Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 11:14:16 Player: SunShine214 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (86) 430 Value Destroyed (2475) 2475 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (362) 362 TOTAL SCORE: 8547 Bonus ------- Follower Combat Kills 62 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 273/300 Energy 38/100 System Corruption 5% Temperature Cool (2) Movement Hovering (70) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Actuator Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Scrap Engine Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Advanced Actuator Array Improved Medium Armor Plating > --- WEAPON ----------- Phase Gun Phase Gun Heavy Mace > --- INVENTORY -------- Light Nuclear Core [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Phase Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Slots Evolved 10 | . . . . . 4 . . 4 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . . 2 . . Utility 5 | . . . . . 3 . . 2 . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 78 | 7 7 3 1 . 9 9 6 25 4 5 2 Power 15 | 1 2 2 . . 1 . 2 6 . 1 . Engine 8 | 1 2 2 . . . . 1 2 . . . Core 6 | . . . . . 1 . 1 3 . 1 . Reactor 1 | . . . . . . . . 1 . . . Propulsion 19 | 2 1 1 . . 4 2 2 5 2 . . Treads 5 | 2 1 . . . 2 . . . . . . Leg 12 | . . 1 . . 2 2 2 5 . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . Flight . | . . . . . . . . . . . . Utility 26 | 2 2 . 1 . 4 4 1 9 1 2 . Device 9 | 1 . . . . 1 2 1 2 1 1 . Storage 3 | 1 1 . 1 . . . . . . . . Processor 3 | . 1 . . . . 1 . 1 . . . Hackware 1 | . . . . . 1 . . . . . . Protection 10 | . . . . . 2 1 . 6 . 1 . Artifact . | . . . . . . . . . . . . Weapon 18 | 2 2 . . . . 3 1 5 1 2 2 Energy Gun 5 | 1 . . . . . 1 . 1 . 2 . Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun 4 | 1 . . . . . . . 3 . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . Launcher 2 | . . . . . . 1 1 . . . . Special Weapon 2 | . . . . . . . . . . . 2 Impact Weapon 2 | . . . . . . 1 . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 1 1 . . 1 Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . 10 . . . Parts Lost 54 | . 1 2 . . 3 8 2 26 2 9 1 Power 13 | . 1 1 . . 1 1 1 5 . 3 . Propulsion 12 | . . 1 . . 1 3 1 6 . . . Utility 16 | . . . . . . 2 . 9 2 3 . Weapon 13 | . . . . . 1 2 . 6 . 3 1 Highest Loss Streak 12 | . 1 2 . . 1 6 2 12 2 7 1 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 6 | . 7 8 7 8 7 7 7 4 3 1 . Power . | . . . . . . . . . 2 1 . Propulsion 1 | . 2 2 1 1 2 1 1 . . . . Utility 2 | . 1 3 3 3 1 3 3 2 . . . Weapon 2 | . 2 2 3 3 3 2 3 . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . 2 2 1 3 2 2 1 2 . 1 . Power . | . . . . . . . . . . . . Propulsion 7 | . 1 . 1 1 2 1 1 . . . . Utility 4 | . . 1 . 1 . 1 . 1 . . . Weapon 5 | . 1 1 . 1 . . . 1 . 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 98 100 100 91 83 92 73 41 58 32 Engine 7 | . 14 13 14 14 1 . 3 4 . . . Core 2 | . . . . . 7 6 4 4 3 4 . Treads 10 | . 27 24 14 14 9 12 . . . . . Leg 9 | . . 2 14 14 10 9 25 11 . . . Hover 1 | . . . . . . . . . 9 11 11 Device 7 | . 11 . . . 8 12 9 9 9 13 5 Storage 8 | . 14 14 14 14 9 9 9 1 . . . Processor 10 | . 2 14 14 14 9 9 9 12 11 11 11 Hackware 1 | . . . . . 