 . 1 . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 36 | . 7 14 3 4 7 1 Melee 4 | . . . . . 4 . Guns 26 | . 7 14 1 1 3 . Cannons 5 | . . . 2 3 . . Classes Destroyed 14 | 1 2 5 . 2 3 1 Worker 6 | . . . . 1 1 4 Builder 1 | . . . . . . 1 Tunneler 1 | 1 . . . . . . Hauler 6 | . . 4 1 . 1 . Recycler 1 | . . . . 1 . . Mechanic 1 | . . . . . 1 . Operator 6 | . . 2 1 2 . 1 Watcher 2 | . . 1 . 1 . . Swarmer 10 | . 3 7 . . . . Grunt 14 | . 4 3 1 4 2 . Brawler 1 | . . 1 . . . . Sentry 7 | . . 3 2 . 1 1 Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 3 . Best Kill Streak 4 | 1 2 4 2 2 2 2 Combat Bots Only 4 | . 2 4 2 2 2 1 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 383 | . 17 46 13 19 193 95 Missed 131 | . 5 10 4 5 80 27 Damage Taken 4269 | . 123 418 134 296 1620 1678 Core 1396 | . 19 82 31 51 204 1009 Absorbed by Shields . | . . . . . . . Ignored by Resistances 103 | . . . . . 103 . Regen/Repaired (Parts) 58 | . . . . . 58 . Core Remaining (%) 88 | 100 92 79 94 92 76 . Volleys Fired 136 | 1 20 50 19 20 14 12 Largest 2 | 2 2 2 2 2 2 2 Hottest 146 | 40 40 79 91 91 79 146 Shots Fired 263 | 2 40 100 38 40 28 15 Gun 232 | 2 40 100 31 20 28 11 Cannon 31 | . . . 7 20 . 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 182 | 2 40 87 19 20 14 . Thermal 81 | . . 13 19 20 14 15 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 1 7 9 6 14 8 8 Robot Miss Streak 4 | . 4 2 2 2 3 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 232 | 1 22 72 22 29 58 28 Core Hits 96 | 1 12 32 9 13 21 8 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 8 | . 1 3 . . 2 2 Burn 5 | . . 2 . . 1 2 Destroy 2 | . 1 1 . . . . Sever 1 | . . . . . 1 . Melee Attacks 101 | . . . 3 9 64 25 Impact 5 | . . . . . . 5 Slashing 92 | . . . 3 9 64 16 Piercing . | . . . . . . . Sneak Attacks 14 | . . . . 2 3 9 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4747 | 11 299 985 350 632 1625 845 Guns 2216 | 11 290 980 287 182 311 155 Cannons 442 | . . . 63 315 . 64 Explosions . | . . . . . . . Melee 2052 | . . . . 135 1291 626 Ramming 37 | . 9 5 . . 23 . Kinetic 1610 | 11 290 840 167 182 120 . Thermal 1048 | . . 140 183 315 191 219 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 69 | . . . . . . 69 Slashing 1983 | . . . . 135 1291 557 Piercing . | . . . . . . . Highest Corruption 4 | . . . 1 . 4 . Average Corruption 1 | . . . 1 . 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . 3 . 2 . Message Errors 1 | . . . . . 1 . Matter Fused 1 | . . . 1 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 2 | . . . 1 . 1 . Overload Shots . | . . . . . . . Overflow Damage 205 | . . . . 60 57 88 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 205 | . . . . 60 57 88 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 7 | . 1 3 . . 3 . Kicked 7 | . 1 3 . . 3 . Crushed . | . . . . . . . Highest Temperature 138 | . 2 109 72 138 13 5 Average Temperature 30 | . 2 34 25 40 5 3 Received Heat Transfer 999 | . 42 159 72 126 402 198 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | . . . 2 . 3 . Heat Transferred 2505 | . . 481 407 555 481 581 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 97 | 100 100 86 100 100 100 100 Level 1 2 | . . 13 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 235 | 5 112 235 56 85 60 36 Initial 20 | . . 8 20 14 4 9 Average 26 | . 25 96 16 13 10 6 Influence Increases 1434 | 5 238 448 124 180 283 156 Destroy 0b10 Robot/C 720 | . 140 280 60 80 140 20 Destroy 0b10 Robot/NC 125 | 5 . 40 10 25 15 30 Destroy Leader 206 | . 30 70 22 12 62 10 Successful Hack 129 | . 22 26 13 30 38 . Disable Machine 90 | . . 30 15 15 . 30 Destroy Structure 29 | . 1 2 4 3 13 6 Lose Combat Pursuer 135 | . 45 . . 15 15 60 Influence Decreases 1347 | 5 218 407 111 184 267 155 Time Decay 1010 | 5 121 257 111 184 207 125 Lost Part 70 | . . . . . 60 10 Lost Ally 20 | . . . . . . 20 Purge Threat 247 | . 97 150 . . . . Squads Dispatched 11 | . 1 2 1 1 5 1 Investigation 3 | . . . 1 . 2 . Extermination 2 | . . . . . 2 . Reinforcement 6 | . 1 2 . 1 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 7 | . 