Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 22:59:04 Player: McSaucyNugget Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (555) 555 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1515 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 158/300 Energy 100/100 System Corruption 5% Temperature Cool (22) Movement Treading (240) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Battle Rifle > --- INVENTORY (20) --- Subdweller Power Source Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Scrap Shield Power Bank Beam Cannon Beam Cannon Subdweller Beam Cannon Battle Cannon Grenade Launcher Grenade Launcher Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Subdweller Machine Gun Heavy Battle Rifle > --- INVENTORY -------- Subdweller Power Source Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Scrap Shield Power Bank Beam Cannon Beam Cannon Subdweller Beam Cannon Battle Cannon Grenade Launcher Grenade Launcher Mining Laser Mining Claw [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 9 6 1 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads 5 | 2 2 . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device 1 | . . 1 . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 3 4 . Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon 1 | . 1 . . Launcher 2 | . 1 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 . 3 Power 3 | . 2 . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Backups 14 | 1 12 19 19 Power . | . 1 . 1 Propulsion 6 | . 6 8 8 Utility . | . . 1 2 Weapon 6 | . 5 9 8 Tool/Special . | . . . . Unused Backups 23 | . 7 2 14 Power 1 | . . . 1 Propulsion 12 | . 5 . 7 Utility 3 | . 1 . 2 Weapon 7 | . 1 2 4 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 94 85 98 Engine 7 | . 12 . . Core 5 | . . 13 12 Treads 28 | . 28 28 28 Storage 20 | . 24 14 14 Ballistic Gun 17 | . 17 15 28 Ballistic Cannon 6 | . 9 . . Special Weapon 4 | . . 10 . Peak Build Rating 16 | 6 8 16 16 Average Rating 9 | 4 7 12 15 On Entrance 7 | . 6 7 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 90 | 11 90 54 54 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 25 | 8 25 20 20 Average Capacity 21 | 6 22 20 20 Most Carried 20 | 4 20 20 20 Average Carried 14 | 1 12 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 19 20 19 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 894 | 146 384 364 . Remotely . | . . . . Salvage Created 577 | . 421 156 . Parts 40 | . 23 17 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 17 | . 10 7 . Guns 4 | . 2 2 . Cannons 4 | . 3 1 . AOE 9 | . 5 4 . Classes Destroyed 9 | . 6 3 . Builder 1 | . 1 . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 7 | . 3 4 . Grunt 7 | . 7 . . Artisan 1 | . . 1 . Subdweller 3 | . . 3 . Best Kill Streak 5 | . 5 4 . Combat Bots Only 5 | . 5 4 . Max Kills in Single Turn 4 | . 2 4 . Gunslinging . | . . . . Exploded 4 | . 2 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 142 | . 34 36 72 Missed 51 | . 10 14 27 Hits 91 | . 24 22 45 Projectile 91 | . 24 22 45 Critical Strikes 4 | . 4 . . Damage Taken 1185 | . 521 313 351 Core 253 | . 134 62 57 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 89 | . 46 37 6 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 63 Shots Fired 149 | . 86 51 12 Gun 78 | . 45 21 12 Cannon 45 | . 35 10 . Launcher 12 | . 3 9 . Special 14 | . 3 11 . Kinetic 117 | . 80 25 12 Thermal 20 | . 3 17 . Explosive 12 | . 3 9 . Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 7 4 Robot Miss Streak 4 | . 4 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 80 | . 54 18 8 Core Hits 40 | . 22 16 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1824 | 1 1050 594 179 Guns 813 | . 383 251 179 Cannons 480 | . 414 66 . Explosions 507 | . 230 277 . Melee . | . . . . Ramming 24 | 1 23 . . Kinetic 1258 | . 797 282 179 Thermal 35 | . . 35 . Explosive 507 | . 230 277 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 5 5 Average Corruption 5 | . 5 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 62 | . 31 29 2 Message Errors 18 | . 8 10 . Matter Fused 13 | . 8 4 1 Heat Flow Errors 8 | . 2 6 . Energy Discharges 11 | . 8 3 . Parts Fused 1 | . 1 . . Data Loss (minor) 6 | . 3 2 1 Data Loss (major) 3 | . 1 2 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . 6 . . Impact . | . . . . Kinetic 6 | . 6 . . Secondary . | . . . . Self-Inflicted Damage 67 | . 17 50 . Shots 3 | . 1 2 . Rammed 4 | 1 3 . . Targets Rammed 4 | 1 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 271 | . 271 248 11 Average Temperature 75 | . 72 99 5 Received Heat Transfer 405 | . 219 72 114 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . . 74 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 143 | . 143 . 127 Initial 117 | . . . 117 Average 34 | . 32 . 111 Influence Increases 659 | . 358 270 31 Destroy 0b10 Robot/C 320 | . 200 120 . Destroy 0b10 Robot/NC 25 | . 25 . . Destroy Leader 46 | . 46 . . Successful Hack 14 | . 14 . . Select Force Hacks 30 | . . . 30 Disable Machine 15 | . 15 . . Destroy Structure 29 | . 28 . 1 Lose Combat Pursuer 180 | . 30 150 . Influence Decreases 581 | . 321 61 199 Entered New Map 147 | . . 18 129 Time Decay 394 | . 311 43 40 Lost Part 40 | . 10 . 30 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 23 10 2 Peak Tracking Total 5 | . 5 4 2 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 5 | . 2 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 8 | . 6 1 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 12 1 1 Successful 10 | . 8 1 1 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 12 . 