Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 22:50:13 Player: mephiles96 Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (219) 1095 Value Destroyed (7673) 7673 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3555) 3555 TOTAL SCORE: 16063 Bonus ------- High Alert Combat Kills 1525 Follower Combat Kills 430 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 13/300 Energy 266/290 System Corruption 12% Temperature Critical (604) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (5) ------ Huge Storage Unit Damper Plating > --- WEAPON (3) ------- Heavy Assault Rifle (fused) Advanced Assault Cannon Gauss Cannon > --- INVENTORY (25) --- Heavy Treads Heavy Treads Heavy Treads Improved Heat Sink Medium Matter Pod (0) Improved Sensor Array Improved Light Armor Plating Hacking Suite Hacking Suite Relay Coupler [NC] (22) Relay Coupler [Grunt] (24) Relay Coupler [Sentry] (22) Heavy Laser Heavy Particle Cannon Shotgun Gauss Rifle Remote Datajack Mace Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Hypervelocity Coil Gun > --- INVENTORY -------- Antimatter Reactor Heavy Treads Heavy Treads Heavy Treads Heavy Treads Improved Light Armor Plating Damper Plating Hacking Suite Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy Assault Rifle Heavy Assault Rifle Flak Gun Flak Gun Gauss Cannon Rocket Launcher Remote Datajack [Rating: 70] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Flail Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Slots Evolved 6 | . . 2 2 . . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 3 | . . . 1 . . . 2 . . . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 140 | 7 12 28 14 20 2 21 9 7 2 10 8 Power 14 | 1 2 1 2 2 . 2 1 1 . 1 1 Engine 7 | 1 2 1 1 . . . 1 . . . 1 Core 5 | . . . 1 2 . 2 . . . . . Reactor 2 | . . . . . . . . 1 . 1 . Propulsion 43 | 2 4 11 3 9 2 8 1 2 . . 1 Treads 37 | 2 1 8 3 9 2 8 1 2 . . 1 Leg . | . . . . . . . . . . . . Wheel 6 | . 3 3 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 2 3 4 4 5 . 4 5 3 1 3 3 Device 13 | 1 1 2 1 3 . 1 1 1 . 2 . Storage 3 | 1 1 . . . . . . . . . 1 Processor 3 | . . . . . . . 1 1 1 . . Hackware 3 | . . . . . . 1 1 . . . 1 Protection 15 | . 1 2 3 2 . 2 2 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 46 | 2 3 12 5 4 . 7 2 1 1 6 3 Energy Gun 2 | . . 2 . . . . . . . . . Energy Cannon 2 | . 1 1 . . . . . . . . . Ballistic Gun 26 | 2 2 1 3 4 . 6 1 1 . 5 1 Ballistic Cannon 12 | . . 7 1 . . . 1 . 1 1 1 Launcher 1 | . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon 2 | . . 1 . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 . . 1 . . Corrupted Parts 1 | . . . . 1 . . . . . . . System Corruption 5 | . . . . 5 . . . . . . . Parts Lost 60 | . 8 9 4 9 1 9 4 . 2 5 9 Power 7 | . 2 1 . 2 . . . . . 1 1 Propulsion 14 | . 3 1 . 3 1 4 1 . . . 1 Utility 16 | . 1 3 2 2 . 1 2 . . 2 3 Weapon 23 | . 2 4 2 2 . 4 1 . 2 2 4 Highest Loss Streak 7 | . 3 6 2 2 1 5 4 . 2 4 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 21 | 4 14 24 24 24 24 23 24 23 17 17 15 Power . | . . . . 1 1 2 1 1 1 . . Propulsion 5 | 2 4 5 6 7 5 3 5 4 4 4 3 Utility 8 | . 5 10 8 9 11 10 9 9 6 7 7 Weapon 6 | . 4 7 7 6 6 6 7 8 5 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 51 | 1 1 12 5 5 2 . 4 8 . 1 12 Power 3 | . . . 1 1 . . . 1 . . . Propulsion 11 | 1 1 3 . . . . . 