Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 17:52:56 Player: BionicBot Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (330) 1650 Value Destroyed (14556) 14556 Prototype IDs (60) 1200 Alien Tech Used (2) 400 Bonus (6417) 6417 TOTAL SCORE: 34723 Bonus ------- High Alert Combat Kills 315 Follower Combat Kills 830 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -28 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Spectral Analyzer Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Leg AEGIS Remote Shield Advanced Point Defense System Null Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Experimental Myomer Leg Experimental Myomer Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Experimental Coolant Injector Large Storage Unit Experimental Energy Well Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Centrium Light Armor Plating Advanced Remote Force Field Advanced System Shield > --- WEAPON ----------- Cooled Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Antimatter Reactor Heavy Antimatter Reactor Micro Antimatter Reactor Myomer Leg Advanced Heat Sink Makeshift ECM Suite Graphene Brace Improved Point Defense System Advanced System Restoration Module Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Gamma Bomb Array Improved Plasma Cutter [Rating: 184] Favorites ----------- Power Vortex Chain Reactor Engine Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Utility 11 | . . . . . 2 2 . . . . 2 . . . . . . . . . 1 . . . . 1 . 2 . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Attached 305 | 8 6 9 24 3 15 18 6 1 3 8 28 8 4 . 3 9 . 6 17 1 5 14 2 7 1 9 35 6 33 16 Power 39 | 1 1 1 2 1 1 2 . . . 2 3 1 . . . 3 . 1 1 . . . . . . 3 5 1 8 2 Engine 13 | 1 . 1 2 1 1 2 . . . 1 1 1 . . . 2 . . . . . . . . . . . . . . Core 6 | . 1 . . . . . . . . 1 2 . . . . 1 . 1 . . . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 5 1 8 2 Propulsion 87 | 2 2 2 14 1 7 7 . 1 . 2 5 3 . . . 2 . 1 8 . . 5 . 4 . 2 8 2 7 2 Treads 22 | 2 2 2 13 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Leg 55 | . . . . . 7 7 . 1 . 2 5 3 . . . 2 . 1 1 . . 5 . 4 . 2 6 2 7 . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Utility 96 | 3 1 1 2 . 4 8 3 . 1 1 14 1 3 . 1 2 . 2 6 1 4 5 1 2 1 4 12 3 7 3 Device 47 | 2 . . . . 2 3 2 . . . 6 . 3 . 1 2 . 1 3 1 2 5 . 1 1 3 7 . 2 . Storage 14 | 1 . . 2 . 1 1 . . . 1 2 . . . . . . . 1 . 1 . 1 . . . 2 . 1 . Processor 11 | . . 1 . . . 1 . . 1 . 3 . . . . . . . 1 . 1 . . . . . . . . 3 Hackware 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . Protection 19 | . 1 . . . 1 3 1 . . . 3 1 . . . . . 1 1 . . . . 1 . . 3 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 2 5 6 1 3 1 3 . 2 3 6 3 1 . 2 2 . 2 2 . 1 4 1 1 . . 10 . 11 9 Energy Gun 34 | 1 1 2 1 . . . 2 . . . 3 . . . . . . . 1 . . 3 . 1 . . 10 . 7 2 Energy Cannon 16 | . . . . . 2 . . . . . 1 2 . . . 2 . 1 1 . 1 . . . . . . . 3 3 Ballistic Gun 13 | 1 . 2 3 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 Ballistic Cannon 3 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 . 1 . 1 . . 1 2 . . . . . . . . . . . . . . . . . 1 . Special Weapon 4 | . . . . . . . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 2 . . . . . . . 3 . . . . . . . 7 . . . . 5 . . 6 1 6 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Lost 149 | . 1 2 2 . . 5 5 1 . 8 5 13 . . . . . 20 . . 1 1 1 . 3 4 14 4 40 19 Power 23 | . . . 1 . . . . . . 1 2 2 . . . . . 4 . . . . . . . 2 1 . 7 3 Propulsion 41 | . . . . . . 2 . 1 . 2 1 3 . . . . . 5 . . 1 . 1 . 1 1 5 2 11 5 Utility 45 | . 1 . . . . 3 3 . . 2 2 3 . . . . . 7 . . . . . . 2 . 6 2 9 5 Weapon 40 | . . 2 1 . . . 2 . . 3 . 5 . . . . . 4 . . . 1 . . . 1 2 . 13 6 Highest Loss Streak 20 | . 1 3 1 . . 3 5 1 . 7 2 13 . . . . . 20 . . 1 1 1 . 3 3 4 4 9 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 14 | 3 7 7 11 14 12 16 19 19 19 16 18 13 14 18 18 19 20 16 4 5 7 9 11 13 18 22 23 12 11 13 Power 1 | . 1 1 . 1 1 1 1 1 1 2 3 2 3 3 3 2 2 . . . . . . . 1 1 1 3 . . Propulsion 2 | . . 1 2 3 2 3 4 3 3 1 1 . . . . . 1 . 1 2 2 2 2 2 4 4 2 . 1 1 Utility 6 | . 2 3 4 4 4 5 5 5 6 6 6 7 8 8 8 10 9 8 1 1 2 3 4 5 8 11 11 4 4 5 Weapon 4 | 1 2 1 2 3 2 4 6 7 8 4 4 1 1 5 5 4 5 3 1 1 1 3 4 5 4 5 7 3 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 1 3 4 3 1 . 4 . 4 1 2 . . . . 2 2 6 . . . 3 . . . . 11 . 2 7 Power 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . 1 . Propulsion 7 | . 1 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 2 Utility 19 | . . 2 2 1 . . 1 . 2 . . . . . . 1 1 3 . . . . . . . . 4 . . 2 Weapon 25 | . . . 2 2 1 . 2 . 2 . . . . . . . 1 2 . . . 2 . . . . 7 . 1 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 92 98 99 99 99 96 100 100 91 99 83 97 100 100 99 100 46 66 94 87 92 85 82 85 87 93 95 83 65 Engine 4 | . 13 12 10 11 9 7 7 7 7 2 . 5 6 6 6 6 5 1 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 6 7 8 6 4 Treads 6 | . 27 28 41 44 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 18 | . . . . . 35 30 30 30 30 29 25 25 26 26 26 28 29 11 . . . 8 10 13 27 23 26 25 20 10 Hover 3 | . . . . . . . . . . . . . . . . . . . 18 29 25 21 16 12 . . . . . . Device 15 | . 10 . . . 11 21 15 23 23 14 14 6 17 20 20 17 17 7 19 29 21 24 21 18 19 19 17 21 16 6 Storage 8 | . 14 14 11 11 9 7 7 7 7 14 7 6 6 6 6 5 5 4 3 5 9 10 10 10 10 9 8 8 8 6 Processor 11 | . . 7 11 11 9 13 11 7 7 7 25 20 20 20 20 17 17 6 3 5 9 10 10 10 10 9 9 8 8 18 Protection 2 | . 3 . . . 6 2 7 7 7 . 3 3 6 6 6 5 5 3 4 5 5 1 . . 1 . 1 4 2 . Energy Gun 6 | . 13 6 1 . . . 5 13 . 6 9 . . . . . . . 5 5 4 8 9 . 10 14 13 13 9 4 Energy Cannon 2 | . . . . . 17 13 7 . . . 1 . . . . 8 11 3 3 5 5 1 . . . . . . 1 6 Ballistic Gun 2 | . 14 13 16 21 . . . . . . . . . . 12 2 . . . . . . . . . . . . . . Peak Build Rating 184 | 7 10 14 20 18 33 43 46 46 49 49 79 77 71 72 70 92 91 93 122 124 127 139 139 146 148 156 167 184 183 170 Average Rating 81 | 6 7 10 16 17 30 39 42 45 47 44 70 60 68 71 68 87 90 42 76 122 122 131 128 124 138 144 155 174 152 135 On Entrance 77 | . 7 9 14 18 18 32 38 46 43 49 46 77 65 71 72 69 90 91 6 122 124 111 139 124 146 135 156 161 182 131 Naked Turns 77 | . . . . . . . . . . . . . . . . . . 