Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 18:58:49

Player: Sandwich

Result: Destroyed by JY-BHQ(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (20)      100
Value Destroyed (428)      428
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 928

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     285/300
Energy                     263/265
System Corruption          0%
Temperature                Cool (9)
Movement                   Treading (160)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
    Improved Ion Engine
>            --- PROPULSION (2) ---
       Light Treads
      Spiked Treads
>            --- UTILITY (2) ------
      Medium Storage Unit
    Improved Targeting Computer
>            --- WEAPON (2) -------
             Battle Rifle
  Subdweller Machine Gun
>            --- INVENTORY (10) ---
             Wheel
  Subdweller Monowheel
    Improved Targeting Computer
    Improved Targeting Computer
             Scrap Shield
       Light Assault Rifle
       Light Assault Rifle
       Light Assault Rifle
             Rocket Launcher

 Peak State 
------------
>            --- POWER ------------
    Improved Ion Engine
>            --- PROPULSION -------
       Light Treads
      Spiked Treads
>            --- UTILITY ----------
      Medium Storage Unit
    Improved Targeting Computer
>            --- WEAPON -----------
             Battle Rifle
  Subdweller Machine Gun
>            --- INVENTORY --------
             Wheel
  Subdweller Monowheel
    Improved Targeting Computer
    Improved Targeting Computer
             Scrap Shield
       Light Assault Rifle
       Light Assault Rifle
       Light Assault Rifle
             Rocket Launcher
[Rating: 13]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Medium Storage Unit
  Storage                  Medium Storage Unit
  Processor                Improved Targeting Computer
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             25   | 5   8   12  
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 2   .   7   
    Treads                 4    | 1   .   3   
    Leg                    .    | .   .   .   
    Wheel                  5    | 1   .   4   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | .   5   1   
    Device                 .    | .   .   .   
    Storage                2    | .   2   .   
    Processor              2    | .   1   1   
    Hackware               .    | .   .   .   
    Protection             2    | .   2   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 2   2   3   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          7    | 2   2   3   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   .   4   
  Power                    1    | .   .   1   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      2    | .   .   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   98  99  
  Engine                   14   | .   14  14  
  Treads                   17   | .   14  22  
  Wheel                    10   | .   14  4   
  Storage                  12   | .   12  14  
  Processor                5    | .   .   12  
  Protection               8    | .   13  1   
  Ballistic Gun            28   | .   28  28  
Peak Build Rating          13   | 5   10  13  
  Average Rating           9    | 3   8   11  
  On Entrance              4    | .   5   9   
Naked Turns                .    | .   .   .   
Heaviest Build             25   | 8   23  25  
  Greatest Support         40   | 20  10  40  
  Greatest Overweight (x)  2    | .   2   2   
  Average Overweight (x)   1    | .   1   .   
Largest Inventory Capacity 10   | 5   10  10  
  Average Capacity         9    | 5   9   10  
  Most Carried             10   | 4   10  10  
  Average Carried          9    | 2   9   9   
  Final Capacity           10   | 5   10  10  
  Final Carried            10   | 4   10  10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           672  | 214 274 184 
  Remotely                 .    | .   .   .   
Salvage Created            653  | .   338 315 
  Parts                    52   | .   36  16  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  17   | .   10  7   
  Guns                     17   | .   10  7   
Classes Destroyed          6    | .   5   1   
  Hauler                   1    | .   1   .   
  Recycler                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  9    | .   9   .   
  Grunt                    1    | .   1   .   
  Subdweller               7    | .   .   7   
Best Kill Streak           3    | .   3   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        75   | .   47  28  
  Missed                   15   | .   10  5   
Damage Taken               905  | .   344 561 
  Core                     261  | .   71  190 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              71   | .   40  31  
  Largest                  2    | .   2   2   
  Hottest                  55   | .   40  55  
Shots Fired                142  | .   80  62  
  Gun                      142  | .   80  62  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  142  | .   80  62  
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         32   | .   9   32  
  Robot Miss Streak        4    | .   4   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        2    | .   2   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           100  | .   44  56  
  Core Hits                38   | .   19  19  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | .   .   1   
    Destroy                1    | .   .   1   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1122 | .   448 674 
  Guns                     1122 | .   448 674 
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  1122 | .   448 674 
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        18   | .   18  .   
  Average Temperature      7    | .   7   .   
  Received Heat Transfer   180  | .   24  156 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   .   1   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             288  | .   288 .   
  Initial                  .    | .   .   .   
  Average                  80   | .   85  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         89   | 100 89  .   
  Level 1                  10   | .   10  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              23   | .   16  7   
  Peak Tracking Total      6    | .   6   2   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          6    | .   6   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                18   | .   18  .   
  Successful               12   | .   12  .   
  Failed                   6    | .   6   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   18   | .   18  .   
  Terminals                18   | .   18  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Terminal Index           1    | .   1   .   
  Recall Reinforcements    1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         10   | .   10  .   
  Terminals                10   | .   10  .   
    Botnet                 5    | .   5   .   
    Skim                   5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Sub 
Turns Passed               1677 | 49  971 657 
Spaces Moved               1127 | 48  718 361 
  Core                     6    | 6   .   .   
  Treads                   232  | 2   .   230 
  Legs                     .    | .   .   .   
  Wheels                   889  | 40  718 131 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  80  110 
  Average Speed            117  | 79  106 144 
  Slowest Speed            160  | 160 110 160 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       42   | 3   95  30  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .   1   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             7    | .   .   7   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1360 | 56  857 447 
  Wait                     94   | .   63  31  
  Move                     1125 | 47  717 361 
  Hop                      .    | .   .   .   
  Pick Up                  25   | 4   16  5   
  Fast Attach              7    | 5   2   .   
  Attach                   5    | .   .   5   
  Detach                   .    | .   .   .   
  Swap                     13   | .   6   7   
  Drop                     20   | .   13  7   
  Fire                     71   | .   40  31  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   11 | -11/Scrapyard | Discovered new exit (range 15)
   50 | -11/Scrapyard | Entered Materials
  303 | -10/Materials | Build established: Mutant
  397 | -10/Materials | Discovered new exit (range 5)
  658 | -10/Materials | Discovered new exit (range 7)
  832 | -10/Materials | Discovered new exit (range 14)
  917 | -10/Materials | Discovered new exit (range 15)
  996 | -10/Materials | Discovered new exit (range 13)
 1021 | -10/Materials | Entered Subcaves
 1091 | -10/Subcaves  | Core integrity fell below 50%
 1199 | -10/Subcaves  | Core integrity fell below 20%
 1464 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
 1678 | -10/Subcaves  | Destroyed by JY-BHQ(R) with Subdweller Beam Cannon

