Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 01:47:44 Player: Sinthome Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (72) 360 Value Destroyed (2564) 2564 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 10984 Bonus ------- Follower Combat Kills 100 Cogmind --------- Core Integrity 0/1450 Matter 15/300 Energy 81/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antigrav Array Antigrav Array Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Backup Power I Light Antimatter Reactor > --- PROPULSION ------- Gravmag System Gravmag System Improved Gravmag System Antigrav System Field Propulsion Drive > --- UTILITY ---------- Power Amplifier Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Utility Shielding Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Micro-nuke Launcher Force Lance > --- INVENTORY -------- Heavy Servo Lattice Advanced Thermal Shield Micro-nuke Launcher Micro-nuke Launcher [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Experimental Hacking Suite Protection Utility Shielding Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Flail Piercing Weapon Force Lance Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Res Slots Evolved 16 | . . . 4 2 . . 2 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 8 | . . . 1 1 . . 1 1 . . . . 1 . . . . 1 2 Utility 6 | . . . 2 1 . . 1 1 . . . . . . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 128 | 8 1 6 34 18 6 . 4 3 1 3 5 1 7 1 11 3 . 10 6 Power 15 | 2 . 2 5 1 2 . . . . 1 . . . . 1 . . 1 . Engine 6 | 2 . 2 2 . . . . . . . . . . . . . . . . Core 7 | . . . 3 1 2 . . . . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . 1 . . . . 1 . . . . Propulsion 51 | 2 . 1 13 5 3 . 2 1 1 2 2 . . . 4 2 . 8 5 Treads 1 | . . . 1 . . . . . . . . . . . . . . . . Leg 18 | 2 . 1 9 1 . . 1 . . . . . . . . . . 3 1 Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . Hover 16 | . . . 3 . . . . 1 1 1 1 . . . 3 . . 5 1 Flight 15 | . . . . 4 2 . 1 . . 1 1 . . . 1 2 . . 3 Utility 32 | 1 1 . 8 6 . . 1 1 . . 2 . 5 1 5 . . 1 . Device 18 | . . . 3 5 . . . 1 . . 1 . 3 1 3 . . 1 . Storage 3 | 1 . . 1 . . . . . . . 1 . . . . . . . . Processor 2 | . 1 . 1 . . . . . . . . . . . . . . . . Hackware 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . Protection 6 | . . . 2 1 . . 1 . . . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 30 | 3 . 3 8 6 1 . 1 1 . . 1 1 2 . 1 1 . . 1 Energy Gun 11 | 1 . 1 4 2 1 . . . . . 1 1 . . . . . . . Energy Cannon 4 | . . 1 2 . . . . . . . . . . . . . . . 1 Ballistic Gun 8 | 2 . 1 1 3 . . . 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 1 . . . . . 1 . . 2 . . . . 1 . Corrupted Parts 5 | . . . 4 . . . . . . . 1 . . . . . . . . System Corruption 18 | . . . 16 . . . . . . . 2 . . . . . . . . Parts Lost 67 | . . . 11 1 13 . 1 . . . 7 . 3 . . 15 . 4 12 Power 8 | . . . 2 1 2 . . . . . . . . . . 1 . . 2 Propulsion 35 | . . . 5 . 6 . 1 . . . 4 . 1 . . 7 . 2 9 Utility 12 | . . . 1 . 2 . . . . . 1 . 2 . . 4 . 2 . Weapon 12 | . . . 3 . 3 . . . . . 2 . . . . 3 . . 1 Highest Loss Streak 10 | . . . 4 1 7 . 1 . . . 3 . 3 . . 10 . 4 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 2 6 7 7 6 4 4 5 3 4 5 4 3 3 5 4 4 3 1 2 Power . | . 1 1 1 . . . . . . 1 1 1 . . . . 1 . . Propulsion 1 | . 