Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 18:28:46 Player: Wabbajack Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1732) 1732 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 4120 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 75 Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 72/150 System Corruption 0% Temperature Cool (38) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Terrain Scan Processor Core Analyzer Recoil Stabilizer > --- WEAPON (3) ------- Proton Missile Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Compact Battery Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Advanced Treads Improved Heat Sink Improved Terrain Scan Processor Target Analyzer Shock Rifle Arc Projector Arc Projector Ion Cannon Gauss Rifle Flak Cannon Proton Missile Launcher Grenade Launcher [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Core Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 70 | 9 6 4 13 38 Power 7 | 2 1 . 1 3 Engine 5 | 2 1 . 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 3 2 1 6 Treads 3 | . . . . 3 Leg 11 | 2 3 2 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 . 1 5 9 Device 8 | 1 . . 4 3 Storage 3 | 1 . 1 . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 32 | 3 2 1 6 20 Energy Gun 14 | . . 1 4 9 Energy Cannon 1 | . . . . 1 Ballistic Gun 11 | 3 1 . 2 5 Ballistic Cannon 3 | . . . . 3 Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Parts Lost 31 | . . . 4 27 Power 3 | . . . . 3 Propulsion 8 | . . . 1 7 Utility 13 | . . . 3 10 Weapon 7 | . . . . 7 Highest Loss Streak 14 | . . . 1 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 100 98 89 Engine 8 | . 14 14 11 2 Core 2 | . . . . 6 Treads 4 | . . . . 12 Leg 19 | . 28 28 21 8 Device 14 | . 14 14 25 7 Storage 12 | . 14 14 11 12 Protection 6 | . . . 6 12 Energy Gun 11 | . . 3 21 13 Ballistic Gun 12 | . 27 25 . 7 Ballistic Cannon 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 48 | 14 14 29 44 48 Greatest Support 66 | 20 20 30 32 66 Greatest Overweight (x) 5 | . . 1 2 5 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 13 15 13 Most Carried 15 | 3 8 15 14 15 Average Carried 9 | 1 6 10 9 10 Final Capacity 15 | 8 8 15 15 5 Final Carried 15 | 3 8 15 9 . Class Distribution -------------------- 40% | Mutant 28% | Scavenger-Mutant 14% | Tank 7% | Scavenger-Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1373 | 277 192 102 215 587 Remotely . | . . . . . Salvage Created 2207 | 131 293 51 347 1385 Parts 124 | 12 24 4 20 64 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 3 | 1 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 48 | . 11 3 6 28 Guns 39 | . 8 3 6 22 Cannons 4 | . . . . 4 AOE 5 | . 3 . . 2 Classes Destroyed 10 | 2 3 . 2 3 Worker 1 | . . . 1 . Builder 2 | . 1 . 1 . Tunneler 3 | 3 . . . . Hauler 2 | . . . . 2 Recycler 3 | 1 1 . 1 . Watcher 1 | . . . . 1 Swarmer 17 | . 8 3 2 4 Grunt 24 | . 3 . . 21 Sentry 6 | . . . 4 2 Hunter 1 | . . . . 1 Best Kill Streak 5 | 3 4 3 3 5 Combat Bots Only 4 | . 3 3 2 4 Max Kills in Single Turn 2 | 1 2 1 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 441 | . 50 18 67 306 Missed 119 | . 17 5 15 82 Damage Taken 4368 | . 355 133 609 3271 Core 750 | . 71 26 97 556 Absorbed by Shields . | . . . . . Redirected to Shielding 25 | . . . . 25 Core Remaining (%) 78 | 100 . 61 75 . Volleys Fired 152 | 15 33 9 20 75 Largest 3 | 2 2 2 2 3 Hottest 193 | 40 50 40 138 193 Shots Fired 369 | 30 66 18 40 215 Gun 331 | 30 64 18 40 179 Cannon 31 | . . . . 31 Launcher 7 | . 2 . . 5 Special . | . . . . . Kinetic 195 | 30 64 18 4 79 Thermal 147 | . . . 32 115 Explosive 2 | . 2 . . . Electromagnetic 25 | . . . 4 21 Robot Hit Streak 12 | 3 10 4 6 12 Robot Miss Streak 9 | 6 9 3 6 6 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 216 | 14 31 10 20 141 Core Hits 127 | 6 18 4 13 86 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . . 4 5 Burn 9 | . . . 4 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4162 | 127 555 117 437 2926 Guns 3097 | 127 310 102 379 2179 Cannons 471 | . . . . 471 Explosions 487 | . 245 . . 242 Melee . | . . . . . Ramming 107 | . . 15 58 34 Kinetic 1527 | 127 310 102 45 943 Thermal 1722 | . . . 295 1427 Explosive 245 | . 245 . . . Electromagnetic 561 | . . . 39 522 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 1 5 . . Message Errors 3 | . . 3 . . Matter Fused 3 | . 1 2 . . Overload Shots . | . . . . . Overflow Damage 1 | . 1 . . . Projectiles . | . . . . . Explosions 1 | . 1 . . . Melee . | . . . . . Knockbacks 16 | . . . 1 15 Impact 1 | . . . 1 . Kinetic 13 | . . . . 13 Secondary 2 | . . . . 2 Self-Inflicted Damage 38 | . . . . 38 Shots 2 | . . . . 2 Rammed 6 | . . . . 6 Targets Rammed 14 | . . 2 6 6 Kicked 8 | . . 2 6 . Crushed . | . . . . . Highest Temperature 475 | . 12 . 180 475 Average Temperature 124 | . 8 . 