Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 12:48:35 Player: VR-DUX Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (128) 640 Value Destroyed (3512) 3512 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (181) 181 TOTAL SCORE: 6953 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 142 Friendly Fire -45 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 223/290 System Corruption 4% Temperature Cool (9) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (7) ------ Large Storage Unit Structural Scanner Terrain Scanner Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Impact Mace Great Axe > --- INVENTORY (15) --- Light Treads Compact Wheel Cesium-ion Thruster Surge Thruster Xenon Bombardment Thruster Medium Storage Unit Heavy Assault Rifle Flak Gun Mace Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Layered Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Ion Burst Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Medium Treads Medium Treads Medium Treads Cesium-ion Thruster Surge Thruster Xenon Bombardment Thruster Medium Storage Unit System Shield Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Missile Launcher Mace [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 5 | . . 1 2 2 . Weapon . | . . . . . . Parts Attached 125 | 2 11 28 22 13 49 Power 14 | . 1 5 2 1 5 Engine 12 | . 1 5 2 1 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 40 | . 5 10 7 2 16 Treads 36 | . 2 10 7 1 16 Leg 3 | . 3 . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 35 | 2 2 8 10 4 9 Device 11 | 2 1 . 3 1 4 Storage 5 | . 1 4 . . . Processor 2 | . . . 2 . . Hackware 5 | . . 1 2 . 2 Protection 12 | . . 3 3 3 3 Artifact . | . . . . . . Weapon 36 | . 3 5 3 6 19 Energy Gun 4 | . 2 1 . . 1 Energy Cannon 6 | . . . . . 6 Ballistic Gun 12 | . 1 3 3 2 3 Ballistic Cannon 4 | . . 1 . . 3 Launcher 4 | . . . . 1 3 Special Weapon . | . . . . . . Impact Weapon 5 | . . . . 3 2 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 . . 5 Parts Lost 42 | . . 6 5 7 24 Power 6 | . . 1 1 . 4 Propulsion 13 | . . . . 4 9 Utility 14 | . . 3 3 1 7 Weapon 9 | . . 2 1 2 4 Highest Loss Streak 15 | . . 2 3 5 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 100 95 96 99 81 Engine 8 | . 14 10 8 7 3 Treads 24 | . 11 32 27 22 20 Leg 2 | . 16 . . . . Device 10 | . 14 10 8 13 11 Storage 9 | . 14 10 9 7 7 Processor 3 | . . . 9 7 1 Hackware 8 | . . 2 8 15 16 Protection 5 | . . 5 7 8 4 Energy Gun 3 | . 14 5 . . . Ballistic Gun 10 | . 14 7 17 9 3 Ballistic Cannon 2 | . . 8 . . . Impact Weapon 1 | . . . . 4 2 Peak Build Rating 50 | 9 10 16 27 35 50 Average Rating 20 | 6 7 12 22 30 31 On Entrance 15 | 6 9 7 15 27 27 Naked Turns . | . . . . . . Heaviest Build 47 | 13 18 40 41 42 47 Greatest Support 84 | 20 40 60 62 62 84 Greatest Overweight (x) 7 | . . . . 4 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 10 25 15 15 15 Average Capacity 13 | 8 9 13 15 15 15 Most Carried 15 | 7 10 14 15 15 15 Average Carried 11 | 6 8 9 14 14 10 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 7 9 13 15 14 10 Class Distribution -------------------- 52% | Scavenger-Mutant 23% | Mutant 14% | Hacker-Mutant 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 3057 | 219 147 856 718 181 936 Remotely 19 | 19 . . . . . Salvage Created 4432 | 100 274 1242 991 276 1549 Parts 239 | 8 16 84 67 19 45 Haulers Intercepted 10 | . 2 5 1 . 2 Recyclers Shooed 7 | . 2 . 