Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 06:00:35 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (1905) 1905 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 4336 Bonus ------- High Alert Combat Kills 311 Cogmind --------- Core Integrity 353/550 Matter 248/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- Mace > --- INVENTORY (10) --- Light Nuclear Core Hover Unit Aerolev Unit Aerolev Unit Signal Interpreter Improved Targeting Computer Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Cooling System Signal Interpreter Improved Targeting Computer Improved Targeting Computer Hacking Suite Particle Gun Particle Gun Mace [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 52 | 6 13 28 5 Power 7 | 1 1 4 1 Engine 3 | 1 . 1 1 Core 4 | . 1 3 . Reactor . | . . . . Propulsion 12 | 2 3 7 . Treads . | . . . . Leg 9 | 2 3 4 . Wheel . | . . . . Hover 3 | . . 3 . Flight . | . . . . Utility 10 | 1 3 4 2 Device 2 | . . 1 1 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 5 | . 2 2 1 Artifact . | . . . . Weapon 23 | 2 6 13 2 Energy Gun 4 | . . 4 . Energy Cannon 4 | . 2 2 . Ballistic Gun 5 | 2 . 3 . Ballistic Cannon . | . . . . Launcher 6 | . 2 3 1 Special Weapon . | . . . . Impact Weapon 4 | . 2 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 6 . Parts Lost 11 | . . 1 10 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 3 | . . 1 2 Weapon 4 | . . . 4 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 96 94 77 Engine 5 | . 9 . 7 Core 6 | . 4 10 . Leg 25 | . 28 22 23 Hover 4 | . . 9 . Device 1 | . . 3 2 Storage 12 | . 14 11 9 Protection 7 | . 10 4 9 Energy Gun 7 | . . 15 12 Energy Cannon 6 | . 11 3 . Ballistic Gun 5 | . 2 7 8 Launcher 3 | . 5 1 3 Impact Weapon 5 | . 7 3 1 Peak Build Rating 29 | 6 10 29 25 Average Rating 15 | 4 8 22 21 On Entrance 9 | . 6 10 23 Naked Turns . | . . . . Heaviest Build 37 | 14 24 29 37 Greatest Support 45 | 20 20 45 45 Greatest Overweight (x) 7 | . 1 7 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 2 10 10 10 Average Carried 8 | . 8 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 2 9 9 7 Class Distribution -------------------- 61% | Mutant 19% | Gunner 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1349 | 189 372 530 258 Remotely . | . . . . Salvage Created 2187 | . 540 1152 495 Parts 123 | . 22 80 21 Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 54 | . 16 24 14 Melee 5 | . 3 1 1 Guns 18 | . 5 6 7 Cannons 6 | . 2 4 . AOE 20 | . 2 13 5 Classes Destroyed 10 | . 7 2 1 Worker 5 | . 1 4 . Builder 2 | . 1 1 . Hauler 5 | . 1 4 . Recycler 4 | . . 3 1 Operator 3 | . 1 1 1 Watcher 7 | . 2 4 1 Swarmer 20 | . 9 8 3 Grunt 25 | . 7 11 7 Duelist 1 | . . . 1 Sentry 8 | . . 5 3 Best Kill Streak 18 | . 5 18 7 Combat Bots Only 9 | . 5 9 6 Max Kills in Single Turn 4 | . 1 4 2 Gunslinging . | . . . . Exploded 4 | . 1 4 2 Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 276 | . 86 80 110 Missed 81 | . 22 25 34 Damage Taken 2439 | . 667 673 1099 Core 393 | . 108 88 197 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 155 | . 46 109 . Core Remaining (%) 78 | 100 56 78 . Volleys Fired 162 | . 62 63 37 Largest 3 | . 2 3 3 Hottest 153 | . 90 153 153 Shots Fired 307 | . 79 140 88 Gun 221 | . 36 110 75 Cannon 55 | . 36 19 . Launcher 31 | . 7 11 13 Special . | . . . . Kinetic 107 | . 36 40 31 Thermal 169 | . 36 89 44 Explosive 31 | . 7 11 13 Electromagnetic . | . . . . Robot Hit Streak 12 | . 8 9 12 Robot Miss Streak 7 | . 7 3 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 200 | . 47 86 67 Core Hits 104 | . 24 49 31 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 8 | . 