62 139 Received Heat Transfer 1923 | . 54 . 114 1755 Effects 12 | . . . . 12 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . . . 3 Interference 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . . 4 3 Heat Transferred 3922 | . . . 851 3071 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 450 | 20 255 107 152 450 Initial 22 | . 13 22 . 1 Average 91 | 9 112 28 55 155 Maximum Alert Level 2 | . 1 . . 2 Low Security (%) 88 | 100 82 100 100 73 Level 1 8 | . 17 . . 18 Level 2 2 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 . 2 5 Investigation 5 | . 2 . 1 2 Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 16 3 21 52 Peak Tracking Total 6 | . 5 2 6 6 Tactical Retreats 7 | . . . 1 6 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 2 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . 1 . . 5 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 4 1 1 2 Terminals 6 | . 3 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 12 1 3 6 Successful 12 | . 7 1 2 2 Failed 10 | . 5 . 1 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 11 | . 5 . 3 3 Terminals 18 | . 9 . 3 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 1 2 2 Robot Analysis 2 | . 1 . . 1 Prototype ID Bank 3 | . 2 . 1 . Open Door 1 | . . 1 . . Level Access Points 1 | . 1 . . . Unreport Threat 3 | . 1 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 1 1 Full Trace Events 4 | . 2 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 26 | . . . 26 . Total Damage 283 | . . . 283 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3482 | 167 506 701 886 1222 Spaces Moved 1778 | 97 308 439 410 524 Core 43 | 8 . . . 35 Treads 283 | . . . . 283 Legs 1452 | 89 308 439 410 206 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 100 Average Speed 156 | 114 120 147 191 167 Slowest Speed 330 | 120 120 190 260 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 6 51 86 38 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 31 | . 7 . 2 22 Melee . | . . . . . Projectile 3 | . . . 2 1 AOE 28 | . 7 . . 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2141 | 122 384 474 466 695 Wait 70 | . 29 15 9 17 Move 1774 | 96 307 438 409 524 Hop . | . . . . . Pick Up 36 | 2 5 5 3 21 Fast Attach 20 | 6 . . 1 13 Attach 18 | 1 . . 5 12 Detach 2 | . . . . 2 Swap 32 | 2 6 4 7 13 Drop 23 | . 4 1 6 12 Fire 152 | 15 33 9 20 75 Melee . | . . . . . Ram . | . . . . . Kick 8 | . . 2 6 . Crush 6 | . . . . 6 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 10) 414 | -10/Materials | Discovered new exit (range 16) 593 | -10/Materials | Identified exit to Materials 674 | -10/Materials | Entered Mines 861 | -10/Mines | Build established: Scavenger-Mutant 1176 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1245 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1365 | -10/Mines | Discovered exit to Materials (range 4) 1375 | -10/Mines | Entered Materials 1375 | -9/Materials | Accompanied by 3 allies 1375 | -9/Materials | Evolved 2 slots: Utility x2 1478 | -9/Materials | Discovered new exit (range 7) 1495 | -9/Materials | Build established: Mutant 1791 | -9/Materials | Lost 3 allies 2131 | -9/Materials | Discovered new exit (range 15) 2226 | -9/Materials | Build established: Scavenger-Mutant 2261 | -9/Materials | Entered another Materials area 2261 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2484 | -8/Materials | Lost 3 parts (2u1w) 2585 | -8/Materials | Lost 4 parts (1p1n1u1w) 3126 | -8/Materials | Build established: Tank 3403 | -8/Materials | Core integrity fell below 50% 3452 | -8/Materials | Core integrity fell below 20% 3483 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03430_ Adv. Beam Rifle destroyed. 03432_ Critical hit (Burn: +37). 03442_ Flak Cannon destroyed. 03446_ Critical hit (Burn: +37). 03451_ Imp. Light Armor Plating destroyed. 03451_ Critical hit (Burn: +37). 03454_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03456_ O-16 Technician uses terminal to summon reinforcements. 03456_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 03456_ O-16 Technician locks terminal. 03474_ Acquired Recoil Stabilizer. 03477_ Door malfunctions. 03477_ Matter Filter disabled. 03479_ Adv. Beam Rifle destroyed. 03480_ G-47 Trooper destroyed. 03482_ Critical hit (Burn: +37). 03483_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | *##### "??????????????????????? | | = = = ! 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[ ???????????????? | | ?????????????????????? ??????????????? | | ??????????????????????" ? ??????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleInertialWand Manual? 0 Play Time 00:47:50 Cumulative 21.5 hours Start 2024.07.05 @ 17:05:54 End 2024.07.05 @ 18:28:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 33 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 400086a3-8696-43df-a718-95e40b55ce1c