77 . . . . . . . . . . . . Heaviest Build 266 | 13 16 16 91 34 46 64 70 70 68 76 73 67 71 76 70 97 97 97 92 92 93 85 258 255 260 266 247 113 114 114 Greatest Support 168 | 40 40 40 80 83 59 74 72 72 72 72 74 76 76 76 76 102 102 102 63 63 63 52 52 165 165 168 168 158 166 108 Greatest Overweight (x) 6 | . . . 1 . . . . . . 1 1 1 . . . . . 2 4 1 1 1 6 6 1 2 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 1 1 1 4 4 1 1 . . . . Largest Inventory Capacity 35 | 8 8 8 25 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 10 35 35 35 35 35 15 20 20 Average Capacity 19 | 7 8 8 11 15 15 18 20 20 20 20 20 20 20 20 20 20 20 18 5 5 9 10 31 35 35 35 24 15 18 17 Most Carried 35 | 5 8 8 15 15 16 20 20 20 20 20 20 20 18 18 20 20 20 20 5 5 10 10 12 19 19 29 35 15 15 17 Average Carried 14 | 3 7 7 11 14 12 16 19 19 19 16 18 13 14 18 18 19 19 16 4 5 7 9 11 13 18 23 23 12 11 13 Final Capacity 35 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 10 10 35 35 35 35 15 15 20 5 Final Carried 29 | 5 8 8 15 15 15 20 19 19 20 20 20 14 18 18 20 20 20 5 5 5 10 10 12 19 19 29 15 14 13 5 Class Distribution -------------------- 38% | Mutant 12% | Hauler-Skirmisher 11% | Scavenger-Mutant 9% | Scavenger-Skirmisher 7% | Skirmisher 4% | Derelict-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Infiltrator-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Skirmisher | -3/Proximity Caves Hauler-Skirmisher | -3/Research Hauler-Gunner | -3/Armory Scavenger-Skirmisher | -2/Research Hacker-Tank | -2/Testing Hacker-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Tes Acc Matter Collected 7424 | 308 303 168 1147 343 275 235 379 64 45 420 643 191 132 . 121 153 33 212 207 . 154 169 102 . 221 169 499 100 444 187 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14952 | 128 635 685 1912 336 668 319 289 145 . 397 1888 95 42 . 121 226 . 446 . . 370 439 289 . 372 369 1628 343 2315 495 Parts 688 | 8 26 36 125 26 33 17 20 6 . 21 97 4 2 . 4 9 . 8 . . 13 13 9 . 13 21 58 5 91 23 Haulers Intercepted 7 | . 1 . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 17 | . . 4 3 . . . . . . . 7 . . . . 1 . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . 19 6 1 22 . 3 . . 4 . . 6 . . . 5 6 . 11 . . . . . Prevented 12 | . . . . . . . . . . . . 1 . . . . . 2 . 3 . 2 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Tes Acc Combat Hostiles Destroyed 267 | . 13 9 35 13 14 5 13 3 . 17 34 4 1 . 2 5 . 7 . . 4 6 4 . 5 5 22 6 29 11 Melee 4 | . . . . . . . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . Guns 148 | . 13 6 21 13 . . 4 3 . 2 16 . . . 2 . . . . . 1 4 4 . 5 5 19 5 16 9 Cannons 54 | . . . 7 . 11 3 1 . . 4 8 1 . . . 4 . 5 . . 2 2 . . . . . . 4 2 AOE 44 | . . 3 7 . 3 . 8 . . 11 7 2 . . . . . . . . . . . . . . . . 3 . Classes Destroyed 19 | 2 4 3 2 . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 1 1 . Worker 13 | . . 1 1 . 1 . . . . . 5 . . . . . . . . . . . . . . . . . 4 1 Builder 11 | . . 2 2 . . 1 . . . . 5 . . . . . . . . . . . . . . . . . 1 . Tunneler 4 | 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 15 | 1 2 4 6 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Mechanic 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 9 | . 1 . 3 . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 Swarmer 60 | . 6 3 6 9 3 . 6 . . 7 3 . . . . . . . . . . . . . . . . 2 4 11 Grunt 85 | . 7 4 18 3 5 . 6 2 . 5 13 3 . . 1 . . 2 . . . 2 2 . 5 . . 1 6 . Brawler 6 | . . . 1 . . . . 1 . . 2 . . . . . . 1 . . . . . . . . . . 1 . Duelist 6 | . . . 1 1 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Sentry 32 | . . 2 9 . 4 2 1 . . 2 4 . . . 1 . . 1 . . . . 1 . . 1 4 . . . Specialist 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Hunter 25 | . . . . . 2 . . . . . 3 . . . . . . 1 . . . 1 . . . 2 4 2 10 . Programmer 44 | . . . . . . 3 . . . . 8 . 1 . . 4 . 2 . . 4 . 1 . . 2 11 . 8 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 15 | 1 3 5 6 4 4 1 7 3 . 8 15 4 1 . 2 4 . 3 . . 2 2 2 . 5 3 3 2 10 6 Combat Bots Only 8 | . 2 5 5 4 3 1 7 3 . 8 6 4 1 . 2 4 . 3 . . 2 2 2 . 5 3 3 2 8 6 Max Kills in Single Turn 7 | 1 1 3 3 1 2 1 3 1 . 3 7 2 1 . 1 1 . 1 . . 1 1 1 . 2 1 2 1 4 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . Exploded 3 | . . 3 2 . 1 . 3 . . 3 3 2 . . . . . . . . . . . . . . . . 3 . Melee 1 | . . . . . . . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Tes Acc Hostile Shots Fired 2605 | . 72 37 132 71 71 118 58 9 . 81 225 186 8 . 7 34 22 107 1 42 32 12 24 . 68 100 321 52 434 281 Missed 846 | . 24 9 32 20 19 43 16 3 . 18 79 52 3 . 5 11 15 24 . 14 10 2 9 . 15 41 115 23 136 108 Hits 1759 | . 48 28 100 51 52 75 42 6 . 63 146 134 5 . 2 23 7 83 1 28 22 10 15 . 53 59 206 29 298 173 Melee 37 | . . . 2 1 . . . . . 6 . 6 . . . . . 18 . . . 1 . . . . 1 . 2 . Projectile 1722 | . 48 28 98 50 52 75 42 6 . 57 146 128 5 . 2 23 7 65 1 28 22 9 15 . 53 59 205 29 296 173 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Critical Strikes 62 | . . . 1 1 . 1 1 . . . 3 3 1 . . 2 . 4 . 2 2 1 4 . 3 4 7 2 15 5 Actively Blocked 26 | . . . . . . . . . . . . 1 . . . . . . . . 2 . 4 . 3 . 1 . 12 3 Part Disruptions 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Damage Taken 31570 | . 546 351 1319 452 607 698 766 87 . 1248 2317 1843 163 . 35 462 22 2101 118 215 508 182 310 . 1016 978 3925 719 6644 3938 Core 5240 | . 87 73 130 23 77 37 80 . . 133 253 529 32 . . 66 . 538 100 13 69 26 23 . 68 206 294 126 657 1600 Absorbed by Shields 645 | . . . . . . . . . . . . . . . . . . . . 203 . 40 . . . . . 170 232 . Redirected to Shielding 270 | . . . . . . 3 . . . . 41 69 . . . . . . . . . . . . 157 . . . . . Ignored by Resistances 117 | . . . . . 79 38 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 222 | . . . . . 28 . . . 187 . . . . . . . . . 7 . . . . . . . . . . . Core Remaining (%) 56 | 100 . 36 . 61 86 . . . . 64 . . . . 4 . . . . 28 . . . . 76 . 61 . 46 . Volleys Fired 1005 | 28 65 38 119 35 43 32 15 7 . 24 97 15 . . 5 18 4 34 1 1 43 34 24 . 56 17 85 21 113 31 Largest 4 | 2 2 2 2 2 2 2 2 2 . 2 2 2 . . 2 2 1 2 2 2 2 2 2 . 2 3 3 3 3 4 Hottest 315 | 60 70 70 63 46 136 136 160 160 . 180 171 171 . . 56 188 98 188 179 179 179 188 188 . 188 282 195 156 315 210 Shots Fired 1990 | 53 122 56 216 71 80 60 22 15 . 44 172 25 . . 10 33 5 55 2 2 57 67 36 . 111 51 237 63 259 66 Gun 1437 | 53 122 50 142 71 . . 