4 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 17 20 5 7 13 10 Peak Tracking Total 6 | . 6 4 3 2 3 4 Tactical Retreats 6 | . 2 . . 1 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts 39 | . . . . 39 . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 9 | . . . . 9 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 6 | . . 2 1 1 . 2 Max in Single Turn 2 | . . 2 1 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 29 | . 5 8 3 6 5 2 Terminals 20 | . 4 7 3 3 2 1 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . 1 . . 1 . Recycling Units 3 | . 1 . . 1 . 1 Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . . 1 1 . Total Hacks 92 | . 16 23 14 22 14 3 Successful 35 | . 8 10 3 7 6 1 Failed 56 | . 7 13 11 15 8 2 Catastrophic 10 | . . 4 2 1 3 . Database Lockouts 1 | . 1 . . . . . Manual 42 | . 6 13 14 6 3 . Terminals 69 | . 14 21 14 13 5 2 Fabricators 2 | . . . . . 2 . Repair Stations 6 | . . 2 . . 4 . Recycling Units 4 | . 2 . . 1 . 1 Scanalyzers 2 | . . . . 2 . . Garrison Access 9 | . . . . 6 3 . Terminal Hacks 25 | . 7 9 3 4 2 . Part Schematic 1 | . . . 1 . . . Robot Analysis 6 | . 2 2 2 . . . Prototype ID Bank 4 | . 1 2 . 1 . . Level Access Points 2 | . . . . 1 1 . Emergency Access Points 1 | . . 1 . . . . Terminal Index 1 | . . . . . 1 . Unreport Threat 3 | . 2 1 . . . . Locate Traps 3 | . 1 1 . 1 . . Reprogram Traps 1 | . . . . 1 . . Hauler Manifests 2 | . 1 1 . . . . Registered Components 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 3 | . . 1 . . 2 . Scan Component 2 | . . 1 . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . 1 . 1 Retrieve Components 3 | . 1 . . 1 . 1 Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 28 | . 5 8 3 5 5 2 Full Trace Events 5 | . 1 1 1 . 2 . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 36 | . . . . . 36 . Total Part Build Rating 3 | . . . . . 3 . Parts Repaired 1 | . . . . . 1 . Time 10 | . . . . . 10 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . 2 . . 3 . 7 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 find_chute 1 | . . . . . . 1 Relay Couplers Released 4 | . . . . . 4 . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 61 | . . . . . . 61 Highest-Rated Ally 49 | . . . . . . 49 Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . . 2 Total Damage 14 | . . . . . . 14 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 3703 | 1 383 644 322 849 886 618 Optics 1622 | . . . . 118 886 618 Sensors 1175 | . . . . 371 605 199 Seismic 1828 | 1 383 644 322 478 . . Robot Analysis Total 6 | . 2 2 2 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 3793 | 89 383 644 322 851 886 618 Spaces Moved 2237 | 60 243 362 195 465 507 405 Core 163 | 2 . . . . . 161 Treads . | . . . . . . . Legs 2074 | 58 243 362 195 465 507 244 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 112 112 50 Average Speed 121 | 117 120 120 120 134 112 121 Slowest Speed 350 | 120 120 120 120 190 120 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 38 44 26 14 23 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 24 | . . . 3 6 13 2 Terrain Destroyed 27 | . . 2 3 6 13 3 Melee 24 | . . . 3 6 13 2 Projectile 1 | . . . . . . 1 AOE 2 | . . 2 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2890 | 73 296 473 239 636 695 478 Wait 209 | 1 24 26 7 63 73 15 Move 2231 | 59 242 361 194 464 506 405 Hop . | . . . . . . . Pick Up 43 | 5 6 10 3 13 6 . Fast Attach 30 | 6 . 3 3 5 3 10 Attach 13 | 1 . 2 1 1 6 2 Detach 5 | . . . 1 3 . 1 Swap 39 | . 1 6 4 9 14 5 Drop 37 | . 2 12 4 10 6 3 Fire 136 | 1 20 50 19 20 14 12 Melee 101 | . . . 3 9 64 25 Ram . | . . . . . . . Kick 7 | . 1 3 . . 3 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 39 | . . . . 