Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 15:46:21 Player: celerysam Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1255) 1255 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3675 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 64/100 System Corruption 2% Temperature Cool (11) Movement Walking (130) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY (4) ------ Small Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Light Armored Exoskeleton Coolant Injector Compact Battery (200) Hacking Suite Sensor Drone Bay Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Enhanced Autogun > --- INVENTORY -------- Coolant Injector Compact Battery Hacking Suite Sensor Drone Bay Spread Laser Axe [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 44 | 5 9 8 1 19 2 Power 9 | . 3 1 . 4 1 Engine 8 | . 3 1 . 4 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 1 3 . 7 . Treads . | . . . . . . Leg 9 | . . 3 . 6 . Wheel 4 | 2 1 . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 1 . 4 . Device 3 | . 2 . . 1 . Storage 1 | 1 . . . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 14 | 2 3 3 1 4 1 Energy Gun 5 | 1 1 . . 3 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 2 1 1 . 1 Ballistic Cannon 2 | . . 2 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 19 | . 2 1 . 8 8 Power 6 | . . 1 . 3 2 Propulsion 3 | . . . . 2 1 Utility 3 | . . . . 1 2 Weapon 7 | . 2 . . 2 3 Highest Loss Streak 4 | . 2 1 . 4 4 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 91 | . 91 97 100 86 78 Engine 9 | . 14 11 11 7 6 Leg 24 | . . 33 33 23 26 Wheel 4 | . 28 . . 1 . Device 10 | . 10 11 11 12 4 Storage 10 | . 14 11 11 9 9 Processor 8 | . . 8 11 9 9 Protection 2 | . . . . 5 5 Energy Gun 4 | . 8 . . 8 11 Ballistic Gun 9 | . 15 8 11 6 3 Ballistic Cannon 5 | . . 13 11 2 . Peak Build Rating 37 | 5 9 16 16 37 36 Average Rating 19 | 3 6 14 16 28 33 On Entrance 13 | . 5 9 16 16 36 Naked Turns . | . . . . . . Heaviest Build 26 | 9 16 17 17 25 26 Greatest Support 66 | 26 26 39 39 66 66 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 7 8 8 8 8 8 Class Distribution -------------------- 85% | Mutant 8% | Infiltrator-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1093 | 250 91 212 88 342 110 Remotely . | . . . . . . Salvage Created 1282 | . 221 122 85 411 443 Parts 92 | . 13 11 11 29 28 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 37 | . 7 3 7 8 12 Guns 28 | . 6 2 3 5 12 Cannons 6 | . . 1 4 1 . AOE 3 | . 1 . . 2 . Classes Destroyed 7 | . 3 2 . 2 . Tunneler 1 | . 1 . . . . Hauler 1 | . . 1 . . . Operator 1 | . . . . 1 . Swarmer 14 | . 3 2 7 . 2 Grunt 13 | . 4 . . 2 7 Sentry 6 | . . 1 . 2 3 Specialist 4 | . . . . 4 . Best Kill Streak 6 | . 6 4 4 3 5 Combat Bots Only 5 | . 5 2 4 3 5 Max Kills in Single Turn 2 | . 2 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . 1 . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 402 | . 49 45 33 109 166 Missed 136 | . 20 15 13 23 65 Damage Taken 3926 | . 461 350 161 1576 1378 Core 794 | . 156 43 35 253 307 Absorbed by Shields 5 | . . . . . 5 Redirected to Shielding 16 | . . . . 16 . Core Remaining (%) 72 | 100 37 . 80 . . Volleys Fired 100 | . 18 11 11 30 30 Largest 2 | . 2 2 2 2 2 Hottest 115 | . 70 60 60 115 115 Shots Fired 197 | . 36 22 22 59 58 Gun 171 | . 36 11 11 55 58 Cannon 26 | . . 11 11 4 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 118 | . 18 22 22 32 24 Thermal 63 | . 18 . . 15 30 Explosive . | . . . . . . Electromagnetic 16 | . . . . 12 4 Robot Hit Streak 13 | . 5 10 5 5 13 Robot Miss Streak 10 | . 3 5 3 7 10 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 131 | . 24 12 11 36 48 Core Hits 102 | . 11 5 7 28 51 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . 1 . . 1 2 Burn 1 | . 1 . . . . Destroy 3 | . . . . 1 2 Melee Attacks 3 | . . . . 3 . Impact . | . . . . . . Slashing 3 | . . . . 3 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2431 | . 343 254 185 795 854 Guns 1978 | . 343 121 85 585 844 Cannons 279 | . . 120 100 59 . Explosions 151 | . . . . 151 . Melee . | . . . . . . Ramming 23 | . . 13 . . 10 Kinetic 1221 | . 207 241 185 278 310 Thermal 998 | . 136 . . 400 462 Explosive . | . . . . . . Electromagnetic 189 | . . . . 117 72 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . . 2 2 Average Corruption 1 | . 1 . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 1 . . 2 4 Message Errors 1 | . . . . 1 . Matter Fused 3 | . 1 . . . 2 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . 2 1 . . Impact . | . . . . . . Kinetic 3 | . . 2 1 . . Secondary . | . . . . . . Self-Inflicted Damage 52 | . . . . 52 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed 4 | . . 1 . . 3 Kicked 4 | . . 1 . . 3 Crushed . | . . . . . . Highest Temperature 481 | . 174 51 33 481 264 Average Temperature 100 | . 100 16 15 146 96 Received Heat Transfer 1431 | . 153 45 . 594 639 Effects 3 | . . . . 3 . Shutdowns 2 | . . . . 2 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1475 | . 481 . . 435 559 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 317 | . 