9 15 . 14 123 5 . . 10 . . . 1 1 14 47 36 . 111 51 237 63 204 58 Cannon 498 | . . 6 66 . 74 60 4 . . 14 45 15 . . . 33 5 55 1 1 43 20 . . . . . . 48 8 Launcher 53 | . . . 8 . 6 . 9 . . 14 4 5 . . . . . . . . . . . . . . . . 7 . Special 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kinetic 425 | 28 63 23 202 71 . . . . . 14 . . . . 10 . . . . . . . . . . . . . . 14 Thermal 1423 | 25 59 1 6 . 74 60 13 15 . 16 168 17 . . . 33 5 55 2 2 57 55 36 . 111 51 237 63 211 51 Explosive 38 | . . . . . 6 . 9 . . 14 4 5 . . . . . . . . . . . . . . . . . . Electromagnetic 104 | . . 32 8 . . . . . . . . 3 . . . . . . . . . 12 . . . . . . 48 1 Robot Hit Streak 30 | 6 14 7 30 7 10 5 9 10 . 7 12 10 . . 2 8 . 11 . 1 8 15 5 . 6 9 17 10 12 10 Robot Miss Streak 10 | 2 5 5 3 4 5 3 3 2 . 5 5 4 . . 3 3 . 3 2 3 4 4 4 . 2 5 6 7 10 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 28 | . 2 2 1 5 . . 1 1 . . 2 . . . . . . . . . . . 1 . 1 1 6 . 4 1 Max Gunslinging Chain 2 | . 1 1 1 1 . . 1 1 . . 1 . . . . . . . . . . . 1 . 1 1 2 . 1 1 Shots Hit Robots 1144 | 30 77 35 140 37 46 37 12 13 . 24 127 15 4 . 5 19 . 46 . 1 18 32 14 . 14 27 157 34 145 35 Core Hits 625 | 5 34 27 73 17 29 10 28 10 . 41 99 11 1 . 3 4 . 9 . . 7 14 6 . 11 11 51 12 95 17 Critical Kills 7 | . . . 2 . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 Critical Strikes 26 | . 1 . 5 . . 1 . . . 2 5 . 1 . . . . 3 . . 1 . . . . . . 1 3 3 Burn 10 | . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 3 . Meltdown 4 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Destroy 6 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Blast 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Melee Attacks 60 | . . . . . . 5 2 . 1 . 18 2 8 . . 2 . 22 . . . . . . . . . . . . Impact 15 | . . . . . . . . . . . . . 1 . . . . 14 . . . . . . . . . . . . Slashing 44 | . . . . . . 5 2 . 1 . 17 2 7 . . 2 . 8 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Inflicted 37149 | 287 805 728 2860 595 1580 900 1126 309 . 1809 4956 1068 176 . 64 792 . 1834 . 35 651 922 409 . 542 1013 5631 1028 5855 1174 Guns 21150 | 287 805 468 1561 580 . . 151 309 . 226 2362 43 . . 64 . . . . . 303 542 409 . 542 993 5631 1028 3830 1016 Cannons 8013 | . . 28 844 . 999 827 20 . . 153 785 243 . . . 771 . 1547 . 35 348 380 . . . . . . 921 112 Explosions 6588 | . . 232 409 . 526 . 955 . . 1419 1304 695 . . . . . . . . . . . . . . . . 1048 . Melee 979 | . . . . . . . . . . . 429 87 176 . . . . 287 . . . . . . . . . . . . Ramming 408 | . . . 46 15 55 73 . . . . 76 . . . . 21 . . . . . . . . . 20 . . 56 46 Kinetic 3998 | 136 288 198 2352 580 . . . . . 153 . . . . 64 . . . . . . . . . . . . . . 227 Thermal 24443 | 151 517 245 102 . 999 827 171 309 . 237 3147 230 . . . 771 . 1547 . 35 651 706 409 . 542 993 5631 1028 4294 901 Explosive 4899 | . . . . . 526 . 955 . . 1419 1304 695 . . . . . . . . . . . . . . . . . . Electromagnetic 2422 | . . 285 360 . . . . . . . . 56 . . . . . . . . . 216 . . . . . . 1505 . Impact 207 | . . . . . . . . . . . . . 55 . . . . 152 . . . . . . . . . . . . Slashing 772 | . . . . . . . . . . . 429 87 121 . . . . 135 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . 1 1 2 2 . 2 2 2 2 . 4 4 5 5 5 9 9 33 34 . 7 1 1 1 1 . 25 . 20 3 Average Corruption 3 | . 1 1 1 2 . 1 2 2 2 . 3 4 4 5 5 5 9 24 33 . 2 1 1 1 1 . 13 . 6 2 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 355 | . 3 10 19 13 . 8 17 16 . . 28 27 20 4 14 8 10 38 2 . 2 11 15 2 14 . 43 . 31 . Message Errors 87 | . . 2 7 1 . 4 3 3 . . 10 9 7 . 3 1 . 11 1 . . 2 5 1 3 . 5 . 9 . Matter Fused 80 | . 1 3 3 2 . . 3 4 . . 7 5 7 1 6 1 3 11 1 . 1 2 2 1 4 . 7 . 5 . Heat Flow Errors 46 | . . . 2 3 . . 2 1 . . 3 3 3 1 1 2 3 6 . . . 3 2 . 2 . 7 . 2 . Energy Discharges 43 | . 2 2 1 2 . 3 3 3 . . 3 1 1 1 1 1 1 6 . . . 2 . . 2 . 2 . 6 . Parts Rejected 5 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . Parts Fused 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Data Loss (minor) 44 | . . 2 2 2 . 1 5 . . . 2 5 2 1 1 1 2 2 . . 1 1 3 . 2 . 4 . 5 . Data Loss (major) 11 | . . . . 1 . . . 2 . . 1 . . . . 1 . . . . . . 1 . . . 4 . 1 . Misfires 11 | . . 1 1 1 . . 1 1 . . . 1 . . 1 1 1 . . . . 1 . . . . 1 . . . Alerts 9 | . . . 2 . . . . 2 . . 1 1 . . . . . 1 . . . . . . . . 1 . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Weapon Failures 13 | . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 9 . . . Overload Shots 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 788 | . . 20 29 . 12 30 40 . . 40 320 28 10 . . 34 . 173 . . . . . . . . . . 49 3 Projectiles 283 | . . . 10 . 2 30 . . . 10 25 . . . . 34 . 128 . . . . . . . . . . 44 . Explosions 257 | . . 20 19 . . . 40 . . 30 115 28 . . . . . . . . . . . . . . . . 5 . Melee 248 | . . . . . 10 . . . . . 180 . 10 . . . . 45 . . . . . . . . . . . 3 Knockbacks 14 | . . . 8 . 1 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 Impact 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Kinetic 10 | . . . 8 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 373 | . . 67 63 . . . 21 . . 19 . 125 . . . . . . . . . . . . . . . . 74 4 Shots 21 | . . 2 5 . . . 1 . . 1 . 3 . . . . . . . . . . . . . . . . 9 . Rammed 8 | . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 47 | . . . 7 3 6 5 . . . . 12 . . . . 1 . . . . . . . . . 3 . . 6 4 Kicked 36 | . . . . . 6 5 . . . . 12 . . . . 1 . . . . . . . . . 3 . . 6 3 Crushed 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 519 | 60 400 97 252 266 386 329 264 348 . 69 369 470 268 187 147 252 239 481 126 69 360 192 192 . 312 519 195 . 246 162 Average Temperature 97 | 28 116 37 48 82 133 103 101 135 . 19 121 160 108 106 40 113 72 172 65 38 85 49 79 . 88 161 79 . 88 51 Received Heat Transfer 3699 | . 222 102 438 42 150 144 252 54 . 234 300 639 9 . 9 . . 270 9 36 . 37 45 . 300 27 111 8 207 54 Effects 24 | . 5 . . . 4 . 1 . . . 5 1 . . . . . 4 . . 1 . . . . 3 . . . . Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Energy Bleed 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 10 | . 4 . . . . . 1 . . . 4 1 . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Fried 13 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 8 2 Impact Corruptions 4 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Robots Melted 13 | . . . . . . 