2 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 79 | . 6 29 16 4 24 Melee 6 | . . . . . 6 Guns 42 | . 6 14 16 3 3 Cannons 23 | . . 15 . . 8 AOE 7 | . . . . 1 6 Classes Destroyed 15 | 2 5 4 . 1 3 Worker 7 | . 1 1 1 2 2 Builder 5 | . . 1 1 . 3 Tunneler 2 | 1 . 1 . . . Hauler 10 | . 2 5 1 . 2 Recycler 10 | 1 . . 3 1 5 Mechanic 4 | . . 1 . . 3 Operator 5 | . . 1 2 2 . Watcher 6 | . 1 2 2 . 1 Swarmer 17 | . 3 8 6 . . Grunt 36 | . 3 15 4 3 11 Brawler 4 | . . . . . 4 Duelist 1 | . . . . . 1 Sentry 17 | . . 6 6 . 5 Hunter 1 | . . . . . 1 Programmer 3 | . . . . 1 2 Best Kill Streak 10 | 1 3 6 6 7 10 Combat Bots Only 5 | . 3 5 3 3 4 Max Kills in Single Turn 5 | 1 1 1 1 5 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 970 | . 32 170 117 83 568 Missed 290 | . 11 35 27 18 199 Damage Taken 8382 | . 282 1647 1163 1308 3982 Core 1154 | . 59 251 132 111 601 Absorbed by Shields . | . . . . . . Redirected to Shielding 106 | . . . 106 . . Regen/Repaired (Parts) 157 | . . 157 . . . Core Remaining (%) 72 | 100 76 37 76 . . Volleys Fired 385 | 9 45 116 94 26 95 Largest 2 | 2 2 2 2 2 2 Hottest 139 | 60 70 89 46 46 139 Shots Fired 688 | 18 90 228 172 48 132 Gun 522 | 18 90 140 172 45 57 Cannon 149 | . . 88 . . 61 Launcher 17 | . . . . 3 14 Special . | . . . . . . Kinetic 513 | 9 45 174 172 45 68 Thermal 145 | 9 45 41 . . 50 Explosive 17 | . . . . 3 14 Electromagnetic 13 | . . 13 . . . Robot Hit Streak 16 | 3 8 13 16 8 12 Robot Miss Streak 6 | 5 6 6 4 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 446 | 8 43 145 99 31 120 Core Hits 203 | 4 18 53 45 14 69 Critical Kills 3 | . . 1 1 . 1 Critical Parts Destroyed 7 | . . . 1 . 6 Critical Strikes 20 | . . 10 2 . 8 Burn 5 | . . 5 . . . Destroy 3 | . . 1 2 . . Blast 4 | . . 4 . . . Smash 7 | . . . . . 7 Sever 1 | . . . . . 1 Melee Attacks 43 | . . . . 7 36 Impact 33 | . . . . 7 26 Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 11057 | 72 433 2369 1608 1241 5334 Guns 4468 | 72 425 1169 1608 518 676 Cannons 2670 | . . 1200 . . 1470 Explosions 2379 | . . . . 704 1675 Melee 1513 | . . . . . 1513 Ramming 27 | . 8 . . 19 . Kinetic 4981 | 39 173 1845 1608 518 798 Thermal 2031 | 33 252 398 . . 1348 Explosive 2379 | . . . . 704 1675 Electromagnetic 126 | . . 126 . . . Impact 1242 | . . . . . 1242 Slashing 271 | . . . . . 271 Piercing . | . . . . . . Highest Corruption 4 | . . 1 . 2 4 Average Corruption 2 | . . 1 . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 40 | . . 8 . 1 31 Message Errors 13 | . . 4 . 1 8 Matter Fused 8 | . . 1 . . 7 Heat Flow Errors 5 | . . 1 . . 4 Energy Discharges 1 | . . . . . 1 Parts Fused 2 | . . 1 . . 1 Data Loss (minor) 4 | . . 1 . . 3 Data Loss (major) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 907 | . . . . 58 849 Projectiles 14 | . . . . . 14 Explosions 96 | . . . . 58 38 Melee 797 | . . . . . 797 Knockbacks 13 | . . 9 . . 4 Impact 3 | . . . . . 3 Kinetic 10 | . . 9 . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . 2 . Targets Rammed 3 | . 1 . . 2 . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 316 | 20 174 252 11 66 316 Average Temperature 69 | 14 46 75 3 31 105 Received Heat Transfer 2838 | . 114 549 387 306 1482 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 1 | . . . . . 1 Parts Fried 13 | . . . . . 13 Impact Corruptions 14 | . . . . . 14 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . 1 3 . . 6 Heat Transferred 3897 | 75 562 1517 . . 