3 . . 3 Utility 17 | . . 3 1 3 1 . 2 2 . . 5 Weapon 20 | . . 6 3 1 1 . 2 2 . 1 4 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 98 99 98 99 98 98 91 83 82 62 Engine 4 | . 13 10 3 . . . 1 3 . . 4 Core 3 | . . . 5 8 9 9 5 . . . . Treads 23 | . 17 15 27 33 35 34 29 22 15 15 12 Wheel 5 | . 10 17 9 1 . . . . . . . Device 10 | . 10 10 11 9 18 9 12 8 15 14 4 Storage 9 | . 14 11 9 9 9 9 7 7 7 7 7 Processor 1 | . . . . . . . 6 7 6 7 3 Protection 5 | . 3 . 6 8 . 4 8 7 7 6 4 Ballistic Gun 15 | . 23 2 9 15 27 26 19 18 22 18 8 Ballistic Cannon 8 | . . 25 16 7 . . 2 . . 3 5 Impact Weapon 1 | . . . . 3 . . . . . . 3 Peak Build Rating 70 | 8 11 18 25 30 30 31 32 70 70 68 70 Average Rating 30 | 5 9 16 21 26 29 28 30 48 68 65 57 On Entrance 31 | . 8 11 18 25 30 30 26 31 70 60 63 Avg Prop Armor Cover (%) 12 | . 5 12 14 12 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 151 | 11 90 102 106 106 99 100 110 115 115 117 151 Greatest Support 140 | 40 40 40 60 83 80 80 80 140 140 140 140 Greatest Overweight (x) 37 | . 27 8 8 8 1 1 1 1 . . 37 Average Overweight (x) 2 | . 3 5 6 2 1 1 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 20 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 14 24 24 24 24 23 24 24 24 24 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 20 25 25 25 25 25 25 25 24 24 21 Class Distribution -------------------- 38% | Scavenger-Tank 18% | Scavenger-Gunner 15% | Scavenger-Mutant 14% | Mutant 6% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Matter Collected 7129 | 272 393 1140 785 1017 467 857 317 719 50 759 353 Remotely . | . . . . . . . . . . . . Salvage Created 8770 | 67 745 1297 793 1141 1001 896 160 1589 50 660 371 Parts 483 | 8 48 87 51 57 46 72 11 47 5 36 15 Haulers Intercepted 9 | . 2 6 1 . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 176 | . 18 31 24 23 14 26 3 6 1 21 9 Melee 4 | . . 1 . . . . . . . . 3 Guns 110 | . 14 6 5 15 14 24 3 6 1 19 3 Cannons 51 | . 4 24 13 7 . . . . . 2 1 AOE 8 | . . . 6 . . 2 . . . . . Classes Destroyed 16 | 2 5 3 2 1 1 . . 1 . . 1 Worker 8 | . . 4 1 . . . . . . . 3 Builder 3 | . . . 1 . 2 . . . . . . Tunneler 2 | 1 . . . . . . . . . . 1 Hauler 9 | . 2 6 1 . . . . . . . . Recycler 6 | 1 . 1 1 . 3 . . . . . . Mechanic 2 | . . . . . 1 . . . . . 1 Operator 5 | . 1 3 1 . . . . . . . . Watcher 8 | . 2 1 3 . 2 . . . . . . Swarmer 44 | . 6 10 9 . 1 10 . . . 8 . Grunt 69 | . 12 10 8 14 7 8 . . . 6 4 Brawler 8 | . . . 1 2 2 . . . . 2 1 Duelist 3 | . . 1 . . 1 . . . . 1 . Sentry 33 | . . 10 6 4 3 4 2 . . 4 . Hunter 1 | . . . . . . . . . . . 1 Programmer 12 | . . . . 3 . 4 1 . 1 . 3 Compactor 6 | . . . . . . . . 6 . . . Best Kill Streak 8 | 2 3 5 7 6 6 7 1 2 1 8 2 Combat Bots Only 8 | . 3 4 7 6 4 7 1 2 1 8 2 Max Kills in Single Turn 4 | 1 1 2 4 2 3 2 1 2 1 2 1 Gunslinging 1 | . . . . . 1 1 . 1 . . . Exploded 4 | . . . 4 . . 2 . . . . . Melee 1 | . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Hostile Shots Fired 1403 | . 123 160 107 167 40 192 106 . 94 209 205 Missed 370 | . 23 42 26 41 12 48 35 . 35 57 51 Hits 1033 | . 100 118 81 126 28 144 71 . 59 152 154 Melee 18 | . . 4 1 1 5 . . . . 7 . Projectile 1015 | . 100 114 80 125 23 144 71 . 59 145 154 AOE 3 | . . . . . . . . . . 3 . Critical Strikes 29 | . 1 2 5 5 1 5 . . . 2 8 Part Disruptions 1 | . . . . 