Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 18:04:00 Player: +Jones Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (706) 706 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (5450) 5450 TOTAL SCORE: 6771 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 450 Cogmind --------- Core Integrity 0/150 Matter 250/300 Energy 400/400 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Mini Grenade Launcher Hammer > --- INVENTORY (15) --- Light Treads Light Treads Compact Wheel High-capacity Storage Unit High-capacity Matter Pod (200) Seismic Detector Gun Armor X0-1V1's Piety Tracker Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mining Laser Multitool Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Compact Wheel High-capacity Storage Unit High-capacity Matter Pod Seismic Detector Gun Armor X0-1V1's Piety Tracker Heavy Assault Rifle Heavy Assault Rifle Light Cannon Mini Grenade Launcher Mining Laser Hammer [Rating: 13] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Backup Plating I Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 8 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 10 | 1 8 14 Power . | . . . Propulsion 2 | . 1 3 Utility 2 | . 1 5 Weapon 5 | 1 5 6 Tool/Special . | . . . Unused Backups 19 | . 7 12 Power . | . . . Propulsion 3 | . . 3 Utility 4 | . 1 3 Weapon 11 | . 6 5 Tool/Special 1 | . . 1 Average Slot Usage (%) 91 | . 88 98 Engine 8 | . 5 13 Treads 26 | . 25 28 Device 13 | . 13 12 Storage 14 | . 14 14 Energy Gun 1 | . 1 . Ballistic Gun 18 | . 25 5 Launcher 4 | . . 11 Impact Weapon 4 | . . 10 Peak Build Rating 13 | 7 11 13 Average Rating 9 | 5 8 12 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 12 28 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 15 | 2 15 15 Average Carried 10 | 1 8 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 899 | 318 297 284 Remotely . | . . . Salvage Created 925 | 126 611 188 Parts 57 | 5 42 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 14 | . . 14 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 13 8 Guns 14 | . 13 1 Cannons 1 | . . 1 AOE 6 | . . 6 Classes Destroyed 9 | 2 6 1 Builder 1 | . 1 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 10 | . 7 3 Subdweller 5 | . . 5 Best Kill Streak 5 | 2 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 98 | . 53 45 Missed 22 | . 9 13 Hits 76 | . 44 32 Projectile 76 | . 44 32 Critical Strikes 1 | . . 1 Damage Taken 1271 | . 559 712 Core 269 | . 75 194 Absorbed by Shields . | . . . Regen/Repaired (Parts) 83 | . 83 . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | 12 48 19 Largest 2 | 2 2 2 Hottest 85 | 40 85 46 Shots Fired 146 | 24 96 26 Gun 134 | 24 96 14 Cannon . | . . . Launcher 12 | . . 12 Special . | . . . Kinetic 133 | 24 95 14 Thermal 1 | . 1 . Explosive 12 | . . 12 Electromagnetic . | . . . Robot Hit Streak 20 | 10 12 20 Robot Miss Streak 3 | 2 3 1 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 95 | 16 62 17 Core Hits 49 | 6 29 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Sunder 1 | . . 1 Melee Attacks 23 | . 2 21 Impact 23 | . 2 21 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2239 | 160 798 1281 Guns 1091 | 160 794 137 Cannons 79 | . . 79 Explosions 1065 | . . 1065 Melee . | . . . Ramming 4 | . 4 . Kinetic 1091 | 160 794 137 Thermal . | . . . Explosive 1065 | . . 1065 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Entropic 79 | . . 79 Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 97 | . . 97 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 13 | . 13 . Average Temperature 5 | . 5 . Received Heat Transfer 285 | . 189 96 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | 10 90 . Initial . | . . . Average 29 | 1 32 . Influence Increases 483 | 15 408 60 Destroy 0b10 Robot/C 320 | . 260 60 Destroy 0b10 Robot/NC 50 | 15 35 . Destroy Leader 58 | . 58 . Successful Hack 36 | . 36 . Disable Machine 15 | . 15 . Destroy Structure 4 | . 4 . Influence Decreases 483 | 15 408 60 Time Decay 463 | 15 388 60 Lost Part 20 | . 20 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 18 10 Peak Tracking Total 5 | . 5 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 8 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 30 3 Successful 20 | . 