2 . . . . 2 . . . . 1 . 1 . . 1 . . . . . 3 1 1 1 Combat Hostiles 12 | . . . . . . 2 . . . . 2 . . . . 1 . 1 . . 1 . . . . . 3 1 1 . Parts Melted 122 | . 4 . . . 3 4 . 1 . 1 19 . . . . 4 . 3 . . 4 2 2 . 2 5 35 3 23 7 Heat Transferred 33711 | 350 1580 337 225 . 1739 1369 387 700 . 605 5605 398 . . . 872 . 1816 . 50 770 1027 481 . 592 999 6105 1369 5262 1073 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Tes Acc Maximum Alert Level 4 | . . . 1 1 1 . . . . . 4 . . . . . . . . . . . . . . . 1 . 1 1 Low Security (%) 85 | 100 100 100 82 99 45 100 . . . . 58 . . . . 100 . . . . 100 . . . . 100 79 100 61 93 Level 1 13 | . . . 17 . 54 . . . . . 27 . . . . . . . . . . . . . . . 20 . 38 6 Level 2 . | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1179 | 5 156 157 308 190 363 34 . . . . 1179 . . . . 122 . . . . 71 . . . . 101 308 158 357 223 Initial 183 | . . 47 1 115 41 34 . . . . 37 . . . . . . . . . . . . . . . . 158 22 183 Average 90 | . 43 40 107 106 186 6 . . . . 224 . . . . 25 . . . . 15 . . . . 18 74 38 162 133 Influence Increases 9399 | 20 385 277 1072 434 809 259 270 70 . 415 1638 90 30 . 90 194 15 185 . . 211 107 100 . 110 196 742 203 1037 440 Destroy 0b10 Robot/C 5800 | . 260 180 700 280 480 100 260 60 . 380 920 80 20 . 60 80 . 140 . . 80 80 80 . 100 100 440 120 580 220 Destroy 0b10 Robot/NC 335 | 20 20 35 85 5 25 10 . . . . 80 . . . . 5 . . . . 5 . . . . . . . 35 10 Destroy Leader 1154 | . 54 30 196 50 126 52 10 10 . 30 194 10 10 . . 20 . 30 . . 20 10 20 . 10 30 130 20 80 12 Allied During Kill 382 | . . . . 39 123 . . . . 5 172 . . . 15 . . . . . . 17 . . . . 11 . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 234 | . 26 . 17 . 32 47 . . . . 27 . . . . 37 . . . . 12 . . . . . 12 . . 24 Disable Machine 450 | . . . 30 15 15 30 . . . . 45 . . . . 30 . . . . 30 . . . . 30 105 . 120 . Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . Destroy Structure 449 | . . 17 29 . 8 5 . . . . 50 . . . . 22 . . . . 64 . . . . 36 44 18 147 9 Lose Combat Pursuer 435 | . 15 15 15 45 . 15 . . . . . . . . 15 . 15 15 . . . . . . . . . 45 75 165 Influence Decreases 9252 | 20 263 394 780 624 840 328 277 52 18 354 528 962 329 . 90 141 68 170 15 . 211 107 100 . 110 196 440 464 772 599 Entered New Map 1227 | . . 75 4 182 66 42 4 . 18 . 24 434 57 . . . 20 . 15 . . . . . . . . 144 19 123 Time Decay 6041 | 20 253 299 583 442 374 258 223 42 . 257 424 398 272 . 90 141 48 90 . . 195 67 100 . 70 166 281 280 382 286 Lost Part 1233 | . 10 20 20 . . 15 50 10 . 77 20 130 . . . . . 80 . . 10 . . . 30 30 130 40 371 190 Lost Ally 265 | . . . . . 100 . . . . 20 60 . . . . . . . . . 6 40 . . 10 . 29 . . . Purge Threat 486 | . . . 173 . 300 13 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 1 3 . 2 6 . . . 1 14 . . . . 2 . . . . 3 . . . . 3 5 1 8 2 Investigation 7 | . . 1 . . 1 1 . . . . 2 . . . . . . . . . . . . . . 1 1 . . . Extermination 23 | . . . . . . 4 . . . . 4 . . . . 2 . . . . 3 . . . . 2 3 . 4 1 Reinforcement 17 | . 1 . 3 . 1 1 . . . . 4 . . . . . . . . . . . . . . . 1 1 4 1 Assault 4 | . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Tes Acc Distress Signals 25 | . 3 . 4 . 1 . . . . . 5 . . . . 1 . . . . 1 . . . . . 2 2 4 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Times Spotted 505 | . 20 12 54 16 35 10 13 3 . 15 58 5 7 . 3 7 2 9 36 7 8 8 4 . 7 7 35 27 54 43 Peak Tracking Total 12 | . 3 4 5 4 5 1 7 2 . 9 7 5 4 . 3 2 2 6 9 3 3 2 2 . 5 2 8 6 7 12 Tactical Retreats 33 | . 1 1 1 2 . 1 . . . . . . 3 . 1 1 2 1 1 5 1 . . . 1 . . 2 5 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Tes Acc Traps Triggered 11 | . 2 . 2 . . 1 . . . . . . 1 . . 1 . . 1 . 1 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Tes Acc Machines Disabled 34 | . . . 2 1 1 2 2 . . . 4 . . . . 2 . . . . 2 1 . . . 2 7 . 8 . Max in Single Turn 2 | . . . 1 1 1 1 1 . . . 1 . . . . 1 . . . . 1 1 . . . 1 1 . 2 . Garrison Access 6 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Tes Acc Machines Accessed 81 | . 6 1 8 1 10 7 1 1 1 . 12 1 1 3 . 5 . . 1 . 2 3 1 5 . 2 5 . 1 3 Terminals 52 | . 6 . 8 . 8 7 1 . . . 7 . . . . 4 . . . . . 1 . . . 2 5 . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 Total Hacks 228 | . 26 1 32 1 29 13 4 1 8 . 22 1 1 29 . 11 . . 1 . 5 3 4 18 . 4 9 . 1 4 Successful 140 | . 13 1 17 1 16 4 4 1 8 . 7 1 1 29 . 6 . . 1 . 1 3 4 18 . . 2 . . 2 Failed 87 | . 12 . 15 . 13 9 . . . . 15 . . . . 5 . . . . 4 . . . . 4 7 . 1 2 Catastrophic 18 | . . . 1 . 2 3 . . . . 4 . . . . 1 . . . . . . . . . 1 5 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 23 . 31 . 18 6 . . . . 16 . . . . 7 . . 3 . . . . . . . 6 . 1 1 Terminals 142 | . 26 . 32 . 26 13 4 . . . 14 . . . . 9 . . . . . 1 . . . 4 9 . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 2 . . . . . . . . . . 2 . . . . 3 . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 Terminal Hacks 94 | . 4 1 6 1 4 3 4 1 8 . 1 1 1 29 . 3 . . 1 . . 3 4 18 . . . . . 1 Record 22 | . . . . . . . 4 . . . . . . 6 . . . . . . . 2 4 6 . . . . . . Part Schematic 25 | . . . . . . . . . 8 . . . . 13 . . . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . 3 . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . Prototype ID Bank 13 | . 3 . 1 . 1 . . . . . . . . 3 . 1 . . . . . . . 4 . . . . . . Open Door 7 | . . 1 . 1 . . . 1 . . . 1 1 . . . . . 1 . . 1 . . . . . . . . Branch Access Points 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Unreport Threat 6 | . . . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Scan Component 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Seal Access 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 38 | . 9 . 11 . 9 1 . . . . 4 . . . . 2 . . . . . . . . . . 2 . . . Terminals 36 | . 9 . 11 . 9 1 . . . . 2 . . . . 2 . . . . . . . . . . 2 . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 18 | . 4 . 4 . 3 1 . . . . 2 . . . . 2 . . . . . . . . . . 2 . . . Skim 17 | . 5 . 6 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 6 . 8 . 8 7 1 . . . 9 . . . . 4 . . . . 2 . . . . 2 5 . 1 2 Full Trace Events 6 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 4 . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . . . . . . 23 . . . . 13 . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Machine Destruction 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 2 1 . . . . . . . . . . 2 . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Tes Acc Total Allies 15 | . . . . 5 . . . . . 2 3 . . . 1 . . . . . . 2 . . . . 2 . . . Largest Group 5 | . . . . 5 5 . . . . 2 2 . . . 1 1 . . . . . 2 . . . . 2 . . . Highest-Rated Group 192 | . . . . 87 87 . . . . 62 192 . . . 96 91 . . . . . 92 . . . . 96 . . . Highest-Rated Ally 96 | . . . . 31 31 . . . . 32 96 . . . 96 91 . . . . . 46 . . . . 48 . . . Total Orders 15 | . . . . . . . . . . . . . . . . . . 1 2 . 1 5 4 . 2 . . . . . EXPLORE 9 | . . . . . . . . . . . . . . . . . . 1 1 . 1 3 2 . 1 . . . . . RETURN 6 | . . . . . . . . . . . . . . . . . . . 1 . . 2 2 . 1 . . . . . Ally Attacks 158 | . . . . 4 55 . . . . 13 56 . . . 8 1 . . . . . 11 . . . . 10 . . . Total Damage 4467 | . . . . 41 597 . . . . 471 2548 . . . 300 . . . . . . 258 . . . . 252 . . . Kills 29 | . . . . 1 11 . . . . 2 13 . . . 1 . . . . . . 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Tes Acc Active Infowar (turns) 31859 | 109 800 568 2206 1115 876 1732 1066 1167 874 1625 2166 955 928 97 491 840 394 266 487 549 913 1206 2218 718 1861 911 1731 1051 1308 631 Optics 20622 | . . 568 2206 1115 876 1732 570 . . . . . . . . . . . 458 549 913 1206 2218 718 1861 911 1731 1051 1308 631 Sensors 19771 | . . . . . . 1212 1012 1167 874 1625 1233 955 928 97 491 721 394 84 487 406 791 1206 1721 3 1784 600 492 982 506 . Structural 1764 | . . . . . . 1204 560 . . . . . . . . . . . . . . . . . . . . . . . Seismic 909 | 109 800 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 6124 | . . . . . . . . . . . 2153 955 928 97 491 840 394 266 . . . . . . . . . . . . Machine Analysis 2228 | . . . . . . . . . . . 2165 63 . . . . . . . . . . . . . . . . . . Jamming 3059 | . . . . . . . . . . . . . . . 2 515 . . . . . 932 671 715 . 134 90 . . . ECM 4811 | . . . . . . . . . . . . . 89 . . 516 177 86 486 549 913 278 . . 1104 286 16 . 311 . Robot Analysis Total 8 | . . . 3 . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . 1 . 1 . 1 1 . 1 . . 3 . 2 . 1 3 . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . . 2 2 . 2 2 4 . 2 . . . . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . 2 . . 1 4 . 1 . . . . . Decoded 0b10 Intel 165 | . . . . . . . . . . . 125 . . . . 40 . . . . . . . . . . . . . . Items 165 | . . . . . . . . . . . 125 . . . . 40 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Tes Acc Turns Passed 33811 | 239 1105 1073 2206 1115 876 1732 1132 1167 874 1796 2166 955 928 97 491 840 394 779 749 549 913 1206 2218 718 1861 911 1731 1051 1308 631 Spaces Moved 20300 | 93 525 600 1105 623 539 1150 795 872 675 1156 1300 726 705 80 385 628 316 443 505 502 720 804 691 200 907 434 846 846 665 464 Core 417 | 1 . . . . . . . . . . . . . . . . . 173 94 . . . . . . . . . . 149 Treads 2919 | 92 525 600 1079 623 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 13651 | . . . . . 539 1150 795 872 675 1156 1300 726 705 80 385 628 316 270 . . . . . 56 907 434 846 846 665 300 Wheels 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3272 | . . . . . . . . . . . . . . . . . . . 411 502 720 804 691 144 . . . . . . Flight 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Fastest Speed 37 | 50 160 160 100 160 112 115 127 127 127 127 120 120 120 120 120 120 120 50 53 102 102 105 125 183 182 182 110 108 106 37 Average Speed 140 | 158 160 160 158 160 113 124 127 127 127 137 128 120 120 120 120 120 120 135 103 102 102 123 308 348 182 183 153 108 112 105 Slowest Speed 470 | 160 160 160 240 160 115 130 127 127 127 200 200 190 120 120 120 120 120 270 250 102 105 125 408 470 183 256 190 110 190 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 65 | 8 86 99 92 98 63 32 94 93 80 97 36 82 73 70 67 15 56 94 92 77 12 90 89 63 86 14 41 34 77 17 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 16 | . . . 1 1 2 . . . 3 . . . 1 1 . . . 1 . . . . 3 3 . . . . . . Known Exits Taken 26 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Scrap Searched 38 | . . 1 . 3 . . 5 2 2 4 . 1 1 . 3 . 2 4 . 2 . 3 4 . 1 . . . . . Spaces Dug 113 | . . . . . . 4 5 . . . 16 . 4 . . 2 4 1 . . 25 12 3 . 21 . 6 . 10 . Terrain Destroyed 639 | . . 15 25 . 9 4 47 . . 156 34 74 4 . . 9 4 14 1 . 32 17 18 . 74 17 19 9 54 3 Melee 21 | . . . . . . 4 2 . . . 9 . 4 . . 2 . . . . . . . . . . . . . . Projectile 284 | . . 1 11 . . . . . . 2 9 3 . . . 7 4 14 1 . 32 17 18 . 74 17 19 9 43 3 AOE 334 | . . 14 14 . 9 . 45 . . 154 16 71 . . . . . . . . . . . . . . . . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Tes Acc Total 23613 | 134 681 663 1351 686 723 1370 887 913 693 1316 1570 771 774 80 403 678 327 537 729 536 836 949 739 219 1000 500 1086 934 992 536 Wait 1265 | . 57 1 45 11 92 112 43 30 . 98 47 7 54 . 9 3 3 17 186 33 56 69 10 . 31 18 47 51 131 4 Move 20270 | 92 524 599 1104 622 538 1149 794 871 674 1155 1299 725 704 79 384 627 315 442 504 501 719 803 690 199 906 433 845 845 664 464 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 200 | 5 4 6 17 4 8 13 9 1 7 6 16 4 4 . 2 5 2 6 5 . 4 5 1 3 1 13 22 3 16 8 Fast Attach 138 | 7 2 5 10 3 1 5 1 . 1 . 4 3 2 . . 2 . 2 8 . 3 7 2 6 1 5 24 3 21 10 Attach 111 | . . 2 1 . 10 3 5 1 . 8 9 10 . . . 1 . 7 6 . 1 2 . 2 1 3 12 5 20 2 Detach 46 | . 1 . 1 . 5 2 . . . 2 2 . . . . . . . 3 . 2 2 1 5 . . 12 1 5 2 Swap 247 | 1 6 2 20 1 11 30 13 3 3 8 46 4 3 1 3 11 1 3 6 1 6 7 9 4 4 8 15 3 8 6 Drop 177 | 1 5 10 27 7 9 14 5 . 7 1 20 . . . . 8 2 2 10 . 2 11 2 . . . 20 2 7 5 Fire 1005 | 28 65 38 119 35 43 32 15 7 . 24 97 15 . . 5 18 4 34 1 1 43 34 24 . 56 17 85 21 113 31 Melee 59 | . . . . . . 5 2 . 1 . 18 2 7 . . 2 . 22 . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kick 36 | . . . . . 6 5 . . . . 12 . . . . 1 . . . . . . . . . 3 . . 6 3 Crush 10 | . . . 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . 14 . . . . . . . 2 . . . 3 . . . . 4 . . . Trap 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . 1 . . . . . . . . . 