1 . . . . . . . Damage Taken 12715 | . 1164 1500 1078 1901 435 1760 633 . 483 1761 2000 Core 1709 | . 209 263 102 209 25 184 71 . 100 183 363 Absorbed by Shields 72 | . . . . . . 72 . . . . . Reduced by Siege Mode 77 | . . . . . . . . . . 77 . Ignored by Resistances 334 | . . . . . . . . . . . 334 Regen/Repaired (Parts) 481 | . . . . . . . . . . . 481 Core Remaining (%) 38 | 100 16 34 . . . 5 . . . . . Volleys Fired 605 | 2 96 102 73 70 36 72 13 50 10 60 21 Largest 3 | 2 2 3 3 3 3 3 3 3 3 3 3 Hottest 123 | 40 80 123 99 84 79 79 86 86 86 96 103 Shots Fired 1516 | 4 188 274 161 188 106 199 38 124 27 161 46 Gun 1059 | 4 168 74 43 139 106 194 27 116 27 141 20 Cannon 436 | . 20 200 113 49 . . 10 . . 18 26 Launcher 12 | . . . 5 . . 4 1 . . 2 . Special 9 | . . . . . . 1 . 8 . . . Kinetic 1432 | 4 168 231 156 188 106 194 37 116 27 159 46 Thermal 36 | . 20 16 . . . . . . . . . Explosive 12 | . . . 5 . . 4 1 . . 2 . Electromagnetic 27 | . . 27 . . . . . . . . . Robot Hit Streak 16 | 4 16 13 15 9 14 14 9 16 7 14 7 Robot Miss Streak 10 | . 3 6 3 4 3 4 3 2 3 10 3 Penetration Max 1 | . . . . 1 1 1 . 1 . . . Secondary Targets 22 | . . 1 . 1 6 10 . 1 . 3 . Max Gunslinging Chain 2 | . . 1 . 1 1 2 . 1 . 1 . Shots Hit Robots 968 | 4 129 151 102 117 75 104 21 99 18 105 43 Core Hits 454 | 4 53 60 49 48 35 43 6 20 6 111 19 Critical Kills 5 | . . . . . . . . 4 . . 1 Critical Parts Destroyed 19 | . 2 2 2 2 4 . . 2 3 . 2 Critical Strikes 42 | . 2 5 5 2 4 . . 17 3 . 4 Destroy 31 | . 2 2 2 1 4 . . 17 3 . . Blast 7 | . . 3 3 . . . . . . . 1 Smash 4 | . . . . 1 . . . . . . 3 Melee Attacks 47 | . . 2 . 22 . . . . . . 23 Impact 47 | . . 2 . 22 . . . . . . 23 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18091 | 33 1151 2869 2378 2485 1589 1960 411 1423 260 2011 1521 Guns 11214 | 33 920 594 492 1809 1589 1760 262 1423 260 1825 247 Cannons 5046 | . 228 2125 1450 625 . . 115 . . 135 368 Explosions 805 | . . 97 425 . . 198 34 . . 51 . Melee 898 | . . 44 . 51 . . . . . . 803 Ramming 128 | . 3 9 11 . . 2 . . . . 103 Kinetic 15569 | 33 920 2256 1942 2434 1589 1760 377 1423 260 1960 615 Thermal 518 | . 228 290 . . . . . . . . . Explosive 708 | . . . 425 . . 198 34 . . 51 . Electromagnetic 270 | . . 270 . . . . . . . . . Impact 898 | . . 44 . 51 . . . . . . 803 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . 2 . . 10 10 15 2 2 7 7 12 Average Corruption 5 | . 2 . . 3 10 13 1 2 2 7 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 262 | . 20 . . 51 21 70 3 8 7 34 48 Message Errors 60 | . 7 . . 9 3 19 2 4 . 8 8 Matter Fused 59 | . 3 . . 9 6 12 . 2 2 10 15 Heat Flow Errors 26 | . 3 . . 6 3 6 . . 1 1 6 Energy Discharges 41 | . 4 . . 8 2 15 . 1 1 4 6 Parts Rejected 2 | . . . . 1 . . . . . 1 . Parts Fused 2 | . . . . 1 . . . . . . 1 Data Loss (minor) 38 | . 1 . . 9 3 9 . 1 2 6 7 Data Loss (major) 11 | . 1 . . 3 . 3 . . 1 1 2 Misfires 9 | . 1 . . 3 1 1 . . . 2 1 Alerts 4 | . . . . 1 . 1 . . . . 2 Weapon Failures 10 | . . . . 1 3 4 1 . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 383 | . 92 20 22 10 . 13 . . . . 226 Projectiles 21 | . . 17 4 . . . . . . . . Explosions 126 | . 92 3 18 . . 13 . . . . . Melee 236 | . . . . 10 . . . . . . 226 Knockbacks 48 | . . 17 19 6 . . . . . . 6 Impact 3 | . . 1 . . . . . . . . 2 Kinetic 42 | . . 16 17 5 . . . . . . 