8 6 . . . . . Protection 5 | . . . . . 9 4 14 11 4 1 . Energy Gun 2 | . . . . . . 2 4 2 . 8 . Ballistic Gun 1 | . . . . . . . . 7 . . . Ballistic Cannon 12 | . 26 28 28 28 17 . . . . . . Impact Weapon 2 | . . . . . . 8 9 1 . 4 . Peak Build Rating 77 | 9 13 10 10 11 27 31 42 69 52 77 45 Average Rating 28 | 6 12 9 9 10 20 24 33 57 45 58 37 On Entrance 20 | . 9 10 9 10 11 25 18 42 30 49 27 Avg Prop Armor Cover (%) 7 | . . 10 10 10 8 4 . . 2 . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 48 | 13 21 20 18 18 26 24 33 48 11 42 13 Greatest Support 44 | 40 40 40 10 10 44 44 43 43 31 31 22 Greatest Overweight (x) 6 | . . 1 1 1 2 6 1 6 . 1 1 Average Overweight (x) . | . . . 1 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 5 5 5 5 Most Carried 8 | 1 8 8 8 8 8 8 8 8 5 3 1 Average Carried 6 | . 7 7 7 7 7 7 7 4 3 1 . Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 1 8 8 8 8 8 7 8 4 3 . 1 Scrap Engine Consumption 13 | . . . . . . . 5 7 . 1 . Constructs Created 1 | . . . . . . . 1 . . . . Class Distribution -------------------- 83% | Mutant 10% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Matter Collected 2260 | 253 443 322 . 60 184 140 184 463 . 209 2 Remotely . | . . . . . . . . . . . . Salvage Created 2898 | 145 293 244 . 33 322 289 515 804 . 253 . Parts 152 | 12 25 12 . 7 17 14 8 52 . 5 . Haulers Intercepted 4 | . 2 . . . 1 1 . . . . . Recyclers Shooed 4 | . 2 . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . Prevented 2 | . . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Combat Hostiles Destroyed 59 | . 6 11 . 4 5 7 3 17 . 6 . Melee 4 | . . . . . . 1 . . . 3 . Guns 14 | . . . . . . 1 . 12 . 1 . Cannons 29 | . 6 11 . 4 5 . . 3 . . . AOE 8 | . . . . . . 4 3 1 . . . Classes Destroyed 16 | 2 6 1 . . 1 2 2 1 . 1 . Worker 7 | . 2 . . . 2 2 . 1 . . . Builder 5 | . 2 . . . 1 . 1 1 . . . Tunneler 4 | 3 . 1 . . . . . . . . . Hauler 4 | . 2 . . . 1 1 . . . . . Recycler 6 | 1 . . . . . 1 4 . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 3 | . 3 . . . . . . . . . . Swarmer 15 | . 4 . . 4 . . . 4 . 3 . Grunt 26 | . 2 8 . . 4 5 . 5 . 2 . Brawler 1 | . . . . . . . . . . 1 . Sentry 5 | . . . . . . 2 . 3 . . . Hunter 3 | . . . . . 1 . . 2 . . . Programmer 3 | . . . . . . . . 3 . . . Scientist 1 | . . . . . . . 1 . . . . Scrapper 3 | . . . . . . . 3 . . . . Assembled 3 | . . 3 . . . . . . . . . Best Kill Streak 9 | 2 3 2 . 4 6 9 2 5 . 3 . Combat Bots Only 6 | . 3 2 . 4 4 6 2 4 . 3 . Max Kills in Single Turn 3 | 1 1 1 . 1 1 3 2 2 . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . 3 2 1 . . . Melee 1 | . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Hostile Shots Fired 805 | . 45 36 . 11 38 58 25 410 33 107 42 Missed 238 | . 17 14 . 2 12 11 6 127 12 22 15 Hits 567 | . 28 22 . 9 26 47 19 283 21 85 27 Melee 3 | . . 3 . . . . . . . . . Projectile 564 | . 28 19 . 9 26 47 19 283 21 85 27 AOE 1 | . 1 . . . . . . . . . . Critical Strikes 31 | . 2 1 . . 4 2 2 12 . 8 . Actively Blocked 2 | . . . . . . . . 2 . . . Damage Taken 9113 | . 373 343 . 73 427 846 436 4218 423 1565 409 Core 2097 | . 50 44 . 21 33 157 . 782 163 725 122 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 87 | . . . . . . . . 78 9 . . Regen/Repaired (Parts) 305 | . . . . . . . 5 300 . . . Core Remaining (%) 56 | 100 . . . 