2 2 2 . . . . . . . . . . . . . . . . Utility 2 | . 1 2 2 3 3 3 3 2 2 2 2 1 1 3 2 2 2 1 1 Weapon 1 | . 1 2 2 2 1 1 2 1 2 2 1 1 1 1 2 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . 2 8 3 1 . 1 . . 2 . . . 2 2 1 . . 5 Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 2 2 . . . . . . . . . . . . . . . 2 Utility 11 | . . . 4 2 1 . . . . . . . . . 1 . . . 3 Weapon 9 | . . . 2 1 . . 1 . . 1 . . . 2 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 97 100 95 94 64 7 20 31 38 38 44 46 60 39 59 52 . 40 11 Engine 4 | . 14 14 4 . . . . . . . . . . . 6 3 . . . Core 1 | . . . 4 4 5 . . . . . . . . . . . . 2 . Leg 13 | . 28 28 24 18 . . 5 5 5 5 4 . . . . . . 12 2 Hover 4 | . . . . . . . . 3 8 11 16 17 14 8 14 11 . 12 3 Flight 2 | . . . . 5 16 . 1 . . 4 3 . . . 1 4 . . 3 Device 6 | . . . 6 16 14 . . 5 5 . . 4 12 8 17 14 . 6 . Storage 5 | . 14 14 9 7 2 . . . . . 1 5 5 5 2 . . . . Processor 6 | . 11 14 9 7 7 7 6 5 5 5 5 5 3 . . . . . . Hackware 1 | . . . 2 . . . . . . . . . 1 5 7 8 . . . Protection 2 | . . . 8 5 . . 1 . . . . . 7 1 1 3 . . . Energy Gun 6 | . 14 14 9 11 5 . . . . . 1 5 5 1 . . . . . Energy Cannon 2 | . . 3 11 1 . . . . . . . . . . . . . . . Ballistic Gun 3 | . 14 10 1 . 7 . . 3 5 5 2 . . . . . . . . Ballistic Cannon 1 | . . . 4 4 . . . . . . . . . . . . . . . Peak Build Rating 88 | 6 8 11 37 47 44 5 21 28 37 44 46 38 75 59 82 88 2 85 79 Average Rating 31 | 4 7 9 27 42 29 5 13 25 32 37 39 37 57 44 61 56 2 63 26 On Entrance 26 | . 6 8 11 35 41 5 5 13 28 37 44 31 38 59 31 82 2 2 51 Naked Turns 162 | . . . . . . . . . . . . . . . . 50 50 . 62 Heaviest Build 47 | 13 13 21 38 47 28 . 4 8 8 8 8 11 40 34 29 29 . 40 12 Greatest Support 84 | 20 20 20 54 54 28 3 6 9 9 9 11 11 38 27 39 39 3 84 34 Greatest Overweight (x) 4 | 3 . 1 3 4 3 . . . . . . . 1 1 . 3 . 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 5 5 4 5 5 5 4 5 5 5 5 3 4 5 Average Carried 5 | 2 6 7 7 7 4 4 4 3 4 4 4 3 3 4 4 4 3 1 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 8 8 4 5 5 4 5 5 5 3 5 5 5 3 3 4 5 Class Distribution -------------------- 57% | Mutant 15% | Gunner 11% | Scavenger-Gunner 5% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Mutant | -4/Cetus Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Res Matter Collected 2003 | 257 33 29 657 181 350 52 . . . . 238 . 12 . 118 76 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2358 | . 41 153 1077 516 225 . . . . 20 140 . . . 31 155 . . . Parts 141 | . 2 11 62 29 14 . . . . 3 14 . . . 4 2 . . . Haulers Intercepted 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . 14 . . 10 . . . . . 10 . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Res Combat Hostiles Destroyed 55 | . . 3 21 11 10 . . . . . 5 . . . . 5 . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Guns 29 | . . 3 7 5 10 . . . . . 4 . . . . . . . . Cannons 11 | . . . 8 3 . . . . . . . . . . . . . . . AOE 14 | . . . 6 3 . . . . . . . . . . . 5 . . . Classes Destroyed 13 | . 1 1 6 3 . . . . . . 1 . . . 1 . . . . Worker 6 | . . . . 5 . . . . . 1 . . . . . . . . . Builder 3 | . . . . 2 . . . . . . . . . . . 1 . . . Hauler 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Recycler 2 | . . . . 2 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . Watcher 2 | . . . 1 1 . . . . . . . . . . . . . . . Swarmer 20 | . . . 