5 1 2 Critical Strikes 16 | . 5 5 6 Burn 5 | . . 3 2 Destroy 1 | . . . 1 Smash 10 | . 5 2 3 Melee Attacks 58 | . 27 19 12 Impact 58 | . 27 19 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . 1 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6218 | . 1232 2885 2101 Guns 1915 | . 210 911 794 Cannons 513 | . 297 216 . Explosions 2502 | . 236 1161 1105 Melee 1273 | . 483 588 202 Ramming 15 | . 6 9 . Kinetic 897 | . 210 350 337 Thermal 1776 | . 297 1022 457 Explosive 2257 | . 236 916 1105 Electromagnetic . | . . . . Impact 1273 | . 483 588 202 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 412 | . 174 138 100 Projectiles 10 | . 10 . . Explosions 138 | . . 59 79 Melee 264 | . 164 79 21 Knockbacks 2 | . . 1 1 Impact 2 | . . 1 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 56 | . 20 . 36 Shots 3 | . 1 . 2 Rammed . | . . . . Targets Rammed 4 | . 2 2 . Kicked 4 | . 2 2 . Crushed . | . . . . Highest Temperature 450 | . 240 450 398 Average Temperature 114 | . 75 126 127 Received Heat Transfer 1098 | . 207 306 585 Effects 7 | . . 3 4 Shutdowns 1 | . . 1 . Energy Bleed 3 | . . 1 2 Matter Decay 1 | . . . 1 Short Circuit 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted 5 | . 4 . 1 Combat Hostiles 5 | . 4 . 1 Parts Fried 7 | . 6 . 1 Impact Corruptions 12 | . 8 2 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 3 1 Heat Transferred 4048 | . 629 2161 1258 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 796 | . 408 796 693 Initial 306 | . . 125 306 Average 426 | . 205 650 507 Maximum Alert Level 3 | . 2 3 2 Low Security (%) 25 | 100 49 4 . Level 1 24 | . 48 2 18 Level 2 32 | . 2 51 81 Level 3 17 | . . 41 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 3 4 5 Investigation 7 | . 2 3 2 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | . 30 27 24 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . 9 2 . Max in Single Turn 3 | . 3 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 19 | . 6 7 6 Terminals 12 | . 5 3 4 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . . 1 1 Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 62 | . 15 28 19 Successful 39 | . 8 22 9 Failed 23 | . 7 6 10 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 36 | . 12 9 15 Terminals 35 | . 13 10 12 Fabricators . | . . . . Repair Stations 6 | . 2 4 . Recycling Units 4 | . . 1 3 Scanalyzers 17 | . . 13 4 Garrison Access . | . . . . Terminal Hacks 8 | . 3 2 3 Record 2 | . . 1 1 Robot Analysis 2 | . 2 . . Terminal Index 2 | . 1 . 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 2 4 . Scan Component 3 | . 1 2 . Repair 3 | . 1 2 . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 14 | . . 12 2 Insert Component 7 | . . 6 1 Analyze 7 | . . 6 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 3 3 4 Terminals 6 | . 3 2 1 Botnet 5 | . 2 2 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Reject 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers 2 | . . 1 1 Extract 2 | . . 1 1 Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 16 | . 4 6 6 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 16 | . . 9 7 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 2 . Time 115 | . 26 89 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed 7 | . . 6 1 Part Schematics Acquired 7 | . . 6 1 Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3395 | 53 1495 1429 418 Spaces Moved 1941 | 40 686 1025 190 Core 17 | 9 . 2 6 Treads . | . . . . Legs 1517 | 31 686 616 184 Wheels . | . . . . Hover 407 | . . 407 . Flight . | . . . . Fastest Speed 42 | 50 120 42 120 Average Speed 125 | 104 173 93 125 Slowest Speed 400 | 120 190 400 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 94 63 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 14 | . 