54 . . 65 8 . . . Volleys Fired 209 | 13 40 38 . 5 14 10 10 70 . 8 1 Largest 3 | 2 2 2 . 2 2 1 1 3 . 2 1 Hottest 176 | 60 66 66 . 66 66 45 30 133 . 176 . Shots Fired 383 | 26 80 76 . 10 28 10 11 128 . 13 1 Gun 149 | 26 . . . . . 5 . 105 . 13 . Cannon 213 | . 80 76 . 10 28 . . 19 . . . Launcher 20 | . . . . . . 5 11 4 . . . Special 1 | . . . . . . . . . . . 1 Kinetic 300 | 13 80 76 . 10 28 . . 93 . . . Thermal 41 | . . . . . . . . 28 . 13 . Explosive 20 | . . . . . . 5 11 4 . . . Electromagnetic 21 | 13 . . . . . 5 . 3 . . . Robot Hit Streak 11 | 4 6 5 . 4 5 6 7 11 . 5 . Robot Miss Streak 5 | 2 5 3 . 2 3 3 . 4 . 2 1 Penetration Max 2 | . . . . . . . . 2 . . . Secondary Targets 1 | . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . Shots Hit Robots 245 | 15 31 36 . 6 13 20 13 89 2 20 . Core Hits 130 | 4 15 15 . 4 15 17 9 44 . 7 . Critical Kills 2 | . . . . . . . . 1 . 1 . Critical Parts Destroyed 8 | . . . . . . 2 3 . . 3 . Critical Strikes 16 | . 3 1 . . 1 2 3 2 . 4 . Destroy 2 | . . . . . . . . 2 . . . Blast 5 | . 3 1 . . 1 . . . . . . Smash 9 | . . . . . . 2 3 . . 4 . Melee Attacks 52 | . . . . . . 18 8 8 4 14 . Impact 52 | . . . . . . 18 8 8 4 14 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 2 8 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7468 | 214 698 793 . 146 345 1374 891 2211 102 694 . Guns 1782 | 214 . . . . . 69 . 1208 . 291 . Cannons 2244 | . 669 766 . 146 318 . . 345 . . . Explosions 1544 | . . . . . . 901 367 276 . . . Melee 1657 | . . . . . . 404 524 224 102 403 . Ramming 241 | . 29 27 . . 27 . . 158 . . . Kinetic 3014 | 114 669 766 . 146 318 . . 1001 . . . Thermal 785 | . . . . . . . . 494 . 291 . Explosive 1544 | . . . . . . 901 367 276 . . . Electromagnetic 227 | 100 . . . . . 69 . 58 . . . Impact 1657 | . . . . . . 404 524 224 102 403 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . 1 . 1 2 15 . 5 5 Average Corruption 4 | . . . . 1 . 1 1 11 . 3 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 74 | . . . . 1 . 4 16 50 . 1 2 Message Errors 21 | . . . . 1 . 1 7 11 . . 1 Matter Fused 16 | . . . . . . 1 3 11 . . 1 Heat Flow Errors 7 | . . . . . . 1 2 4 . . . Energy Discharges 9 | . . . . . . . 1 8 . . . Parts Rejected 4 | . . . . . . . . 4 . . . Parts Fused 2 | . . . . . . 1 . 1 . . . Data Loss (minor) 6 | . . . . . . . 1 4 . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 3 | . . . . . . . 1 2 . . . Alerts 3 | . . . . . . . 1 2 . . . Misdirections 1 | . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 654 | . 28 . . 3 . 199 274 13 . 137 . Projectiles 31 | . 28 . . 3 . . . . . . . Explosions 56 | . . . . . . 45 . 11 . . . Melee 567 | . . . . . . 154 274 2 . 137 . Knockbacks 26 | . 10 9 . 1 . . 4 1 1 . . Impact 8 | . 1 1 . . . . 4 1 1 . . Kinetic 18 | . 9 8 . 1 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 170 | . . . . . . 70 34 66 . . . Shots 8 | . . . . . . 2 3 3 . . . Rammed 23 | . 4 7 . . 3 . . 9 . . . Targets Rammed 45 | . 5 9 . . 3 . . 28 . . . Kicked 20 | . . 1 . . . . . 19 . . . Crushed 2 | . 1 1 . . . . . . . . . Highest Temperature 342 | . 138 138 . 30 72 135 139 242 . 342 . Average Temperature 68 | . 35 33 . 15 38 37 72 77 . 202 . Received Heat Transfer 2074 | . 75 181 . . 225 342 257 760 . 