2 4 10 . . . . . 4 . . . . . . . . Grunt 19 | . . . 9 6 . . . . . . . . . . . 4 . . . Sentry 7 | . . . 5 1 . . . . . . . . . . . 1 . . . Specialist 4 | . . . 4 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . . . . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 1 2 8 8 4 . . . . 1 3 . . . 1 5 . . . Combat Bots Only 7 | . . 2 7 4 4 . . . . . 3 . . . . 5 . . . Max Kills in Single Turn 4 | . 1 1 4 3 1 . . . . 1 1 . . . 1 2 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 2 . . . . . . . . . . . 2 . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Res Hostile Shots Fired 914 | . . 22 117 64 146 . 63 . . 2 83 . 8 . 12 88 21 57 231 Missed 366 | . . 9 29 21 58 . 34 . . 2 35 . 3 . 6 37 11 25 96 Hits 548 | . . 13 88 43 88 . 29 . . . 48 . 5 . 6 51 10 32 135 Projectile 548 | . . 13 88 43 88 . 29 . . . 48 . 5 . 6 51 10 32 135 Critical Strikes 15 | . . . 3 . 1 . . . . . 1 . 2 . . . 2 1 5 Damage Taken 11558 | . . 302 2032 631 1312 . 364 . . . 871 . 387 . 136 1517 246 754 3006 Core 3726 | . . 111 334 54 521 . 153 . . . 79 . . . 22 623 246 129 1454 Absorbed by Shields 74 | . . . . . . . . . . . . . . . . 13 . . 61 Redirected to Shielding 207 | . . . 22 . . . . . . . . . 49 . 15 121 . . . Ignored by Resistances 146 | . . . 76 70 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 98 | . . . . . . . . . . 98 . . . . . . . . . Core Remaining (%) 62 | 100 . 55 39 . . 17 82 . . . . 92 . . . . 22 90 . Volleys Fired 141 | . 2 12 48 26 26 . . 2 1 2 15 . 1 . . 5 . . 1 Largest 3 | . 2 2 3 3 3 . . 1 1 1 1 . 1 . . 1 . . 1 Hottest 193 | . 60 79 193 180 136 . . 30 30 30 30 . 60 . . 49 . . 88 Shots Fired 297 | . 4 24 127 70 45 . . 2 1 2 15 . 1 . . 5 . . 1 Gun 190 | . 4 24 58 38 45 . . 2 1 2 15 . 1 . . . . . . Cannon 94 | . . . 69 24 . . . . . . . . . . . . . . 1 Launcher 13 | . . . . 8 . . . . . . . . . . . 5 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 126 | . 2 12 33 23 36 . . 2 1 2 15 . . . . . . . . Thermal 113 | . 2 12 53 37 9 . . . . . . . . . . . . . . Explosive 13 | . . . . 8 . . . . . . . . . . . 5 . . . Electromagnetic 45 | . . . 41 2 . . . . . . . . 1 . . . . . 1 Robot Hit Streak 34 | . 3 27 34 13 4 . . 5 . 1 10 . 3 . . 2 . . . Robot Miss Streak 6 | . . . 4 5 6 . . . . 1 1 . . . . 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 213 | . 3 24 84 50 26 . . 2 . 1 17 . 1 . 1 4 . . . Core Hits 154 | . 2 5 57 48 19 . . 1 . 2 6 . 1 . 1 12 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . 2 . 1 . . . . . . . . . . . . . . . Burn 3 | . . 2 . 1 . . . . . . . . . . . . . . . Melee Attacks 22 | . . . . . . . 2 . . . 5 . 2 . 9 4 . . . Impact 9 | . . . . . . . 2 . . . 5 . 2 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . 9 4 . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6615 | . 33 340 2364 1603 517 . . 29 . 62 451 . 40 . 72 1104 . . . Guns 2767 | . 33 340 787 683 517 . . 29 . 18 320 . 40 . . . . . . Cannons 1093 | . . . 848 245 . . . . . . . . . . . . . . . Explosions 2458 | . . . 729 675 . . . . . 44 . . . . . 1010 . . . Melee 297 | . . . . . . . . . . . 131 . . . 72 94 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 1582 | . 13 168 437 245 352 . . 29 . 18 320 . . . . . . . . Thermal 2113 | . 20 172 950 806 165 . . . . . . . . . . . . . . Explosive 1921 | . . . 