4 Secondary 3 | . . . 2 1 . . . . . . . Self-Inflicted Damage 267 | . 115 66 80 . . 4 . . . 2 . Shots 9 | . 1 2 3 . . 2 . . . 1 . Rammed 22 | . 1 1 2 . . 1 . . . . 17 Targets Rammed 24 | . 1 1 2 . . 1 . . . . 19 Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 Highest Temperature 653 | . 262 443 54 203 209 254 8 . 96 168 653 Average Temperature 94 | . 31 87 14 45 88 80 4 . 48 48 230 Received Heat Transfer 4184 | . 432 549 423 738 144 404 126 . 132 336 900 Effects 24 | . . 5 . . . . . . . . 19 Shutdowns 5 | . . 2 . . . . . . . . 3 Energy Bleed 6 | . . 2 . . . . . . . . 4 Interference 4 | . . . . . . . . . . . 4 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 5 | . . 1 . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations 6 | . . . . . . . . . . 6 . Total Turns 84 | . . . . . . . . . . 84 . Longest Duration 29 | . . . . . . . . . . 29 . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . . . . . 3 Combat Hostiles 3 | . . . . 1 . . . . . . 2 Parts Fried 9 | . . . . 3 . . . . . . 6 Impact Corruptions 11 | . . . . 1 . . . . . . 10 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 1038 | . 481 557 . . . . . . . . . Parts Sabotaged 4 | . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Maximum Alert Level 5 | . . 1 1 5 4 4 3 . . 2 1 Low Security (%) 49 | 100 100 79 77 . . . . 100 100 24 87 Level 1 10 | . . 20 22 15 . . . . . 16 12 Level 2 10 | . . . . 19 . . 53 . . 59 . Level 3 7 | . . . . 17 . 19 46 . . . . Level 4 15 | . . . . 17 100 80 . . . . . Level 5 6 | . . . . 29 . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 2446 | 10 111 305 354 2446 1374 1554 815 198 40 534 280 Initial 1192 | . . 37 111 230 1192 887 815 198 . 2 280 Average 509 | . 45 112 121 1140 1260 1269 693 61 2 367 62 Influence Increases 7047 | 10 566 948 779 2406 422 777 179 . 48 582 330 Destroy 0b10 Robot/C 3800 | . 360 620 480 800 280 520 120 . 20 420 180 Destroy 0b10 Robot/NC 225 | 10 25 75 40 10 40 . . . . . 25 Destroy Leader 674 | . 88 184 108 30 84 40 40 . 10 20 70 Allied During Kill 130 | . . . . 120 . . 10 . . . . Successful Hack 99 | . 19 4 8 21 . 28 . . . . 19 Disable Machine 135 | . 15 45 30 . 15 . . . 15 . 15 Anti-Garrison Action 1450 | . . . . 1250 . 100 . . . 100 . Destroy Structure 339 | . 29 20 53 115 3 59 9 . 3 42 6 Lose Combat Pursuer 195 | . 30 . 60 60 . 30 . . . . 15 Influence Decreases 6954 | 10 477 772 690 314 1502 589 1165 568 44 52 771 Entered New Map 3428 | . . 52 154 124 1254 479 739 370 . 2 254 Time Decay 2776 | 10 407 650 496 . 238 . 326 198 24 . 427 Lost Part 570 | . 70 70 40 90 10 90 40 . 20 50 90 Lost Ally 180 | . . . . 100 . 20 60 . . . . Squads Dispatched 22 | . 3 2 3 . 5 . 2 . 2 . 5 Investigation 4 | . 2 1 . . . . . . . . 1 Extermination 4 | . . . . . . . 1 . 1 . 2 Reinforcement 7 | . 1 1 . . 2 . 1 . . . 2 Assault 1 | . . . . . 1 . . . . . . Garrison 6 | . . . 3 . 2 . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Distress Signals 18 | . . 5 6 . 5 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 280 | . 32 51 42 42 21 28 10 6 6 24 18 Peak Tracking Total 8 | . 4 6 7 4 6 8 2 4 5 6 3 Tactical Retreats 10 | . 2 . 2 4 . 1 . . . . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Traps Triggered 19 | . 2 1 . 8 . 5 1 . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Machines Disabled 12 | . 