234 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 3 3 1 . 2 . Combat Hostiles 4 | . . . . . . 1 . 1 . 2 . Parts Fried 11 | 1 . . . . . 1 7 2 . . . Impact Corruptions 23 | . . . . . . 5 11 2 . 5 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . Heat Transferred 1200 | . . . . . . . . 830 . 370 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Maximum Alert Level 1 | . . . . . . . . 1 . . . Low Security (%) 96 | 100 100 100 . 100 100 100 100 84 100 . . Level 1 3 | . . . . . . . . 15 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 268 | 10 61 50 . 95 115 116 25 268 42 . . Initial 200 | . . . . . . 20 25 200 42 . . Average 42 | 1 10 7 . 36 31 33 1 155 6 . . Influence Increases 2341 | 20 238 187 . 125 219 235 70 862 . 385 . Destroy 0b10 Robot/C 1100 | . 120 160 . 100 120 140 . 340 . 120 . Destroy 0b10 Robot/NC 150 | 20 45 5 . . 20 25 25 10 . . . Destroy Leader 244 | . 30 20 . 20 32 32 . 100 . 10 . Allied During Kill 20 | . . . . 4 16 . . . . . . Successful Hack 63 | . 20 . . . 13 . 14 16 . . . Disable Machine 60 | . 15 . . . . 15 . 30 . . . Destroy Structure 84 | . 8 2 . 1 3 23 31 16 . . . Advance Influence 200 | . . . . . . . . 200 . . . Partial Spotted 15 | . . . . . 15 . . . . . . Lose Combat Pursuer 405 | . . . . . . . . 150 . 255 . Influence Decreases 2341 | 20 238 187 . 125 170 218 136 774 88 340 45 Entered New Map 125 | . . . . . . 29 41 . 46 . 9 Time Decay 1697 | 20 219 177 . 125 110 119 85 514 42 250 36 Lost Part 460 | . 10 10 . . 20 60 10 260 . 90 . Lost Ally 50 | . . . . . 40 10 . . . . . Purge Threat 9 | . 9 . . . . . . . . . . Squads Dispatched 11 | . . . . 1 1 1 . 7 1 . . Investigation 1 | . . . . 1 . . . . . . . Extermination 4 | . . . . . . . . 3 1 . . Reinforcement 3 | . . . . . 1 1 . 1 . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Distress Signals 3 | . 1 . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 125 | . 13 11 . 4 11 13 4 38 2 24 5 Peak Tracking Total 9 | . 3 2 . 3 5 7 3 8 2 9 5 Tactical Retreats 14 | . . . . . . . . 6 . 8 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Traps Triggered 7 | . 2 . . . 1 1 . . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Machines Disabled 5 | . 1 . . . . 1 . 2 . . 1 Max in Single Turn 1 | . 1 . . . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Machines Accessed 34 | . 7 . 1 1 6 2 10 5 1 1 . Terminals 25 | . 7 . . 1 5 2 5 5 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 5 | . . . . . . . 4 . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 59 | . 13 . 1 2 10 2 21 8 1 1 . Successful 23 | . 5 . 1 . 5 2 7 2 . 1 . Failed 36 | . 8 . . 2 5 . 14 6 1 . . Catastrophic 11 | . 2 . . 1 1 . 4 2 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 7 . 1 . 3 1 7 2 . . 1 Terminals 44 | . 13 . . 2 7 2 12 8 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . Recycling Units 8 | . . . . . . . 7 . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . 5 . 1 . 4 2 4 2 . 1 . Part Schematic 2 | . . . . . . . 2 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . Open Door 3 | . . . . . . 2 . . . 1 . Level Access Points 2 | . 1 . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . Retrieve Components 3 | . . . . . . . 3 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 4 . . 