407 504 . . . . . . . . . . . 1010 . . . Electromagnetic 702 | . . . 570 48 . . . . . 44 . . 40 . . . . . . Impact 131 | . . . . . . . . . . . 131 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 166 | . . . . . . . . . . . . . . . 72 94 . . . Highest Corruption 30 | . . . 30 . . . . . . . 3 3 . 10 13 13 13 . 15 Average Corruption 12 | . . . 19 . . . . . . . 2 3 . 10 10 13 13 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 91 | . . . 46 . . . . . . . 4 1 . 4 8 14 2 . 12 Message Errors 19 | . . . 9 . . . . . . . 1 . . . 2 5 . . 2 Matter Fused 21 | . . . 9 . . . . . . . 2 . . 1 3 6 . . . Heat Flow Errors 11 | . . . 6 . . . . . . . . . . . 1 1 . . 3 Energy Discharges 9 | . . . 4 . . . . . . . . 1 . . 1 . 1 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 8 | . . . 5 . . . . . . . 1 . . . 1 . . . 1 Data Loss (major) 5 | . . . 3 . . . . . . . . . . 1 . . 1 . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . Alerts 2 | . . . 1 . . . . . . . . . . . . . . . 1 Misdirections 9 | . . . 3 . . . . . . . . . . 1 . 2 . . 3 Weapon Failures 5 | . . . 5 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 273 | . . . 41 12 . . . . . . 42 . . . . 178 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 177 | . . . 41 12 . . . . . . . . . . . 124 . . . Melee 96 | . . . . . . . . . . . 42 . . . . 54 . . . Knockbacks 9 | . . . 2 7 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . 2 7 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 742 | . . . 301 166 . . . . . . . . . . . 275 . . . Shots 12 | . . . 4 3 . . . . . . . . . . . 5 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 550 | . . . 425 550 225 . . . . . . . 10 . 229 224 . 5 206 Average Temperature 146 | . . . 136 188 84 . . . . . . . 7 . 135 102 . 2 97 Received Heat Transfer 1554 | . . 36 504 192 93 . 30 . . . 30 . . . 18 144 45 183 279 Effects 16 | . . . 9 5 2 . . . . . . . . . . . . . . Shutdowns 3 | . . . 1 2 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 1 . . . . . . . . . . . . . . . Interference 9 | . . . 6 1 2 . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 2 . 2 1 . . . . . . . . . . . . . . Heat Transferred 3942 | . 50 592 1323 1602 375 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Res Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . . . . . 1 Low Security (%) 88 | 100 100 . 87 58 . . 100 100 100 100 . . 100 100 100 100 100 100 76 Level 1 11 | . . . 12 41 . . . . . . . . . . . . . . 23 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 273 | . 7 . 273 270 . . 113 2 . 95 . . 15 . 15 139 29 50 235 Initial 113 | . . . . 102 . . 113 2 . . . . . . . . 29 5 22 Average 80 | . . . 126 183 . . 64 . . 19 . . . . 1 43 20 9 114 Influence Increases 2792 | . 7 . 697 416 440 . 2 . . 110 200 . 20 . 39 381 . 120 360 Destroy 0b10 Robot/C 1080 | . . . 420 220 200 . . . . . 100 . . . . 140 . . . Destroy 0b10 Robot/NC 85 | . 5 . 10 55 . . . . . 5 . . . . 5 5 . . . Destroy Leader 200 | . 2 . 104 44 30 . . . . . 10 . . . . 10 . . . Allied During Kill 4 | . . . . . . . . . . . . . . . . 4 . . . Successful Hack 6 | . . . . . . . . . . . . . 1 . 5 . . . . Disable Machine 165 | . . . 45 15 . . . . . 90 . . . . . 15 . . . Destroy Structure 202 | . . . 58 52 . . 2 . . . . . 4 . 14 72 . . . Partial Spotted 75 | . . . . 