 Last Messages 
---------------
01418_ Found 31 Matter.
01424_ Dropped Lgt. Assault Rifle.
01426_ Acquired 10 matter.
Sub. Beam Cannon falls loose from the Twisted Machinery.
01488_ Searching scrap...
01488_ Found Spk. Treads.
01488_ Found Sub. Monowheel.
01488_ Found 30 Matter.
01490_ Searching scrap...
01490_ Found Sub. Beam Cannon.
01490_ Found 30 Matter.
01493_ Dropped Lgt. Treads.
01495_ Acquired 10 matter.
01514_ Searching scrap...
01514_ Found Mak. System Shield.
01514_ Found 60 Matter.
01602_ 6J-KBF(z): "She is not going to be happy we haven't found any
  suitable candidates yet."
01667_ BZ-G0L(R) destroyed.
01678_ JY-BHQ(R) suffers critical hit (Destroy).

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                44
Targeting Accuracy         6
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PropulsionColdStabilizer
  Manual?         0
Play Time         00:14:37
  Cumulative      239.7 hours
  Start           2024.10.20 @ 18:47:13
  End             2024.10.20 @ 18:58:49
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          300
  Rogue           256
  Adventurer      4
  Explorer        40
Win Type          -
  Total           11
  Types           9/1/0/1/0/0/0/0/0
Lore%             47
Gallery%          71
Achievement%      62
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 5c515221-2e48-46e6-bfe5-dd06c0641f7c