4 10 . Terrain Destroyed 267 | . 77 107 83 Melee 6 | . 4 2 . Projectile . | . . . . AOE 261 | . 73 105 83 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2538 | 49 865 1349 275 Wait 240 | . 47 168 25 Move 1938 | 39 685 1024 190 Hop . | . . . . Pick Up 36 | 4 16 13 3 Fast Attach 27 | 4 3 20 . Attach 12 | 2 . 6 4 Detach 4 | . . 4 . Swap 13 | . 10 2 1 Drop 44 | . 13 28 3 Fire 162 | . 62 63 37 Melee 58 | . 27 19 12 Ram . | . . . . Kick 4 | . 2 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 15) 239 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 695 | -10/Materials | Discovered new exit (range 8) 827 | -10/Materials | Repaired Lgt. Armor Plating 879 | -10/Materials | Discovered new exit (range 15) 954 | -10/Materials | Derelicts attacked the area 1315 | -10/Materials | Discovered new exit (range 13) 1375 | -10/Materials | Discovered new exit (range 14) 1549 | -10/Materials | Entered another Materials area 1549 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1662 | -9/Materials | Destroyed 9 combat bots 1772 | -9/Materials | Discovered new exit (range 6) 2151 | -9/Materials | Discovered new exit (range 5) 2552 | -9/Materials | Build established: Gunner 2740 | -9/Materials | Repaired Imp. Assault Rifle 2780 | -9/Materials | Repaired Lgt. Nuclear Core 2978 | -9/Materials | Entered another Materials area 2978 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3125 | -8/Materials | Build established: Tank 3396 | -8/Materials | Self-destructed Last Messages --------------- (Smash). 03360_ Destroyed Imp. Ion Engine. 03360_ Y-45 Defender system corrupted by crushing effect. 03362_ Y-45 Defender misfires. 03363_ Destroyed Lgt. Armor Plating. 03363_ Y-45 Defender system corrupted by crushing effect. 03364_ Y-45 Defender system terminally corrupted. 03364_ Heat Sink fried. 03365_ M-13 Machinist fits Backup Power I on S-10 Pest. 03367_ M-13 Machinist repairs Lgt. Assault Rifle. 03369_ S-10 Pest suffers critical hit (Smash). 03369_ S-10 Pest destroyed. 03376_ Deuterium Engine destroyed. 03379_ Acquired 3 matter. 03388_ G-47 Trooper knocked back. 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"" ""Y##### ###### #?????? | | # """ # ""S""Y/% #????? | | # #] """" # #????? | | # ########## * #????? | | ??????? %[ %=% #????? | | #+#####??????## = # # ##????? | | #?????????????? ????? | | #?????????????? """ # ?????? | | ########## #??????????????## G" #?? ?????? | | ?????????# #???????????????? """ #?????????? | | ?????????# #???????????????? ???????????? | | ?????????# #?????????????????] ??????????? | | ?????????# ??????????????????#####??????????? | | ?????????? ?????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 56 Targeting Accuracy 6 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Missile Launcher | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Wheel | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Aerolev Unit | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Extracted Imp. Terrain Scan Processor | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted Med. Storage Unit | -8/Materials | Extracted Imp. Grenade Launcher | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentChainWartreads Manual? 0 Play Time 00:31:46 Cumulative 64.1 hours Start 2024.09.07 @ 02:58:47 End 2024.09.07 @ 06:00:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 2 Adventurer 36 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 45 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7ec22bc-1b19-43ea-83d2-b7dac88f4cdf