1 2 1 7 4 1 . . Full Trace Events 5 | . . . . 1 . . 4 . . . . Feedback Events 2 | . . . . 1 . . 1 . . . . Corruption 2 | . . . . 1 . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . 5 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . Highest-Rated Group 38 | . . . . 38 38 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders 2 | . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . 2 . . . . . Ally Attacks 19 | . . . . 4 15 . . . . . . Total Damage 289 | . . . . 62 227 . . . . . . Kills 2 | . . . . 1 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Active Infowar (turns) 4975 | 47 991 . . . 583 472 673 1132 346 586 145 Optics 2209 | . . . . . . . . 1132 346 586 145 Terrain 1038 | 47 991 . . . . . . . . . . Structural 1728 | . . . . . 583 472 673 . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . Drone Launches 4 | . . . . . . 4 . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Turns Passed 8099 | 145 1192 1207 459 377 584 472 1168 1418 346 586 145 Spaces Moved 4827 | 62 643 650 241 189 290 174 926 664 206 635 147 Core 136 | 3 . . . . . 3 . 109 21 . . Treads 1443 | 59 643 540 . . 81 120 . . . . . Legs 2281 | . . 110 241 189 209 51 926 555 . . . Wheels . | . . . . . . . . . . . . Hover 967 | . . . . . . . . . 185 635 147 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 190 190 120 120 114 50 50 66 66 Average Speed 133 | 154 160 165 190 190 177 142 120 121 66 75 88 Slowest Speed 350 | 160 160 190 190 190 260 350 190 350 70 106 110 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 3 86 99 60 50 34 34 91 15 6 74 28 Regions Visited 11 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 5 | . . 1 . 1 . . . . . 2 1 Spaces Dug 6 | . . . . . . 2 . 2 . 2 . Terrain Destroyed 145 | . 5 2 . 1 3 30 81 21 . 2 . Melee 6 | . . . . . . 2 . 2 . 2 . Projectile 14 | . 5 2 . 1 3 . . 3 . . . AOE 125 | . . . . . . 28 81 16 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Total 6006 | 82 722 704 244 199 329 355 958 1152 406 699 156 Wait 724 | . 9 . . . 7 136 . 346 190 36 . Move 4816 | 61 642 649 240 188 289 173 925 663 205 634 147 Hop . | . . . . . . . . . . . . Pick Up 37 | 1 10 2 1 3 5 4 4 4 2 . 1 Fast Attach 48 | 7 4 2 . . 3 3 3 19 2 4 1 Attach 21 | . 1 . . . 3 4 2 5 3 2 1 Detach 3 | . . . . . . 1 . 1 . . 1 Swap 20 | . 6 1 1 . 3 4 2 3 . . . Drop 27 | . 5 3 2 3 2 2 4 5 . 1 . Fire 209 | 13 40 38 . 5 14 10 10 70 . 8 1 Melee 52 | . . . . . . 18 8 8 4 14 . Ram 9 | . . . . . . . . 9 . . . Kick 20 | . . 1 . . . . . 19 . . . Crush 16 | . 5 8 . . 3 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 11) 747 | -10/Materials | Discovered new exit (range 14) 941 | -10/Materials | Discovered new exit (range 10) 1022 | -10/Materials | Discovered new exit (range 5) 1075 | -10/Materials | Identified exit to Materials 1337 | -10/Materials | Identified exit to Mines 1338 | -10/Materials | Entered Mines 1403 | -10/Mines | Discovered exit to Materials (range 14) 1588 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1688 | -10/Mines | Discovered exit to Materials (range 12) 2056 | -10/Mines | Excavation squad dispatched 2056 | -10/Mines | A large section of the Mines collapsed 2471 | -10/Mines | Discovered new exit (range 13) 2536 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2538 | -10/Mines | Discovered new exit (range 5) 2543 | -10/Mines | Identified exit to Exiles 2545 | -10/Mines | Entered Exiles 2591 | -10/Exiles | Met 8R-AWN 2625 | -10/Exiles | Met EX-HEX 2675 | -10/Exiles | Met EX-BIN 2701 | -10/Exiles | Aligned with FarCom system 2703 | -10/Exiles | Given EX-Vault access code 2749 | -10/Exiles | Opened EX-Vault 2764 | -10/Exiles | Found Latent Energy Streamer 2803 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2827 | -10/Exiles | Exiles lab attacked by MAIN.C 2987 | -10/Exiles | Discovered new exit (range 11) 3003 | -10/Exiles | Identified exit to Mines 3004 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 3004 | -10/Exiles | Entered Mines 3370 | -9/Mines | Discovered new exit (range 6) 3377 | -9/Mines | Identified exit to Materials 3381 | -9/Mines | Entered Materials 3381 | -8/Materials | Accompanied by 2 allies 3381 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3382 | -8/Materials | Identified exit to Storage 3386 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3686 | -8/Materials | Build established: Scavenger-Mutant 3965 | -8/Materials | Entered Storage 4122 | -8/Storage | Build established: Mutant 4316 | -8/Storage | Lost 6 parts (1p2n2u1w) 4432 | -8/Storage | Used back door to open Recycling access 4432 | -8/Storage | Discovered new exit (range 5) 4436 | -8/Storage | Identified exit to Recycling 4437 | -8/Storage | Entered Recycling 4948 | -8/Recycling | Discovered new exit (range 9) 5048 | -8/Recycling | Scanned before Scraplab entrance 5053 | -8/Recycling | Angered Scraplab inhabitants 5114 | -8/Recycling | Found Prototype Device 5114 | -8/Recycling | Identified Scrap Engine 5604 | -8/Recycling | Identified exit to Factory 5605 | -8/Recycling | Entered Factory 5605 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5694 | -6/Factory | Identified exit to Factory 5774 | -6/Factory | Lost 5 parts (1p2n1u1w) 5924 | -6/Factory | Garrison activated, responded to threat 5964 | -6/Factory | System corruption reached 10% 5987 | -6/Factory | Core integrity fell below 50% 6019 | -6/Factory | Lost 12 parts (2p3n4u3w) 6386 | -6/Factory | Core integrity fell below 20% 6862 | -6/Factory | Build established: Scavenger-Mutant 6990 | -6/Factory | Lost 3 parts (1p1u1w) 7023 | -6/Factory | Entered another Factory area 7023 | -5/Factory | Evolved 2 slots: Propulsion x2 7258 | -5/Factory | Build established: Mutant 7328 | -5/Factory | Discovered new exit (range 10) 7337 | -5/Factory | Identified exit to Upper Caves 7369 | -5/Factory | Entered Upper Caves 7370 | -5/Upper Caves | Encountered a Warlord checkpoint 7726 | -5/Upper Caves | Core integrity fell below 50% 7790 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7926 | -5/Upper Caves | Core integrity fell below 20% 7947 | -5/Upper Caves | Discovered new exit (range 9) 7948 | -5/Upper Caves | Learned Factory terminal intel 7952 | -5/Upper Caves | Identified exit to Upper Caves 7955 | -5/Upper Caves | Entered another Upper Caves area 7965 | -5/Upper Caves | Lost 7 parts (2p2u3w) 8009 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8016 | -5/Upper Caves | Found Prototype Special Weapon 8016 | -5/Upper Caves | Identified Molecular Deconstructor 8100 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08009_ 1J-NGH(c): "You're not Unaware, and look menacing enough... take it and get as far away from here as you can. Quickly!" 