1743 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 496 | 10 241 459 496 211 423 Initial 172 | . 6 22 172 162 65 Average 244 | 5 89 243 364 134 275 Maximum Alert Level 2 | . 1 2 2 1 2 Low Security (%) 36 | 100 88 27 6 98 16 Level 1 51 | . 11 63 55 1 82 Level 2 11 | . . 9 38 . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 2 2 5 7 Investigation 3 | . . 2 . 1 . Extermination 4 | . . . . 2 2 Reinforcement 8 | . 1 . 2 2 3 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 9 | . 1 4 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 144 | . 15 42 30 11 46 Peak Tracking Total 7 | . 3 6 5 5 7 Tactical Retreats 5 | . . 2 2 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 6 | . 2 3 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 11 | . . 2 1 4 4 Max in Single Turn 2 | . . 1 1 2 1 Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 27 | . 6 5 9 5 2 Terminals 19 | . 4 4 6 3 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 5 | . 2 . 2 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 57 | . 11 13 22 9 2 Successful 21 | . 7 6 3 3 2 Failed 35 | . 3 7 19 6 . Catastrophic 13 | . . 4 8 1 . Database Lockouts 1 | . 1 . . . . Manual 46 | . 11 8 16 5 6 Terminals 44 | . 8 11 17 6 2 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 9 | . 3 . 4 2 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Terminal Hacks 10 | . 3 3 1 1 2 Record 1 | . . 1 . . . Robot Analysis 2 | . 2 . . . . Open Door 2 | . . . . . 2 Level Access Points 1 | . . 1 . . . Branch Access Points 4 | . 1 1 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . 2 . 1 1 . Retrieve Components 4 | . 2 . 1 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks 3 | . 2 1 . . . Terminals 3 | . 2 1 . . . Botnet 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 22 | . 7 4 8 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 6 . 3 1 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 38 | . . . . . 38 Total Damage 569 | . . . . . 569 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 6247 | 72 771 1748 1444 718 1494 Spaces Moved 3005 | 37 451 811 696 389 621 Core 15 | . . . . . 15 Treads 2667 | . 188 811 696 374 598 Legs 300 | 37 263 . . . . Wheels 23 | . . . . 15 8 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 155 125 125 Average Speed 156 | 120 136 160 159 154 165 Slowest Speed 400 | 120 160 160 160 155 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 75 80 53 15 43 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . 4 . Terrain Destroyed 133 | . . . . 16 117 Melee 4 | . . . . 4 . Projectile 3 | . . . . . 3 AOE 126 | . . . . 12 114 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3797 | 48 528 1036 865 448 872 Wait 103 | . . 41 13 3 46 Move 3000 | 36 450 810 695 388 621 Hop . | . . . . . . Pick Up 65 | . 8 19 18 6 14 Fast Attach 54 | 2 4 17 13 1 17 Attach 43 | . 3 5 7 6 22 Detach 8 | 1 . 1 1 . 5 Swap 28 | . 4 6 2 6 10 Drop 69 | . 13 21 22 3 10 Fire 385 | 9 45 116 94 26 95 Melee 39 | . . . . 