17 3 Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 20 | . 20 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 5 3 Record 3 | . . 3 Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 146 | . 146 . Retrieved Matter 146 | . 146 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 112 | . 21 91 Average Entertainment 9 | . 21 9 Good Acts 2 | . . 2 Bad Acts 3 | . . 3 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2060 | 27 1358 675 Seismic 2060 | 27 1358 675 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2261 | 120 1362 779 Spaces Moved 1138 | 50 689 399 Core 6 | 6 . . Treads 1132 | 44 689 399 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 146 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 5 96 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 2 | . 2 . Terrain Destroyed 77 | . 2 75 Melee 2 | . 2 . Projectile 1 | . . 1 AOE 74 | . . 74 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1407 | 72 857 478 Wait 96 | 2 74 20 Move 1136 | 49 688 399 Hop . | . . . Pick Up 26 | 2 20 4 Fast Attach 11 | 7 3 1 Attach 6 | . 2 4 Detach 5 | . 4 1 Swap 9 | . 4 5 Drop 15 | . 11 4 Fire 79 | 12 48 19 Melee 23 | . 2 21 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 7) 734 | -10/Materials | Discovered new exit (range 7) 896 | -10/Materials | Discovered new exit (range 9) 905 | -10/Materials | Central database locked down 987 | -10/Materials | Discovered new exit (range 9) 1043 | -10/Materials | Learned location of 1 exit from Recycling 1045 | -10/Materials | Repaired Lgt. Treads 1069 | -10/Materials | Learned Storage emergency access door positions 1086 | -10/Materials | Learned 4 Subcaves zone layouts 1096 | -10/Materials | Learned location of 2 exits from Mines 1097 | -10/Materials | Learned Storage stockpile data 1099 | -10/Materials | Identified exit to Materials 1110 | -10/Materials | Learned location of Recycling (-8) 1131 | -10/Materials | Learned Materials emergency access door positions 1160 | -10/Materials | Learned 2 Materials zone layouts 1233 | -10/Materials | Discovered new exit (range 12) 1477 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1483 | -10/Materials | Entered Subcaves 1487 | -10/Subcaves | Learned Materials non-interactive machine intel 1519 | -10/Subcaves | Learned Materials trap positions 1557 | -10/Subcaves | X0-1V1 sent you into danger 1559 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1576 | -10/Subcaves | Core integrity fell below 50% 1593 | -10/Subcaves | A Subdweller sparked back to life 1593 | -10/Subcaves | A Subdweller sparked back to life 1593 | -10/Subcaves | A Subdweller sparked back to life 1659 | -10/Subcaves | Found Prototype Protection 1715 | -10/Subcaves | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 1777 | -10/Subcaves | Sensors blinded by X0-1V1 1842 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 2009 | -10/Subcaves | Discovered new exit (range 12) 2126 | -10/Subcaves | Visited Clippyterm 2131 | -10/Subcaves | Learned Factory fabricator intel 2232 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2259 | -10/Subcaves | Core integrity fell below 20% 2262 | -10/Subcaves | Destroyed self with Mini Grenade Launcher Last Messages --------------- with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Authchips" It looks like you're interested in fabrication without breaking the rules, would you like help? Data stored: Factory fabricator intel. >>Record "Bogan" It looks like you're interested in the dark side, V4-D3R would be pleased, though I don't think they're in the habit of teaching apprentices. Sub. Beam Cannon falls loose from the Twisted Machinery. 02260_ M7-5TI(R) destroyed. 02262_ Destroyed Scrap Shield. 02262_ HZ-GFU(R) destroyed. 02262_ X0-1V1 laughs nastily! 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Treads | 40% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustSingularityBlade Manual? 0 Play Time 00:17:47 Cumulative 483.4 hours Start 2026.08.31 @ 17:48:30 End 2026.08.31 @ 18:04:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 371 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/0/0/0/0/0/2/0/0 Lore% 72 Gallery% 71 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a169fc36-7bb4-4ef1-9f32-9019e1b8b1a2