15 . . . . . . . . . . 15 45 . . . Lose Combat Pursuer 975 | . . . 60 15 210 . . . . 15 90 . 15 . . 90 . 120 360 Influence Decreases 2607 | . 7 . 470 381 466 56 177 5 . 10 300 . 20 . 37 330 44 89 215 Entered New Map 424 | . . . . 125 98 46 67 3 . . 37 . . . . 2 24 4 18 Time Decay 1501 | . 7 . 360 246 238 10 100 2 . 10 193 . 5 . 37 98 20 45 130 Lost Part 602 | . . . 110 10 130 . 10 . . . 70 . 15 . . 150 . 40 67 Lost Ally 80 | . . . . . . . . . . . . . . . . 80 . . . Squads Dispatched 19 | . . . 6 4 . . 2 . . 1 . . . . 2 . . 1 3 Investigation 3 | . . . . . . . 1 . . . . . . . . . . . 2 Extermination 3 | . . . . 1 . . . . . . . . . . 1 . . . 1 Reinforcement 10 | . . . 3 3 . . 1 . . 1 . . . . 1 . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Res Distress Signals 10 | . 1 . 3 2 . . . . . . . . . . . . 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 202 | . 2 8 29 19 31 . 6 . 6 2 12 . 3 5 4 22 5 14 34 Peak Tracking Total 14 | . 2 3 7 5 6 . 6 . 6 2 9 . 1 5 3 9 5 8 14 Tactical Retreats 30 | . . . 1 1 8 . . . . 1 4 . 1 . 1 2 . 4 7 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Res Traps Triggered 7 | . . . . . . . . 1 . . . . 1 . . 2 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Res Machines Disabled 11 | . . . 3 1 . . . . . 6 . . . . . 1 . . . Max in Single Turn 6 | . . . 1 1 . . . . . 6 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Res Machines Accessed 25 | . . . 4 4 . . 2 1 . 1 . . 1 . 4 4 . 2 2 Terminals 14 | . . . 4 1 . . . 1 . . . . 1 . 1 4 . 1 1 Fabricators 3 | . . . . 1 . . . . . . . . . . 2 . . . . Repair Stations 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . Recycling Units 3 | . . . . . . . 2 . . . . . . . . . . 1 . Scanalyzers 2 | . . . . 1 . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 40 | . . . 7 5 . . 3 1 . 3 . . 3 . 5 6 . 3 4 Successful 16 | . . . 1 1 . . 1 1 . 2 . . 2 . 3 3 . 1 1 Failed 24 | . . . 6 4 . . 2 . . 1 . . 1 . 2 3 . 2 3 Catastrophic 8 | . . . 1 2 . . 2 . . . . . . . 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 4 | . . . 2 . . . . . . . . . 1 . . 1 . . . Terminals 22 | . . . 7 1 . . . 1 . . . . 3 . 1 6 . 2 1 Fabricators 4 | . . . . 1 . . . . . . . . . . 3 . . . . Repair Stations 5 | . . . . 1 . . . . . 3 . . . . 1 . . . . Recycling Units 4 | . . . . . . . 3 . . . . . . . . . . 1 . Scanalyzers 5 | . . . . 2 . . . . . . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 8 | . . . 1 . . . . 1 . . . . 2 . 1 3 . . . Record 2 | . . . 1 . . . . . . . . . 1 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . 3 . . . Open DSF 2 | . . . . . . . . 1 . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . . . . . 2 . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . . . . . 1 . Retrieve Components 2 | . . . . . . . 1 . . . . . . . . . . 1 . Scanalyzer 2 | . . . . 1 . . . . . . . . . . . . . . 1 Insert Component 2 | . . . . 1 . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . 2 3 . . 1 . . 1 . . 1 . 2 1 . 2 2 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . 69 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . Time 32 | . . . . . . . . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Res Total Allies 4 | . . . . . . . . . . . . . . . . 4 . . . Largest Group 2 | . . . . . . . . . . . . . . . . 