1 3 2 2 1 . . . 1 1 1 Max in Single Turn 1 | . 1 1 1 1 1 . . . 1 1 1 Garrison Relay 3 | . . . . 2 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Machines Accessed 25 | . 5 3 2 3 2 2 . . 2 2 4 Terminals 17 | . 5 1 . 3 1 2 . . 1 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . . . . . 1 Garrison Access 3 | . . . 1 . 1 . . . 1 . . Total Hacks 50 | . 9 9 5 5 3 3 . . 2 5 9 Successful 24 | . 6 4 4 2 1 2 . . 1 . 4 Failed 26 | . 3 5 1 3 2 1 . . 1 5 5 Catastrophic 7 | . . 1 . 1 1 . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 9 3 . . 2 . . . 1 . 1 Terminals 31 | . 9 3 . 5 2 3 . . 1 5 3 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . 3 . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers 10 | . . 3 4 . . . . . . . 3 Garrison Access 3 | . . . 1 . 1 . . . 1 . . Terminal Hacks 7 | . 1 . . 2 . 2 . . . . 2 Part Schematic 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . 1 . 1 . . . . 1 Zone Layout 1 | . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . 1 . . . . . . . . 2 Scan Component 2 | . . 1 . . . . . . . . 1 Repair 1 | . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . 2 3 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Retrieve Study 3 | . . 2 1 . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . 1 . . Unlock Access 3 | . . . 1 . 1 . . . 1 . . Unauthorized Hacks 6 | . 5 1 . . . . . . . . . Terminals 6 | . 5 1 . . . . . . . . . Track 1 | . . 1 . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 4 | . 1 2 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 4 2 1 2 1 2 . . 2 2 3 Full Trace Events 3 | . . . . 1 . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . 2 1 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 Time 56 | . . . . . . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Used RIF Installer 2 | . . . . 1 . 1 . . . . . Watcher Feeds 1 | . . . . . . 1 . . . . . Robots Hacked 7 | . . . . . . 1 . 6 . . . Non-combat . | . . . . . . . . . . . . Combat 7 | . . . . . . 1 . 6 . . . Robot Hacks Applied 7 | . . . . . . 1 . 6 . . . ignore_targets 6 | . . . . . . . . 6 . . . formatsys_high 1 | . . . . . . 1 . . . . . Relay Couplers Released 11 | . . . . 7 . . . . . 4 . Machine Destruction 11 | . . . . 7 . . . . . 4 . Attached 2 | . . . . . . 1 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 9 | . . . . 6 . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Total Allies 10 | . . . . 6 . 4 . . . . . Largest Group 6 | . . . . 6 . 3 3 . . . . Highest-Rated Group 141 | . . . . 141 . 45 45 . . . . Highest-Rated Ally 31 | . . . . 31 . 15 15 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 80 | . . . . 65 . 3 12 . . . . Total Damage 1626 | . . . . 1319 . 83 224 . . . . Kills 21 | . . . . 18 . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Active Infowar (turns) 3895 | 15 497 1815 . . . . 88 129 499 852 . Sensors 1568 | . . . . . . . 88 129 499 852 . Terrain 244 | . . 244 . . . . . . . . . Seismic 2083 | 15 497 1571 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Turns Passed 16150 | 132 2008 2541 1529 3422 503 1682 731 663 499 974 1466 Spaces Moved 6326 | 68 774 1143 572 1285 155 564 274 249 286 429 527 Core 8 | 4 1 . . . . . . . . . 3 Treads 4083 | 64 333 25 116 1064 155 564 274 249 286 429 524 Legs . | . . . . . . . . . . . . Wheels 2235 | . 