Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 16:29:56 Player: gorb Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1584) 1584 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4354 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 48/300 Energy 69/100 System Corruption 0% Temperature Cool (6) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Improved Deuterium Engine Light Treads Improved Treads Hacking Suite Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Heavy Particle Cannon Assault Cannon Assault Cannon Missile Launcher Missile Launcher > --- INVENTORY -------- Light Treads Improved Treads VSS Leg VSS Leg Improved Sensor Array Melee Analysis Suite Hacking Suite EM Pulse Gun Beam Rifle Field Laser Pulse Rifle Particle Cannon Minigun EMP Blaster Axe [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon 4 | . . . 1 1 2 Parts Attached 60 | 6 2 5 13 17 17 Power 9 | 1 . 1 3 1 3 Engine 7 | 1 . 1 3 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | 2 . 2 . 7 2 Treads 5 | 2 . . . 3 . Leg 4 | . . 2 . . 2 Wheel . | . . . . . . Hover 4 | . . . . 4 . Flight . | . . . . . . Utility 11 | 1 1 1 2 4 2 Device 3 | . . . 1 1 1 Storage 3 | 1 . 1 . 1 . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 27 | 2 1 1 8 5 10 Energy Gun 13 | 2 . 1 4 2 4 Energy Cannon 5 | . . . 3 1 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 2 | . . . . . 2 Launcher 6 | . 1 . 1 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 32 | . . 4 5 3 20 Power 5 | . . 1 1 1 2 Propulsion 7 | . . 2 1 1 3 Utility 4 | . . . 1 . 3 Weapon 16 | . . 1 2 1 12 Highest Loss Streak 17 | . . 4 3 1 17 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 94 97 97 88 89 Engine 13 | . 14 12 20 9 6 Core 1 | . . . . . 7 Treads 4 | . 28 23 . . . Leg 10 | . . 4 21 2 8 Hover 4 | . . . . 12 6 Device 6 | . . . 6 8 6 Storage 10 | . 14 14 11 9 7 Processor 2 | . 9 14 2 . . Protection 4 | . . . 2 9 6 Energy Gun 13 | . 16 12 14 14 8 Energy Cannon 9 | . . . 11 12 6 Ballistic Cannon 2 | . . . . . 13 Launcher 8 | . 11 14 6 9 8 Peak Build Rating 41 | 6 7 8 16 31 41 Average Rating 19 | 3 6 6 13 24 35 On Entrance 10 | . 6 7 8 13 30 Naked Turns . | . . . . . . Heaviest Build 75 | 12 13 16 31 57 75 Greatest Support 43 | 40 40 40 20 43 24 Greatest Overweight (x) 8 | . . . 3 3 8 Average Overweight (x) 1 | . . . 1 2 2 Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 10 | 6 8 8 8 12 15 Most Carried 15 | 5 8 7 8 15 15 Average Carried 8 | 3 6 6 5 10 14 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 15 | 3 7 3 8 15 6 Class Distribution -------------------- 34% | Tank 27% | Mutant 12% | Bomber 12% | Executioner 7% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Tank | -8/Materials Executioner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1107 | 260 37 2 354 325 129 Remotely . | . . . . . . Salvage Created 1234 | . 89 . 538 268 339 Parts 84 | . 4 . 39 16 25 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 33 | . 2 2 11 6 12 Guns 9 | . . . 5 2 2 Cannons 7 | . . . 3 1 3 AOE 17 | . 2 2 3 3 7 Classes Destroyed 12 | . 2 1 4 3 2 Builder 4 | . . . 2 . 2 Tunneler 1 | . . . . 1 . Hauler 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 2 | . 1 . 1 . . Swarmer 4 | . . . . . 4 Grunt 17 | . 2 . 8 2 5 Duelist 2 | . . . 1 . 1 Sentry 5 | . . . 2 3 . Demolisher 2 | . . 2 . . . Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 2 2 4 3 3 Combat Bots Only 3 | . 2 2 3 2 3 Max Kills in Single Turn 3 | . 2 1 2 1 3 Gunslinging . | . . . . . . Exploded 2 | . 2 1 2 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 382 | . 4 11 72 27 268 Missed 120 | . . 1 19 9 91 Damage Taken 4047 | . 102 464 653 389 2439 Core 976 | . . 120 105 51 700 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 162 | . . . 131 31 . Core Remaining (%) 78 | 100 . 52 73 90 . Volleys Fired 73 | . 6 6 29 14 18 Largest 6 | . 2 2 3 4 6 Hottest 300 | . 70 70 213 249 300 Shots Fired 189 | . 11 8 64 48 58 Gun 64 | . 6 2 28 18 10 Cannon 79 | . . . 30 17 32 Launcher 46 | . 5 6 6 13 16 Special . | . . . . . . Kinetic 25 | . . . . . 25 Thermal 100 | . . . 57 28 15 Explosive 43 | . 5 6 6 12 14 Electromagnetic 21 | . 6 2 1 8 4 Robot Hit Streak 9 | . 2 5 6 6 9 Robot Miss Streak 6 | . 3 2 5 3 6 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 92 | . 4 6 30 28 24 Core Hits 75 | . 4 10 22 15 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 1 1 2 Burn 3 | . . . 1 1 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3564 | . 248 87 846 959 1424 Guns 660 | . 44 . 321 182 113 Cannons 834 | . . . 375 225 234 Explosions 2049 | . 204 87 142 552 1064 Melee . | . . . . . . Ramming 21 | . . . 8 . 13 Kinetic 185 | . . . . . 185 Thermal 1124 | . . . 696 301 127 Explosive 2004 | . 204 87 142 532 1039 Electromagnetic 230 | . 44 . . 126 60 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 157 | . 10 15 . 52 80 Projectiles 11 | . . . . . 11 Explosions 146 | . 10 15 . 52 69 Melee . | . . . . . . Knockbacks 3 | . . . 1 . 2 Impact 1 | . . . 1 . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 460 | . 53 57 14 93 243 Shots 19 | . 2 5 1 4 7 Rammed 1 | . . . . . 1 Targets Rammed 4 | . . . 2 . 2 Kicked 3 | . . . 2 . 1 Crushed . | . . . . . . Highest Temperature 693 | . 18 15 693 555 693 Average Temperature 187 | . 9 8 206 178 198 Received Heat Transfer 885 | . 