7 32 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 73 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Central database locked down 264 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Identified exit to Mines 650 | -10/Materials | Discovered new exit (range 14) 844 | -10/Materials | Entered another Materials area 844 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -9/Materials | Identified exit to Mines 901 | -9/Materials | Identified exit to Materials 1079 | -9/Materials | Repaired Med. Storage Unit 1265 | -9/Materials | Build established: Scavenger-Mutant 1821 | -9/Materials | Core integrity fell below 50% 2592 | -9/Materials | Entered another Materials area 2592 | -8/Materials | Evolved 2 slots: Utility x2 3186 | -8/Materials | Discovered new exit (range 16) 3294 | -8/Materials | Identified exit to Factory 3592 | -8/Materials | Lost 3 parts (1p1u1w) 4036 | -8/Materials | Entered Factory 4036 | -7/Factory | Evolved 2 slots: Utility x2 4331 | -7/Factory | Build established: Scavenger-Assassin 4539 | -7/Factory | Identified exit to Storage 4539 | -7/Factory | Identified exit to Lower Caves 4754 | -7/Factory | Entered Storage 4763 | -7/Storage | Met a pair of Derelict thieves 4781 | -7/Storage | Lost 5 parts (3n2w) 5004 | -7/Storage | Build established: Hacker-Mutant 5185 | -7/Storage | Core integrity fell below 50% 5239 | -7/Storage | Lost 15 parts (1p6n5u3w) 5827 | -7/Storage | Core integrity fell below 20% 5866 | -7/Storage | Lost 7 parts (1p3n2u1w) 6181 | -7/Storage | Build established: Scavenger-Mutant 6248 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06180_ Sneak attack on R-06 Scavenger. 06180_ R-06 Scavenger suffers critical hit (Smash). 06180_ Destroyed Lgt. Ion Engine. 06180_ Destroyed Tractor Beam. 06180_ Destroyed Com. Wheel. 06180_ R-06 Scavenger system corrupted by crushing effect. 06181_ R-06 Scavenger system terminally corrupted. 06181_ Com. Wheel fried. 06183_ Acquired 10 matter. 06232_ G-47 Trooper suffers critical hit (Smash). 06232_ Destroyed Aluminum Leg. 06232_ G-47 Trooper system corrupted by crushing effect. 06232_ Imp. Heat Sink fried. 06232_ G-47 Trooper destroyed. 06238_ G-47 Trooper knocked back. 06240_ Critical hit (Burn: +37). 06244_ G-47 Trooper knocked back. 06247_ System corrupted: Energy discharge (-75). 06247_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ###### ## #####??????????????????????????? | | #### # #??????????????????????????? | | #+##### ## # """#??????????????????????????? | | ! # # """#??????????????????????????? | | # # """#??????????????????????????? | | ?""" """[# # #??????????????????????????? | | ?""" 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""!=" # + ;% "?????????????????? | | #### """!%" # #%@[# "?????????????????? | | #### "/ """ # # %# "????????????????? | | #### "!%""? # # g # ????????????? | | #### """ # # ##########????????????? | | #### % # # ##########????????????? | | ############## # ##????????????????????? | | ######################## ##????????????????????? | | #########??????######### ##????????????????????? | | ###########???#???????## ????????????????????? | | # ##??##?????#???## ?????????????????????? | | # ##?????????????## ???????????????????? | | + " "" ##????#????????########???????????????????? | | # "R"" ##??????#?#????########???????????????????? | | # """" #????????????????????????????????????????? | | ? ##????????????????????????????????????????? | | ?########????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoDisruptorFlightbrick Manual? 0 Play Time 01:20:54 Cumulative 256.2 hours Start 2024.08.31 @ 01:55:52 End 2024.08.31 @ 12:48:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/1/2/0/0/0/0/0/0 Lore% 43 Gallery% 57 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 58x39 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa62b89f-7094-4c0f-8ac3-7ea6716c40cd