245 210 241 197 317 Initial 103 | . . 103 81 15 22 Average 115 | . 147 143 113 83 138 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 81 | 100 68 92 76 100 71 Level 1 18 | . 31 7 23 . 28 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . 3 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 13 8 7 17 20 Peak Tracking Total 9 | . 5 8 4 4 9 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 5 | . 3 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 6 | . . 1 1 2 2 Terminals 4 | . . 1 . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 10 | . . 2 1 4 3 Successful 5 | . . 1 1 2 1 Failed 5 | . . 1 . 2 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 8 | . . 2 . 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . . . 1 1 1 Robot Analysis 1 | . . . . 1 . Open Door 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 2 | . . . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2213 | 49 336 208 782 515 323 Spaces Moved 1547 | 40 285 132 615 298 177 Core 7 | 7 . . . . . Treads . | . . . . . . Legs 1222 | . . 132 615 298 177 Wheels 318 | 33 285 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 120 126 Average Speed 115 | 83 90 120 120 127 126 Slowest Speed 140 | 90 90 120 120 140 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 61 13 97 26 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 6 | . . . . 6 . Melee 3 | . . . . 3 . Projectile . | . . . . . . AOE 3 | . . . . 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1797 | 55 332 169 643 380 218 Wait 32 | . 6 1 13 8 4 Move 1543 | 39 284 131 614 298 177 Hop . | . . . . . . Pick Up 45 | 11 8 9 2 13 2 Fast Attach 9 | 1 2 2 . 4 . Attach 22 | 4 4 2 . 10 2 Detach . | . . . . . . Swap 13 | . 3 4 1 5 . Drop 26 | . 7 8 2 9 . Fire 100 | . 18 11 11 30 30 Melee 3 | . . . . 3 . Ram . | . . . . . . Kick 4 | . . 1 . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 16) 231 | -10/Materials | Discovered new exit (range 13) 250 | -10/Materials | Core integrity fell below 50% 302 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 486 | -9/Materials | Discovered new exit (range 11) 542 | -9/Materials | Identified exit to Mines 594 | -9/Materials | Entered Mines 632 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 632 | -9/Mines | Discovered new exit (range 6) 637 | -9/Mines | Identified exit to Exiles 740 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 742 | -9/Mines | Identified exit to Zion 989 | -9/Mines | Discovered new exit (range 9) 1012 | -9/Mines | Found the Drone Emporium 1019 | -9/Mines | Found Prototype Device 1148 | -9/Mines | Discovered new exit (range 11) 1159 | -9/Mines | Identified exit to Materials 1260 | -9/Mines | Learned location of Zion (-7) 1376 | -9/Mines | Entered Materials 1376 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1601 | -8/Materials | Discovered new exit (range 4) 1604 | -8/Materials | Identified exit to Factory 1807 | -8/Materials | Lost 4 parts (2p1u1w) 1891 | -8/Materials | Identified exit to Garrison 1891 | -8/Materials | Entered Garrison 1933 | -8/Garrison | Triggered checkpoint 2019 | -8/Garrison | Triggered checkpoint 2021 | -8/Garrison | Triggered checkpoint 2026 | -8/Garrison | Core integrity fell below 50% 2150 | -8/Garrison | Core integrity fell below 20% 2214 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02127_ Y-45 Defender suffers critical hit (Destroy). 02127_ Destroyed Lgt. Treads. 02130_ Y-45 Defender destroyed. 02133_ Slug penetrates G-47 Trooper. 02143_ G-47 Trooper destroyed. 02146_ Slug penetrates G-47 Trooper. 02147_ System corrupted: Matter fused (-8). 02152_ G-47 Trooper destroyed. 02155_ Slug penetrates Y-45 Defender. 02155_ Y-45 Defender destroyed. 02158_ Acquired 61 matter. 02163_ Acquired Imp. Ion Engine. 02177_ Gauss Rifle destroyed. 02189_ Spread Laser destroyed. 02191_ Imp. Carbon-fiber Leg destroyed. 02191_ Critical hit (Burn: +37). 02195_ Lgt. Nuclear Core destroyed. 02200_ G-47 Trooper suffers critical hit (Burn). 02213_ System corrupted: Energy discharge (-21). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#gg#############??????????? | | ???????????????????????# g ??????? | | ???????????????????????#g ??????? | | ???????????????????????# ##############?????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????? ???????# #??????????????????????? | | ?????????????? #??????# #??????????????????????? | | ?????????????? ######?# #??????????????????????? | | ?????????????? ## ?# #??????????????????????? | | ????????????## ## ## ##?????????????????????? | | ?????????#### #?????????????????????? | | ?????????? ^ #?????????????????????? | | ??????????? ^ #?????????????????????? | | ???????????## ## ## #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedNetworkTearclaws Manual? 0 Play Time 00:38:10 Cumulative 227.4 hours Start 2025.04.29 @ 13:23:30 End 2025.04.29 @ 15:46:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 327 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 64 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2cff9c7-bc72-44c8-bf13-d2cff897cff2