440 1118 456 221 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 135 120 210 210 240 240 240 160 160 160 160 Average Speed 209 | 153 209 180 216 235 240 240 240 195 160 160 224 Slowest Speed 1900 | 160 1400 480 240 560 240 240 240 240 160 160 1900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 4 96 94 59 95 16 63 6 83 11 58 17 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 . . . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . . . Terrain Destroyed 161 | . 39 12 46 2 2 20 10 . 1 23 6 Melee . | . . . . . . . . . . . . Projectile 27 | . . 9 1 2 1 3 3 . . 2 6 AOE 132 | . 39 3 45 . . 17 7 . . 21 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Total 7960 | 91 997 1428 724 1511 209 738 323 336 307 593 703 Wait 410 | . 77 73 35 19 5 30 2 2 . 82 85 Move 6317 | 67 773 1142 572 1282 155 563 274 248 286 428 527 Hop 1 | . . . . 1 . . . . . . . Pick Up 148 | 12 20 36 12 19 5 11 10 7 3 4 9 Fast Attach 31 | 6 1 8 . 5 . 1 1 3 1 3 2 Attach 65 | 1 7 9 6 9 1 9 6 1 2 5 9 Detach 5 | . . . . . . 1 1 . 1 . 2 Swap 102 | . 20 19 13 12 2 13 8 5 1 8 1 Drop 120 | 3 2 36 11 17 5 9 8 20 3 3 3 Fire 605 | 2 96 102 73 70 36 72 13 50 10 60 21 Melee 47 | . . 2 . 22 . . . . . . 23 Ram 3 | . 1 1 1 . . . . . . . . Kick . | . . . . . . . . . . . . Crush 21 | . . . 1 . . 1 . . . . 19 Escape Stasis 28 | . . . . 18 . 8 . . . . 2 Rewire 57 | . . . . 37 . 20 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / [*Sto x2]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 4 exits: [*Fac x3] / [*Mat]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 8) 1031 | -10/Materials | Discovered new exit (range 9) 1109 | -10/Materials | Discovered new exit (range 16) 1221 | -10/Materials | Discovered new exit (range 14) 1299 | -10/Materials | Identified exit to Mines 1316 | -10/Materials | Core integrity fell below 50% 1356 | -10/Materials | Lost 3 parts (1p2w) 1364 | -10/Materials | Identified exit to Subcaves 1417 | -10/Materials | Learned location of 2 exits from Mines 1462 | -10/Materials | Learned location of 3 exits from Materials 1520 | -10/Materials | Learned Storage garrison access intel 2033 | -10/Materials | Core integrity fell below 20% 2071 | -10/Materials | Lost 3 parts (1p2n) 2141 | -10/Materials | Entered another Materials area 2141 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2142 | -9/Materials | Identified exit to Mines 2142 | -9/Materials | Identified exit to Materials 2143 | -9/Materials | Discovered new exit (range 10) 2339 | -9/Materials | Lost 6 parts (1p1n1u3w) 2363 | -9/Materials | Discovered exit to Mines (range 10) 2809 | -9/Materials | Core integrity fell below 50% 2937 | -9/Materials | Build established: Gunner 3394 | -9/Materials | Build established: Scavenger-Gunner 4159 | -9/Materials | Discovered new exit (range 9) 4255 | -9/Materials | Discovered exit to Materials (range 16) 4682 | -9/Materials | Entered another Materials area 4682 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5415 | -8/Materials | Build established: Tank 5842 | -8/Materials | Discovered new exit (range 9) 5896 | -8/Materials | Destroyed 7 combat bots 5951 | -8/Materials | Garrison activated, responded to threat 6211 | -8/Materials | Identified exit to Garrison 6211 | -8/Materials | Entered Garrison 6279 | -8/Garrison | Triggered checkpoint 6294 | -8/Garrison | Garrison Relay disabled 6419 | -8/Garrison | Triggered checkpoint 6505 | -8/Garrison | Discovered new exit (range 10) 6547 | -8/Garrison | Triggered checkpoint 6606 | -8/Garrison | Build established: Scavenger-Tank 6723 | -8/Garrison | Triggered checkpoint 6787 | -8/Garrison | Triggered checkpoint 7402 | -8/Garrison | Discovered new exit (range 12) 7419 | -8/Garrison | Triggered checkpoint 7456 | -8/Garrison | Discovered new exit (range 5) 7541 | -8/Garrison | Triggered checkpoint 7805 | -8/Garrison | Discovered new exit (range 10) 7851 | -8/Garrison | Triggered checkpoint 8410 | -8/Garrison | Build established: Scavenger-Mutant 9116 | -8/Garrison | Installed Relay Interface Framework 9328 | -8/Garrison | Lost 4 allies 9437 | -8/Garrison | Core integrity fell below 50% 9561 | -8/Garrison | Garrison Relay disabled 9578 | -8/Garrison | System corruption reached 10% 9633 | -8/Garrison | Entered Materials 9874 | -8/Materials | Build established: Scavenger-Gunner 10023 | -8/Materials | Garrison activated, responded to threat 10033 | -8/Materials | First assault squad dispatched 10136 | -8/Materials | Identified exit to Garrison 10136 | -8/Materials | Entered Garrison 10281 | -8/Garrison | Destroyed 7 combat bots 10282 | -8/Garrison | Lost 5 parts (1n1u3w) 10284 | -8/Garrison | Triggered checkpoint 10470 | -8/Garrison | Triggered checkpoint 10487 | -8/Garrison | Core integrity fell below 20% 10550 | -8/Garrison | Build established: Scavenger-Tank 10704 | -8/Garrison | Discovered new exit (range 14) 10760 | -8/Garrison | Triggered checkpoint 11094 | -8/Garrison | Triggered checkpoint 11142 | -8/Garrison | Build established: Scavenger-Gunner 11150 | -8/Garrison | Discovered new exit (range 6) 11260 | -8/Garrison | Triggered checkpoint 11446 | -8/Garrison | Discovered new exit (range 33) 11446 | -8/Garrison | Discovered new exit (range 17) 11446 | -8/Garrison | Discovered new exit (range 67) 11446 | -8/Garrison | Discovered new exit (range 33) 11494 | -8/Garrison | Triggered checkpoint 11594 | -8/Garrison | Triggered checkpoint 11652 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 11818 | -8/Garrison | Entered Factory 11818 | -7/Factory | Accompanied by 3 allies 11818 | -7/Factory | Evolved 2 slots: Utility x2 11854 | -7/Factory | Build established: Scavenger-Tank 12023 | -7/Factory | Lost 3 allies 12325 | -7/Factory | Lost 4 parts (1n2u1w) 12549 | -7/Factory | Manually triggered Chute Trap 12549 | -7/Factory | Sucked down chute 12549 | -7/Factory | Entered Waste 12614 | -7/Waste | Spotted C-40 Crusher 12617 | -7/Waste | Spotted C-40 Crusher 12635 | -7/Waste | Spotted C-40 Crusher 12637 | -7/Waste | Spotted C-40 Crusher 12651 | -7/Waste | Spotted C-40 Crusher 12737 | -7/Waste | Spotted C-40 Crusher 12836 | -7/Waste | Destroyed C-40 Crusher 12937 | -7/Waste | Destroyed C-40 Crusher 13003 | -7/Waste | Discovered new exit (range 11) 13054 | -7/Waste | Destroyed C-40 Crusher 13086 | -7/Waste | Found Damper Plating 13089 | -7/Waste | Destroyed C-40 Crusher 13178 | -7/Waste | Destroyed C-40 Crusher 13178 | -7/Waste | Destroyed C-40 Crusher 13210 | -7/Waste | Identified exit to Factory 13212 | -7/Waste | Entered Factory 13454 | -7/Factory | Discovered new exit (range 3) 13459 | -7/Factory | Identified exit to Lower Caves 13665 | -7/Factory | Garrison activated, responded to threat 13711 | -7/Factory | Identified exit to Garrison 13711 | -7/Factory | Entered Garrison 13759 | -7/Garrison | Triggered checkpoint 13847 | -7/Garrison | Garrison Relay disabled 13930 | -7/Garrison | Triggered checkpoint 13959 | -7/Garrison | Triggered checkpoint 14012 | -7/Garrison | Destroyed 8 combat bots 14136 | -7/Garrison | Discovered new exit (range 12) 14186 | -7/Garrison | Triggered checkpoint 14448 | -7/Garrison | Triggered checkpoint 14519 | -7/Garrison | Discovered new exit (range 10) 14540 | -7/Garrison | Triggered checkpoint 14568 | -7/Garrison | Core integrity fell below 50% 14598 | -7/Garrison | Lost 4 parts (1p2u1w) 14683 | -7/Garrison | Identified exit to Factory 14685 | -7/Garrison | Entered Factory 14802 | -7/Factory | Repaired Hvy. Treads 15043 | -7/Factory | Lost 7 parts (1n3u3w) 15113 | -7/Factory | Core integrity fell below 20% 15387 | -7/Factory | System corruption reached 10% 15464 | -7/Factory | Build established: Scavenger-Mutant 15683 | -7/Factory | Discovered exit to Lower Caves (range 12) 16152 | -7/Factory | Core melted Last Messages --------------- 16143_ K-01 Serf collects debris. 16144_ Overheating: Energy bleed (-40). 16144_ G-47 Trooper Aluminum Leg blasted off. 16145_ Overheating: Adv. Assault Cannon damaged (-66). 16145_ Overheating: Huge Storage Unit damaged (-17). 16145_ K-01 Serf collects debris. 16145_ R-06 Scavenger collects Aluminum Leg. 16146_ Overheating: Hvy. Treads damaged (-5). 16146_ K-01 Serf collects debris. 16148_ Power failure, Imp. Deuterium Engine shutdown. 16148_ K-01 Serf collects debris. 16149_ R-06 Scavenger collects Wheel. 16150_ Hvy. Treads broken. 16150_ Overheating: Short circuit. 16150_ K-01 Serf collects debris. 16151_ Overheating: Matter decay (-2). 16152_ Overheating: Core damaged (-98). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????############+######################## ?????? | | ??????# ^ g =% ????? | | ??????# @ ^ [g! ????? | | ??????# ^!%rk %% ????? | | ??????# k ^ ????? | | ??????# k ????? | | ??????# % m ?????? | | ? ????# ?????? | | ???# ####t################ ###??????? | | ### # % # ??? #????????? | | # #????????? #????????? | | # """"""""" #?????????? #????????? | | # #??????????? +???????? | | # """"""""" #????????????#????????? | | # #?????????????????????? | | # """"""""" ?#?????????????????????? | | # ?????????????????????????? | | """ """" # """""????????????????????????????? | | """ """" # ?????????????????????????????????? | | ???"" """" #??????????????????????????????????? | | ? """" #??????????????????????????????????? | | """" #####+#????????????????????????????? | | """" #????????????????????????????? | | """" ##### #????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ############ ##??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 40 Recoil Reduction 4 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Treads | 3% | -7/Factory Studied --------- Com. Wheel | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hammer Time Challenges ------------ None Game ------ Seed FusionExpertSheargun Manual? 0 Play Time 01:48:57 Cumulative 91.4 hours Start 2026.09.17 @ 22:18:40 End 2026.09.26 @ 22:50:13 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d35995b9-e3eb-44cb-aacb-a38c43877f61