2 . . . Highest-Rated Group 97 | . . . . . . . . . . . . . . . . 97 . . . Highest-Rated Ally 51 | . . . . . . . . . . . . . . . . 51 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . . . . . . . 15 . . . Total Damage 430 | . . . . . . . . . . . . . . . . 430 . . . Kills 2 | . . . . . . . . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Res Active Infowar (turns) 486 | . . . . 2 67 . . . . . . . 92 . 180 145 . . . Jamming 316 | . . . . . . . . . . . . . . . 176 140 . . . ECM 224 | . . . . 2 67 . . . . . . . 92 . 36 27 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Res Turns Passed 5591 | 82 178 932 998 522 514 37 201 83 42 109 403 84 159 94 257 272 50 245 329 Spaces Moved 5943 | 61 134 607 550 362 746 72 322 149 74 119 606 137 209 131 360 325 100 260 619 Core 953 | 19 . . . . 80 72 284 39 . . 2 . . . . 108 100 8 241 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1560 | 42 134 607 546 178 . . . . . . . . . . . . . 53 . Wheels 141 | . . . . . 141 . . . . . . . . . . . . . . Hover 1913 | . . . 4 . . . . 110 74 31 559 137 209 131 360 95 . 199 4 Flight 1376 | . . . . 184 525 . 38 . . 88 45 . . . . 122 . . 374 Fastest Speed 25 | 50 120 120 116 31 29 50 50 50 50 50 47 60 56 60 48 25 50 50 37 Average Speed 72 | 112 120 132 126 77 52 50 50 50 50 53 55 60 64 65 52 42 50 83 46 Slowest Speed 380 | 200 120 190 240 380 200 50 50 50 50 55 70 60 131 131 60 240 50 270 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 29 34 37 10 77 11 10 3 89 4 86 17 7 83 9 56 23 6 18 Regions Visited 19 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 . 1 . Scrap Searched 8 | . . . . . 4 1 . . . . 3 . . . . . . . . Spaces Dug 15 | . . . . . . . 2 . . . . . 2 . 8 3 . . . Terrain Destroyed 224 | . . . 59 69 . . 2 . 2 . . . 2 . 8 82 . . . Melee 15 | . . . . . . . 2 . . . . . 2 . 8 3 . . . Projectile 3 | . . . 1 . . . . . 2 . . . . . . . . . . AOE 206 | . . . 58 69 . . . . . . . . . . . 79 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Res Total 6915 | 70 146 710 748 555 819 72 358 155 76 161 645 138 229 142 407 445 99 284 656 Wait 509 | . 6 78 66 127 33 . 22 . . 32 14 . . 2 19 87 . 9 14 Move 5922 | 60 133 606 549 357 745 71 321 149 73 118 605 136 209 130 359 324 99 259 619 Hop 2 | . . . . 2 . . . . . . . . . . . . . . . Pick Up 61 | 2 4 3 22 7 . 1 4 1 1 1 1 . 4 . 3 . . 3 4 Fast Attach 70 | 6 1 . 11 6 3 . 2 1 1 4 4 . 6 1 9 2 . 9 4 Attach 35 | . . . 9 3 4 . 2 2 . . 1 2 2 . . 4 . 3 3 Detach 14 | . . . . 1 3 . 1 . . 1 . . . 4 . 3 . 1 . Swap 44 | 2 . 6 19 11 1 . 1 . . . . . 1 . 3 . . . . Drop 73 | . . 5 24 15 4 . 3 . . 3 . . 4 5 5 1 . . 4 Fire 141 | . 2 12 48 26 26 . . 2 1 2 15 . 1 . . 5 . . 1 Melee 22 | . . . . . . . 2 . . . 5 . 2 . 9 4 . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . . 15 . . 7 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus -3/Research -2/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Met a group of wandering Federalists 180 | -10/Materials | Discovered new exit (range 12) 245 | -10/Materials | Discovered new exit (range 9) 261 | -10/Materials | Entered Subcaves 261 | -10/Subcaves | Accompanied by 3 allies 262 | -10/Subcaves | Continued accompanying wandering Federalists (4) 313 | -10/Subcaves | Build established: Mutant 530 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 