30 . 336 81 438 Effects 46 | . . . 19 10 17 Shutdowns 9 | . . . 3 1 5 Energy Bleed 1 | . . . . . 1 Interference 14 | . . . 6 6 2 Matter Decay 3 | . . . 2 . 1 Short Circuit 4 | . . . 3 . 1 Damage (minor) 5 | . . . 2 1 2 Damage (major) 10 | . . . 3 2 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 . 2 Heat Transferred 2220 | . . . 1332 592 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 363 | . 165 81 171 260 363 Initial 118 | . . 64 31 10 118 Average 116 | . 106 66 67 125 229 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 78 | 100 100 100 100 78 21 Level 1 21 | . . . . 21 78 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 1 . 4 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 4 2 14 9 24 Peak Tracking Total 9 | . 2 2 3 3 9 Tactical Retreats 7 | . . . 1 2 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 10 | . 2 . 1 4 3 Max in Single Turn 1 | . 1 . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 9 | . 3 . 2 3 1 Terminals 6 | . 3 . . 2 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 8 . 7 6 2 Successful 19 | . 6 . 7 5 1 Failed 4 | . 2 . . 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 8 . . 3 2 Fabricators . | . . . . . . Repair Stations 9 | . . . 6 3 . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 6 . . 3 1 Record 5 | . 4 . . 1 . Prototype ID Bank 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . 6 2 . Scan Component 4 | . . . 3 1 . Repair 4 | . . . 3 1 . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 5 | . 3 . 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 3 1 . Time 122 | . . . 84 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3928 | 97 313 260 1417 1084 757 Spaces Moved 1675 | 62 180 157 618 417 241 Core 18 | 12 . . . . 6 Treads 392 | 50 180 132 . 30 . Legs 862 | . . 25 618 82 137 Wheels . | . . . . . . Hover 403 | . . . . 305 98 Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 160 90 Average Speed 210 | 138 160 153 209 225 276 Slowest Speed 450 | 160 160 160 330 330 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 33 39 31 33 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 349 | . 43 11 49 127 119 Melee . | . . . . . . Projectile 21 | . . . 13 6 2 AOE 328 | . 43 11 36 121 117 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1928 | 73 194 167 681 525 288 Wait 54 | . . . . 49 5 Move 1669 | 60 179 156 617 416 241 Hop . | . . . . . . Pick Up 54 | 7 6 . 16 21 4 Fast Attach 4 | 2 . . . 1 1 Attach 37 | 4 1 4 7 8 13 Detach 1 | . . . 1 . . Swap 19 | . 1 1 6 8 3 Drop 13 | . 1 . 3 8 1 Fire 73 | . 6 6 29 14 18 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 3 | . . . 2 . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 12) 404 | -10/Materials | Identified exit to Mines 411 | -10/Materials | Entered Mines 418 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 608 | -10/Mines | Assembled infested the area 659 | -10/Mines | Discovered new exit (range 8) 666 | -10/Mines | Lost 4 parts (1p2n1w) 670 | -10/Mines | Identified exit to Materials 671 | -10/Mines | Entered Materials 671 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 768 | -9/Materials | Repaired Grenade Launcher 828 | -9/Materials | Repaired Ion Engine 981 | -9/Materials | Repaired Beam Rifle 1497 | -9/Materials | Build established: Bomber 1951 | -9/Materials | Build established: Mutant 2026 | -9/Materials | Lost 3 parts (1p1n1u) 2054 | -9/Materials | Discovered new exit (range 14) 2088 | -9/Materials | Entered another Materials area 2088 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2388 | -8/Materials | Build established: Tank 3040 | -8/Materials | Repaired Airjet 3167 | -8/Materials | Discovered new exit (range 3) 3172 | -8/Materials | Entered Factory 3172 | -7/Factory | Evolved 2 slots: Weapon x2 3508 | -7/Factory | Build established: Executioner 3911 | -7/Factory | Core integrity fell below 50% 3923 | -7/Factory | Core integrity fell below 20% 3929 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- G-47 Trooper destroyed. Switching to secondary target: Y-54 Guardian. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Door. Field Laser destroyed. Beam Rifle destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Imp. Sensor Array destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Aluminum Leg crushed. U-05 Engineer lays Concrete. ALERT: Rogue bot located, Programmers report to Factory Zone 8Y. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. 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""" ?# #??? | | ????????? ??????##] * ##?? ?+ +??? | | ?????????? #????????#### ## #????"" # #??? | | ???????????????????????###########?????" # #??? | | ????????????????????????????? ??????? ?? #??? | | ?????????????????????????????"" #????????? #??? | | ?????????????????????????????"" #????????? #??? | | ?????????????????????????????"" #????????? #??? | | ?????????????????????????????"" #????????? #??? | | ??????????????????????????????? #????????? #??? | | ???????????????????????????????? #????????? ???? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunResetLoader Manual? 0 Play Time 00:36:30 Cumulative 9.9 hours Start 2024.10.19 @ 11:18:50 End 2024.11.03 @ 16:29:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f65ffce4-c1a2-43ae-9b57-add026bdcc61