39 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp / *Ext) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 10) 403 | -10/Materials | Central database locked down 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1014 | -9/Materials | Discovered new exit (range 7) 1070 | -9/Materials | Discovered new exit (range 3) 1117 | -9/Materials | Entered another Materials area 1117 | -8/Materials | Evolved 2 slots: Utility x2 1157 | -8/Materials | Build established: Scavenger-Mutant 1412 | -8/Materials | Discovered new exit (range 9) 1439 | -8/Materials | Entered Factory 1439 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1593 | -7/Factory | Build established: Hacker-Mutant 1904 | -7/Factory | Build established: Scavenger-Mutant 1988 | -7/Factory | Identified exit to Factory 2290 | -7/Factory | Entered another Factory area 2290 | -6/Factory | Evolved 2 slots: Utility x2 2333 | -6/Factory | Repaired Hvy. Assault Rifle 2465 | -6/Factory | Spotted B-75 Beast 2542 | -6/Factory | Identified exit to Factory 2583 | -6/Factory | Build established: Hacker-Assassin 2924 | -6/Factory | Fabricated Hacking Suite? 3092 | -6/Factory | Lost 3 parts (1n2u) 3176 | -6/Factory | Entered another Factory area 3176 | -5/Factory | Evolved 2 slots: Utility x2 3192 | -5/Factory | Lost 3 parts (1n1u1w) 3364 | -5/Factory | Discovered new exit (range 6) 3380 | -5/Factory | Identified exit to Upper Caves 3490 | -5/Factory | Lost 3 parts (3n) 3593 | -5/Factory | Discovered new exit (range 13) 3647 | -5/Factory | Core integrity fell below 50% 3650 | -5/Factory | Identified exit to Extension 3656 | -5/Factory | Core integrity fell below 20% 3680 | -5/Factory | Lost 6 parts (1p3u2w) 3788 | -5/Factory | Build established: Hacker-Mutant 3794 | -5/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- >>Retrieve(Components) Retrieving 7 components... Med. Matter Pod Lgt. Ion Engine Adv. Power Amplifier Lgt. Ion Engine Wheel Wheel Wheel 03694_ Acquired Lgt. Ion Engine. 03697_ Extracted 30 matter. 03727_ Acquired Huge Storage Unit. 03729_ Dropped Huge Storage Unit. 03730_ Acquired Imp. System Shield. 03745_ Dropped Lgt. Ion Engine. 03746_ Acquired Mic. Nuclear Core. 03764_ Acquired System Shield. 03767_ Imp. System Shield destroyed. 03767_ Acquired Drone Bay. 03790_ K-01 Serf cleans the Fabricator. Map ----- +----------------------------------------------------+ | ???????????????????? #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????+ +????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #?"??????????????????????? | | ????????????????????# #?""?????????????????????? | | ????????????????????# #? "?????????????????????? | | ????????????????????# #? ?????????????????????? | | ????????????????????# ##+#?????????????????????? | | ????????????????????# ##????????????????????? | | ???##????#??????????# T#????????????????????? | | ???# #??????????# #????????????????????? | | ???# """ #??????????# #?????????????????????? | | ???# """ ############ #?########????????????? | | ???# """ ## # #?# #????????????? | | ???# ## # #?# #????????????? | | ???# """ ## ! # ### #????????????? | | ???# """ ## + # #????????????? | | ???# """ ## """ !* # + #????????????? | | ???# ??# """ *** # # #????????????? | | #####+##### """ ** ## #### #????????????? | | ## ## #??# #????????????? | | ##### ############# #??# #????????????? | | ????# #???????????# #??# ! #????????????? | | ????# ############# @#### ! #????????????? | | ????# R x + #????????????? | | ##### ##+####### #????????????? | | # #??########????????????? | | ##### + #??????????????????????? | | ????# #### !! #??????????????????????? | | ????# #??# ! #??????????????????????? | | + #??# ! #??????????????????????? | | ####### #??# = #??????????????????????? | | ??????############??# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????#######??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 15 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Repaired ---------- Hvy. Assault Rifle | 49% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisRecoilDetonator Manual? 0 Play Time 00:30:36 Cumulative 1805.9 hours Start 2025.01.19 @ 15:08:45 End 2025.01.19 @ 15:38:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1207 Rogue 1203 Adventurer 4 Explorer 0 Win Type - Total 230 Types 171/11/19/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30f01641-4cf3-48b8-b118-c1f634dce27a