542 | -10/Subcaves | Learned Materials stockpile data 1165 | -10/Subcaves | Discovered new exit (range 15) 1193 | -10/Subcaves | Entered Materials 1193 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1348 | -8/Materials | Garrison activated, responded to threat 1424 | -8/Materials | Destroyed 7 combat bots 1427 | -8/Materials | System corruption reached 10% 1428 | -8/Materials | Lost 4 parts (2n2w) 1979 | -8/Materials | Build established: Gunner 2080 | -8/Materials | Crushed by falling debris 2080 | -8/Materials | Core integrity fell below 50% 2080 | -8/Materials | System corruption reached 30% 2104 | -8/Materials | Discovered new exit (range 6) 2191 | -8/Materials | Entered Factory 2191 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2478 | -7/Factory | Build established: Scavenger-Gunner 2694 | -7/Factory | Discovered new exit (range 9) 2713 | -7/Factory | Entered Lower Caves 3043 | -7/Lower Caves | Spotted B-75 Beast 3075 | -7/Lower Caves | Encountered a Warlord checkpoint 3079 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 3184 | -7/Lower Caves | Lost 3 allies 3190 | -7/Lower Caves | Lost 3 parts (1p2n) 3211 | -7/Lower Caves | Core integrity fell below 50% 3220 | -7/Lower Caves | Discovered new exit (range 14) 3227 | -7/Lower Caves | Entered another Lower Caves area 3228 | -7/Lower Caves | Core integrity fell below 20% 3246 | -7/Lower Caves | Discovered new exit (range 14) 3264 | -7/Lower Caves | Entered Factory 3264 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3289 | -6/Factory | Build established: Mutant 3449 | -6/Factory | Discovered new exit (range 14) 3465 | -6/Factory | Entered another Factory area 3465 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3481 | -5/Factory | Identified exit to DSF 3548 | -5/Factory | Sucked down chute 3548 | -5/Factory | Entered Waste 3558 | -5/Waste | Spotted C-40 Crusher 3562 | -5/Waste | Spotted C-40 Crusher 3566 | -5/Waste | Spotted C-40 Crusher 3567 | -5/Waste | Spotted C-40 Crusher 3568 | -5/Waste | Spotted C-40 Crusher 3578 | -5/Waste | Spotted C-40 Crusher 3580 | -5/Waste | Discovered new exit (range 10) 3590 | -5/Waste | Entered Factory 3650 | -5/Factory | Repaired Flail 3682 | -5/Factory | Discovered new exit (range 11) 3699 | -5/Factory | Entered Upper Caves 3710 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3756 | -5/Upper Caves | Spotted B-75 Beast 3930 | -5/Upper Caves | P-70 Sage assimilated allied CO-2MT(S) 3955 | -5/Upper Caves | Lost 3 parts (2n1w) 4077 | -5/Upper Caves | Lost 3 parts (1n1u1w) 4090 | -5/Upper Caves | Discovered new exit (range 14) 4102 | -5/Upper Caves | Entered another Upper Caves area 4139 | -5/Upper Caves | Discovered new exit (range 11) 4186 | -5/Upper Caves | Entered Factory 4186 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4288 | -4/Factory | Found Prototype Hackware 4288 | -4/Factory | Identified Exp. Hacking Suite 4324 | -4/Factory | Identified exit to Research 4345 | -4/Factory | Sucked down chute 4345 | -4/Factory | Entered Waste 4358 | -4/Waste | Spotted C-40 Crusher 4360 | -4/Waste | EMP discharged 4360 | -4/Waste | System corruption reached 10% 4364 | -4/Waste | Spotted C-40 Crusher 4364 | -4/Waste | Spotted C-40 Crusher 4371 | -4/Waste | Lost 3 parts (1n2u) 4372 | -4/Waste | Spotted C-40 Crusher 4378 | -4/Waste | Spotted C-40 Crusher 4429 | -4/Waste | Discovered new exit (range 10) 4429 | -4/Waste | Spotted C-40 Crusher 4436 | -4/Waste | Found Heavy Servo Lattice 4439 | -4/Waste | Entered Factory 4688 | -4/Factory | Discovered new exit (range 16) 4696 | -4/Factory | Entered Extension 4776 | -4/Extension | Rescued a captive Derelict 4845 | -4/Extension | Rescued a captive Derelict 4856 | -4/Extension | Build established: Hacker-Mutant 4860 | -4/Extension | Lost 3 parts (3n) 4898 | -4/Extension | Rescued a captive Derelict 4898 | -4/Extension | Rescued a captive Derelict 4901 | -4/Extension | Spotted B-86 Titan 4907 | -4/Extension | Lost 10 parts (1p3n3u3w) 4916 | -4/Extension | Spotted B-86 Titan 4918 | -4/Extension | Released all parts (3) 4960 | -4/Extension | Discovered exit to Research (range 16) 4960 | -4/Extension | Discovered new exit (range 16) 4966 | -4/Extension | Core integrity fell below 50% 4968 | -4/Extension | Entered Cetus 4974 | -4/Cetus | Spotted Cetus Guard 4975 | -4/Cetus | Spotted Cetus Guard 4977 | -4/Cetus | Spotted Cetus Guard 4977 | -4/Cetus | Spotted Cetus Guard 4993 | -4/Cetus | Discovered exit to Research (range 16) 5018 | -4/Cetus | Entered Research 5018 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5212 | -3/Research | Build established: Mutant 5253 | -3/Research | Discovered new exit (range 14) 5263 | -3/Research | Entered another Research area 5263 | -2/Research | Evolved 2 slots: Propulsion x2 5281 | -2/Research | Lost 4 parts (2n2u) 5401 | -2/Research | Lost 7 parts (2p5n) 5473 | -2/Research | System corruption reached 10% 5474 | -2/Research | Core integrity fell below 50% 5545 | -2/Research | Spotted B-90 Cyclops 5579 | -2/Research | Core integrity fell below 20% 5592 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05466_ HERF Cannon destroyed. 05471_ System corrupted: Heat flow error (+233). 05486_ System corrupted: Component data lost. 05502_ 0N:QZM7XLOSEHW71T:|B KUF|F 05513_ Door malfunctions. 05522_ System corrupted: IFF burst signal emitted. 05526_ Acquired Centrium Leg. 05544_ 5SYVZFRYV C=X|5UNA LGQ: UCRT 05553_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 7C. 05559_ Acquired Antigrav Array. 05560_ Dropped Imp. Medium Armor Plating. 05561_ Acquired Antigrav Array. 05570_ System corrupted: Energy discharge (-25). 05579_ Antigrav Array destroyed. 05589_ System corrupted: Energy discharge (-27). 05589_ Triggered Alarm Trap. 05589_ An alarm sounds. 05589_ ALERT: Alarm triggered, dispatching investigation squad. 05590_ Centrium Leg destroyed. 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" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 29 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 20 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 50 Particle Charging 15 Offensive Hacking 16 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flail | 18% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Below Part-time Excavator Streaker Challenges ------------ None Game ------ Seed MeleeLauncherJammer Manual? 0 Play Time 02:20:39 Cumulative 28.2 hours Start 2025.06.27 @ 05:28:37 End 2025.06.28 @ 01:47:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6a951f6-e0c2-4d36-a87f-5307c59bba9d