6 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -2/Research -2/Testing -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 240 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Central database locked down 736 | -10/Materials | Discovered new exit (range 12) 848 | -10/Materials | Discovered new exit (range 10) 970 | -10/Materials | Discovered new exit (range 11) 975 | -10/Materials | Learned Storage terminal intel 1006 | -10/Materials | Learned 4 Subcaves zone layouts 1036 | -10/Materials | Learned Storage trap positions 1037 | -10/Materials | Learned location of 2 exits from Mines 1049 | -10/Materials | Learned Storage garrison access intel 1070 | -10/Materials | Learned 4 Recycling zone layouts 1140 | -10/Materials | Derelicts attacked the area 1345 | -10/Materials | Entered Mines 1346 | -10/Mines | Identified exit to Subcaves 1346 | -10/Mines | Identified exit to Materials 1364 | -10/Mines | Core integrity fell below 50% 1386 | -10/Mines | Lost 3 parts (1u2w) 1510 | -10/Mines | Discovered exit to Materials (range 7) 1582 | -10/Mines | Learned Materials stockpile data 1824 | -10/Mines | Met a Derelict shopkeep closing up shop 2418 | -10/Mines | Entered Materials 2418 | -9/Materials | Evolved 2 slots: Propulsion x2 2419 | -9/Materials | Identified exit to Mines 2820 | -9/Materials | Discovered new exit (range 8) 2874 | -9/Materials | Build established: Scavenger-Mutant 4175 | -9/Materials | Learned Storage interactive machine intel 4207 | -9/Materials | Learned location of 1 exit from Recycling 4227 | -9/Materials | Identified exit to Materials 4237 | -9/Materials | Learned location of 1 exit from Storage 4246 | -9/Materials | Learned Storage terminal intel 4263 | -9/Materials | Learned location of Zion (-7) 4624 | -9/Materials | Entered Mines 4672 | -9/Mines | Found a hidden stash of uninstalled traps 4724 | -9/Mines | Learned location of 1 exit from Materials 4746 | -9/Mines | Discovered exit to Materials (range 8) 4786 | -9/Mines | Discovered exit to Materials (range 9) 4799 | -9/Mines | Found the Drone Emporium 4870 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4977 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5079 | -9/Mines | Learned location of Storage (-8) 5221 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5318 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5319 | -9/Mines | Build established: Mutant 5320 | -9/Mines | Discovered new exit (range 5) 5423 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5739 | -9/Mines | Entered Materials 5739 | -8/Materials | Accompanied by 5 allies 5739 | -8/Materials | Evolved 2 slots: Utility x2 5740 | -8/Materials | Identified exit to Factory 5744 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6117 | -8/Materials | Repaired Broken Carbon-fiber Leg 6258 | -8/Materials | Identified exit to Storage 6543 | -8/Materials | Learned Factory trap positions 6591 | -8/Materials | Learned 4 Recycling zone layouts 6601 | -8/Materials | Learned Storage emergency access door positions 6602 | -8/Materials | Learned location of Extension (-4) 6604 | -8/Materials | Learned Factory repair station intel 6614 | -8/Materials | Learned Storage trap positions 6615 | -8/Materials | Entered Factory 6615 | -7/Factory | Evolved 2 slots: Utility x2 6616 | -7/Factory | Loaded intel: 95 trap records 6617 | -7/Factory | Loaded intel: 6 repair station locations 6904 | -7/Factory | Discovered new exit (range 17) 6931 | -7/Factory | Identified exit to Lower Caves 7003 | -7/Factory | Lost 3 parts (1n2u) 7339 | -7/Factory | Cargo convoy interrupted 7845 | -7/Factory | Build established: Skirmisher 8347 | -7/Factory | Entered Lower Caves 8409 | -7/Lower Caves | Spotted B-75 Beast 8894 | -7/Lower Caves | Attracted the attention of an 0b10 base 8945 | -7/Lower Caves | Destroyed 7 combat bots 8949 | -7/Lower Caves | Lost 5 parts (3u2w) 8977 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 8977 | -7/Lower Caves | Learned Research stockpile data 9221 | -7/Lower Caves | Build established: Mutant 9359 | -7/Lower Caves | Discovered new exit (range 14) 9478 | -7/Lower Caves | Identified exit to Lower Caves 9479 | -7/Lower Caves | Entered another Lower Caves area 9571 | -7/Lower Caves | Discovered new exit (range 13) 9585 | -7/Lower Caves | Identified exit to Factory 9977 | -7/Lower Caves | Encountered a Warlord checkpoint 10341 | -7/Lower Caves | Learned Factory interactive machine intel 10555 | -7/Lower Caves | Discovered new exit (range 3) 10558 | -7/Lower Caves | Identified exit to Zion 10646 | -7/Lower Caves | Entered Zion 10773 | -7/Zion | System corruption cleaned by Quarantine Array 11289 | -7/Zion | Learned location of Data Miner (-6) 11497 | -7/Zion | Given A8's code to call for help 11497 | -7/Zion | Discovered new exit (range 15) 11516 | -7/Zion | Identified exit to Proximity Caves 11520 | -7/Zion | Entered Proximity Caves 11578 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11661 | -6/Proximity Caves | Destroyed 8 combat bots 11662 | -6/Proximity Caves | Lost 7 parts (1p2n2u2w) 12132 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13259 | -6/Proximity Caves | Discovered exit to Factory (range 9) 13316 | -6/Proximity Caves | Entered Factory 13316 | -6/Factory | Evolved 2 slots: Utility x2 13317 | -6/Factory | Loaded intel: 54 interactive machine locations 13840 | -6/Factory | Discovered new exit (range 7) 13848 | -6/Factory | Identified exit to Factory 15185 | -6/Factory | Enhanced Grunt warped into view, answering call for help 15185 | -6/Factory | Enhanced Grunt warped into view, answering call for help 15193 | -6/Factory | Garrison activated, responded to threat 15384 | -6/Factory | Identified exit to Lower Caves 15416 | -6/Factory | First assault squad dispatched 15482 | -6/Factory | Entered Lower Caves 15484 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15521 | -6/Lower Caves | Core integrity fell below 50% 15536 | -6/Lower Caves | Core integrity fell below 20% 15576 | -6/Lower Caves | Lost 13 parts (2p3n3u5w) 15744 | -6/Lower Caves | Encountered a Warlord checkpoint 16361 | -6/Lower Caves | Learned location of 1 exit from Factory 16363 | -6/Lower Caves | Discovered new exit (range 15) 16378 | -6/Lower Caves | Identified exit to Lower Caves 16437 | -6/Lower Caves | Entered another Lower Caves area 16732 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17005 | -6/Lower Caves | Build established: Derelict-Mutant 17297 | -6/Lower Caves | Encountered a Warlord checkpoint 17326 | -6/Lower Caves | Discovered new exit (range 13) 17342 | -6/Lower Caves | Identified exit to Data Miner 17365 | -6/Lower Caves | Entered Data Miner 17365 | -6/Data Miner | Discovered new exit (range 6) 17388 | -6/Data Miner | Met Data Miner 17422 | -6/Data Miner | Learned location of Section 7 (-3) 17422 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17431 | -6/Data Miner | Received God Mode back door access code from Data Miner 17459 | -6/Data Miner | Identified exit to Proximity Caves 17462 | -6/Data Miner | Entered Proximity Caves 17592 | -5/Proximity Caves | Escorted by Enhanced Grunt 17615 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17937 | -5/Proximity Caves | Discovered exit to Factory (range 5) 17953 | -5/Proximity Caves | Entered Factory 17953 | -5/Factory | Accompanied by 1 ally 17953 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17954 | -5/Factory | Identified exit to Upper Caves 17955 | -5/Factory | Identified exit to Factory 18428 | -5/Factory | Build established: Infiltrator-Mutant 18450 | -5/Factory | Discovered exit to Factory (range 7) 18793 | -5/Factory | Entered Upper Caves 18927 | -5/Upper Caves | Spotted B-75 Beast 18942 | -5/Upper Caves | Build established: Mutant 19136 | -5/Upper Caves | Found Alien Artifact 19163 | -5/Upper Caves | Discovered new exit (range 7) 19169 | -5/Upper Caves | Identified exit to Upper Caves 19187 | -5/Upper Caves | Entered another Upper Caves area 19197 | -5/Upper Caves | Discovered exit to Factory (range 12) 19224 | -5/Upper Caves | Encountered a Warlord checkpoint 19269 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19373 | -5/Upper Caves | Learned Factory terminal intel 19414 | -5/Upper Caves | System corruption reached 10% 19465 | -5/Upper Caves | Crushed by falling debris 19491 | -5/Upper Caves | System corruption reached 30% 19517 | -5/Upper Caves | Core integrity fell below 50% 19521 | -5/Upper Caves | Lost 20 parts (4p5n7u4w) 19789 | -5/Upper Caves | Discovered new exit (range 77) 19875 | -5/Upper Caves | Released all parts (5) 19960 | -5/Upper Caves | Learned Factory security intel 19966 | -5/Upper Caves | Entered Warlord 20001 | -5/Warlord | System corruption cleaned by Quarantine Array 20146 | -5/Warlord | Visited the Vortex Lab 20154 | -5/Warlord | Warlord's base attacked by MAIN.C 20179 | -5/Warlord | Met Warlord 20209 | -5/Warlord | Opened Warlord's prototype stash 20227 | -5/Warlord | Found Prototype Reactor 20227 | -5/Warlord | Identified Vortex Chain Reactor 20252 | -5/Warlord | Found Prototype Device 20252 | -5/Warlord | Identified System Purifier 20257 | -5/Warlord | Found Prototype Processor 20257 | -5/Warlord | Identified Spectral Analyzer 20445 | -5/Warlord | Lost 4 allies 20504 | -5/Warlord | Warlord forces counterattacked 20561 | -5/Warlord | Spotted Striker 20566 | -5/Warlord | Spotted Striker 20616 | -5/Warlord | Spotted Striker 20638 | -5/Warlord | Spotted Executioner 20662 | -5/Warlord | Spotted Striker 20675 | -5/Warlord | Discovered new exit (range 22) 20708 | -5/Warlord | Lost 19 allies 20715 | -5/Warlord | Entered Proximity Caves 20816 | -4/Proximity Caves | Spotted B-86 Titan 20851 | -4/Proximity Caves | Build established: Scavenger-Mutant 20959 | -4/Proximity Caves | Learned 4 Research zone layouts 21051 | -4/Proximity Caves | Learned Research terminal intel 21121 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21247 | -4/Proximity Caves | Discovered exit to Factory (range 17) 21264 | -4/Proximity Caves | Entered Factory 21264 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21265 | -4/Factory | Identified exit to Extension 21267 | -4/Factory | Loaded intel: 28 terminal locations 21318 | -4/Factory | Discovered new exit (range 24) 21417 | -4/Factory | Identified exit to Upper Caves 21591 | -4/Factory | Build established: Scavenger-Skirmisher 22177 | -4/Factory | Entered Upper Caves 22178 | -4/Upper Caves | Encountered a Warlord checkpoint 22253 | -4/Upper Caves | Attacked by a faux Warlord 22285 | -4/Upper Caves | Lost 4 allies 22549 | -4/Upper Caves | Learned Research garrison access intel 23378 | -4/Upper Caves | Discovered new exit (range 5) 23382 | -4/Upper Caves | Identified exit to Upper Caves 23383 | -4/Upper Caves | Entered another Upper Caves area 23522 | -4/Upper Caves | Learned location of Armory (-3) 23522 | -4/Upper Caves | Learned Research emergency access door positions 23522 | -4/Upper Caves | Learned Extension stockpile data 23618 | -4/Upper Caves | Discovered new exit (range 12) 23632 | -4/Upper Caves | Identified exit to Research 24196 | -4/Upper Caves | Build established: Hauler-Skirmisher 25239 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25256 | -4/Upper Caves | Discovered new exit (range 18) 25325 | -4/Upper Caves | Identified exit to Zhirov 25537 | -4/Upper Caves | Build established: Hauler-Mutant 25601 | -4/Upper Caves | Entered Zhirov 25601 | -4/Zhirov | Discovered new exit (range 3) 25871 | -4/Zhirov | Learned location of Quarantine (-3) 25871 | -4/Zhirov | Learned location of Testing (-2) 25871 | -4/Zhirov | Learned location of Command (-1) 25998 | -4/Zhirov | Found Alien Artifact 25998 | -4/Zhirov | Identified Integrated Reactor 25998 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26044 | -4/Zhirov | Found Alien Artifact 26044 | -4/Zhirov | Identified Transdimensional Reconstructor 26044 | -4/Zhirov | Warped through subspace 26318 | -4/Zhirov | Identified exit to Proximity Caves 26319 | -4/Zhirov | Entered Proximity Caves 26603 | -3/Proximity Caves | Build established: Hauler-Skirmisher 26919 | -3/Proximity Caves | Lost 3 parts (1n2u) 27220 | -3/Proximity Caves | Spotted B-86 Titan 27941 | -3/Proximity Caves | Discovered exit to Research (range 9) 28180 | -3/Proximity Caves | Entered Research 28180 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 28181 | -3/Research | Identified exit to Armory 28185 | -3/Research | Loaded intel: 24 terminal locations 28186 | -3/Research | Loaded intel: 4 garrison access locations 28583 | -3/Research | Incoming investigation squad redirected 28682 | -3/Research | Lost 3 parts (1p1n1w) 28729 | -3/Research | Discovered new exit (range 23) 29091 | -3/Research | Entered Armory 29718 | -3/Armory | Build established: Hauler-Gunner 30420 | -3/Armory | Lost 3 parts (1n1u1w) 30425 | -3/Armory | System corruption reached 10% 30637 | -3/Armory | Lost 4 parts (2n2u) 30809 | -3/Armory | Discovered new exit (range 5) 30821 | -3/Armory | Identified exit to Research 30822 | -3/Armory | Entered Research 30822 | -2/Research | Warlord forces began assault on 0b10 30822 | -2/Research | Evolved 2 slots: Utility x2 30903 | -2/Research | Lost 4 parts (2n2u) 30932 | -2/Research | Research machine network offline 31007 | -2/Research | Met up with Warlord 31022 | -2/Research | Found Unknown Launcher 31195 | -2/Research | Build established: Scavenger-Skirmisher 31228 | -2/Research | Spotted B-90 Cyclops 31354 | -2/Research | Borebot progress halted 31416 | -2/Research | Borebot progress halted 31426 | -2/Research | Spotted Striker 31435 | -2/Research | Spotted Striker 31584 | -2/Research | Spotted Striker 31588 | -2/Research | Spotted Striker 31591 | -2/Research | Destroyed Striker 31594 | -2/Research | Spotted Executioner 31594 | -2/Research | Spotted Executioner 31684 | -2/Research | Borebot progress halted 31706 | -2/Research | Discovered new exit (range 11) 31716 | -2/Research | Identified exit to Testing 31736 | -2/Research | Build established: Tank 31764 | -2/Research | Spotted Striker 31768 | -2/Research | Spotted Striker 31822 | -2/Research | Warlord invited to help at Command 31822 | -2/Research | Given Cave Seal Controls access code 31873 | -2/Research | Entered Testing 31911 | -2/Testing | Lost 3 allies 31912 | -2/Testing | Spotted Alpha 7 31936 | -2/Testing | Found Prototype Hackware 31936 | -2/Testing | Identified Ghost Barrier 32333 | -2/Testing | Identified Gamma Bomb Array 32366 | -2/Testing | Lost 7 parts (1p1n3u2w) 32580 | -2/Testing | Lost 6 parts (1p2n2u1w) 32799 | -2/Testing | Destroyed 8 combat bots 32805 | -2/Testing | Lost 5 parts (2n2u1w) 32868 | -2/Testing | System corruption reached 10% 32925 | -2/Testing | Lost 5 parts (1p1n3w) 32970 | -2/Testing | Found Prototype Energy Cannon 33039 | -2/Testing | Found Prototype Device 33039 | -2/Testing | Identified AEGIS Remote Shield 33095 | -2/Testing | Core integrity fell below 50% 33144 | -2/Testing | Lost 9 parts (2p2n1u4w) 33176 | -2/Testing | Discovered new exit (range 4) 33178 | -2/Testing | Identified exit to Access 33181 | -2/Testing | Entered Access 33181 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 33249 | -1/Access | Identified Null Cannon 33524 | -1/Access | Build established: Hacker-Tank 33525 | -1/Access | Identified exit to Command 33732 | -1/Access | Core integrity fell below 50% 33764 | -1/Access | Energy Cycler disabled 33766 | -1/Access | Core integrity fell below 20% 33793 | -1/Access | Lost 15 parts (2p3n4u6w) 33812 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 33766_ U-05 Engineer lays Concrete. 33782_ Connecting with Terminal... 33785_ Slammed into P-80 Master. 33788_ Slug penetrates Wall. 33788_ Slug penetrates Door. 33789_ U-05 Engineer lays Concrete. 33791_ Penetrated by Slug. 33791_ Slug penetrates Wall. 33793_ U-05 Engineer lays Concrete. 33796_ Acquired Xenon Bombardment Thruster. 33796_ Penetrated by Slug. 33797_ U-05 Engineer lays Concrete. 33797_ Acquired Xenon Bombardment Thruster. 33798_ U-05 Engineer lays Concrete. 33799_ Xenon Bombardment Thruster destroyed. 33800_ U-05 Engineer lays Concrete. 33802_ Slug penetrates Wall. 33805_ Xenon Bombardment Thruster destroyed. 33806_ Slug penetrates Wall. 33807_ R-10 Processor collects Adv. Remote Force Field. Map ----- +----------------------------------------------------+ | #?????????????? | | ########??????? | | ######### ####### #??????? | | ????????# #?????# #??????? | | ????????# #?????# #??????? | | ????????# #?????# #??????? | | ######??# #?????# #??????? | | ??# #??#### #??????? | | ?# #### ## #??????? | | ?# ##"""""""""### #??????? | | " # # # #??????? | | "" # # [%% %[ # #??????? | | " + / # #??????? | | # # # #??????? | | = # # + #??????? | | ?# # + #??????? | | ?# # ####### #??????? | | ??# # #?????# #??????? | | ??# # #?????# #??????? | | #####???# # #?????# #??????? | | ????????# # #?????# #??????? | | ????????# # #???### ###????? | | ????????# ##############???# #????? | | ????????# # ##### #????? | | ????????# # + +????? | | ????????# # @ ##### #????? | | ????????+ p/ #???# #????? | | ????????# p # #???## ##????? | | ????????# # #????# #?????? | | ????????# # #????# #?????? | | ????????# # #????# #?????? | | ????????# # #????# #?????? | | ????????# # #????# #?????? | | ######### # #????# #?????? | | " # # [ #????# #?????? | | # ! ##############????# #?????? | | # #?????????????????# #?????? | | # ! ! #?????????????????# ###?????? | | # #?????????????????# ????????? | | # #?????????????????# ????????? | | # #?????????????????# ????????? | | ? # #?????????????????# ????????? | | ??? # #?????????????????? ????????? | | #####+### #####?????????????? ????????? | | ??? ????????? | | ??? ????????? | | = ??? ????????? | | % ??? ????????? | | ?????????????? | | ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Coolant Potential 220 Energy Generation 68 Energy Capacity 1300 Matter Stores 500 Matter Capacity 500 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 40 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Power Shielding 66 Utility Shielding 90 Evasion (%) 70 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 30 Particle Charging 30 Salvage Targeting 9 Offensive Hacking 20 Defensive Hacking 34 Item Schematics ----------------- Imp. System Restoration Module | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Lance | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Thunder Leg | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 74% | -8/Materials | Broken Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Help From High Places Packrat Challenges ------------ None Game ------ Seed SalvagingSalvageScrap Manual? 0 Play Time 06:36:24 Cumulative 241.0 hours Start 2025.06.03 @ 21:33:06 End 2025.06.05 @ 17:52:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0/0 Lore% 57 Gallery% 60 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cac4e0ae-bb7d-479e-8c83-5af09fa8ef9f