08009_ 1J-NGH(c): "The password is \\HHXR." 08013_ Dismantling Prototyping Terminal with Imp. Plasma Cutter. 08015_ Connecting with Prototyping Terminal... 08015_ Access granted. >>\\HHXR Access granted. 08016_ Acquired Prototype Special Weapon. 08016_ Identified Molecular Deconstructor. 08069_ PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. 08082_ Entropy package melds with Wall. 08085_ Wall disintegrates. 08088_ System corrupted: Matter fused (-7). 08097_ Molecular Deconstructor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????## ##?####??????????????? | | ????????????????????????## ### ##?????????????? | | ???????????????????????## # ##????????????? | | ??????????????????????## ######???????? | | ?????????????????????## #???????? | | ????????????????????## ## #####???? | | ????????????????????# ### ##"X###?? | | ????????????????????## ###?# #"" #?? | | ?????????????????????## ###???# #" ##### | | ??????????????????????# ### ##?????# #" # | | ??????????????????????# #?## ##??????# ## #### | | ??????????????????????# #??####???????# # ## | | ??????????????????????# ###???????????# | | ??????????????????????# #???????????## | | ??????????????????????## #????????????# # | | ???????????????????????# #????????????# #### | | ???????????????????????# #????????????# ##??? | | ???????????????????????# #???????????# #???? | | ???????????????????????# #???????????# ##???? | | ???????????????????##### #???????????# ##????? | | ???????????????????# @#???????????# ##?????? | | ???????????????????# #??????????## #??????? | | ???????????????##### #??????### #??????? | | ???????????????# #????? ##??????? | | ???????????????# ##???? #???????? | | ???????????????# #???? #????????? | | ???????????????## ##?? #????????? | | ????????????????# ## ### ## ?????? | | ????????????????# ?# ????? | | ????????????????## ??# ### ?????????? | | ?????????????????##?## ###?# ?????????? | | ????????????????????# ## ##??? ?????????? | | ????????????????????# ss ##??###???? ?????????? | | ????????????????????# #??????????? ?????????? | | ????????????????????#ss## #?????????????????????? | | ????????????????????# ## #?????????????????????? | | ????????????????????# # #?????????????????????? | | ????????????????????# # #?????????????????????? | | ??????????????????? #?????????????????????? | | ?????????????????? ?????????????????????? | | ????????????????? ## ?????????????????????? | | ??????????????? ??## ## ???????????????????? | | ?????????????? ????# #?# ??????????????????? | | ????????????? ?????# #?? ?????????????????? | | ??????????? ??????# #?? ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 35 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Core Shielding 20 Weapon Shielding 33 Evasion (%) 65 Recoil Reduction 2 Defensive Hacking 11 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Arm. Treads | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionElectronRigger Manual? 0 Play Time 00:55:19 Cumulative 61.0 hours Start 2026.02.11 @ 10:20:15 End 2026.02.11 @ 11:14:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e317a582-fe9d-408d-b8bf-780549c94df0