1 Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Robot Analysis 1 | . 1 . . Locate Traps 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 6 . 1 Terminals 6 | . 6 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 3471 | 91 2039 1246 95 Spaces Moved 1163 | 52 619 461 31 Core 5 | 5 . . . Treads 1158 | 47 619 461 31 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 257 | 149 280 240 240 Slowest Speed 320 | 160 320 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 33 | 3 92 31 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug 2 | . 2 . . Terrain Destroyed 43 | . 19 23 1 Melee . | . . . . Projectile 4 | . 3 . 1 AOE 39 | . 16 23 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1457 | 62 828 527 40 Wait 120 | . 112 6 2 Move 1160 | 51 618 460 31 Hop . | . . . . Pick Up 36 | 4 25 7 . Fast Attach 8 | 6 2 . . Attach 4 | . 1 2 1 Detach 1 | . 1 . . Swap 19 | . 9 10 . Drop 16 | . 11 5 . Fire 89 | . 46 37 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | 1 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 10) 444 | -10/Materials | Discovered new exit (range 16) 595 | -10/Materials | Discovered new exit (range 15) 710 | -10/Materials | Crushed by falling debris 926 | -10/Materials | Discovered new exit (range 16) 1591 | -10/Materials | Discovered new exit (range 14) 1603 | -10/Materials | Discovered new exit (range 6) 1606 | -10/Materials | Learned location of 2 exits from Materials 1677 | -10/Materials | Learned location of 3 exits from Materials 1739 | -10/Materials | Learned Storage trap positions 1853 | -10/Materials | Core integrity fell below 50% 1977 | -10/Materials | Learned 4 Recycling zone layouts 2031 | -10/Materials | Learned 2 Mines zone layouts 2131 | -10/Materials | Entered Subcaves 2132 | -10/Subcaves | Approached by a straggling Scientist 2391 | -10/Subcaves | Learned Materials emergency access door positions 2431 | -10/Subcaves | Visited 4L-MR0's lab 2494 | -10/Subcaves | Found Power Bank 3148 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3293 | -10/Subcaves | Discovered new exit (range 16) 3377 | -10/Subcaves | Entered Recycling 3378 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 3464 | -7/Recycling | Core integrity fell below 20% 3472 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03364_ The unstable cave ceiling collapses. LOCATION=UNKNOWN GOAL=ESCAPE 03378_ H1-P2P(s): "Hey, more reinforcements! Just in time, fall in with us. Squad C will strike the factory from cave 17 first to pull them in that direction, then we hit them from behind. Then God M*bzzt*... right, can't talk about that." Loading 4 Recycling zones... 03409_ Connecting with Recycling Unit... 03409_ Current location identified: Recycling 03424_ System corrupted: Component data lost. 03425_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-4/Armory] 03455_ Y-54 Guardian springs to life. 03461_ System corrupted: Matter fused (-7). 03463_ U-05 Engineer builds a Wall. 03468_ Lgt. Treads destroyed. 03469_ Lgt. Nuclear Core destroyed. 03471_ Sub. Machine Gun destroyed. Map ----- +----------------------------------------------------+ | ????????????????##########???????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###########???????????????????????? | | ???????????????+ #???????????????????????? | | ???????????????# """ """ #???????????????????????? | | ???????????????# """ """ #???????????????????????? | | ???????????????# """ """ #???????????????????????? | | ???????????????# """ """ #???????????????????????? | | ???????????????# """ """ #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????###+#########?????????????????????? | | ??????????????? #?????????????????????? | | ??????????????? #?????????????????????? | | ??????????????? #?????????????????????? | | ???????????????#### ## #?????????????????????? | | ??????????????????# ## #?????????????????????? | | ??????????????????###### #?????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# #####????????????????? | | ???????????????????????# Y## !!#????????????????? | | ???????????????????????# ##!! ######???????????? | | ????????????????###????# #???????????? | | ???????????????## ###### #???????????? | | ???????????+ Y ###?????????? | | ???????????????#### #####@######## ""#?????????? | | ??????????????????# #???# #??????# Y"#?????????? | | ??????????????????# #####+######?# ""#?????????? | | ??????????????????# # #?# ###?????????? | | ??????????????????# # #?# #???????????? | | ???????????????#### # #?# #???????????? | | ??????????????? + #?# #???????????? | | ??????????????? # #?# #???????????? | | ??????????????? # #?# #???????????? | | ??????????????? # #?# #???????????? | | ??????????????? + #?# #???????????? | | ??????????????????# #???????????? | | #####+#########??????????????????# #???????????? | | # #??# ??????????????????# #???????????? | | # #??# ??????????????????# #???????????? | | # ##?# ??????????????????# #???????????? | | # #?# ??????????????????# #???????????? | | # ##?# ??????????????????#####???????????? | | # #??# ??????????????????????????????????? | | # #??# ??????????????????????????????????? | | # #??# ??????????????????????????????????? | | ###########??# ??????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????##??????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledKineticDriver Manual? 0 Play Time 00:17:44 Cumulative 283.2 hours Start 2026.01.29 @ 22:39:47 End 2026.01.29 @ 22:59:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 28 Types 10/4/6/2/1/0/0/2/1/2 Lore% 81 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dda9441-bf7f-40e1-85b6-2a88c9c3102f